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Unified Diff: content/common/gpu/media/video_decode_accelerator_unittest.cc

Issue 1882373004: Migrate content/common/gpu/media code to media/gpu (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix several more bot-identified build issues Created 4 years, 8 months ago
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Index: content/common/gpu/media/video_decode_accelerator_unittest.cc
diff --git a/content/common/gpu/media/video_decode_accelerator_unittest.cc b/content/common/gpu/media/video_decode_accelerator_unittest.cc
deleted file mode 100644
index b62a9089b06ce7a047eac5a3db5054989319c261..0000000000000000000000000000000000000000
--- a/content/common/gpu/media/video_decode_accelerator_unittest.cc
+++ /dev/null
@@ -1,1588 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// The bulk of this file is support code; sorry about that. Here's an overview
-// to hopefully help readers of this code:
-// - RenderingHelper is charged with interacting with X11/{EGL/GLES2,GLX/GL} or
-// Win/EGL.
-// - ClientState is an enum for the state of the decode client used by the test.
-// - ClientStateNotification is a barrier abstraction that allows the test code
-// to be written sequentially and wait for the decode client to see certain
-// state transitions.
-// - GLRenderingVDAClient is a VideoDecodeAccelerator::Client implementation
-// - Finally actual TEST cases are at the bottom of this file, using the above
-// infrastructure.
-
-#include <fcntl.h>
-#include <stddef.h>
-#include <stdint.h>
-#include <sys/stat.h>
-#include <sys/types.h>
-#include <algorithm>
-#include <deque>
-#include <map>
-#include <utility>
-
-#include "base/at_exit.h"
-#include "base/bind.h"
-#include "base/callback_helpers.h"
-#include "base/command_line.h"
-#include "base/files/file.h"
-#include "base/files/file_util.h"
-#include "base/format_macros.h"
-#include "base/macros.h"
-#include "base/md5.h"
-#include "base/process/process_handle.h"
-#include "base/stl_util.h"
-#include "base/strings/string_number_conversions.h"
-#include "base/strings/string_split.h"
-#include "base/strings/stringize_macros.h"
-#include "base/strings/stringprintf.h"
-#include "base/strings/utf_string_conversions.h"
-#include "base/synchronization/condition_variable.h"
-#include "base/synchronization/lock.h"
-#include "base/synchronization/waitable_event.h"
-#include "base/thread_task_runner_handle.h"
-#include "base/threading/thread.h"
-#include "build/build_config.h"
-#include "content/common/gpu/media/fake_video_decode_accelerator.h"
-#include "content/common/gpu/media/gpu_video_decode_accelerator_factory_impl.h"
-#include "content/common/gpu/media/rendering_helper.h"
-#include "content/common/gpu/media/video_accelerator_unittest_helpers.h"
-#include "gpu/command_buffer/service/gpu_preferences.h"
-#include "media/filters/h264_parser.h"
-#include "testing/gtest/include/gtest/gtest.h"
-#include "ui/gfx/codec/png_codec.h"
-#include "ui/gl/gl_image.h"
-
-#if defined(OS_WIN)
-#include "base/win/windows_version.h"
-#include "content/common/gpu/media/dxva_video_decode_accelerator_win.h"
-#elif defined(OS_CHROMEOS)
-#if defined(USE_V4L2_CODEC)
-#include "content/common/gpu/media/v4l2_device.h"
-#include "content/common/gpu/media/v4l2_slice_video_decode_accelerator.h"
-#include "content/common/gpu/media/v4l2_video_decode_accelerator.h"
-#endif
-#if defined(ARCH_CPU_X86_FAMILY)
-#include "content/common/gpu/media/vaapi_video_decode_accelerator.h"
-#include "content/common/gpu/media/vaapi_wrapper.h"
-#endif // defined(ARCH_CPU_X86_FAMILY)
-#else
-#error The VideoAccelerator tests are not supported on this platform.
-#endif // OS_WIN
-
-#if defined(USE_OZONE)
-#include "ui/ozone/public/ozone_gpu_test_helper.h"
-#include "ui/ozone/public/ozone_platform.h"
-#endif // defined(USE_OZONE)
-
-using media::VideoDecodeAccelerator;
-
-namespace content {
-namespace {
-
-using base::MakeTuple;
-
-// Values optionally filled in from flags; see main() below.
-// The syntax of multiple test videos is:
-// test-video1;test-video2;test-video3
-// where only the first video is required and other optional videos would be
-// decoded by concurrent decoders.
-// The syntax of each test-video is:
-// filename:width:height:numframes:numfragments:minFPSwithRender:minFPSnoRender
-// where only the first field is required. Value details:
-// - |filename| must be an h264 Annex B (NAL) stream or an IVF VP8/9 stream.
-// - |width| and |height| are in pixels.
-// - |numframes| is the number of picture frames in the file.
-// - |numfragments| NALU (h264) or frame (VP8/9) count in the stream.
-// - |minFPSwithRender| and |minFPSnoRender| are minimum frames/second speeds
-// expected to be achieved with and without rendering to the screen, resp.
-// (the latter tests just decode speed).
-// - |profile| is the media::VideoCodecProfile set during Initialization.
-// An empty value for a numeric field means "ignore".
-const base::FilePath::CharType* g_test_video_data =
- // FILE_PATH_LITERAL("test-25fps.vp8:320:240:250:250:50:175:11");
- FILE_PATH_LITERAL("test-25fps.h264:320:240:250:258:50:175:1");
-
-// The file path of the test output log. This is used to communicate the test
-// results to CrOS autotests. We can enable the log and specify the filename by
-// the "--output_log" switch.
-const base::FilePath::CharType* g_output_log = NULL;
-
-// The value is set by the switch "--rendering_fps".
-double g_rendering_fps = 60;
-
-// The value is set by the switch "--rendering_warm_up".
-int g_rendering_warm_up = 0;
-
-// The value is set by the switch "--num_play_throughs". The video will play
-// the specified number of times. In different test cases, we have different
-// values for |num_play_throughs|. This setting will override the value. A
-// special value "0" means no override.
-int g_num_play_throughs = 0;
-// Fake decode
-int g_fake_decoder = 0;
-
-// Environment to store rendering thread.
-class VideoDecodeAcceleratorTestEnvironment;
-VideoDecodeAcceleratorTestEnvironment* g_env;
-
-// Magic constants for differentiating the reasons for NotifyResetDone being
-// called.
-enum ResetPoint {
- // Reset() just after calling Decode() with a fragment containing config info.
- RESET_AFTER_FIRST_CONFIG_INFO = -4,
- START_OF_STREAM_RESET = -3,
- MID_STREAM_RESET = -2,
- END_OF_STREAM_RESET = -1
-};
-
-const int kMaxResetAfterFrameNum = 100;
-const int kMaxFramesToDelayReuse = 64;
-const base::TimeDelta kReuseDelay = base::TimeDelta::FromSeconds(1);
-// Simulate WebRTC and call VDA::Decode 30 times per second.
-const int kWebRtcDecodeCallsPerSecond = 30;
-// Simulate an adjustment to a larger number of pictures to make sure the
-// decoder supports an upwards adjustment.
-const int kExtraPictureBuffers = 2;
-
-struct TestVideoFile {
- explicit TestVideoFile(base::FilePath::StringType file_name)
- : file_name(file_name),
- width(-1),
- height(-1),
- num_frames(-1),
- num_fragments(-1),
- min_fps_render(-1),
- min_fps_no_render(-1),
- profile(media::VIDEO_CODEC_PROFILE_UNKNOWN),
- reset_after_frame_num(END_OF_STREAM_RESET) {
- }
-
- base::FilePath::StringType file_name;
- int width;
- int height;
- int num_frames;
- int num_fragments;
- int min_fps_render;
- int min_fps_no_render;
- media::VideoCodecProfile profile;
- int reset_after_frame_num;
- std::string data_str;
-};
-
-const gfx::Size kThumbnailsPageSize(1600, 1200);
-const gfx::Size kThumbnailSize(160, 120);
-const int kMD5StringLength = 32;
-
-// Read in golden MD5s for the thumbnailed rendering of this video
-void ReadGoldenThumbnailMD5s(const TestVideoFile* video_file,
- std::vector<std::string>* md5_strings) {
- base::FilePath filepath(video_file->file_name);
- filepath = filepath.AddExtension(FILE_PATH_LITERAL(".md5"));
- std::string all_md5s;
- base::ReadFileToString(filepath, &all_md5s);
- *md5_strings = base::SplitString(
- all_md5s, "\n", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL);
- // Check these are legitimate MD5s.
- for (const std::string& md5_string : *md5_strings) {
- // Ignore the empty string added by SplitString
- if (!md5_string.length())
- continue;
- // Ignore comments
- if (md5_string.at(0) == '#')
- continue;
-
- LOG_ASSERT(static_cast<int>(md5_string.length()) ==
- kMD5StringLength) << md5_string;
- bool hex_only = std::count_if(md5_string.begin(),
- md5_string.end(), isxdigit) ==
- kMD5StringLength;
- LOG_ASSERT(hex_only) << md5_string;
- }
- LOG_ASSERT(md5_strings->size() >= 1U) << " MD5 checksum file ("
- << filepath.MaybeAsASCII()
- << ") missing or empty.";
-}
-
-// State of the GLRenderingVDAClient below. Order matters here as the test
-// makes assumptions about it.
-enum ClientState {
- CS_CREATED = 0,
- CS_DECODER_SET = 1,
- CS_INITIALIZED = 2,
- CS_FLUSHING = 3,
- CS_FLUSHED = 4,
- CS_RESETTING = 5,
- CS_RESET = 6,
- CS_ERROR = 7,
- CS_DESTROYED = 8,
- CS_MAX, // Must be last entry.
-};
-
-// Initialize the GPU thread for rendering. We only need to setup once
-// for all test cases.
-class VideoDecodeAcceleratorTestEnvironment : public ::testing::Environment {
- public:
- VideoDecodeAcceleratorTestEnvironment()
- : rendering_thread_("GLRenderingVDAClientThread") {}
-
- void SetUp() override {
- rendering_thread_.Start();
-
- base::WaitableEvent done(false, false);
- rendering_thread_.task_runner()->PostTask(
- FROM_HERE, base::Bind(&RenderingHelper::InitializeOneOff, &done));
- done.Wait();
-
-#if defined(USE_OZONE)
- gpu_helper_.reset(new ui::OzoneGpuTestHelper());
- // Need to initialize after the rendering side since the rendering side
- // initializes the "GPU" parts of Ozone.
- //
- // This also needs to be done in the test environment since this shouldn't
- // be initialized multiple times for the same Ozone platform.
- gpu_helper_->Initialize(base::ThreadTaskRunnerHandle::Get(),
- GetRenderingTaskRunner());
-#endif
- }
-
- void TearDown() override {
-#if defined(USE_OZONE)
- gpu_helper_.reset();
-#endif
- rendering_thread_.Stop();
- }
-
- scoped_refptr<base::SingleThreadTaskRunner> GetRenderingTaskRunner() const {
- return rendering_thread_.task_runner();
- }
-
- private:
- base::Thread rendering_thread_;
-#if defined(USE_OZONE)
- std::unique_ptr<ui::OzoneGpuTestHelper> gpu_helper_;
-#endif
-
- DISALLOW_COPY_AND_ASSIGN(VideoDecodeAcceleratorTestEnvironment);
-};
-
-// A helper class used to manage the lifetime of a Texture.
-class TextureRef : public base::RefCounted<TextureRef> {
- public:
- TextureRef(uint32_t texture_id, const base::Closure& no_longer_needed_cb)
- : texture_id_(texture_id), no_longer_needed_cb_(no_longer_needed_cb) {}
-
- int32_t texture_id() const { return texture_id_; }
-
- private:
- friend class base::RefCounted<TextureRef>;
- ~TextureRef();
-
- uint32_t texture_id_;
- base::Closure no_longer_needed_cb_;
-};
-
-TextureRef::~TextureRef() {
- base::ResetAndReturn(&no_longer_needed_cb_).Run();
-}
-
-// Client that can accept callbacks from a VideoDecodeAccelerator and is used by
-// the TESTs below.
-class GLRenderingVDAClient
- : public VideoDecodeAccelerator::Client,
- public base::SupportsWeakPtr<GLRenderingVDAClient> {
- public:
- // |window_id| the window_id of the client, which is used to identify the
- // rendering area in the |rendering_helper|.
- // Doesn't take ownership of |rendering_helper| or |note|, which must outlive
- // |*this|.
- // |num_play_throughs| indicates how many times to play through the video.
- // |reset_after_frame_num| can be a frame number >=0 indicating a mid-stream
- // Reset() should be done after that frame number is delivered, or
- // END_OF_STREAM_RESET to indicate no mid-stream Reset().
- // |delete_decoder_state| indicates when the underlying decoder should be
- // Destroy()'d and deleted and can take values: N<0: delete after -N Decode()
- // calls have been made, N>=0 means interpret as ClientState.
- // Both |reset_after_frame_num| & |delete_decoder_state| apply only to the
- // last play-through (governed by |num_play_throughs|).
- // |suppress_rendering| indicates GL rendering is supressed or not.
- // After |delay_reuse_after_frame_num| frame has been delivered, the client
- // will start delaying the call to ReusePictureBuffer() for kReuseDelay.
- // |decode_calls_per_second| is the number of VDA::Decode calls per second.
- // If |decode_calls_per_second| > 0, |num_in_flight_decodes| must be 1.
- GLRenderingVDAClient(size_t window_id,
- RenderingHelper* rendering_helper,
- ClientStateNotification<ClientState>* note,
- const std::string& encoded_data,
- int num_in_flight_decodes,
- int num_play_throughs,
- int reset_after_frame_num,
- int delete_decoder_state,
- int frame_width,
- int frame_height,
- media::VideoCodecProfile profile,
- int fake_decoder,
- bool suppress_rendering,
- int delay_reuse_after_frame_num,
- int decode_calls_per_second,
- bool render_as_thumbnails);
- ~GLRenderingVDAClient() override;
- void CreateAndStartDecoder();
-
- // VideoDecodeAccelerator::Client implementation.
- // The heart of the Client.
- void ProvidePictureBuffers(uint32_t requested_num_of_buffers,
- uint32_t textures_per_buffer,
- const gfx::Size& dimensions,
- uint32_t texture_target) override;
- void DismissPictureBuffer(int32_t picture_buffer_id) override;
- void PictureReady(const media::Picture& picture) override;
- // Simple state changes.
- void NotifyEndOfBitstreamBuffer(int32_t bitstream_buffer_id) override;
- void NotifyFlushDone() override;
- void NotifyResetDone() override;
- void NotifyError(VideoDecodeAccelerator::Error error) override;
-
- void OutputFrameDeliveryTimes(base::File* output);
-
- // Simple getters for inspecting the state of the Client.
- int num_done_bitstream_buffers() { return num_done_bitstream_buffers_; }
- int num_skipped_fragments() { return num_skipped_fragments_; }
- int num_queued_fragments() { return num_queued_fragments_; }
- int num_decoded_frames() { return num_decoded_frames_; }
- double frames_per_second();
- // Return the median of the decode time of all decoded frames.
- base::TimeDelta decode_time_median();
- bool decoder_deleted() { return !decoder_.get(); }
-
- private:
- typedef std::map<int32_t, scoped_refptr<TextureRef>> TextureRefMap;
-
- void SetState(ClientState new_state);
- void FinishInitialization();
- void ReturnPicture(int32_t picture_buffer_id);
-
- // Delete the associated decoder helper.
- void DeleteDecoder();
-
- // Compute & return the first encoded bytes (including a start frame) to send
- // to the decoder, starting at |start_pos| and returning one fragment. Skips
- // to the first decodable position.
- std::string GetBytesForFirstFragment(size_t start_pos, size_t* end_pos);
- // Compute & return the encoded bytes of next fragment to send to the decoder
- // (based on |start_pos|).
- std::string GetBytesForNextFragment(size_t start_pos, size_t* end_pos);
- // Helpers for GetBytesForNextFragment above.
- void GetBytesForNextNALU(size_t start_pos, size_t* end_pos); // For h.264.
- std::string GetBytesForNextFrame(
- size_t start_pos, size_t* end_pos); // For VP8/9.
-
- // Request decode of the next fragment in the encoded data.
- void DecodeNextFragment();
-
- size_t window_id_;
- RenderingHelper* rendering_helper_;
- gfx::Size frame_size_;
- std::string encoded_data_;
- const int num_in_flight_decodes_;
- int outstanding_decodes_;
- size_t encoded_data_next_pos_to_decode_;
- int next_bitstream_buffer_id_;
- ClientStateNotification<ClientState>* note_;
- std::unique_ptr<VideoDecodeAccelerator> decoder_;
- base::WeakPtr<VideoDecodeAccelerator> weak_vda_;
- std::unique_ptr<base::WeakPtrFactory<VideoDecodeAccelerator>>
- weak_vda_ptr_factory_;
- std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl> vda_factory_;
- int remaining_play_throughs_;
- int reset_after_frame_num_;
- int delete_decoder_state_;
- ClientState state_;
- int num_skipped_fragments_;
- int num_queued_fragments_;
- int num_decoded_frames_;
- int num_done_bitstream_buffers_;
- base::TimeTicks initialize_done_ticks_;
- media::VideoCodecProfile profile_;
- int fake_decoder_;
- GLenum texture_target_;
- bool suppress_rendering_;
- std::vector<base::TimeTicks> frame_delivery_times_;
- int delay_reuse_after_frame_num_;
- // A map from bitstream buffer id to the decode start time of the buffer.
- std::map<int, base::TimeTicks> decode_start_time_;
- // The decode time of all decoded frames.
- std::vector<base::TimeDelta> decode_time_;
- // The number of VDA::Decode calls per second. This is to simulate webrtc.
- int decode_calls_per_second_;
- bool render_as_thumbnails_;
-
- // A map of the textures that are currently active for the decoder, i.e.,
- // have been created via AssignPictureBuffers() and not dismissed via
- // DismissPictureBuffer(). The keys in the map are the IDs of the
- // corresponding picture buffers, and the values are TextureRefs to the
- // textures.
- TextureRefMap active_textures_;
-
- // A map of the textures that are still pending in the renderer.
- // We check this to ensure all frames are rendered before entering the
- // CS_RESET_State.
- TextureRefMap pending_textures_;
-
- int32_t next_picture_buffer_id_;
-
- base::WeakPtr<GLRenderingVDAClient> weak_this_;
- base::WeakPtrFactory<GLRenderingVDAClient> weak_this_factory_;
-
- DISALLOW_IMPLICIT_CONSTRUCTORS(GLRenderingVDAClient);
-};
-
-static bool DoNothingReturnTrue() {
- return true;
-}
-
-static bool DummyBindImage(uint32_t client_texture_id,
- uint32_t texture_target,
- const scoped_refptr<gl::GLImage>& image,
- bool can_bind_to_sampler) {
- return true;
-}
-
-GLRenderingVDAClient::GLRenderingVDAClient(
- size_t window_id,
- RenderingHelper* rendering_helper,
- ClientStateNotification<ClientState>* note,
- const std::string& encoded_data,
- int num_in_flight_decodes,
- int num_play_throughs,
- int reset_after_frame_num,
- int delete_decoder_state,
- int frame_width,
- int frame_height,
- media::VideoCodecProfile profile,
- int fake_decoder,
- bool suppress_rendering,
- int delay_reuse_after_frame_num,
- int decode_calls_per_second,
- bool render_as_thumbnails)
- : window_id_(window_id),
- rendering_helper_(rendering_helper),
- frame_size_(frame_width, frame_height),
- encoded_data_(encoded_data),
- num_in_flight_decodes_(num_in_flight_decodes),
- outstanding_decodes_(0),
- encoded_data_next_pos_to_decode_(0),
- next_bitstream_buffer_id_(0),
- note_(note),
- remaining_play_throughs_(num_play_throughs),
- reset_after_frame_num_(reset_after_frame_num),
- delete_decoder_state_(delete_decoder_state),
- state_(CS_CREATED),
- num_skipped_fragments_(0),
- num_queued_fragments_(0),
- num_decoded_frames_(0),
- num_done_bitstream_buffers_(0),
- fake_decoder_(fake_decoder),
- texture_target_(0),
- suppress_rendering_(suppress_rendering),
- delay_reuse_after_frame_num_(delay_reuse_after_frame_num),
- decode_calls_per_second_(decode_calls_per_second),
- render_as_thumbnails_(render_as_thumbnails),
- next_picture_buffer_id_(1),
- weak_this_factory_(this) {
- LOG_ASSERT(num_in_flight_decodes > 0);
- LOG_ASSERT(num_play_throughs > 0);
- // |num_in_flight_decodes_| is unsupported if |decode_calls_per_second_| > 0.
- if (decode_calls_per_second_ > 0)
- LOG_ASSERT(1 == num_in_flight_decodes_);
-
- // Default to H264 baseline if no profile provided.
- profile_ = (profile != media::VIDEO_CODEC_PROFILE_UNKNOWN
- ? profile
- : media::H264PROFILE_BASELINE);
-
- weak_this_ = weak_this_factory_.GetWeakPtr();
-}
-
-GLRenderingVDAClient::~GLRenderingVDAClient() {
- DeleteDecoder(); // Clean up in case of expected error.
- LOG_ASSERT(decoder_deleted());
- SetState(CS_DESTROYED);
-}
-
-void GLRenderingVDAClient::CreateAndStartDecoder() {
- LOG_ASSERT(decoder_deleted());
- LOG_ASSERT(!decoder_.get());
-
- if (fake_decoder_) {
- decoder_.reset(new FakeVideoDecodeAccelerator(
- frame_size_, base::Bind(&DoNothingReturnTrue)));
- LOG_ASSERT(decoder_->Initialize(profile_, this));
- } else {
- if (!vda_factory_) {
- vda_factory_ = GpuVideoDecodeAcceleratorFactoryImpl::Create(
- base::Bind(&RenderingHelper::GetGLContext,
- base::Unretained(rendering_helper_)),
- base::Bind(&DoNothingReturnTrue), base::Bind(&DummyBindImage));
- LOG_ASSERT(vda_factory_);
- }
-
- VideoDecodeAccelerator::Config config(profile_);
- gpu::GpuPreferences gpu_preferences;
- decoder_ = vda_factory_->CreateVDA(this, config, gpu_preferences);
- }
-
- LOG_ASSERT(decoder_) << "Failed creating a VDA";
-
- decoder_->TryToSetupDecodeOnSeparateThread(
- weak_this_, base::ThreadTaskRunnerHandle::Get());
-
- SetState(CS_DECODER_SET);
- FinishInitialization();
-}
-
-void GLRenderingVDAClient::ProvidePictureBuffers(
- uint32_t requested_num_of_buffers,
- uint32_t textures_per_buffer,
- const gfx::Size& dimensions,
- uint32_t texture_target) {
- if (decoder_deleted())
- return;
- LOG_ASSERT(textures_per_buffer == 1u);
- std::vector<media::PictureBuffer> buffers;
-
- requested_num_of_buffers += kExtraPictureBuffers;
-
- texture_target_ = texture_target;
- for (uint32_t i = 0; i < requested_num_of_buffers; ++i) {
- uint32_t texture_id;
- base::WaitableEvent done(false, false);
- rendering_helper_->CreateTexture(
- texture_target_, &texture_id, dimensions, &done);
- done.Wait();
-
- int32_t picture_buffer_id = next_picture_buffer_id_++;
- LOG_ASSERT(active_textures_
- .insert(std::make_pair(
- picture_buffer_id,
- new TextureRef(texture_id,
- base::Bind(&RenderingHelper::DeleteTexture,
- base::Unretained(rendering_helper_),
- texture_id))))
- .second);
-
- media::PictureBuffer::TextureIds ids;
- ids.push_back(texture_id);
- buffers.push_back(media::PictureBuffer(picture_buffer_id, dimensions, ids));
- }
- decoder_->AssignPictureBuffers(buffers);
-}
-
-void GLRenderingVDAClient::DismissPictureBuffer(int32_t picture_buffer_id) {
- LOG_ASSERT(1U == active_textures_.erase(picture_buffer_id));
-}
-
-void GLRenderingVDAClient::PictureReady(const media::Picture& picture) {
- // We shouldn't be getting pictures delivered after Reset has completed.
- LOG_ASSERT(state_ < CS_RESET);
-
- if (decoder_deleted())
- return;
-
- base::TimeTicks now = base::TimeTicks::Now();
-
- frame_delivery_times_.push_back(now);
-
- // Save the decode time of this picture.
- std::map<int, base::TimeTicks>::iterator it =
- decode_start_time_.find(picture.bitstream_buffer_id());
- ASSERT_NE(decode_start_time_.end(), it);
- decode_time_.push_back(now - it->second);
- decode_start_time_.erase(it);
-
- LOG_ASSERT(picture.bitstream_buffer_id() <= next_bitstream_buffer_id_);
- ++num_decoded_frames_;
-
- // Mid-stream reset applies only to the last play-through per constructor
- // comment.
- if (remaining_play_throughs_ == 1 &&
- reset_after_frame_num_ == num_decoded_frames_) {
- reset_after_frame_num_ = MID_STREAM_RESET;
- decoder_->Reset();
- // Re-start decoding from the beginning of the stream to avoid needing to
- // know how to find I-frames and so on in this test.
- encoded_data_next_pos_to_decode_ = 0;
- }
-
- TextureRefMap::iterator texture_it =
- active_textures_.find(picture.picture_buffer_id());
- ASSERT_NE(active_textures_.end(), texture_it);
-
- scoped_refptr<VideoFrameTexture> video_frame = new VideoFrameTexture(
- texture_target_, texture_it->second->texture_id(),
- base::Bind(&GLRenderingVDAClient::ReturnPicture, AsWeakPtr(),
- picture.picture_buffer_id()));
- ASSERT_TRUE(pending_textures_.insert(*texture_it).second);
-
- if (render_as_thumbnails_) {
- rendering_helper_->RenderThumbnail(video_frame->texture_target(),
- video_frame->texture_id());
- } else if (!suppress_rendering_) {
- rendering_helper_->QueueVideoFrame(window_id_, video_frame);
- }
-}
-
-void GLRenderingVDAClient::ReturnPicture(int32_t picture_buffer_id) {
- if (decoder_deleted())
- return;
- LOG_ASSERT(1U == pending_textures_.erase(picture_buffer_id));
-
- if (pending_textures_.empty() && state_ == CS_RESETTING) {
- SetState(CS_RESET);
- DeleteDecoder();
- return;
- }
-
- if (num_decoded_frames_ > delay_reuse_after_frame_num_) {
- base::MessageLoop::current()->PostDelayedTask(
- FROM_HERE, base::Bind(&VideoDecodeAccelerator::ReusePictureBuffer,
- weak_vda_, picture_buffer_id),
- kReuseDelay);
- } else {
- decoder_->ReusePictureBuffer(picture_buffer_id);
- }
-}
-
-void GLRenderingVDAClient::NotifyEndOfBitstreamBuffer(
- int32_t bitstream_buffer_id) {
- // TODO(fischman): this test currently relies on this notification to make
- // forward progress during a Reset(). But the VDA::Reset() API doesn't
- // guarantee this, so stop relying on it (and remove the notifications from
- // VaapiVideoDecodeAccelerator::FinishReset()).
- ++num_done_bitstream_buffers_;
- --outstanding_decodes_;
-
- // Flush decoder after all BitstreamBuffers are processed.
- if (encoded_data_next_pos_to_decode_ == encoded_data_.size()) {
- // TODO(owenlin): We should not have to check the number of
- // |outstanding_decodes_|. |decoder_| should be able to accept Flush()
- // before it's done with outstanding decodes. (crbug.com/528183)
- if (outstanding_decodes_ == 0) {
- decoder_->Flush();
- SetState(CS_FLUSHING);
- }
- } else if (decode_calls_per_second_ == 0) {
- DecodeNextFragment();
- }
-}
-
-void GLRenderingVDAClient::NotifyFlushDone() {
- if (decoder_deleted())
- return;
-
- SetState(CS_FLUSHED);
- --remaining_play_throughs_;
- DCHECK_GE(remaining_play_throughs_, 0);
- if (decoder_deleted())
- return;
- decoder_->Reset();
- SetState(CS_RESETTING);
-}
-
-void GLRenderingVDAClient::NotifyResetDone() {
- if (decoder_deleted())
- return;
-
- if (reset_after_frame_num_ == MID_STREAM_RESET) {
- reset_after_frame_num_ = END_OF_STREAM_RESET;
- DecodeNextFragment();
- return;
- } else if (reset_after_frame_num_ == START_OF_STREAM_RESET) {
- reset_after_frame_num_ = END_OF_STREAM_RESET;
- for (int i = 0; i < num_in_flight_decodes_; ++i)
- DecodeNextFragment();
- return;
- }
-
- if (remaining_play_throughs_) {
- encoded_data_next_pos_to_decode_ = 0;
- FinishInitialization();
- return;
- }
-
- rendering_helper_->Flush(window_id_);
-
- if (pending_textures_.empty()) {
- SetState(CS_RESET);
- DeleteDecoder();
- }
-}
-
-void GLRenderingVDAClient::NotifyError(VideoDecodeAccelerator::Error error) {
- SetState(CS_ERROR);
-}
-
-void GLRenderingVDAClient::OutputFrameDeliveryTimes(base::File* output) {
- std::string s = base::StringPrintf("frame count: %" PRIuS "\n",
- frame_delivery_times_.size());
- output->WriteAtCurrentPos(s.data(), s.length());
- base::TimeTicks t0 = initialize_done_ticks_;
- for (size_t i = 0; i < frame_delivery_times_.size(); ++i) {
- s = base::StringPrintf("frame %04" PRIuS ": %" PRId64 " us\n",
- i,
- (frame_delivery_times_[i] - t0).InMicroseconds());
- t0 = frame_delivery_times_[i];
- output->WriteAtCurrentPos(s.data(), s.length());
- }
-}
-
-static bool LookingAtNAL(const std::string& encoded, size_t pos) {
- return encoded[pos] == 0 && encoded[pos + 1] == 0 &&
- encoded[pos + 2] == 0 && encoded[pos + 3] == 1;
-}
-
-void GLRenderingVDAClient::SetState(ClientState new_state) {
- note_->Notify(new_state);
- state_ = new_state;
- if (!remaining_play_throughs_ && new_state == delete_decoder_state_) {
- LOG_ASSERT(!decoder_deleted());
- DeleteDecoder();
- }
-}
-
-void GLRenderingVDAClient::FinishInitialization() {
- SetState(CS_INITIALIZED);
- initialize_done_ticks_ = base::TimeTicks::Now();
-
- if (reset_after_frame_num_ == START_OF_STREAM_RESET) {
- reset_after_frame_num_ = MID_STREAM_RESET;
- decoder_->Reset();
- return;
- }
-
- for (int i = 0; i < num_in_flight_decodes_; ++i)
- DecodeNextFragment();
- DCHECK_EQ(outstanding_decodes_, num_in_flight_decodes_);
-}
-
-void GLRenderingVDAClient::DeleteDecoder() {
- if (decoder_deleted())
- return;
- weak_vda_ptr_factory_.reset();
- decoder_.reset();
- STLClearObject(&encoded_data_);
- active_textures_.clear();
-
- // Cascade through the rest of the states to simplify test code below.
- for (int i = state_ + 1; i < CS_MAX; ++i)
- SetState(static_cast<ClientState>(i));
-}
-
-std::string GLRenderingVDAClient::GetBytesForFirstFragment(
- size_t start_pos, size_t* end_pos) {
- if (profile_ < media::H264PROFILE_MAX) {
- *end_pos = start_pos;
- while (*end_pos + 4 < encoded_data_.size()) {
- if ((encoded_data_[*end_pos + 4] & 0x1f) == 0x7) // SPS start frame
- return GetBytesForNextFragment(*end_pos, end_pos);
- GetBytesForNextNALU(*end_pos, end_pos);
- num_skipped_fragments_++;
- }
- *end_pos = start_pos;
- return std::string();
- }
- DCHECK_LE(profile_, media::VP9PROFILE_MAX);
- return GetBytesForNextFragment(start_pos, end_pos);
-}
-
-std::string GLRenderingVDAClient::GetBytesForNextFragment(
- size_t start_pos, size_t* end_pos) {
- if (profile_ < media::H264PROFILE_MAX) {
- *end_pos = start_pos;
- GetBytesForNextNALU(*end_pos, end_pos);
- if (start_pos != *end_pos) {
- num_queued_fragments_++;
- }
- return encoded_data_.substr(start_pos, *end_pos - start_pos);
- }
- DCHECK_LE(profile_, media::VP9PROFILE_MAX);
- return GetBytesForNextFrame(start_pos, end_pos);
-}
-
-void GLRenderingVDAClient::GetBytesForNextNALU(
- size_t start_pos, size_t* end_pos) {
- *end_pos = start_pos;
- if (*end_pos + 4 > encoded_data_.size())
- return;
- LOG_ASSERT(LookingAtNAL(encoded_data_, start_pos));
- *end_pos += 4;
- while (*end_pos + 4 <= encoded_data_.size() &&
- !LookingAtNAL(encoded_data_, *end_pos)) {
- ++*end_pos;
- }
- if (*end_pos + 3 >= encoded_data_.size())
- *end_pos = encoded_data_.size();
-}
-
-std::string GLRenderingVDAClient::GetBytesForNextFrame(
- size_t start_pos, size_t* end_pos) {
- // Helpful description: http://wiki.multimedia.cx/index.php?title=IVF
- std::string bytes;
- if (start_pos == 0)
- start_pos = 32; // Skip IVF header.
- *end_pos = start_pos;
- uint32_t frame_size = *reinterpret_cast<uint32_t*>(&encoded_data_[*end_pos]);
- *end_pos += 12; // Skip frame header.
- bytes.append(encoded_data_.substr(*end_pos, frame_size));
- *end_pos += frame_size;
- num_queued_fragments_++;
- return bytes;
-}
-
-static bool FragmentHasConfigInfo(const uint8_t* data,
- size_t size,
- media::VideoCodecProfile profile) {
- if (profile >= media::H264PROFILE_MIN &&
- profile <= media::H264PROFILE_MAX) {
- media::H264Parser parser;
- parser.SetStream(data, size);
- media::H264NALU nalu;
- media::H264Parser::Result result = parser.AdvanceToNextNALU(&nalu);
- if (result != media::H264Parser::kOk) {
- // Let the VDA figure out there's something wrong with the stream.
- return false;
- }
-
- return nalu.nal_unit_type == media::H264NALU::kSPS;
- } else if (profile >= media::VP8PROFILE_MIN &&
- profile <= media::VP9PROFILE_MAX) {
- return (size > 0 && !(data[0] & 0x01));
- }
- // Shouldn't happen at this point.
- LOG(FATAL) << "Invalid profile: " << profile;
- return false;
-}
-
-void GLRenderingVDAClient::DecodeNextFragment() {
- if (decoder_deleted())
- return;
- if (encoded_data_next_pos_to_decode_ == encoded_data_.size())
- return;
- size_t end_pos;
- std::string next_fragment_bytes;
- if (encoded_data_next_pos_to_decode_ == 0) {
- next_fragment_bytes = GetBytesForFirstFragment(0, &end_pos);
- } else {
- next_fragment_bytes =
- GetBytesForNextFragment(encoded_data_next_pos_to_decode_, &end_pos);
- }
- size_t next_fragment_size = next_fragment_bytes.size();
-
- // Call Reset() just after Decode() if the fragment contains config info.
- // This tests how the VDA behaves when it gets a reset request before it has
- // a chance to ProvidePictureBuffers().
- bool reset_here = false;
- if (reset_after_frame_num_ == RESET_AFTER_FIRST_CONFIG_INFO) {
- reset_here = FragmentHasConfigInfo(
- reinterpret_cast<const uint8_t*>(next_fragment_bytes.data()),
- next_fragment_size, profile_);
- if (reset_here)
- reset_after_frame_num_ = END_OF_STREAM_RESET;
- }
-
- // Populate the shared memory buffer w/ the fragment, duplicate its handle,
- // and hand it off to the decoder.
- base::SharedMemory shm;
- LOG_ASSERT(shm.CreateAndMapAnonymous(next_fragment_size));
- memcpy(shm.memory(), next_fragment_bytes.data(), next_fragment_size);
- base::SharedMemoryHandle dup_handle;
- bool result = shm.ShareToProcess(base::GetCurrentProcessHandle(),
- &dup_handle);
- LOG_ASSERT(result);
- media::BitstreamBuffer bitstream_buffer(
- next_bitstream_buffer_id_, dup_handle, next_fragment_size);
- decode_start_time_[next_bitstream_buffer_id_] = base::TimeTicks::Now();
- // Mask against 30 bits, to avoid (undefined) wraparound on signed integer.
- next_bitstream_buffer_id_ = (next_bitstream_buffer_id_ + 1) & 0x3FFFFFFF;
- decoder_->Decode(bitstream_buffer);
- ++outstanding_decodes_;
- if (!remaining_play_throughs_ &&
- -delete_decoder_state_ == next_bitstream_buffer_id_) {
- DeleteDecoder();
- }
-
- if (reset_here) {
- reset_after_frame_num_ = MID_STREAM_RESET;
- decoder_->Reset();
- // Restart from the beginning to re-Decode() the SPS we just sent.
- encoded_data_next_pos_to_decode_ = 0;
- } else {
- encoded_data_next_pos_to_decode_ = end_pos;
- }
-
- if (decode_calls_per_second_ > 0) {
- base::MessageLoop::current()->PostDelayedTask(
- FROM_HERE,
- base::Bind(&GLRenderingVDAClient::DecodeNextFragment, AsWeakPtr()),
- base::TimeDelta::FromSeconds(1) / decode_calls_per_second_);
- }
-}
-
-double GLRenderingVDAClient::frames_per_second() {
- base::TimeDelta delta = frame_delivery_times_.back() - initialize_done_ticks_;
- return num_decoded_frames_ / delta.InSecondsF();
-}
-
-base::TimeDelta GLRenderingVDAClient::decode_time_median() {
- if (decode_time_.size() == 0)
- return base::TimeDelta();
- std::sort(decode_time_.begin(), decode_time_.end());
- int index = decode_time_.size() / 2;
- if (decode_time_.size() % 2 != 0)
- return decode_time_[index];
-
- return (decode_time_[index] + decode_time_[index - 1]) / 2;
-}
-
-class VideoDecodeAcceleratorTest : public ::testing::Test {
- protected:
- VideoDecodeAcceleratorTest();
- void SetUp() override;
- void TearDown() override;
-
- // Parse |data| into its constituent parts, set the various output fields
- // accordingly, and read in video stream. CHECK-fails on unexpected or
- // missing required data. Unspecified optional fields are set to -1.
- void ParseAndReadTestVideoData(base::FilePath::StringType data,
- std::vector<TestVideoFile*>* test_video_files);
-
- // Update the parameters of |test_video_files| according to
- // |num_concurrent_decoders| and |reset_point|. Ex: the expected number of
- // frames should be adjusted if decoder is reset in the middle of the stream.
- void UpdateTestVideoFileParams(
- size_t num_concurrent_decoders,
- int reset_point,
- std::vector<TestVideoFile*>* test_video_files);
-
- void InitializeRenderingHelper(const RenderingHelperParams& helper_params);
- void CreateAndStartDecoder(GLRenderingVDAClient* client,
- ClientStateNotification<ClientState>* note);
- void WaitUntilDecodeFinish(ClientStateNotification<ClientState>* note);
- void WaitUntilIdle();
- void OutputLogFile(const base::FilePath::CharType* log_path,
- const std::string& content);
-
- std::vector<TestVideoFile*> test_video_files_;
- RenderingHelper rendering_helper_;
-
- private:
- // Required for Thread to work. Not used otherwise.
- base::ShadowingAtExitManager at_exit_manager_;
-
- DISALLOW_COPY_AND_ASSIGN(VideoDecodeAcceleratorTest);
-};
-
-VideoDecodeAcceleratorTest::VideoDecodeAcceleratorTest() {
-}
-
-void VideoDecodeAcceleratorTest::SetUp() {
- ParseAndReadTestVideoData(g_test_video_data, &test_video_files_);
-}
-
-void VideoDecodeAcceleratorTest::TearDown() {
- g_env->GetRenderingTaskRunner()->PostTask(
- FROM_HERE, base::Bind(&STLDeleteElements<std::vector<TestVideoFile*>>,
- &test_video_files_));
-
- base::WaitableEvent done(false, false);
- g_env->GetRenderingTaskRunner()->PostTask(
- FROM_HERE, base::Bind(&RenderingHelper::UnInitialize,
- base::Unretained(&rendering_helper_), &done));
- done.Wait();
-
- rendering_helper_.TearDown();
-}
-
-void VideoDecodeAcceleratorTest::ParseAndReadTestVideoData(
- base::FilePath::StringType data,
- std::vector<TestVideoFile*>* test_video_files) {
- std::vector<base::FilePath::StringType> entries = base::SplitString(
- data, base::FilePath::StringType(1, ';'),
- base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL);
- LOG_ASSERT(entries.size() >= 1U) << data;
- for (size_t index = 0; index < entries.size(); ++index) {
- std::vector<base::FilePath::StringType> fields = base::SplitString(
- entries[index], base::FilePath::StringType(1, ':'),
- base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL);
- LOG_ASSERT(fields.size() >= 1U) << entries[index];
- LOG_ASSERT(fields.size() <= 8U) << entries[index];
- TestVideoFile* video_file = new TestVideoFile(fields[0]);
- if (!fields[1].empty())
- LOG_ASSERT(base::StringToInt(fields[1], &video_file->width));
- if (!fields[2].empty())
- LOG_ASSERT(base::StringToInt(fields[2], &video_file->height));
- if (!fields[3].empty())
- LOG_ASSERT(base::StringToInt(fields[3], &video_file->num_frames));
- if (!fields[4].empty())
- LOG_ASSERT(base::StringToInt(fields[4], &video_file->num_fragments));
- if (!fields[5].empty())
- LOG_ASSERT(base::StringToInt(fields[5], &video_file->min_fps_render));
- if (!fields[6].empty())
- LOG_ASSERT(base::StringToInt(fields[6], &video_file->min_fps_no_render));
- int profile = -1;
- if (!fields[7].empty())
- LOG_ASSERT(base::StringToInt(fields[7], &profile));
- video_file->profile = static_cast<media::VideoCodecProfile>(profile);
-
- // Read in the video data.
- base::FilePath filepath(video_file->file_name);
- LOG_ASSERT(base::ReadFileToString(filepath, &video_file->data_str))
- << "test_video_file: " << filepath.MaybeAsASCII();
-
- test_video_files->push_back(video_file);
- }
-}
-
-void VideoDecodeAcceleratorTest::UpdateTestVideoFileParams(
- size_t num_concurrent_decoders,
- int reset_point,
- std::vector<TestVideoFile*>* test_video_files) {
- for (size_t i = 0; i < test_video_files->size(); i++) {
- TestVideoFile* video_file = (*test_video_files)[i];
- if (reset_point == MID_STREAM_RESET) {
- // Reset should not go beyond the last frame;
- // reset in the middle of the stream for short videos.
- video_file->reset_after_frame_num = kMaxResetAfterFrameNum;
- if (video_file->num_frames <= video_file->reset_after_frame_num)
- video_file->reset_after_frame_num = video_file->num_frames / 2;
-
- video_file->num_frames += video_file->reset_after_frame_num;
- } else {
- video_file->reset_after_frame_num = reset_point;
- }
-
- if (video_file->min_fps_render != -1)
- video_file->min_fps_render /= num_concurrent_decoders;
- if (video_file->min_fps_no_render != -1)
- video_file->min_fps_no_render /= num_concurrent_decoders;
- }
-}
-
-void VideoDecodeAcceleratorTest::InitializeRenderingHelper(
- const RenderingHelperParams& helper_params) {
- rendering_helper_.Setup();
-
- base::WaitableEvent done(false, false);
- g_env->GetRenderingTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&RenderingHelper::Initialize,
- base::Unretained(&rendering_helper_), helper_params, &done));
- done.Wait();
-}
-
-void VideoDecodeAcceleratorTest::CreateAndStartDecoder(
- GLRenderingVDAClient* client,
- ClientStateNotification<ClientState>* note) {
- g_env->GetRenderingTaskRunner()->PostTask(
- FROM_HERE, base::Bind(&GLRenderingVDAClient::CreateAndStartDecoder,
- base::Unretained(client)));
- ASSERT_EQ(note->Wait(), CS_DECODER_SET);
-}
-
-void VideoDecodeAcceleratorTest::WaitUntilDecodeFinish(
- ClientStateNotification<ClientState>* note) {
- for (int i = 0; i < CS_MAX; i++) {
- if (note->Wait() == CS_DESTROYED)
- break;
- }
-}
-
-void VideoDecodeAcceleratorTest::WaitUntilIdle() {
- base::WaitableEvent done(false, false);
- g_env->GetRenderingTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&base::WaitableEvent::Signal, base::Unretained(&done)));
- done.Wait();
-}
-
-void VideoDecodeAcceleratorTest::OutputLogFile(
- const base::FilePath::CharType* log_path,
- const std::string& content) {
- base::File file(base::FilePath(log_path),
- base::File::FLAG_CREATE_ALWAYS | base::File::FLAG_WRITE);
- file.WriteAtCurrentPos(content.data(), content.length());
-}
-
-// Test parameters:
-// - Number of concurrent decoders. The value takes effect when there is only
-// one input stream; otherwise, one decoder per input stream will be
-// instantiated.
-// - Number of concurrent in-flight Decode() calls per decoder.
-// - Number of play-throughs.
-// - reset_after_frame_num: see GLRenderingVDAClient ctor.
-// - delete_decoder_phase: see GLRenderingVDAClient ctor.
-// - whether to test slow rendering by delaying ReusePictureBuffer().
-// - whether the video frames are rendered as thumbnails.
-class VideoDecodeAcceleratorParamTest
- : public VideoDecodeAcceleratorTest,
- public ::testing::WithParamInterface<
- base::Tuple<int, int, int, ResetPoint, ClientState, bool, bool> > {
-};
-
-// Wait for |note| to report a state and if it's not |expected_state| then
-// assert |client| has deleted its decoder.
-static void AssertWaitForStateOrDeleted(
- ClientStateNotification<ClientState>* note,
- GLRenderingVDAClient* client,
- ClientState expected_state) {
- ClientState state = note->Wait();
- if (state == expected_state) return;
- ASSERT_TRUE(client->decoder_deleted())
- << "Decoder not deleted but Wait() returned " << state
- << ", instead of " << expected_state;
-}
-
-// We assert a minimal number of concurrent decoders we expect to succeed.
-// Different platforms can support more concurrent decoders, so we don't assert
-// failure above this.
-enum { kMinSupportedNumConcurrentDecoders = 3 };
-
-// Test the most straightforward case possible: data is decoded from a single
-// chunk and rendered to the screen.
-TEST_P(VideoDecodeAcceleratorParamTest, TestSimpleDecode) {
- size_t num_concurrent_decoders = base::get<0>(GetParam());
- const size_t num_in_flight_decodes = base::get<1>(GetParam());
- int num_play_throughs = base::get<2>(GetParam());
- const int reset_point = base::get<3>(GetParam());
- const int delete_decoder_state = base::get<4>(GetParam());
- bool test_reuse_delay = base::get<5>(GetParam());
- const bool render_as_thumbnails = base::get<6>(GetParam());
-
- if (test_video_files_.size() > 1)
- num_concurrent_decoders = test_video_files_.size();
-
- if (g_num_play_throughs > 0)
- num_play_throughs = g_num_play_throughs;
-
- UpdateTestVideoFileParams(
- num_concurrent_decoders, reset_point, &test_video_files_);
-
- // Suppress GL rendering for all tests when the "--rendering_fps" is 0.
- const bool suppress_rendering = g_rendering_fps == 0;
-
- std::vector<ClientStateNotification<ClientState>*>
- notes(num_concurrent_decoders, NULL);
- std::vector<GLRenderingVDAClient*> clients(num_concurrent_decoders, NULL);
-
- RenderingHelperParams helper_params;
- helper_params.rendering_fps = g_rendering_fps;
- helper_params.warm_up_iterations = g_rendering_warm_up;
- helper_params.render_as_thumbnails = render_as_thumbnails;
- if (render_as_thumbnails) {
- // Only one decoder is supported with thumbnail rendering
- LOG_ASSERT(num_concurrent_decoders == 1U);
- helper_params.thumbnails_page_size = kThumbnailsPageSize;
- helper_params.thumbnail_size = kThumbnailSize;
- }
-
- // First kick off all the decoders.
- for (size_t index = 0; index < num_concurrent_decoders; ++index) {
- TestVideoFile* video_file =
- test_video_files_[index % test_video_files_.size()];
- ClientStateNotification<ClientState>* note =
- new ClientStateNotification<ClientState>();
- notes[index] = note;
-
- int delay_after_frame_num = std::numeric_limits<int>::max();
- if (test_reuse_delay &&
- kMaxFramesToDelayReuse * 2 < video_file->num_frames) {
- delay_after_frame_num = video_file->num_frames - kMaxFramesToDelayReuse;
- }
-
- GLRenderingVDAClient* client =
- new GLRenderingVDAClient(index,
- &rendering_helper_,
- note,
- video_file->data_str,
- num_in_flight_decodes,
- num_play_throughs,
- video_file->reset_after_frame_num,
- delete_decoder_state,
- video_file->width,
- video_file->height,
- video_file->profile,
- g_fake_decoder,
- suppress_rendering,
- delay_after_frame_num,
- 0,
- render_as_thumbnails);
-
- clients[index] = client;
- helper_params.window_sizes.push_back(
- render_as_thumbnails
- ? kThumbnailsPageSize
- : gfx::Size(video_file->width, video_file->height));
- }
-
- InitializeRenderingHelper(helper_params);
-
- for (size_t index = 0; index < num_concurrent_decoders; ++index) {
- CreateAndStartDecoder(clients[index], notes[index]);
- }
-
- // Then wait for all the decodes to finish.
- // Only check performance & correctness later if we play through only once.
- bool skip_performance_and_correctness_checks = num_play_throughs > 1;
- for (size_t i = 0; i < num_concurrent_decoders; ++i) {
- ClientStateNotification<ClientState>* note = notes[i];
- ClientState state = note->Wait();
- if (state != CS_INITIALIZED) {
- skip_performance_and_correctness_checks = true;
- // We expect initialization to fail only when more than the supported
- // number of decoders is instantiated. Assert here that something else
- // didn't trigger failure.
- ASSERT_GT(num_concurrent_decoders,
- static_cast<size_t>(kMinSupportedNumConcurrentDecoders));
- continue;
- }
- ASSERT_EQ(state, CS_INITIALIZED);
- for (int n = 0; n < num_play_throughs; ++n) {
- // For play-throughs other than the first, we expect initialization to
- // succeed unconditionally.
- if (n > 0) {
- ASSERT_NO_FATAL_FAILURE(
- AssertWaitForStateOrDeleted(note, clients[i], CS_INITIALIZED));
- }
- // InitializeDone kicks off decoding inside the client, so we just need to
- // wait for Flush.
- ASSERT_NO_FATAL_FAILURE(
- AssertWaitForStateOrDeleted(note, clients[i], CS_FLUSHING));
- ASSERT_NO_FATAL_FAILURE(
- AssertWaitForStateOrDeleted(note, clients[i], CS_FLUSHED));
- // FlushDone requests Reset().
- ASSERT_NO_FATAL_FAILURE(
- AssertWaitForStateOrDeleted(note, clients[i], CS_RESETTING));
- }
- ASSERT_NO_FATAL_FAILURE(
- AssertWaitForStateOrDeleted(note, clients[i], CS_RESET));
- // ResetDone requests Destroy().
- ASSERT_NO_FATAL_FAILURE(
- AssertWaitForStateOrDeleted(note, clients[i], CS_DESTROYED));
- }
- // Finally assert that decoding went as expected.
- for (size_t i = 0; i < num_concurrent_decoders &&
- !skip_performance_and_correctness_checks; ++i) {
- // We can only make performance/correctness assertions if the decoder was
- // allowed to finish.
- if (delete_decoder_state < CS_FLUSHED)
- continue;
- GLRenderingVDAClient* client = clients[i];
- TestVideoFile* video_file = test_video_files_[i % test_video_files_.size()];
- if (video_file->num_frames > 0) {
- // Expect the decoded frames may be more than the video frames as frames
- // could still be returned until resetting done.
- if (video_file->reset_after_frame_num > 0)
- EXPECT_GE(client->num_decoded_frames(), video_file->num_frames);
- else
- EXPECT_EQ(client->num_decoded_frames(), video_file->num_frames);
- }
- if (reset_point == END_OF_STREAM_RESET) {
- EXPECT_EQ(video_file->num_fragments, client->num_skipped_fragments() +
- client->num_queued_fragments());
- EXPECT_EQ(client->num_done_bitstream_buffers(),
- client->num_queued_fragments());
- }
- LOG(INFO) << "Decoder " << i << " fps: " << client->frames_per_second();
- if (!render_as_thumbnails) {
- int min_fps = suppress_rendering ?
- video_file->min_fps_no_render : video_file->min_fps_render;
- if (min_fps > 0 && !test_reuse_delay)
- EXPECT_GT(client->frames_per_second(), min_fps);
- }
- }
-
- if (render_as_thumbnails) {
- std::vector<unsigned char> rgb;
- bool alpha_solid;
- base::WaitableEvent done(false, false);
- g_env->GetRenderingTaskRunner()->PostTask(
- FROM_HERE, base::Bind(&RenderingHelper::GetThumbnailsAsRGB,
- base::Unretained(&rendering_helper_), &rgb,
- &alpha_solid, &done));
- done.Wait();
-
- std::vector<std::string> golden_md5s;
- std::string md5_string = base::MD5String(
- base::StringPiece(reinterpret_cast<char*>(&rgb[0]), rgb.size()));
- ReadGoldenThumbnailMD5s(test_video_files_[0], &golden_md5s);
- std::vector<std::string>::iterator match =
- find(golden_md5s.begin(), golden_md5s.end(), md5_string);
- if (match == golden_md5s.end()) {
- // Convert raw RGB into PNG for export.
- std::vector<unsigned char> png;
- gfx::PNGCodec::Encode(&rgb[0],
- gfx::PNGCodec::FORMAT_RGB,
- kThumbnailsPageSize,
- kThumbnailsPageSize.width() * 3,
- true,
- std::vector<gfx::PNGCodec::Comment>(),
- &png);
-
- LOG(ERROR) << "Unknown thumbnails MD5: " << md5_string;
-
- base::FilePath filepath(test_video_files_[0]->file_name);
- filepath = filepath.AddExtension(FILE_PATH_LITERAL(".bad_thumbnails"));
- filepath = filepath.AddExtension(FILE_PATH_LITERAL(".png"));
- int num_bytes = base::WriteFile(filepath,
- reinterpret_cast<char*>(&png[0]),
- png.size());
- ASSERT_EQ(num_bytes, static_cast<int>(png.size()));
- }
- ASSERT_NE(match, golden_md5s.end());
- EXPECT_EQ(alpha_solid, true) << "RGBA frame had incorrect alpha";
- }
-
- // Output the frame delivery time to file
- // We can only make performance/correctness assertions if the decoder was
- // allowed to finish.
- if (g_output_log != NULL && delete_decoder_state >= CS_FLUSHED) {
- base::File output_file(
- base::FilePath(g_output_log),
- base::File::FLAG_CREATE_ALWAYS | base::File::FLAG_WRITE);
- for (size_t i = 0; i < num_concurrent_decoders; ++i) {
- clients[i]->OutputFrameDeliveryTimes(&output_file);
- }
- }
-
- g_env->GetRenderingTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&STLDeleteElements<std::vector<GLRenderingVDAClient*>>,
- &clients));
- g_env->GetRenderingTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&STLDeleteElements<
- std::vector<ClientStateNotification<ClientState>*>>,
- &notes));
- WaitUntilIdle();
-};
-
-// Test that replay after EOS works fine.
-INSTANTIATE_TEST_CASE_P(
- ReplayAfterEOS, VideoDecodeAcceleratorParamTest,
- ::testing::Values(
- MakeTuple(1, 1, 4, END_OF_STREAM_RESET, CS_RESET, false, false)));
-
-// Test that Reset() before the first Decode() works fine.
-INSTANTIATE_TEST_CASE_P(
- ResetBeforeDecode, VideoDecodeAcceleratorParamTest,
- ::testing::Values(
- MakeTuple(1, 1, 1, START_OF_STREAM_RESET, CS_RESET, false, false)));
-
-// Test Reset() immediately after Decode() containing config info.
-INSTANTIATE_TEST_CASE_P(
- ResetAfterFirstConfigInfo, VideoDecodeAcceleratorParamTest,
- ::testing::Values(
- MakeTuple(
- 1, 1, 1, RESET_AFTER_FIRST_CONFIG_INFO, CS_RESET, false, false)));
-
-// Test that Reset() mid-stream works fine and doesn't affect decoding even when
-// Decode() calls are made during the reset.
-INSTANTIATE_TEST_CASE_P(
- MidStreamReset, VideoDecodeAcceleratorParamTest,
- ::testing::Values(
- MakeTuple(1, 1, 1, MID_STREAM_RESET, CS_RESET, false, false)));
-
-INSTANTIATE_TEST_CASE_P(
- SlowRendering, VideoDecodeAcceleratorParamTest,
- ::testing::Values(
- MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET, true, false)));
-
-// Test that Destroy() mid-stream works fine (primarily this is testing that no
-// crashes occur).
-INSTANTIATE_TEST_CASE_P(
- TearDownTiming, VideoDecodeAcceleratorParamTest,
- ::testing::Values(
- MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_DECODER_SET, false, false),
- MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_INITIALIZED, false, false),
- MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_FLUSHING, false, false),
- MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_FLUSHED, false, false),
- MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESETTING, false, false),
- MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET, false, false),
- MakeTuple(1, 1, 1, END_OF_STREAM_RESET,
- static_cast<ClientState>(-1), false, false),
- MakeTuple(1, 1, 1, END_OF_STREAM_RESET,
- static_cast<ClientState>(-10), false, false),
- MakeTuple(1, 1, 1, END_OF_STREAM_RESET,
- static_cast<ClientState>(-100), false, false)));
-
-// Test that decoding various variation works with multiple in-flight decodes.
-INSTANTIATE_TEST_CASE_P(
- DecodeVariations, VideoDecodeAcceleratorParamTest,
- ::testing::Values(
- MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET, false, false),
- MakeTuple(1, 10, 1, END_OF_STREAM_RESET, CS_RESET, false, false),
- // Tests queuing.
- MakeTuple(1, 15, 1, END_OF_STREAM_RESET, CS_RESET, false, false)));
-
-// Find out how many concurrent decoders can go before we exhaust system
-// resources.
-INSTANTIATE_TEST_CASE_P(
- ResourceExhaustion, VideoDecodeAcceleratorParamTest,
- ::testing::Values(
- // +0 hack below to promote enum to int.
- MakeTuple(kMinSupportedNumConcurrentDecoders + 0, 1, 1,
- END_OF_STREAM_RESET, CS_RESET, false, false),
- MakeTuple(kMinSupportedNumConcurrentDecoders + 1, 1, 1,
- END_OF_STREAM_RESET, CS_RESET, false, false)));
-
-// Thumbnailing test
-INSTANTIATE_TEST_CASE_P(
- Thumbnail, VideoDecodeAcceleratorParamTest,
- ::testing::Values(
- MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET, false, true)));
-
-// Measure the median of the decode time when VDA::Decode is called 30 times per
-// second.
-TEST_F(VideoDecodeAcceleratorTest, TestDecodeTimeMedian) {
- RenderingHelperParams helper_params;
-
- // Disable rendering by setting the rendering_fps = 0.
- helper_params.rendering_fps = 0;
- helper_params.warm_up_iterations = 0;
- helper_params.render_as_thumbnails = false;
-
- ClientStateNotification<ClientState>* note =
- new ClientStateNotification<ClientState>();
- GLRenderingVDAClient* client =
- new GLRenderingVDAClient(0,
- &rendering_helper_,
- note,
- test_video_files_[0]->data_str,
- 1,
- 1,
- test_video_files_[0]->reset_after_frame_num,
- CS_RESET,
- test_video_files_[0]->width,
- test_video_files_[0]->height,
- test_video_files_[0]->profile,
- g_fake_decoder,
- true,
- std::numeric_limits<int>::max(),
- kWebRtcDecodeCallsPerSecond,
- false /* render_as_thumbnail */);
- helper_params.window_sizes.push_back(
- gfx::Size(test_video_files_[0]->width, test_video_files_[0]->height));
- InitializeRenderingHelper(helper_params);
- CreateAndStartDecoder(client, note);
- WaitUntilDecodeFinish(note);
-
- base::TimeDelta decode_time_median = client->decode_time_median();
- std::string output_string =
- base::StringPrintf("Decode time median: %" PRId64 " us",
- decode_time_median.InMicroseconds());
- LOG(INFO) << output_string;
-
- if (g_output_log != NULL)
- OutputLogFile(g_output_log, output_string);
-
- g_env->GetRenderingTaskRunner()->DeleteSoon(FROM_HERE, client);
- g_env->GetRenderingTaskRunner()->DeleteSoon(FROM_HERE, note);
- WaitUntilIdle();
-};
-
-// TODO(fischman, vrk): add more tests! In particular:
-// - Test life-cycle: Seek/Stop/Pause/Play for a single decoder.
-// - Test alternate configurations
-// - Test failure conditions.
-// - Test frame size changes mid-stream
-
-} // namespace
-} // namespace content
-
-int main(int argc, char **argv) {
- testing::InitGoogleTest(&argc, argv); // Removes gtest-specific args.
- base::CommandLine::Init(argc, argv);
-
- // Needed to enable DVLOG through --vmodule.
- logging::LoggingSettings settings;
- settings.logging_dest = logging::LOG_TO_SYSTEM_DEBUG_LOG;
- LOG_ASSERT(logging::InitLogging(settings));
-
- const base::CommandLine* cmd_line = base::CommandLine::ForCurrentProcess();
- DCHECK(cmd_line);
-
- base::CommandLine::SwitchMap switches = cmd_line->GetSwitches();
- for (base::CommandLine::SwitchMap::const_iterator it = switches.begin();
- it != switches.end(); ++it) {
- if (it->first == "test_video_data") {
- content::g_test_video_data = it->second.c_str();
- continue;
- }
- // The output log for VDA performance test.
- if (it->first == "output_log") {
- content::g_output_log = it->second.c_str();
- continue;
- }
- if (it->first == "rendering_fps") {
- // On Windows, CommandLine::StringType is wstring. We need to convert
- // it to std::string first
- std::string input(it->second.begin(), it->second.end());
- LOG_ASSERT(base::StringToDouble(input, &content::g_rendering_fps));
- continue;
- }
- if (it->first == "rendering_warm_up") {
- std::string input(it->second.begin(), it->second.end());
- LOG_ASSERT(base::StringToInt(input, &content::g_rendering_warm_up));
- continue;
- }
- // TODO(owenlin): Remove this flag once it is not used in autotest.
- if (it->first == "disable_rendering") {
- content::g_rendering_fps = 0;
- continue;
- }
-
- if (it->first == "num_play_throughs") {
- std::string input(it->second.begin(), it->second.end());
- LOG_ASSERT(base::StringToInt(input, &content::g_num_play_throughs));
- continue;
- }
- if (it->first == "fake_decoder") {
- content::g_fake_decoder = 1;
- continue;
- }
- if (it->first == "v" || it->first == "vmodule")
- continue;
- if (it->first == "ozone-platform" || it->first == "ozone-use-surfaceless")
- continue;
- LOG(FATAL) << "Unexpected switch: " << it->first << ":" << it->second;
- }
-
- base::ShadowingAtExitManager at_exit_manager;
-#if defined(OS_WIN) || defined(USE_OZONE)
- // For windows the decoding thread initializes the media foundation decoder
- // which uses COM. We need the thread to be a UI thread.
- // On Ozone, the backend initializes the event system using a UI
- // thread.
- base::MessageLoopForUI main_loop;
-#else
- base::MessageLoop main_loop;
-#endif // OS_WIN || USE_OZONE
-
-#if defined(USE_OZONE)
- ui::OzonePlatform::InitializeForUI();
-#endif
-
-#if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)
- content::VaapiWrapper::PreSandboxInitialization();
-#endif
-
- content::g_env =
- reinterpret_cast<content::VideoDecodeAcceleratorTestEnvironment*>(
- testing::AddGlobalTestEnvironment(
- new content::VideoDecodeAcceleratorTestEnvironment()));
-
- return RUN_ALL_TESTS();
-}

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