Index: content/common/gpu/media/vaapi_drm_picture.h |
diff --git a/content/common/gpu/media/vaapi_drm_picture.h b/content/common/gpu/media/vaapi_drm_picture.h |
deleted file mode 100644 |
index 7f5fc8a1780e7023ffd80e70b1b6dd5ae0517c37..0000000000000000000000000000000000000000 |
--- a/content/common/gpu/media/vaapi_drm_picture.h |
+++ /dev/null |
@@ -1,70 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
-// |
-// This file contains an implementation of picture allocation for the |
-// Ozone window system used by VaapiVideoDecodeAccelerator to produce |
-// output pictures. |
- |
-#ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ |
-#define CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ |
- |
-#include <stdint.h> |
- |
-#include "base/macros.h" |
-#include "base/memory/ref_counted.h" |
-#include "base/memory/weak_ptr.h" |
-#include "content/common/gpu/media/vaapi_picture.h" |
-#include "ui/gfx/buffer_types.h" |
-#include "ui/gfx/geometry/size.h" |
- |
-namespace gl { |
-class GLImage; |
-} |
- |
-namespace ui { |
-class NativePixmap; |
-} |
- |
-namespace content { |
- |
-class VaapiWrapper; |
- |
-// Implementation of VaapiPicture for the ozone/drm backed chromium. |
-class VaapiDrmPicture : public VaapiPicture { |
- public: |
- VaapiDrmPicture(const scoped_refptr<VaapiWrapper>& vaapi_wrapper, |
- const MakeGLContextCurrentCallback& make_context_current_cb, |
- int32_t picture_buffer_id, |
- uint32_t texture_id, |
- const gfx::Size& size); |
- |
- ~VaapiDrmPicture() override; |
- |
- bool Initialize() override; |
- |
- bool DownloadFromSurface(const scoped_refptr<VASurface>& va_surface) override; |
- |
- scoped_refptr<gl::GLImage> GetImageToBind() override; |
- |
- bool AllowOverlay() const override; |
- |
- private: |
- scoped_refptr<VaapiWrapper> vaapi_wrapper_; |
- MakeGLContextCurrentCallback make_context_current_cb_; |
- |
- // Ozone buffer, the storage of the EGLImage and the VASurface. |
- scoped_refptr<ui::NativePixmap> pixmap_; |
- |
- // EGLImage bound to the GL textures used by the VDA client. |
- scoped_refptr<gl::GLImage> gl_image_; |
- |
- // VASurface used to transfer from the decoder's pixel format. |
- scoped_refptr<VASurface> va_surface_; |
- |
- DISALLOW_COPY_AND_ASSIGN(VaapiDrmPicture); |
-}; |
- |
-} // namespace content |
- |
-#endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ |