| Index: content/common/gpu/media/v4l2_image_processor.h
|
| diff --git a/content/common/gpu/media/v4l2_image_processor.h b/content/common/gpu/media/v4l2_image_processor.h
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| deleted file mode 100644
|
| index 1390da46d79806c71826f229a3b89f5e480cc858..0000000000000000000000000000000000000000
|
| --- a/content/common/gpu/media/v4l2_image_processor.h
|
| +++ /dev/null
|
| @@ -1,223 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_IMAGE_PROCESSOR_H_
|
| -#define CONTENT_COMMON_GPU_MEDIA_V4L2_IMAGE_PROCESSOR_H_
|
| -
|
| -#include <stddef.h>
|
| -#include <stdint.h>
|
| -
|
| -#include <memory>
|
| -#include <queue>
|
| -#include <vector>
|
| -
|
| -#include "base/macros.h"
|
| -#include "base/memory/linked_ptr.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "base/memory/weak_ptr.h"
|
| -#include "base/threading/thread.h"
|
| -#include "content/common/content_export.h"
|
| -#include "content/common/gpu/media/v4l2_device.h"
|
| -#include "media/base/video_frame.h"
|
| -
|
| -namespace content {
|
| -
|
| -// Handles image processing accelerators that expose a V4L2 memory-to-memory
|
| -// interface. The threading model of this class is the same as for other V4L2
|
| -// hardware accelerators (see V4L2VideoDecodeAccelerator) for more details.
|
| -class CONTENT_EXPORT V4L2ImageProcessor {
|
| - public:
|
| - explicit V4L2ImageProcessor(const scoped_refptr<V4L2Device>& device);
|
| - virtual ~V4L2ImageProcessor();
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| -
|
| - // Initializes the processor to convert from |input_format| to |output_format|
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| - // and/or scale from |input_visible_size| to |output_visible_size|.
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| - // Request the input buffers to be of at least |input_allocated_size| and the
|
| - // output buffers to be of at least |output_allocated_size|. The number of
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| - // input buffers and output buffers will be |num_buffers|. Provided |error_cb|
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| - // will be called if an error occurs. Return true if the requested
|
| - // configuration is supported.
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| - bool Initialize(media::VideoPixelFormat input_format,
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| - media::VideoPixelFormat output_format,
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| - v4l2_memory input_memory_type,
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| - gfx::Size input_visible_size,
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| - gfx::Size input_allocated_size,
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| - gfx::Size output_visible_size,
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| - gfx::Size output_allocated_size,
|
| - int num_buffers,
|
| - const base::Closure& error_cb);
|
| -
|
| - // Returns a vector of dmabuf file descriptors, exported for V4L2 output
|
| - // buffer with |index|. The size of vector will be the number of planes of the
|
| - // buffer. Return an empty vector on failure.
|
| - std::vector<base::ScopedFD> GetDmabufsForOutputBuffer(
|
| - int output_buffer_index);
|
| -
|
| - // Returns a vector of supported input formats in fourcc. This can be called
|
| - // before Initialize.
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| - std::vector<uint32_t> GetSupportedInputFormats();
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| -
|
| - // Returns a vector of supported output formats in fourcc. This can be called
|
| - // before Initialize.
|
| - std::vector<uint32_t> GetSupportedOutputFormats();
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| -
|
| - // Gets the output allocated size and number of planes given |pixelformat|
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| - // fourcc and visible size |size|. Return true if success. The adjusted coded
|
| - // size will be stored in |size| and the number of planes will be stored in
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| - // |num_planes|. This can be called before Initialize.
|
| - bool TryOutputFormat(uint32_t pixelformat,
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| - gfx::Size* size,
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| - size_t* num_planes);
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| -
|
| - // Returns input allocated size required by the processor to be fed with.
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| - gfx::Size input_allocated_size() const { return input_allocated_size_; }
|
| -
|
| - // Returns output allocated size required by the processor.
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| - gfx::Size output_allocated_size() const { return output_allocated_size_; }
|
| -
|
| - // Callback to be used to return the index of a processed image to the
|
| - // client. After the client is done with the frame, call Process with the
|
| - // index to return the output buffer to the image processor.
|
| - typedef base::Callback<void(int output_buffer_index)> FrameReadyCB;
|
| -
|
| - // Called by client to process |frame|. The resulting processed frame will be
|
| - // stored in |output_buffer_index| output buffer and notified via |cb|. The
|
| - // processor will drop all its references to |frame| after it finishes
|
| - // accessing it.
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| - void Process(const scoped_refptr<media::VideoFrame>& frame,
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| - int output_buffer_index,
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| - const FrameReadyCB& cb);
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| -
|
| - // Stop all processing and clean up. After this method returns no more
|
| - // callbacks will be invoked. Deletes |this| unconditionally, so make sure
|
| - // to drop all pointers to it!
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| - void Destroy();
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| -
|
| - private:
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| - // Record for input buffers.
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| - struct InputRecord {
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| - InputRecord();
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| - ~InputRecord();
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| - scoped_refptr<media::VideoFrame> frame;
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| - bool at_device;
|
| - };
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| -
|
| - // Record for output buffers.
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| - struct OutputRecord {
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| - OutputRecord();
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| - ~OutputRecord();
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| - bool at_device;
|
| - };
|
| -
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| - // Job record. Jobs are processed in a FIFO order. This is separate from
|
| - // InputRecord, because an InputRecord may be returned before we dequeue
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| - // the corresponding output buffer. The processed frame will be stored in
|
| - // |output_buffer_index| output buffer.
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| - struct JobRecord {
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| - JobRecord();
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| - ~JobRecord();
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| - scoped_refptr<media::VideoFrame> frame;
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| - int output_buffer_index;
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| - FrameReadyCB ready_cb;
|
| - };
|
| -
|
| - void EnqueueInput();
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| - void EnqueueOutput(int index);
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| - void Dequeue();
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| - bool EnqueueInputRecord();
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| - bool EnqueueOutputRecord(int index);
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| - bool CreateInputBuffers();
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| - bool CreateOutputBuffers();
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| - void DestroyInputBuffers();
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| - void DestroyOutputBuffers();
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| -
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| - void NotifyError();
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| - void NotifyErrorOnChildThread(const base::Closure& error_cb);
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| - void DestroyTask();
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| -
|
| - void ProcessTask(std::unique_ptr<JobRecord> job_record);
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| - void ServiceDeviceTask();
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| -
|
| - // Attempt to start/stop device_poll_thread_.
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| - bool StartDevicePoll();
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| - bool StopDevicePoll();
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| -
|
| - // Ran on device_poll_thread_ to wait for device events.
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| - void DevicePollTask(bool poll_device);
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| -
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| - // A processed frame is ready.
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| - void FrameReady(const FrameReadyCB& cb, int output_buffer_index);
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| -
|
| - // Size and format-related members remain constant after initialization.
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| - // The visible/allocated sizes of the input frame.
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| - gfx::Size input_visible_size_;
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| - gfx::Size input_allocated_size_;
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| -
|
| - // The visible/allocated sizes of the destination frame.
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| - gfx::Size output_visible_size_;
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| - gfx::Size output_allocated_size_;
|
| -
|
| - media::VideoPixelFormat input_format_;
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| - media::VideoPixelFormat output_format_;
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| - v4l2_memory input_memory_type_;
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| - uint32_t input_format_fourcc_;
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| - uint32_t output_format_fourcc_;
|
| -
|
| - size_t input_planes_count_;
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| - size_t output_planes_count_;
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| -
|
| - // Our original calling task runner for the child thread.
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| - const scoped_refptr<base::SingleThreadTaskRunner> child_task_runner_;
|
| -
|
| - // V4L2 device in use.
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| - scoped_refptr<V4L2Device> device_;
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| -
|
| - // Thread to communicate with the device on.
|
| - base::Thread device_thread_;
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| - // Thread used to poll the V4L2 for events only.
|
| - base::Thread device_poll_thread_;
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| -
|
| - // All the below members are to be accessed from device_thread_ only
|
| - // (if it's running).
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| - std::queue<linked_ptr<JobRecord> > input_queue_;
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| - std::queue<linked_ptr<JobRecord> > running_jobs_;
|
| -
|
| - // Input queue state.
|
| - bool input_streamon_;
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| - // Number of input buffers enqueued to the device.
|
| - int input_buffer_queued_count_;
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| - // Input buffers ready to use; LIFO since we don't care about ordering.
|
| - std::vector<int> free_input_buffers_;
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| - // Mapping of int index to an input buffer record.
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| - std::vector<InputRecord> input_buffer_map_;
|
| -
|
| - // Output queue state.
|
| - bool output_streamon_;
|
| - // Number of output buffers enqueued to the device.
|
| - int output_buffer_queued_count_;
|
| - // Mapping of int index to an output buffer record.
|
| - std::vector<OutputRecord> output_buffer_map_;
|
| - // The number of input or output buffers.
|
| - int num_buffers_;
|
| -
|
| - // Error callback to the client.
|
| - base::Closure error_cb_;
|
| -
|
| - // WeakPtr<> pointing to |this| for use in posting tasks from the device
|
| - // worker threads back to the child thread. Because the worker threads
|
| - // are members of this class, any task running on those threads is guaranteed
|
| - // that this object is still alive. As a result, tasks posted from the child
|
| - // thread to the device thread should use base::Unretained(this),
|
| - // and tasks posted the other way should use |weak_this_|.
|
| - base::WeakPtr<V4L2ImageProcessor> weak_this_;
|
| -
|
| - // Weak factory for producing weak pointers on the child thread.
|
| - base::WeakPtrFactory<V4L2ImageProcessor> weak_this_factory_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(V4L2ImageProcessor);
|
| -};
|
| -
|
| -} // namespace content
|
| -
|
| -#endif // CONTENT_COMMON_GPU_MEDIA_V4L2_IMAGE_PROCESSOR_H_
|
|
|