Index: media/gpu/avda_shared_state.h |
diff --git a/content/common/gpu/media/avda_shared_state.h b/media/gpu/avda_shared_state.h |
similarity index 98% |
rename from content/common/gpu/media/avda_shared_state.h |
rename to media/gpu/avda_shared_state.h |
index 5f80c44d72933c3e8be76898694f852e21a9aa71..94b41bfc482459d070c93f6a3f27bbce28dfe1b8 100644 |
--- a/content/common/gpu/media/avda_shared_state.h |
+++ b/media/gpu/avda_shared_state.h |
@@ -17,7 +17,7 @@ namespace gfx { |
class SurfaceTexture; |
} |
-namespace content { |
+namespace media { |
// Shared state to allow communication between the AVDA and the |
// GLImages that configure GL for drawing the frames. |
@@ -88,6 +88,6 @@ class AVDASharedState : public base::RefCounted<AVDASharedState> { |
friend class base::RefCounted<AVDASharedState>; |
}; |
-} // namespace content |
+} // namespace media |
#endif // CONTENT_COMMON_GPU_AVDA_SHARED_STATE_H_ |