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Unified Diff: content/common/gpu/media/v4l2_video_decode_accelerator.cc

Issue 1882373004: Migrate content/common/gpu/media code to media/gpu (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix several more bot-identified build issues Created 4 years, 8 months ago
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Index: content/common/gpu/media/v4l2_video_decode_accelerator.cc
diff --git a/content/common/gpu/media/v4l2_video_decode_accelerator.cc b/content/common/gpu/media/v4l2_video_decode_accelerator.cc
deleted file mode 100644
index 51104159ecc5e8059c98e9ef70c1508d4c8c0f7e..0000000000000000000000000000000000000000
--- a/content/common/gpu/media/v4l2_video_decode_accelerator.cc
+++ /dev/null
@@ -1,2052 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include <dlfcn.h>
-#include <errno.h>
-#include <fcntl.h>
-#include <linux/videodev2.h>
-#include <poll.h>
-#include <string.h>
-#include <sys/eventfd.h>
-#include <sys/ioctl.h>
-#include <sys/mman.h>
-
-#include "base/bind.h"
-#include "base/command_line.h"
-#include "base/macros.h"
-#include "base/message_loop/message_loop.h"
-#include "base/numerics/safe_conversions.h"
-#include "base/thread_task_runner_handle.h"
-#include "base/trace_event/trace_event.h"
-#include "build/build_config.h"
-#include "content/common/gpu/media/shared_memory_region.h"
-#include "content/common/gpu/media/v4l2_video_decode_accelerator.h"
-#include "media/base/media_switches.h"
-#include "media/filters/h264_parser.h"
-#include "ui/gfx/geometry/rect.h"
-#include "ui/gl/gl_context.h"
-#include "ui/gl/scoped_binders.h"
-
-#define NOTIFY_ERROR(x) \
- do { \
- LOG(ERROR) << "Setting error state:" << x; \
- SetErrorState(x); \
- } while (0)
-
-#define IOCTL_OR_ERROR_RETURN_VALUE(type, arg, value, type_str) \
- do { \
- if (device_->Ioctl(type, arg) != 0) { \
- PLOG(ERROR) << __func__ << "(): ioctl() failed: " << type_str; \
- NOTIFY_ERROR(PLATFORM_FAILURE); \
- return value; \
- } \
- } while (0)
-
-#define IOCTL_OR_ERROR_RETURN(type, arg) \
- IOCTL_OR_ERROR_RETURN_VALUE(type, arg, ((void)0), #type)
-
-#define IOCTL_OR_ERROR_RETURN_FALSE(type, arg) \
- IOCTL_OR_ERROR_RETURN_VALUE(type, arg, false, #type)
-
-#define IOCTL_OR_LOG_ERROR(type, arg) \
- do { \
- if (device_->Ioctl(type, arg) != 0) \
- PLOG(ERROR) << __func__ << "(): ioctl() failed: " << #type; \
- } while (0)
-
-namespace content {
-
-// static
-const uint32_t V4L2VideoDecodeAccelerator::supported_input_fourccs_[] = {
- V4L2_PIX_FMT_H264, V4L2_PIX_FMT_VP8, V4L2_PIX_FMT_VP9,
-};
-
-struct V4L2VideoDecodeAccelerator::BitstreamBufferRef {
- BitstreamBufferRef(
- base::WeakPtr<Client>& client,
- scoped_refptr<base::SingleThreadTaskRunner>& client_task_runner,
- std::unique_ptr<SharedMemoryRegion> shm,
- int32_t input_id);
- ~BitstreamBufferRef();
- const base::WeakPtr<Client> client;
- const scoped_refptr<base::SingleThreadTaskRunner> client_task_runner;
- const std::unique_ptr<SharedMemoryRegion> shm;
- size_t bytes_used;
- const int32_t input_id;
-};
-
-struct V4L2VideoDecodeAccelerator::EGLSyncKHRRef {
- EGLSyncKHRRef(EGLDisplay egl_display, EGLSyncKHR egl_sync);
- ~EGLSyncKHRRef();
- EGLDisplay const egl_display;
- EGLSyncKHR egl_sync;
-};
-
-struct V4L2VideoDecodeAccelerator::PictureRecord {
- PictureRecord(bool cleared, const media::Picture& picture);
- ~PictureRecord();
- bool cleared; // Whether the texture is cleared and safe to render from.
- media::Picture picture; // The decoded picture.
-};
-
-V4L2VideoDecodeAccelerator::BitstreamBufferRef::BitstreamBufferRef(
- base::WeakPtr<Client>& client,
- scoped_refptr<base::SingleThreadTaskRunner>& client_task_runner,
- std::unique_ptr<SharedMemoryRegion> shm,
- int32_t input_id)
- : client(client),
- client_task_runner(client_task_runner),
- shm(std::move(shm)),
- bytes_used(0),
- input_id(input_id) {}
-
-V4L2VideoDecodeAccelerator::BitstreamBufferRef::~BitstreamBufferRef() {
- if (input_id >= 0) {
- client_task_runner->PostTask(
- FROM_HERE,
- base::Bind(&Client::NotifyEndOfBitstreamBuffer, client, input_id));
- }
-}
-
-V4L2VideoDecodeAccelerator::EGLSyncKHRRef::EGLSyncKHRRef(
- EGLDisplay egl_display, EGLSyncKHR egl_sync)
- : egl_display(egl_display),
- egl_sync(egl_sync) {
-}
-
-V4L2VideoDecodeAccelerator::EGLSyncKHRRef::~EGLSyncKHRRef() {
- // We don't check for eglDestroySyncKHR failures, because if we get here
- // with a valid sync object, something went wrong and we are getting
- // destroyed anyway.
- if (egl_sync != EGL_NO_SYNC_KHR)
- eglDestroySyncKHR(egl_display, egl_sync);
-}
-
-V4L2VideoDecodeAccelerator::InputRecord::InputRecord()
- : at_device(false),
- address(NULL),
- length(0),
- bytes_used(0),
- input_id(-1) {
-}
-
-V4L2VideoDecodeAccelerator::InputRecord::~InputRecord() {
-}
-
-V4L2VideoDecodeAccelerator::OutputRecord::OutputRecord()
- : at_device(false),
- at_client(false),
- egl_image(EGL_NO_IMAGE_KHR),
- egl_sync(EGL_NO_SYNC_KHR),
- picture_id(-1),
- cleared(false) {
-}
-
-V4L2VideoDecodeAccelerator::OutputRecord::~OutputRecord() {}
-
-V4L2VideoDecodeAccelerator::PictureRecord::PictureRecord(
- bool cleared,
- const media::Picture& picture)
- : cleared(cleared), picture(picture) {}
-
-V4L2VideoDecodeAccelerator::PictureRecord::~PictureRecord() {}
-
-V4L2VideoDecodeAccelerator::V4L2VideoDecodeAccelerator(
- EGLDisplay egl_display,
- const GetGLContextCallback& get_gl_context_cb,
- const MakeGLContextCurrentCallback& make_context_current_cb,
- const scoped_refptr<V4L2Device>& device)
- : child_task_runner_(base::ThreadTaskRunnerHandle::Get()),
- decoder_thread_("V4L2DecoderThread"),
- decoder_state_(kUninitialized),
- device_(device),
- decoder_delay_bitstream_buffer_id_(-1),
- decoder_current_input_buffer_(-1),
- decoder_decode_buffer_tasks_scheduled_(0),
- decoder_frames_at_client_(0),
- decoder_flushing_(false),
- resolution_change_reset_pending_(false),
- decoder_partial_frame_pending_(false),
- input_streamon_(false),
- input_buffer_queued_count_(0),
- output_streamon_(false),
- output_buffer_queued_count_(0),
- output_dpb_size_(0),
- output_planes_count_(0),
- picture_clearing_count_(0),
- pictures_assigned_(false, false),
- device_poll_thread_("V4L2DevicePollThread"),
- egl_display_(egl_display),
- get_gl_context_cb_(get_gl_context_cb),
- make_context_current_cb_(make_context_current_cb),
- video_profile_(media::VIDEO_CODEC_PROFILE_UNKNOWN),
- output_format_fourcc_(0),
- weak_this_factory_(this) {
- weak_this_ = weak_this_factory_.GetWeakPtr();
-}
-
-V4L2VideoDecodeAccelerator::~V4L2VideoDecodeAccelerator() {
- DCHECK(!decoder_thread_.IsRunning());
- DCHECK(!device_poll_thread_.IsRunning());
-
- DestroyInputBuffers();
- DestroyOutputBuffers();
-
- // These maps have members that should be manually destroyed, e.g. file
- // descriptors, mmap() segments, etc.
- DCHECK(input_buffer_map_.empty());
- DCHECK(output_buffer_map_.empty());
-}
-
-bool V4L2VideoDecodeAccelerator::Initialize(const Config& config,
- Client* client) {
- DVLOG(3) << "Initialize()";
- DCHECK(child_task_runner_->BelongsToCurrentThread());
- DCHECK_EQ(decoder_state_, kUninitialized);
-
- if (get_gl_context_cb_.is_null() || make_context_current_cb_.is_null()) {
- NOTREACHED() << "GL callbacks are required for this VDA";
- return false;
- }
-
- if (config.is_encrypted) {
- NOTREACHED() << "Encrypted streams are not supported for this VDA";
- return false;
- }
-
- if (!device_->SupportsDecodeProfileForV4L2PixelFormats(
- config.profile, arraysize(supported_input_fourccs_),
- supported_input_fourccs_)) {
- DVLOG(1) << "Initialize(): unsupported profile=" << config.profile;
- return false;
- }
-
- client_ptr_factory_.reset(new base::WeakPtrFactory<Client>(client));
- client_ = client_ptr_factory_->GetWeakPtr();
- // If we haven't been set up to decode on separate thread via
- // TryToSetupDecodeOnSeparateThread(), use the main thread/client for
- // decode tasks.
- if (!decode_task_runner_) {
- decode_task_runner_ = child_task_runner_;
- DCHECK(!decode_client_);
- decode_client_ = client_;
- }
-
- video_profile_ = config.profile;
-
- if (egl_display_ == EGL_NO_DISPLAY) {
- LOG(ERROR) << "Initialize(): could not get EGLDisplay";
- return false;
- }
-
- // We need the context to be initialized to query extensions.
- if (!make_context_current_cb_.Run()) {
- LOG(ERROR) << "Initialize(): could not make context current";
- return false;
- }
-
-// TODO(posciak): crbug.com/450898.
-#if defined(ARCH_CPU_ARMEL)
- if (!gfx::g_driver_egl.ext.b_EGL_KHR_fence_sync) {
- LOG(ERROR) << "Initialize(): context does not have EGL_KHR_fence_sync";
- return false;
- }
-#endif
-
- // Capabilities check.
- struct v4l2_capability caps;
- const __u32 kCapsRequired = V4L2_CAP_VIDEO_M2M_MPLANE | V4L2_CAP_STREAMING;
- IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_QUERYCAP, &caps);
- if ((caps.capabilities & kCapsRequired) != kCapsRequired) {
- LOG(ERROR) << "Initialize(): ioctl() failed: VIDIOC_QUERYCAP"
- ", caps check failed: 0x" << std::hex << caps.capabilities;
- return false;
- }
-
- if (!SetupFormats())
- return false;
-
- // Subscribe to the resolution change event.
- struct v4l2_event_subscription sub;
- memset(&sub, 0, sizeof(sub));
- sub.type = V4L2_EVENT_SOURCE_CHANGE;
- IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_SUBSCRIBE_EVENT, &sub);
-
- if (video_profile_ >= media::H264PROFILE_MIN &&
- video_profile_ <= media::H264PROFILE_MAX) {
- decoder_h264_parser_.reset(new media::H264Parser());
- }
-
- if (!CreateInputBuffers())
- return false;
-
- if (!decoder_thread_.Start()) {
- LOG(ERROR) << "Initialize(): decoder thread failed to start";
- return false;
- }
-
- decoder_state_ = kInitialized;
-
- // StartDevicePoll will NOTIFY_ERROR on failure, so IgnoreResult is fine here.
- decoder_thread_.message_loop()->PostTask(
- FROM_HERE,
- base::Bind(
- base::IgnoreResult(&V4L2VideoDecodeAccelerator::StartDevicePoll),
- base::Unretained(this)));
-
- return true;
-}
-
-void V4L2VideoDecodeAccelerator::Decode(
- const media::BitstreamBuffer& bitstream_buffer) {
- DVLOG(1) << "Decode(): input_id=" << bitstream_buffer.id()
- << ", size=" << bitstream_buffer.size();
- DCHECK(decode_task_runner_->BelongsToCurrentThread());
-
- if (bitstream_buffer.id() < 0) {
- LOG(ERROR) << "Invalid bitstream_buffer, id: " << bitstream_buffer.id();
- if (base::SharedMemory::IsHandleValid(bitstream_buffer.handle()))
- base::SharedMemory::CloseHandle(bitstream_buffer.handle());
- NOTIFY_ERROR(INVALID_ARGUMENT);
- return;
- }
-
- // DecodeTask() will take care of running a DecodeBufferTask().
- decoder_thread_.message_loop()->PostTask(FROM_HERE, base::Bind(
- &V4L2VideoDecodeAccelerator::DecodeTask, base::Unretained(this),
- bitstream_buffer));
-}
-
-void V4L2VideoDecodeAccelerator::AssignPictureBuffers(
- const std::vector<media::PictureBuffer>& buffers) {
- DVLOG(3) << "AssignPictureBuffers(): buffer_count=" << buffers.size();
- DCHECK(child_task_runner_->BelongsToCurrentThread());
-
- const uint32_t req_buffer_count =
- output_dpb_size_ + kDpbOutputBufferExtraCount;
-
- if (buffers.size() < req_buffer_count) {
- LOG(ERROR) << "AssignPictureBuffers(): Failed to provide requested picture"
- " buffers. (Got " << buffers.size()
- << ", requested " << req_buffer_count << ")";
- NOTIFY_ERROR(INVALID_ARGUMENT);
- return;
- }
-
- gfx::GLContext* gl_context = get_gl_context_cb_.Run();
- if (!gl_context || !make_context_current_cb_.Run()) {
- LOG(ERROR) << "AssignPictureBuffers(): could not make context current";
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return;
- }
-
- gfx::ScopedTextureBinder bind_restore(GL_TEXTURE_EXTERNAL_OES, 0);
-
- // It's safe to manipulate all the buffer state here, because the decoder
- // thread is waiting on pictures_assigned_.
-
- // Allocate the output buffers.
- struct v4l2_requestbuffers reqbufs;
- memset(&reqbufs, 0, sizeof(reqbufs));
- reqbufs.count = buffers.size();
- reqbufs.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
- reqbufs.memory = V4L2_MEMORY_MMAP;
- IOCTL_OR_ERROR_RETURN(VIDIOC_REQBUFS, &reqbufs);
-
- if (reqbufs.count != buffers.size()) {
- DLOG(ERROR) << "Could not allocate enough output buffers";
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return;
- }
-
- output_buffer_map_.resize(buffers.size());
-
- DCHECK(free_output_buffers_.empty());
- for (size_t i = 0; i < output_buffer_map_.size(); ++i) {
- DCHECK(buffers[i].size() == coded_size_);
-
- OutputRecord& output_record = output_buffer_map_[i];
- DCHECK(!output_record.at_device);
- DCHECK(!output_record.at_client);
- DCHECK_EQ(output_record.egl_image, EGL_NO_IMAGE_KHR);
- DCHECK_EQ(output_record.egl_sync, EGL_NO_SYNC_KHR);
- DCHECK_EQ(output_record.picture_id, -1);
- DCHECK_EQ(output_record.cleared, false);
- DCHECK_LE(1u, buffers[i].texture_ids().size());
-
- EGLImageKHR egl_image = device_->CreateEGLImage(
- egl_display_, gl_context->GetHandle(), buffers[i].texture_ids()[0],
- coded_size_, i, output_format_fourcc_, output_planes_count_);
- if (egl_image == EGL_NO_IMAGE_KHR) {
- LOG(ERROR) << "AssignPictureBuffers(): could not create EGLImageKHR";
- // Ownership of EGLImages allocated in previous iterations of this loop
- // has been transferred to output_buffer_map_. After we error-out here
- // the destructor will handle their cleanup.
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return;
- }
-
- output_record.egl_image = egl_image;
- output_record.picture_id = buffers[i].id();
- free_output_buffers_.push(i);
- DVLOG(3) << "AssignPictureBuffers(): buffer[" << i
- << "]: picture_id=" << output_record.picture_id;
- }
-
- pictures_assigned_.Signal();
-}
-
-void V4L2VideoDecodeAccelerator::ReusePictureBuffer(int32_t picture_buffer_id) {
- DVLOG(3) << "ReusePictureBuffer(): picture_buffer_id=" << picture_buffer_id;
- // Must be run on child thread, as we'll insert a sync in the EGL context.
- DCHECK(child_task_runner_->BelongsToCurrentThread());
-
- if (!make_context_current_cb_.Run()) {
- LOG(ERROR) << "ReusePictureBuffer(): could not make context current";
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return;
- }
-
- EGLSyncKHR egl_sync = EGL_NO_SYNC_KHR;
-// TODO(posciak): crbug.com/450898.
-#if defined(ARCH_CPU_ARMEL)
- egl_sync = eglCreateSyncKHR(egl_display_, EGL_SYNC_FENCE_KHR, NULL);
- if (egl_sync == EGL_NO_SYNC_KHR) {
- LOG(ERROR) << "ReusePictureBuffer(): eglCreateSyncKHR() failed";
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return;
- }
-#endif
-
- std::unique_ptr<EGLSyncKHRRef> egl_sync_ref(
- new EGLSyncKHRRef(egl_display_, egl_sync));
- decoder_thread_.message_loop()->PostTask(FROM_HERE, base::Bind(
- &V4L2VideoDecodeAccelerator::ReusePictureBufferTask,
- base::Unretained(this), picture_buffer_id, base::Passed(&egl_sync_ref)));
-}
-
-void V4L2VideoDecodeAccelerator::Flush() {
- DVLOG(3) << "Flush()";
- DCHECK(child_task_runner_->BelongsToCurrentThread());
- decoder_thread_.message_loop()->PostTask(FROM_HERE, base::Bind(
- &V4L2VideoDecodeAccelerator::FlushTask, base::Unretained(this)));
-}
-
-void V4L2VideoDecodeAccelerator::Reset() {
- DVLOG(3) << "Reset()";
- DCHECK(child_task_runner_->BelongsToCurrentThread());
- decoder_thread_.message_loop()->PostTask(FROM_HERE, base::Bind(
- &V4L2VideoDecodeAccelerator::ResetTask, base::Unretained(this)));
-}
-
-void V4L2VideoDecodeAccelerator::Destroy() {
- DVLOG(3) << "Destroy()";
- DCHECK(child_task_runner_->BelongsToCurrentThread());
-
- // We're destroying; cancel all callbacks.
- client_ptr_factory_.reset();
- weak_this_factory_.InvalidateWeakPtrs();
-
- // If the decoder thread is running, destroy using posted task.
- if (decoder_thread_.IsRunning()) {
- decoder_thread_.message_loop()->PostTask(FROM_HERE, base::Bind(
- &V4L2VideoDecodeAccelerator::DestroyTask, base::Unretained(this)));
- pictures_assigned_.Signal();
- // DestroyTask() will cause the decoder_thread_ to flush all tasks.
- decoder_thread_.Stop();
- } else {
- // Otherwise, call the destroy task directly.
- DestroyTask();
- }
-
- delete this;
-}
-
-bool V4L2VideoDecodeAccelerator::TryToSetupDecodeOnSeparateThread(
- const base::WeakPtr<Client>& decode_client,
- const scoped_refptr<base::SingleThreadTaskRunner>& decode_task_runner) {
- decode_client_ = decode_client_;
- decode_task_runner_ = decode_task_runner;
- return true;
-}
-
-// static
-media::VideoDecodeAccelerator::SupportedProfiles
-V4L2VideoDecodeAccelerator::GetSupportedProfiles() {
- scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder);
- if (!device)
- return SupportedProfiles();
-
- return device->GetSupportedDecodeProfiles(arraysize(supported_input_fourccs_),
- supported_input_fourccs_);
-}
-
-void V4L2VideoDecodeAccelerator::DecodeTask(
- const media::BitstreamBuffer& bitstream_buffer) {
- DVLOG(3) << "DecodeTask(): input_id=" << bitstream_buffer.id();
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- DCHECK_NE(decoder_state_, kUninitialized);
- TRACE_EVENT1("Video Decoder", "V4L2VDA::DecodeTask", "input_id",
- bitstream_buffer.id());
-
- std::unique_ptr<BitstreamBufferRef> bitstream_record(new BitstreamBufferRef(
- decode_client_, decode_task_runner_,
- std::unique_ptr<SharedMemoryRegion>(
- new SharedMemoryRegion(bitstream_buffer, true)),
- bitstream_buffer.id()));
- if (!bitstream_record->shm->Map()) {
- LOG(ERROR) << "Decode(): could not map bitstream_buffer";
- NOTIFY_ERROR(UNREADABLE_INPUT);
- return;
- }
- DVLOG(3) << "DecodeTask(): mapped at=" << bitstream_record->shm->memory();
-
- if (decoder_state_ == kResetting || decoder_flushing_) {
- // In the case that we're resetting or flushing, we need to delay decoding
- // the BitstreamBuffers that come after the Reset() or Flush() call. When
- // we're here, we know that this DecodeTask() was scheduled by a Decode()
- // call that came after (in the client thread) the Reset() or Flush() call;
- // thus set up the delay if necessary.
- if (decoder_delay_bitstream_buffer_id_ == -1)
- decoder_delay_bitstream_buffer_id_ = bitstream_record->input_id;
- } else if (decoder_state_ == kError) {
- DVLOG(2) << "DecodeTask(): early out: kError state";
- return;
- }
-
- decoder_input_queue_.push(
- linked_ptr<BitstreamBufferRef>(bitstream_record.release()));
- decoder_decode_buffer_tasks_scheduled_++;
- DecodeBufferTask();
-}
-
-void V4L2VideoDecodeAccelerator::DecodeBufferTask() {
- DVLOG(3) << "DecodeBufferTask()";
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- DCHECK_NE(decoder_state_, kUninitialized);
- TRACE_EVENT0("Video Decoder", "V4L2VDA::DecodeBufferTask");
-
- decoder_decode_buffer_tasks_scheduled_--;
-
- if (decoder_state_ == kResetting) {
- DVLOG(2) << "DecodeBufferTask(): early out: kResetting state";
- return;
- } else if (decoder_state_ == kError) {
- DVLOG(2) << "DecodeBufferTask(): early out: kError state";
- return;
- } else if (decoder_state_ == kChangingResolution) {
- DVLOG(2) << "DecodeBufferTask(): early out: resolution change pending";
- return;
- }
-
- if (decoder_current_bitstream_buffer_ == NULL) {
- if (decoder_input_queue_.empty()) {
- // We're waiting for a new buffer -- exit without scheduling a new task.
- return;
- }
- linked_ptr<BitstreamBufferRef>& buffer_ref = decoder_input_queue_.front();
- if (decoder_delay_bitstream_buffer_id_ == buffer_ref->input_id) {
- // We're asked to delay decoding on this and subsequent buffers.
- return;
- }
-
- // Setup to use the next buffer.
- decoder_current_bitstream_buffer_.reset(buffer_ref.release());
- decoder_input_queue_.pop();
- const auto& shm = decoder_current_bitstream_buffer_->shm;
- if (shm) {
- DVLOG(3) << "DecodeBufferTask(): reading input_id="
- << decoder_current_bitstream_buffer_->input_id
- << ", addr=" << shm->memory() << ", size=" << shm->size();
- } else {
- DCHECK_EQ(decoder_current_bitstream_buffer_->input_id, kFlushBufferId);
- DVLOG(3) << "DecodeBufferTask(): reading input_id=kFlushBufferId";
- }
- }
- bool schedule_task = false;
- size_t decoded_size = 0;
- const auto& shm = decoder_current_bitstream_buffer_->shm;
- if (!shm) {
- // This is a dummy buffer, queued to flush the pipe. Flush.
- DCHECK_EQ(decoder_current_bitstream_buffer_->input_id, kFlushBufferId);
- // Enqueue a buffer guaranteed to be empty. To do that, we flush the
- // current input, enqueue no data to the next frame, then flush that down.
- schedule_task = true;
- if (decoder_current_input_buffer_ != -1 &&
- input_buffer_map_[decoder_current_input_buffer_].input_id !=
- kFlushBufferId)
- schedule_task = FlushInputFrame();
-
- if (schedule_task && AppendToInputFrame(NULL, 0) && FlushInputFrame()) {
- DVLOG(2) << "DecodeBufferTask(): enqueued flush buffer";
- decoder_partial_frame_pending_ = false;
- schedule_task = true;
- } else {
- // If we failed to enqueue the empty buffer (due to pipeline
- // backpressure), don't advance the bitstream buffer queue, and don't
- // schedule the next task. This bitstream buffer queue entry will get
- // reprocessed when the pipeline frees up.
- schedule_task = false;
- }
- } else if (shm->size() == 0) {
- // This is a buffer queued from the client that has zero size. Skip.
- schedule_task = true;
- } else {
- // This is a buffer queued from the client, with actual contents. Decode.
- const uint8_t* const data =
- reinterpret_cast<const uint8_t*>(shm->memory()) +
- decoder_current_bitstream_buffer_->bytes_used;
- const size_t data_size =
- shm->size() - decoder_current_bitstream_buffer_->bytes_used;
- if (!AdvanceFrameFragment(data, data_size, &decoded_size)) {
- NOTIFY_ERROR(UNREADABLE_INPUT);
- return;
- }
- // AdvanceFrameFragment should not return a size larger than the buffer
- // size, even on invalid data.
- CHECK_LE(decoded_size, data_size);
-
- switch (decoder_state_) {
- case kInitialized:
- case kAfterReset:
- schedule_task = DecodeBufferInitial(data, decoded_size, &decoded_size);
- break;
- case kDecoding:
- schedule_task = DecodeBufferContinue(data, decoded_size);
- break;
- default:
- NOTIFY_ERROR(ILLEGAL_STATE);
- return;
- }
- }
- if (decoder_state_ == kError) {
- // Failed during decode.
- return;
- }
-
- if (schedule_task) {
- decoder_current_bitstream_buffer_->bytes_used += decoded_size;
- if ((shm ? shm->size() : 0) ==
- decoder_current_bitstream_buffer_->bytes_used) {
- // Our current bitstream buffer is done; return it.
- int32_t input_id = decoder_current_bitstream_buffer_->input_id;
- DVLOG(3) << "DecodeBufferTask(): finished input_id=" << input_id;
- // BitstreamBufferRef destructor calls NotifyEndOfBitstreamBuffer().
- decoder_current_bitstream_buffer_.reset();
- }
- ScheduleDecodeBufferTaskIfNeeded();
- }
-}
-
-bool V4L2VideoDecodeAccelerator::AdvanceFrameFragment(const uint8_t* data,
- size_t size,
- size_t* endpos) {
- if (video_profile_ >= media::H264PROFILE_MIN &&
- video_profile_ <= media::H264PROFILE_MAX) {
- // For H264, we need to feed HW one frame at a time. This is going to take
- // some parsing of our input stream.
- decoder_h264_parser_->SetStream(data, size);
- media::H264NALU nalu;
- media::H264Parser::Result result;
- *endpos = 0;
-
- // Keep on peeking the next NALs while they don't indicate a frame
- // boundary.
- for (;;) {
- bool end_of_frame = false;
- result = decoder_h264_parser_->AdvanceToNextNALU(&nalu);
- if (result == media::H264Parser::kInvalidStream ||
- result == media::H264Parser::kUnsupportedStream)
- return false;
- if (result == media::H264Parser::kEOStream) {
- // We've reached the end of the buffer before finding a frame boundary.
- decoder_partial_frame_pending_ = true;
- return true;
- }
- switch (nalu.nal_unit_type) {
- case media::H264NALU::kNonIDRSlice:
- case media::H264NALU::kIDRSlice:
- if (nalu.size < 1)
- return false;
- // For these two, if the "first_mb_in_slice" field is zero, start a
- // new frame and return. This field is Exp-Golomb coded starting on
- // the eighth data bit of the NAL; a zero value is encoded with a
- // leading '1' bit in the byte, which we can detect as the byte being
- // (unsigned) greater than or equal to 0x80.
- if (nalu.data[1] >= 0x80) {
- end_of_frame = true;
- break;
- }
- break;
- case media::H264NALU::kSEIMessage:
- case media::H264NALU::kSPS:
- case media::H264NALU::kPPS:
- case media::H264NALU::kAUD:
- case media::H264NALU::kEOSeq:
- case media::H264NALU::kEOStream:
- case media::H264NALU::kReserved14:
- case media::H264NALU::kReserved15:
- case media::H264NALU::kReserved16:
- case media::H264NALU::kReserved17:
- case media::H264NALU::kReserved18:
- // These unconditionally signal a frame boundary.
- end_of_frame = true;
- break;
- default:
- // For all others, keep going.
- break;
- }
- if (end_of_frame) {
- if (!decoder_partial_frame_pending_ && *endpos == 0) {
- // The frame was previously restarted, and we haven't filled the
- // current frame with any contents yet. Start the new frame here and
- // continue parsing NALs.
- } else {
- // The frame wasn't previously restarted and/or we have contents for
- // the current frame; signal the start of a new frame here: we don't
- // have a partial frame anymore.
- decoder_partial_frame_pending_ = false;
- return true;
- }
- }
- *endpos = (nalu.data + nalu.size) - data;
- }
- NOTREACHED();
- return false;
- } else {
- DCHECK_GE(video_profile_, media::VP8PROFILE_MIN);
- DCHECK_LE(video_profile_, media::VP9PROFILE_MAX);
- // For VP8/9, we can just dump the entire buffer. No fragmentation needed,
- // and we never return a partial frame.
- *endpos = size;
- decoder_partial_frame_pending_ = false;
- return true;
- }
-}
-
-void V4L2VideoDecodeAccelerator::ScheduleDecodeBufferTaskIfNeeded() {
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
-
- // If we're behind on tasks, schedule another one.
- int buffers_to_decode = decoder_input_queue_.size();
- if (decoder_current_bitstream_buffer_ != NULL)
- buffers_to_decode++;
- if (decoder_decode_buffer_tasks_scheduled_ < buffers_to_decode) {
- decoder_decode_buffer_tasks_scheduled_++;
- decoder_thread_.message_loop()->PostTask(FROM_HERE, base::Bind(
- &V4L2VideoDecodeAccelerator::DecodeBufferTask,
- base::Unretained(this)));
- }
-}
-
-bool V4L2VideoDecodeAccelerator::DecodeBufferInitial(
- const void* data, size_t size, size_t* endpos) {
- DVLOG(3) << "DecodeBufferInitial(): data=" << data << ", size=" << size;
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- DCHECK_NE(decoder_state_, kUninitialized);
- DCHECK_NE(decoder_state_, kDecoding);
- // Initial decode. We haven't been able to get output stream format info yet.
- // Get it, and start decoding.
-
- // Copy in and send to HW.
- if (!AppendToInputFrame(data, size))
- return false;
-
- // If we only have a partial frame, don't flush and process yet.
- if (decoder_partial_frame_pending_)
- return true;
-
- if (!FlushInputFrame())
- return false;
-
- // Recycle buffers.
- Dequeue();
-
- // Check and see if we have format info yet.
- struct v4l2_format format;
- gfx::Size visible_size;
- bool again = false;
- if (!GetFormatInfo(&format, &visible_size, &again))
- return false;
-
- *endpos = size;
-
- if (again) {
- // Need more stream to decode format, return true and schedule next buffer.
- return true;
- }
-
- // Run this initialization only on first startup.
- if (decoder_state_ == kInitialized) {
- DVLOG(3) << "DecodeBufferInitial(): running initialization";
- // Success! Setup our parameters.
- if (!CreateBuffersForFormat(format, visible_size))
- return false;
- }
-
- decoder_state_ = kDecoding;
- ScheduleDecodeBufferTaskIfNeeded();
- return true;
-}
-
-bool V4L2VideoDecodeAccelerator::DecodeBufferContinue(
- const void* data, size_t size) {
- DVLOG(3) << "DecodeBufferContinue(): data=" << data << ", size=" << size;
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- DCHECK_EQ(decoder_state_, kDecoding);
-
- // Both of these calls will set kError state if they fail.
- // Only flush the frame if it's complete.
- return (AppendToInputFrame(data, size) &&
- (decoder_partial_frame_pending_ || FlushInputFrame()));
-}
-
-bool V4L2VideoDecodeAccelerator::AppendToInputFrame(
- const void* data, size_t size) {
- DVLOG(3) << "AppendToInputFrame()";
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- DCHECK_NE(decoder_state_, kUninitialized);
- DCHECK_NE(decoder_state_, kResetting);
- DCHECK_NE(decoder_state_, kError);
- // This routine can handle data == NULL and size == 0, which occurs when
- // we queue an empty buffer for the purposes of flushing the pipe.
-
- // Flush if we're too big
- if (decoder_current_input_buffer_ != -1) {
- InputRecord& input_record =
- input_buffer_map_[decoder_current_input_buffer_];
- if (input_record.bytes_used + size > input_record.length) {
- if (!FlushInputFrame())
- return false;
- decoder_current_input_buffer_ = -1;
- }
- }
-
- // Try to get an available input buffer
- if (decoder_current_input_buffer_ == -1) {
- if (free_input_buffers_.empty()) {
- // See if we can get more free buffers from HW
- Dequeue();
- if (free_input_buffers_.empty()) {
- // Nope!
- DVLOG(2) << "AppendToInputFrame(): stalled for input buffers";
- return false;
- }
- }
- decoder_current_input_buffer_ = free_input_buffers_.back();
- free_input_buffers_.pop_back();
- InputRecord& input_record =
- input_buffer_map_[decoder_current_input_buffer_];
- DCHECK_EQ(input_record.bytes_used, 0);
- DCHECK_EQ(input_record.input_id, -1);
- DCHECK(decoder_current_bitstream_buffer_ != NULL);
- input_record.input_id = decoder_current_bitstream_buffer_->input_id;
- }
-
- DCHECK(data != NULL || size == 0);
- if (size == 0) {
- // If we asked for an empty buffer, return now. We return only after
- // getting the next input buffer, since we might actually want an empty
- // input buffer for flushing purposes.
- return true;
- }
-
- // Copy in to the buffer.
- InputRecord& input_record =
- input_buffer_map_[decoder_current_input_buffer_];
- if (size > input_record.length - input_record.bytes_used) {
- LOG(ERROR) << "AppendToInputFrame(): over-size frame, erroring";
- NOTIFY_ERROR(UNREADABLE_INPUT);
- return false;
- }
- memcpy(reinterpret_cast<uint8_t*>(input_record.address) +
- input_record.bytes_used,
- data, size);
- input_record.bytes_used += size;
-
- return true;
-}
-
-bool V4L2VideoDecodeAccelerator::FlushInputFrame() {
- DVLOG(3) << "FlushInputFrame()";
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- DCHECK_NE(decoder_state_, kUninitialized);
- DCHECK_NE(decoder_state_, kResetting);
- DCHECK_NE(decoder_state_, kError);
-
- if (decoder_current_input_buffer_ == -1)
- return true;
-
- InputRecord& input_record =
- input_buffer_map_[decoder_current_input_buffer_];
- DCHECK_NE(input_record.input_id, -1);
- DCHECK(input_record.input_id != kFlushBufferId ||
- input_record.bytes_used == 0);
- // * if input_id >= 0, this input buffer was prompted by a bitstream buffer we
- // got from the client. We can skip it if it is empty.
- // * if input_id < 0 (should be kFlushBufferId in this case), this input
- // buffer was prompted by a flush buffer, and should be queued even when
- // empty.
- if (input_record.input_id >= 0 && input_record.bytes_used == 0) {
- input_record.input_id = -1;
- free_input_buffers_.push_back(decoder_current_input_buffer_);
- decoder_current_input_buffer_ = -1;
- return true;
- }
-
- // Queue it.
- input_ready_queue_.push(decoder_current_input_buffer_);
- decoder_current_input_buffer_ = -1;
- DVLOG(3) << "FlushInputFrame(): submitting input_id="
- << input_record.input_id;
- // Enqueue once since there's new available input for it.
- Enqueue();
-
- return (decoder_state_ != kError);
-}
-
-void V4L2VideoDecodeAccelerator::ServiceDeviceTask(bool event_pending) {
- DVLOG(3) << "ServiceDeviceTask()";
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- DCHECK_NE(decoder_state_, kUninitialized);
- TRACE_EVENT0("Video Decoder", "V4L2VDA::ServiceDeviceTask");
-
- if (decoder_state_ == kResetting) {
- DVLOG(2) << "ServiceDeviceTask(): early out: kResetting state";
- return;
- } else if (decoder_state_ == kError) {
- DVLOG(2) << "ServiceDeviceTask(): early out: kError state";
- return;
- } else if (decoder_state_ == kChangingResolution) {
- DVLOG(2) << "ServiceDeviceTask(): early out: kChangingResolution state";
- return;
- }
-
- bool resolution_change_pending = false;
- if (event_pending)
- resolution_change_pending = DequeueResolutionChangeEvent();
- Dequeue();
- Enqueue();
-
- // Clear the interrupt fd.
- if (!device_->ClearDevicePollInterrupt()) {
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return;
- }
-
- bool poll_device = false;
- // Add fd, if we should poll on it.
- // Can be polled as soon as either input or output buffers are queued.
- if (input_buffer_queued_count_ + output_buffer_queued_count_ > 0)
- poll_device = true;
-
- // ServiceDeviceTask() should only ever be scheduled from DevicePollTask(),
- // so either:
- // * device_poll_thread_ is running normally
- // * device_poll_thread_ scheduled us, but then a ResetTask() or DestroyTask()
- // shut it down, in which case we're either in kResetting or kError states
- // respectively, and we should have early-outed already.
- DCHECK(device_poll_thread_.message_loop());
- // Queue the DevicePollTask() now.
- device_poll_thread_.message_loop()->PostTask(
- FROM_HERE,
- base::Bind(&V4L2VideoDecodeAccelerator::DevicePollTask,
- base::Unretained(this),
- poll_device));
-
- DVLOG(1) << "ServiceDeviceTask(): buffer counts: DEC["
- << decoder_input_queue_.size() << "->"
- << input_ready_queue_.size() << "] => DEVICE["
- << free_input_buffers_.size() << "+"
- << input_buffer_queued_count_ << "/"
- << input_buffer_map_.size() << "->"
- << free_output_buffers_.size() << "+"
- << output_buffer_queued_count_ << "/"
- << output_buffer_map_.size() << "] => VDA["
- << decoder_frames_at_client_ << "]";
-
- ScheduleDecodeBufferTaskIfNeeded();
- if (resolution_change_pending)
- StartResolutionChange();
-}
-
-void V4L2VideoDecodeAccelerator::Enqueue() {
- DVLOG(3) << "Enqueue()";
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- DCHECK_NE(decoder_state_, kUninitialized);
- TRACE_EVENT0("Video Decoder", "V4L2VDA::Enqueue");
-
- // Drain the pipe of completed decode buffers.
- const int old_inputs_queued = input_buffer_queued_count_;
- while (!input_ready_queue_.empty()) {
- if (!EnqueueInputRecord())
- return;
- }
- if (old_inputs_queued == 0 && input_buffer_queued_count_ != 0) {
- // We just started up a previously empty queue.
- // Queue state changed; signal interrupt.
- if (!device_->SetDevicePollInterrupt()) {
- PLOG(ERROR) << "SetDevicePollInterrupt(): failed";
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return;
- }
- // Start VIDIOC_STREAMON if we haven't yet.
- if (!input_streamon_) {
- __u32 type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
- IOCTL_OR_ERROR_RETURN(VIDIOC_STREAMON, &type);
- input_streamon_ = true;
- }
- }
-
- // Enqueue all the outputs we can.
- const int old_outputs_queued = output_buffer_queued_count_;
- while (!free_output_buffers_.empty()) {
- if (!EnqueueOutputRecord())
- return;
- }
- if (old_outputs_queued == 0 && output_buffer_queued_count_ != 0) {
- // We just started up a previously empty queue.
- // Queue state changed; signal interrupt.
- if (!device_->SetDevicePollInterrupt()) {
- PLOG(ERROR) << "SetDevicePollInterrupt(): failed";
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return;
- }
- // Start VIDIOC_STREAMON if we haven't yet.
- if (!output_streamon_) {
- __u32 type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
- IOCTL_OR_ERROR_RETURN(VIDIOC_STREAMON, &type);
- output_streamon_ = true;
- }
- }
-}
-
-bool V4L2VideoDecodeAccelerator::DequeueResolutionChangeEvent() {
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- DCHECK_NE(decoder_state_, kUninitialized);
- DVLOG(3) << "DequeueResolutionChangeEvent()";
-
- struct v4l2_event ev;
- memset(&ev, 0, sizeof(ev));
-
- while (device_->Ioctl(VIDIOC_DQEVENT, &ev) == 0) {
- if (ev.type == V4L2_EVENT_SOURCE_CHANGE) {
- if (ev.u.src_change.changes & V4L2_EVENT_SRC_CH_RESOLUTION) {
- DVLOG(3)
- << "DequeueResolutionChangeEvent(): got resolution change event.";
- return true;
- }
- } else {
- LOG(ERROR) << "DequeueResolutionChangeEvent(): got an event (" << ev.type
- << ") we haven't subscribed to.";
- }
- }
- return false;
-}
-
-void V4L2VideoDecodeAccelerator::Dequeue() {
- DVLOG(3) << "Dequeue()";
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- DCHECK_NE(decoder_state_, kUninitialized);
- TRACE_EVENT0("Video Decoder", "V4L2VDA::Dequeue");
-
- // Dequeue completed input (VIDEO_OUTPUT) buffers, and recycle to the free
- // list.
- while (input_buffer_queued_count_ > 0) {
- DCHECK(input_streamon_);
- struct v4l2_buffer dqbuf;
- struct v4l2_plane planes[1];
- memset(&dqbuf, 0, sizeof(dqbuf));
- memset(planes, 0, sizeof(planes));
- dqbuf.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
- dqbuf.memory = V4L2_MEMORY_MMAP;
- dqbuf.m.planes = planes;
- dqbuf.length = 1;
- if (device_->Ioctl(VIDIOC_DQBUF, &dqbuf) != 0) {
- if (errno == EAGAIN) {
- // EAGAIN if we're just out of buffers to dequeue.
- break;
- }
- PLOG(ERROR) << "Dequeue(): ioctl() failed: VIDIOC_DQBUF";
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return;
- }
- InputRecord& input_record = input_buffer_map_[dqbuf.index];
- DCHECK(input_record.at_device);
- free_input_buffers_.push_back(dqbuf.index);
- input_record.at_device = false;
- input_record.bytes_used = 0;
- input_record.input_id = -1;
- input_buffer_queued_count_--;
- }
-
- // Dequeue completed output (VIDEO_CAPTURE) buffers, and queue to the
- // completed queue.
- while (output_buffer_queued_count_ > 0) {
- DCHECK(output_streamon_);
- struct v4l2_buffer dqbuf;
- std::unique_ptr<struct v4l2_plane[]> planes(
- new v4l2_plane[output_planes_count_]);
- memset(&dqbuf, 0, sizeof(dqbuf));
- memset(planes.get(), 0, sizeof(struct v4l2_plane) * output_planes_count_);
- dqbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
- dqbuf.memory = V4L2_MEMORY_MMAP;
- dqbuf.m.planes = planes.get();
- dqbuf.length = output_planes_count_;
- if (device_->Ioctl(VIDIOC_DQBUF, &dqbuf) != 0) {
- if (errno == EAGAIN) {
- // EAGAIN if we're just out of buffers to dequeue.
- break;
- }
- PLOG(ERROR) << "Dequeue(): ioctl() failed: VIDIOC_DQBUF";
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return;
- }
- OutputRecord& output_record = output_buffer_map_[dqbuf.index];
- DCHECK(output_record.at_device);
- DCHECK(!output_record.at_client);
- DCHECK_NE(output_record.egl_image, EGL_NO_IMAGE_KHR);
- DCHECK_NE(output_record.picture_id, -1);
- output_record.at_device = false;
- if (dqbuf.m.planes[0].bytesused == 0) {
- // This is an empty output buffer returned as part of a flush.
- free_output_buffers_.push(dqbuf.index);
- } else {
- DCHECK_GE(dqbuf.timestamp.tv_sec, 0);
- output_record.at_client = true;
- DVLOG(3) << "Dequeue(): returning input_id=" << dqbuf.timestamp.tv_sec
- << " as picture_id=" << output_record.picture_id;
- const media::Picture& picture =
- media::Picture(output_record.picture_id, dqbuf.timestamp.tv_sec,
- gfx::Rect(visible_size_), false);
- pending_picture_ready_.push(
- PictureRecord(output_record.cleared, picture));
- SendPictureReady();
- output_record.cleared = true;
- decoder_frames_at_client_++;
- }
- output_buffer_queued_count_--;
- }
-
- NotifyFlushDoneIfNeeded();
-}
-
-bool V4L2VideoDecodeAccelerator::EnqueueInputRecord() {
- DVLOG(3) << "EnqueueInputRecord()";
- DCHECK(!input_ready_queue_.empty());
-
- // Enqueue an input (VIDEO_OUTPUT) buffer.
- const int buffer = input_ready_queue_.front();
- InputRecord& input_record = input_buffer_map_[buffer];
- DCHECK(!input_record.at_device);
- struct v4l2_buffer qbuf;
- struct v4l2_plane qbuf_plane;
- memset(&qbuf, 0, sizeof(qbuf));
- memset(&qbuf_plane, 0, sizeof(qbuf_plane));
- qbuf.index = buffer;
- qbuf.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
- qbuf.timestamp.tv_sec = input_record.input_id;
- qbuf.memory = V4L2_MEMORY_MMAP;
- qbuf.m.planes = &qbuf_plane;
- qbuf.m.planes[0].bytesused = input_record.bytes_used;
- qbuf.length = 1;
- IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_QBUF, &qbuf);
- input_ready_queue_.pop();
- input_record.at_device = true;
- input_buffer_queued_count_++;
- DVLOG(3) << "EnqueueInputRecord(): enqueued input_id="
- << input_record.input_id << " size=" << input_record.bytes_used;
- return true;
-}
-
-bool V4L2VideoDecodeAccelerator::EnqueueOutputRecord() {
- DVLOG(3) << "EnqueueOutputRecord()";
- DCHECK(!free_output_buffers_.empty());
-
- // Enqueue an output (VIDEO_CAPTURE) buffer.
- const int buffer = free_output_buffers_.front();
- OutputRecord& output_record = output_buffer_map_[buffer];
- DCHECK(!output_record.at_device);
- DCHECK(!output_record.at_client);
- DCHECK_NE(output_record.egl_image, EGL_NO_IMAGE_KHR);
- DCHECK_NE(output_record.picture_id, -1);
- if (output_record.egl_sync != EGL_NO_SYNC_KHR) {
- TRACE_EVENT0("Video Decoder",
- "V4L2VDA::EnqueueOutputRecord: eglClientWaitSyncKHR");
- // If we have to wait for completion, wait. Note that
- // free_output_buffers_ is a FIFO queue, so we always wait on the
- // buffer that has been in the queue the longest.
- if (eglClientWaitSyncKHR(egl_display_, output_record.egl_sync, 0,
- EGL_FOREVER_KHR) == EGL_FALSE) {
- // This will cause tearing, but is safe otherwise.
- DVLOG(1) << __func__ << " eglClientWaitSyncKHR failed!";
- }
- if (eglDestroySyncKHR(egl_display_, output_record.egl_sync) != EGL_TRUE) {
- LOG(ERROR) << __func__ << " eglDestroySyncKHR failed!";
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return false;
- }
- output_record.egl_sync = EGL_NO_SYNC_KHR;
- }
- struct v4l2_buffer qbuf;
- std::unique_ptr<struct v4l2_plane[]> qbuf_planes(
- new v4l2_plane[output_planes_count_]);
- memset(&qbuf, 0, sizeof(qbuf));
- memset(
- qbuf_planes.get(), 0, sizeof(struct v4l2_plane) * output_planes_count_);
- qbuf.index = buffer;
- qbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
- qbuf.memory = V4L2_MEMORY_MMAP;
- qbuf.m.planes = qbuf_planes.get();
- qbuf.length = output_planes_count_;
- IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_QBUF, &qbuf);
- free_output_buffers_.pop();
- output_record.at_device = true;
- output_buffer_queued_count_++;
- return true;
-}
-
-void V4L2VideoDecodeAccelerator::ReusePictureBufferTask(
- int32_t picture_buffer_id,
- std::unique_ptr<EGLSyncKHRRef> egl_sync_ref) {
- DVLOG(3) << "ReusePictureBufferTask(): picture_buffer_id="
- << picture_buffer_id;
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- TRACE_EVENT0("Video Decoder", "V4L2VDA::ReusePictureBufferTask");
-
- // We run ReusePictureBufferTask even if we're in kResetting.
- if (decoder_state_ == kError) {
- DVLOG(2) << "ReusePictureBufferTask(): early out: kError state";
- return;
- }
-
- if (decoder_state_ == kChangingResolution) {
- DVLOG(2) << "ReusePictureBufferTask(): early out: kChangingResolution";
- return;
- }
-
- size_t index;
- for (index = 0; index < output_buffer_map_.size(); ++index)
- if (output_buffer_map_[index].picture_id == picture_buffer_id)
- break;
-
- if (index >= output_buffer_map_.size()) {
- // It's possible that we've already posted a DismissPictureBuffer for this
- // picture, but it has not yet executed when this ReusePictureBuffer was
- // posted to us by the client. In that case just ignore this (we've already
- // dismissed it and accounted for that) and let the sync object get
- // destroyed.
- DVLOG(4) << "ReusePictureBufferTask(): got picture id= "
- << picture_buffer_id << " not in use (anymore?).";
- return;
- }
-
- OutputRecord& output_record = output_buffer_map_[index];
- if (output_record.at_device || !output_record.at_client) {
- LOG(ERROR) << "ReusePictureBufferTask(): picture_buffer_id not reusable";
- NOTIFY_ERROR(INVALID_ARGUMENT);
- return;
- }
-
- DCHECK_EQ(output_record.egl_sync, EGL_NO_SYNC_KHR);
- DCHECK(!output_record.at_device);
- output_record.at_client = false;
- output_record.egl_sync = egl_sync_ref->egl_sync;
- free_output_buffers_.push(index);
- decoder_frames_at_client_--;
- // Take ownership of the EGLSync.
- egl_sync_ref->egl_sync = EGL_NO_SYNC_KHR;
- // We got a buffer back, so enqueue it back.
- Enqueue();
-}
-
-void V4L2VideoDecodeAccelerator::FlushTask() {
- DVLOG(3) << "FlushTask()";
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- TRACE_EVENT0("Video Decoder", "V4L2VDA::FlushTask");
-
- // Flush outstanding buffers.
- if (decoder_state_ == kInitialized || decoder_state_ == kAfterReset) {
- // There's nothing in the pipe, so return done immediately.
- DVLOG(3) << "FlushTask(): returning flush";
- child_task_runner_->PostTask(FROM_HERE,
- base::Bind(&Client::NotifyFlushDone, client_));
- return;
- } else if (decoder_state_ == kError) {
- DVLOG(2) << "FlushTask(): early out: kError state";
- return;
- }
-
- // We don't support stacked flushing.
- DCHECK(!decoder_flushing_);
-
- // Queue up an empty buffer -- this triggers the flush.
- decoder_input_queue_.push(
- linked_ptr<BitstreamBufferRef>(new BitstreamBufferRef(
- decode_client_, decode_task_runner_, nullptr, kFlushBufferId)));
- decoder_flushing_ = true;
- SendPictureReady(); // Send all pending PictureReady.
-
- ScheduleDecodeBufferTaskIfNeeded();
-}
-
-void V4L2VideoDecodeAccelerator::NotifyFlushDoneIfNeeded() {
- if (!decoder_flushing_)
- return;
-
- // Pipeline is empty when:
- // * Decoder input queue is empty of non-delayed buffers.
- // * There is no currently filling input buffer.
- // * Input holding queue is empty.
- // * All input (VIDEO_OUTPUT) buffers are returned.
- if (!decoder_input_queue_.empty()) {
- if (decoder_input_queue_.front()->input_id !=
- decoder_delay_bitstream_buffer_id_)
- return;
- }
- if (decoder_current_input_buffer_ != -1)
- return;
- if ((input_ready_queue_.size() + input_buffer_queued_count_) != 0)
- return;
-
- // TODO(posciak): crbug.com/270039. Exynos requires a streamoff-streamon
- // sequence after flush to continue, even if we are not resetting. This would
- // make sense, because we don't really want to resume from a non-resume point
- // (e.g. not from an IDR) if we are flushed.
- // MSE player however triggers a Flush() on chunk end, but never Reset(). One
- // could argue either way, or even say that Flush() is not needed/harmful when
- // transitioning to next chunk.
- // For now, do the streamoff-streamon cycle to satisfy Exynos and not freeze
- // when doing MSE. This should be harmless otherwise.
- if (!(StopDevicePoll() && StopOutputStream() && StopInputStream()))
- return;
-
- if (!StartDevicePoll())
- return;
-
- decoder_delay_bitstream_buffer_id_ = -1;
- decoder_flushing_ = false;
- DVLOG(3) << "NotifyFlushDoneIfNeeded(): returning flush";
- child_task_runner_->PostTask(FROM_HERE,
- base::Bind(&Client::NotifyFlushDone, client_));
-
- // While we were flushing, we early-outed DecodeBufferTask()s.
- ScheduleDecodeBufferTaskIfNeeded();
-}
-
-void V4L2VideoDecodeAccelerator::ResetTask() {
- DVLOG(3) << "ResetTask()";
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- TRACE_EVENT0("Video Decoder", "V4L2VDA::ResetTask");
-
- if (decoder_state_ == kError) {
- DVLOG(2) << "ResetTask(): early out: kError state";
- return;
- }
-
- // If we are in the middle of switching resolutions, postpone reset until
- // it's done. We don't have to worry about timing of this wrt to decoding,
- // because output pipe is already stopped if we are changing resolution.
- // We will come back here after we are done with the resolution change.
- DCHECK(!resolution_change_reset_pending_);
- if (decoder_state_ == kChangingResolution) {
- resolution_change_reset_pending_ = true;
- return;
- }
-
- // After the output stream is stopped, the codec should not post any
- // resolution change events. So we dequeue the resolution change event
- // afterwards. The event could be posted before or while stopping the output
- // stream. The codec will expect the buffer of new size after the seek, so
- // we need to handle the resolution change event first.
- if (!(StopDevicePoll() && StopOutputStream()))
- return;
-
- if (DequeueResolutionChangeEvent()) {
- resolution_change_reset_pending_ = true;
- StartResolutionChange();
- return;
- }
-
- if (!StopInputStream())
- return;
-
- decoder_current_bitstream_buffer_.reset();
- while (!decoder_input_queue_.empty())
- decoder_input_queue_.pop();
-
- decoder_current_input_buffer_ = -1;
-
- // If we were flushing, we'll never return any more BitstreamBuffers or
- // PictureBuffers; they have all been dropped and returned by now.
- NotifyFlushDoneIfNeeded();
-
- // Mark that we're resetting, then enqueue a ResetDoneTask(). All intervening
- // jobs will early-out in the kResetting state.
- decoder_state_ = kResetting;
- SendPictureReady(); // Send all pending PictureReady.
- decoder_thread_.message_loop()->PostTask(FROM_HERE, base::Bind(
- &V4L2VideoDecodeAccelerator::ResetDoneTask, base::Unretained(this)));
-}
-
-void V4L2VideoDecodeAccelerator::ResetDoneTask() {
- DVLOG(3) << "ResetDoneTask()";
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- TRACE_EVENT0("Video Decoder", "V4L2VDA::ResetDoneTask");
-
- if (decoder_state_ == kError) {
- DVLOG(2) << "ResetDoneTask(): early out: kError state";
- return;
- }
-
- if (!StartDevicePoll())
- return;
-
- // Reset format-specific bits.
- if (video_profile_ >= media::H264PROFILE_MIN &&
- video_profile_ <= media::H264PROFILE_MAX) {
- decoder_h264_parser_.reset(new media::H264Parser());
- }
-
- // Jobs drained, we're finished resetting.
- DCHECK_EQ(decoder_state_, kResetting);
- if (output_buffer_map_.empty()) {
- // We must have gotten Reset() before we had a chance to request buffers
- // from the client.
- decoder_state_ = kInitialized;
- } else {
- decoder_state_ = kAfterReset;
- }
-
- decoder_partial_frame_pending_ = false;
- decoder_delay_bitstream_buffer_id_ = -1;
- child_task_runner_->PostTask(FROM_HERE,
- base::Bind(&Client::NotifyResetDone, client_));
-
- // While we were resetting, we early-outed DecodeBufferTask()s.
- ScheduleDecodeBufferTaskIfNeeded();
-}
-
-void V4L2VideoDecodeAccelerator::DestroyTask() {
- DVLOG(3) << "DestroyTask()";
- TRACE_EVENT0("Video Decoder", "V4L2VDA::DestroyTask");
-
- // DestroyTask() should run regardless of decoder_state_.
-
- StopDevicePoll();
- StopOutputStream();
- StopInputStream();
-
- decoder_current_bitstream_buffer_.reset();
- decoder_current_input_buffer_ = -1;
- decoder_decode_buffer_tasks_scheduled_ = 0;
- decoder_frames_at_client_ = 0;
- while (!decoder_input_queue_.empty())
- decoder_input_queue_.pop();
- decoder_flushing_ = false;
-
- // Set our state to kError. Just in case.
- decoder_state_ = kError;
-}
-
-bool V4L2VideoDecodeAccelerator::StartDevicePoll() {
- DVLOG(3) << "StartDevicePoll()";
- DCHECK(!device_poll_thread_.IsRunning());
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
-
- // Start up the device poll thread and schedule its first DevicePollTask().
- if (!device_poll_thread_.Start()) {
- LOG(ERROR) << "StartDevicePoll(): Device thread failed to start";
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return false;
- }
- device_poll_thread_.message_loop()->PostTask(FROM_HERE, base::Bind(
- &V4L2VideoDecodeAccelerator::DevicePollTask,
- base::Unretained(this),
- 0));
-
- return true;
-}
-
-bool V4L2VideoDecodeAccelerator::StopDevicePoll() {
- DVLOG(3) << "StopDevicePoll()";
-
- if (!device_poll_thread_.IsRunning())
- return true;
-
- if (decoder_thread_.IsRunning())
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
-
- // Signal the DevicePollTask() to stop, and stop the device poll thread.
- if (!device_->SetDevicePollInterrupt()) {
- PLOG(ERROR) << "SetDevicePollInterrupt(): failed";
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return false;
- }
- device_poll_thread_.Stop();
- // Clear the interrupt now, to be sure.
- if (!device_->ClearDevicePollInterrupt()) {
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return false;
- }
- DVLOG(3) << "StopDevicePoll(): device poll stopped";
- return true;
-}
-
-bool V4L2VideoDecodeAccelerator::StopOutputStream() {
- DVLOG(3) << "StopOutputStream()";
- if (!output_streamon_)
- return true;
-
- __u32 type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
- IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_STREAMOFF, &type);
- output_streamon_ = false;
-
- // Reset accounting info for output.
- while (!free_output_buffers_.empty())
- free_output_buffers_.pop();
-
- for (size_t i = 0; i < output_buffer_map_.size(); ++i) {
- OutputRecord& output_record = output_buffer_map_[i];
- DCHECK(!(output_record.at_client && output_record.at_device));
-
- // After streamoff, the device drops ownership of all buffers, even if
- // we don't dequeue them explicitly.
- output_buffer_map_[i].at_device = false;
- // Some of them may still be owned by the client however.
- // Reuse only those that aren't.
- if (!output_record.at_client) {
- DCHECK_EQ(output_record.egl_sync, EGL_NO_SYNC_KHR);
- free_output_buffers_.push(i);
- }
- }
- output_buffer_queued_count_ = 0;
- return true;
-}
-
-bool V4L2VideoDecodeAccelerator::StopInputStream() {
- DVLOG(3) << "StopInputStream()";
- if (!input_streamon_)
- return true;
-
- __u32 type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
- IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_STREAMOFF, &type);
- input_streamon_ = false;
-
- // Reset accounting info for input.
- while (!input_ready_queue_.empty())
- input_ready_queue_.pop();
- free_input_buffers_.clear();
- for (size_t i = 0; i < input_buffer_map_.size(); ++i) {
- free_input_buffers_.push_back(i);
- input_buffer_map_[i].at_device = false;
- input_buffer_map_[i].bytes_used = 0;
- input_buffer_map_[i].input_id = -1;
- }
- input_buffer_queued_count_ = 0;
-
- return true;
-}
-
-void V4L2VideoDecodeAccelerator::StartResolutionChange() {
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- DCHECK_NE(decoder_state_, kUninitialized);
- DCHECK_NE(decoder_state_, kResetting);
-
- DVLOG(3) << "Initiate resolution change";
-
- if (!(StopDevicePoll() && StopOutputStream()))
- return;
-
- decoder_state_ = kChangingResolution;
-
- // Post a task to clean up buffers on child thread. This will also ensure
- // that we won't accept ReusePictureBuffer() anymore after that.
- child_task_runner_->PostTask(
- FROM_HERE,
- base::Bind(&V4L2VideoDecodeAccelerator::ResolutionChangeDestroyBuffers,
- weak_this_));
-}
-
-void V4L2VideoDecodeAccelerator::FinishResolutionChange() {
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- DCHECK_EQ(decoder_state_, kChangingResolution);
- DVLOG(3) << "FinishResolutionChange()";
-
- if (decoder_state_ == kError) {
- DVLOG(2) << "FinishResolutionChange(): early out: kError state";
- return;
- }
-
- struct v4l2_format format;
- bool again;
- gfx::Size visible_size;
- bool ret = GetFormatInfo(&format, &visible_size, &again);
- if (!ret || again) {
- LOG(ERROR) << "Couldn't get format information after resolution change";
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return;
- }
-
- if (!CreateBuffersForFormat(format, visible_size)) {
- LOG(ERROR) << "Couldn't reallocate buffers after resolution change";
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return;
- }
-
- decoder_state_ = kDecoding;
-
- if (resolution_change_reset_pending_) {
- resolution_change_reset_pending_ = false;
- ResetTask();
- return;
- }
-
- if (!StartDevicePoll())
- return;
-
- Enqueue();
- ScheduleDecodeBufferTaskIfNeeded();
-}
-
-void V4L2VideoDecodeAccelerator::DevicePollTask(bool poll_device) {
- DVLOG(3) << "DevicePollTask()";
- DCHECK_EQ(device_poll_thread_.message_loop(), base::MessageLoop::current());
- TRACE_EVENT0("Video Decoder", "V4L2VDA::DevicePollTask");
-
- bool event_pending = false;
-
- if (!device_->Poll(poll_device, &event_pending)) {
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return;
- }
-
- // All processing should happen on ServiceDeviceTask(), since we shouldn't
- // touch decoder state from this thread.
- decoder_thread_.message_loop()->PostTask(FROM_HERE, base::Bind(
- &V4L2VideoDecodeAccelerator::ServiceDeviceTask,
- base::Unretained(this), event_pending));
-}
-
-void V4L2VideoDecodeAccelerator::NotifyError(Error error) {
- DVLOG(2) << "NotifyError()";
-
- if (!child_task_runner_->BelongsToCurrentThread()) {
- child_task_runner_->PostTask(
- FROM_HERE, base::Bind(&V4L2VideoDecodeAccelerator::NotifyError,
- weak_this_, error));
- return;
- }
-
- if (client_) {
- client_->NotifyError(error);
- client_ptr_factory_.reset();
- }
-}
-
-void V4L2VideoDecodeAccelerator::SetErrorState(Error error) {
- // We can touch decoder_state_ only if this is the decoder thread or the
- // decoder thread isn't running.
- if (decoder_thread_.message_loop() != NULL &&
- decoder_thread_.message_loop() != base::MessageLoop::current()) {
- decoder_thread_.message_loop()->PostTask(FROM_HERE, base::Bind(
- &V4L2VideoDecodeAccelerator::SetErrorState,
- base::Unretained(this), error));
- return;
- }
-
- // Post NotifyError only if we are already initialized, as the API does
- // not allow doing so before that.
- if (decoder_state_ != kError && decoder_state_ != kUninitialized)
- NotifyError(error);
-
- decoder_state_ = kError;
-}
-
-bool V4L2VideoDecodeAccelerator::GetFormatInfo(struct v4l2_format* format,
- gfx::Size* visible_size,
- bool* again) {
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
-
- *again = false;
- memset(format, 0, sizeof(*format));
- format->type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
- if (device_->Ioctl(VIDIOC_G_FMT, format) != 0) {
- if (errno == EINVAL) {
- // EINVAL means we haven't seen sufficient stream to decode the format.
- *again = true;
- return true;
- } else {
- PLOG(ERROR) << __func__ << "(): ioctl() failed: VIDIOC_G_FMT";
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return false;
- }
- }
-
- // Make sure we are still getting the format we set on initialization.
- if (format->fmt.pix_mp.pixelformat != output_format_fourcc_) {
- LOG(ERROR) << "Unexpected format from G_FMT on output";
- return false;
- }
-
- gfx::Size coded_size(format->fmt.pix_mp.width, format->fmt.pix_mp.height);
- if (visible_size != nullptr)
- *visible_size = GetVisibleSize(coded_size);
-
- return true;
-}
-
-bool V4L2VideoDecodeAccelerator::CreateBuffersForFormat(
- const struct v4l2_format& format,
- const gfx::Size& visible_size) {
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- output_planes_count_ = format.fmt.pix_mp.num_planes;
- coded_size_.SetSize(format.fmt.pix_mp.width, format.fmt.pix_mp.height);
- visible_size_ = visible_size;
- DVLOG(3) << "CreateBuffersForFormat(): new resolution: "
- << coded_size_.ToString() << ", visible size: "
- << visible_size_.ToString();
-
- return CreateOutputBuffers();
-}
-
-gfx::Size V4L2VideoDecodeAccelerator::GetVisibleSize(
- const gfx::Size& coded_size) {
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
-
- struct v4l2_crop crop_arg;
- memset(&crop_arg, 0, sizeof(crop_arg));
- crop_arg.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
-
- if (device_->Ioctl(VIDIOC_G_CROP, &crop_arg) != 0) {
- PLOG(ERROR) << "GetVisibleSize(): ioctl() VIDIOC_G_CROP failed";
- return coded_size;
- }
-
- gfx::Rect rect(crop_arg.c.left, crop_arg.c.top, crop_arg.c.width,
- crop_arg.c.height);
- DVLOG(3) << "visible rectangle is " << rect.ToString();
- if (!gfx::Rect(coded_size).Contains(rect)) {
- DLOG(ERROR) << "visible rectangle " << rect.ToString()
- << " is not inside coded size " << coded_size.ToString();
- return coded_size;
- }
- if (rect.IsEmpty()) {
- DLOG(ERROR) << "visible size is empty";
- return coded_size;
- }
-
- // Chrome assume picture frame is coded at (0, 0).
- if (!rect.origin().IsOrigin()) {
- DLOG(ERROR) << "Unexpected visible rectangle " << rect.ToString()
- << ", top-left is not origin";
- return coded_size;
- }
-
- return rect.size();
-}
-
-bool V4L2VideoDecodeAccelerator::CreateInputBuffers() {
- DVLOG(3) << "CreateInputBuffers()";
- // We always run this as we prepare to initialize.
- DCHECK_EQ(decoder_state_, kUninitialized);
- DCHECK(!input_streamon_);
- DCHECK(input_buffer_map_.empty());
-
- struct v4l2_requestbuffers reqbufs;
- memset(&reqbufs, 0, sizeof(reqbufs));
- reqbufs.count = kInputBufferCount;
- reqbufs.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
- reqbufs.memory = V4L2_MEMORY_MMAP;
- IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_REQBUFS, &reqbufs);
- input_buffer_map_.resize(reqbufs.count);
- for (size_t i = 0; i < input_buffer_map_.size(); ++i) {
- free_input_buffers_.push_back(i);
-
- // Query for the MEMORY_MMAP pointer.
- struct v4l2_plane planes[1];
- struct v4l2_buffer buffer;
- memset(&buffer, 0, sizeof(buffer));
- memset(planes, 0, sizeof(planes));
- buffer.index = i;
- buffer.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
- buffer.memory = V4L2_MEMORY_MMAP;
- buffer.m.planes = planes;
- buffer.length = 1;
- IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_QUERYBUF, &buffer);
- void* address = device_->Mmap(NULL,
- buffer.m.planes[0].length,
- PROT_READ | PROT_WRITE,
- MAP_SHARED,
- buffer.m.planes[0].m.mem_offset);
- if (address == MAP_FAILED) {
- PLOG(ERROR) << "CreateInputBuffers(): mmap() failed";
- return false;
- }
- input_buffer_map_[i].address = address;
- input_buffer_map_[i].length = buffer.m.planes[0].length;
- }
-
- return true;
-}
-
-bool V4L2VideoDecodeAccelerator::SetupFormats() {
- // We always run this as we prepare to initialize.
- DCHECK_EQ(decoder_state_, kUninitialized);
- DCHECK(!input_streamon_);
- DCHECK(!output_streamon_);
-
- __u32 input_format_fourcc =
- V4L2Device::VideoCodecProfileToV4L2PixFmt(video_profile_, false);
- if (!input_format_fourcc) {
- NOTREACHED();
- return false;
- }
-
- size_t input_size;
- gfx::Size max_resolution, min_resolution;
- device_->GetSupportedResolution(input_format_fourcc, &min_resolution,
- &max_resolution);
- if (max_resolution.width() > 1920 && max_resolution.height() > 1088)
- input_size = kInputBufferMaxSizeFor4k;
- else
- input_size = kInputBufferMaxSizeFor1080p;
-
- struct v4l2_fmtdesc fmtdesc;
- memset(&fmtdesc, 0, sizeof(fmtdesc));
- fmtdesc.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
- bool is_format_supported = false;
- while (device_->Ioctl(VIDIOC_ENUM_FMT, &fmtdesc) == 0) {
- if (fmtdesc.pixelformat == input_format_fourcc) {
- is_format_supported = true;
- break;
- }
- ++fmtdesc.index;
- }
-
- if (!is_format_supported) {
- DVLOG(1) << "Input fourcc " << input_format_fourcc
- << " not supported by device.";
- return false;
- }
-
- struct v4l2_format format;
- memset(&format, 0, sizeof(format));
- format.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
- format.fmt.pix_mp.pixelformat = input_format_fourcc;
- format.fmt.pix_mp.plane_fmt[0].sizeimage = input_size;
- format.fmt.pix_mp.num_planes = 1;
- IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_S_FMT, &format);
-
- // We have to set up the format for output, because the driver may not allow
- // changing it once we start streaming; whether it can support our chosen
- // output format or not may depend on the input format.
- memset(&fmtdesc, 0, sizeof(fmtdesc));
- fmtdesc.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
- while (device_->Ioctl(VIDIOC_ENUM_FMT, &fmtdesc) == 0) {
- if (device_->CanCreateEGLImageFrom(fmtdesc.pixelformat)) {
- output_format_fourcc_ = fmtdesc.pixelformat;
- break;
- }
- ++fmtdesc.index;
- }
-
- if (output_format_fourcc_ == 0) {
- LOG(ERROR) << "Could not find a usable output format";
- return false;
- }
-
- // Just set the fourcc for output; resolution, etc., will come from the
- // driver once it extracts it from the stream.
- memset(&format, 0, sizeof(format));
- format.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
- format.fmt.pix_mp.pixelformat = output_format_fourcc_;
- IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_S_FMT, &format);
-
- return true;
-}
-
-bool V4L2VideoDecodeAccelerator::CreateOutputBuffers() {
- DVLOG(3) << "CreateOutputBuffers()";
- DCHECK(decoder_state_ == kInitialized ||
- decoder_state_ == kChangingResolution);
- DCHECK(!output_streamon_);
- DCHECK(output_buffer_map_.empty());
-
- // Number of output buffers we need.
- struct v4l2_control ctrl;
- memset(&ctrl, 0, sizeof(ctrl));
- ctrl.id = V4L2_CID_MIN_BUFFERS_FOR_CAPTURE;
- IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_G_CTRL, &ctrl);
- output_dpb_size_ = ctrl.value;
-
- // Output format setup in Initialize().
-
- const uint32_t buffer_count = output_dpb_size_ + kDpbOutputBufferExtraCount;
- DVLOG(3) << "CreateOutputBuffers(): ProvidePictureBuffers(): "
- << "buffer_count=" << buffer_count
- << ", coded_size=" << coded_size_.ToString();
- child_task_runner_->PostTask(
- FROM_HERE,
- base::Bind(&Client::ProvidePictureBuffers, client_, buffer_count, 1,
- coded_size_, device_->GetTextureTarget()));
-
- // Wait for the client to call AssignPictureBuffers() on the Child thread.
- // We do this, because if we continue decoding without finishing buffer
- // allocation, we may end up Resetting before AssignPictureBuffers arrives,
- // resulting in unnecessary complications and subtle bugs.
- // For example, if the client calls Decode(Input1), Reset(), Decode(Input2)
- // in a sequence, and Decode(Input1) results in us getting here and exiting
- // without waiting, we might end up running Reset{,Done}Task() before
- // AssignPictureBuffers is scheduled, thus cleaning up and pushing buffers
- // to the free_output_buffers_ map twice. If we somehow marked buffers as
- // not ready, we'd need special handling for restarting the second Decode
- // task and delaying it anyway.
- // Waiting here is not very costly and makes reasoning about different
- // situations much simpler.
- pictures_assigned_.Wait();
-
- Enqueue();
- return true;
-}
-
-void V4L2VideoDecodeAccelerator::DestroyInputBuffers() {
- DVLOG(3) << "DestroyInputBuffers()";
- DCHECK(child_task_runner_->BelongsToCurrentThread());
- DCHECK(!input_streamon_);
-
- for (size_t i = 0; i < input_buffer_map_.size(); ++i) {
- if (input_buffer_map_[i].address != NULL) {
- device_->Munmap(input_buffer_map_[i].address,
- input_buffer_map_[i].length);
- }
- }
-
- struct v4l2_requestbuffers reqbufs;
- memset(&reqbufs, 0, sizeof(reqbufs));
- reqbufs.count = 0;
- reqbufs.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
- reqbufs.memory = V4L2_MEMORY_MMAP;
- IOCTL_OR_LOG_ERROR(VIDIOC_REQBUFS, &reqbufs);
-
- input_buffer_map_.clear();
- free_input_buffers_.clear();
-}
-
-bool V4L2VideoDecodeAccelerator::DestroyOutputBuffers() {
- DVLOG(3) << "DestroyOutputBuffers()";
- DCHECK(child_task_runner_->BelongsToCurrentThread());
- DCHECK(!output_streamon_);
- bool success = true;
-
- for (size_t i = 0; i < output_buffer_map_.size(); ++i) {
- OutputRecord& output_record = output_buffer_map_[i];
-
- if (output_record.egl_image != EGL_NO_IMAGE_KHR) {
- if (device_->DestroyEGLImage(egl_display_, output_record.egl_image) !=
- EGL_TRUE) {
- DVLOG(1) << __func__ << " DestroyEGLImage failed.";
- success = false;
- }
- }
-
- if (output_record.egl_sync != EGL_NO_SYNC_KHR) {
- if (eglDestroySyncKHR(egl_display_, output_record.egl_sync) != EGL_TRUE) {
- DVLOG(1) << __func__ << " eglDestroySyncKHR failed.";
- success = false;
- }
- }
-
- DVLOG(1) << "DestroyOutputBuffers(): dismissing PictureBuffer id="
- << output_record.picture_id;
- child_task_runner_->PostTask(
- FROM_HERE, base::Bind(&Client::DismissPictureBuffer, client_,
- output_record.picture_id));
- }
-
- struct v4l2_requestbuffers reqbufs;
- memset(&reqbufs, 0, sizeof(reqbufs));
- reqbufs.count = 0;
- reqbufs.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
- reqbufs.memory = V4L2_MEMORY_MMAP;
- if (device_->Ioctl(VIDIOC_REQBUFS, &reqbufs) != 0) {
- PLOG(ERROR) << "DestroyOutputBuffers() ioctl() failed: VIDIOC_REQBUFS";
- success = false;
- }
-
- output_buffer_map_.clear();
- while (!free_output_buffers_.empty())
- free_output_buffers_.pop();
-
- return success;
-}
-
-void V4L2VideoDecodeAccelerator::ResolutionChangeDestroyBuffers() {
- DCHECK(child_task_runner_->BelongsToCurrentThread());
- DVLOG(3) << "ResolutionChangeDestroyBuffers()";
-
- if (!DestroyOutputBuffers()) {
- LOG(ERROR) << __func__ << " Failed destroying output buffers.";
- NOTIFY_ERROR(PLATFORM_FAILURE);
- return;
- }
-
- // Finish resolution change on decoder thread.
- decoder_thread_.message_loop()->PostTask(FROM_HERE, base::Bind(
- &V4L2VideoDecodeAccelerator::FinishResolutionChange,
- base::Unretained(this)));
-}
-
-void V4L2VideoDecodeAccelerator::SendPictureReady() {
- DVLOG(3) << "SendPictureReady()";
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- bool resetting_or_flushing =
- (decoder_state_ == kResetting || decoder_flushing_);
- while (pending_picture_ready_.size() > 0) {
- bool cleared = pending_picture_ready_.front().cleared;
- const media::Picture& picture = pending_picture_ready_.front().picture;
- if (cleared && picture_clearing_count_ == 0) {
- // This picture is cleared. It can be posted to a thread different than
- // the main GPU thread to reduce latency. This should be the case after
- // all pictures are cleared at the beginning.
- decode_task_runner_->PostTask(
- FROM_HERE,
- base::Bind(&Client::PictureReady, decode_client_, picture));
- pending_picture_ready_.pop();
- } else if (!cleared || resetting_or_flushing) {
- DVLOG(3) << "SendPictureReady()"
- << ". cleared=" << pending_picture_ready_.front().cleared
- << ", decoder_state_=" << decoder_state_
- << ", decoder_flushing_=" << decoder_flushing_
- << ", picture_clearing_count_=" << picture_clearing_count_;
- // If the picture is not cleared, post it to the child thread because it
- // has to be cleared in the child thread. A picture only needs to be
- // cleared once. If the decoder is resetting or flushing, send all
- // pictures to ensure PictureReady arrive before reset or flush done.
- child_task_runner_->PostTaskAndReply(
- FROM_HERE, base::Bind(&Client::PictureReady, client_, picture),
- // Unretained is safe. If Client::PictureReady gets to run, |this| is
- // alive. Destroy() will wait the decode thread to finish.
- base::Bind(&V4L2VideoDecodeAccelerator::PictureCleared,
- base::Unretained(this)));
- picture_clearing_count_++;
- pending_picture_ready_.pop();
- } else {
- // This picture is cleared. But some pictures are about to be cleared on
- // the child thread. To preserve the order, do not send this until those
- // pictures are cleared.
- break;
- }
- }
-}
-
-void V4L2VideoDecodeAccelerator::PictureCleared() {
- DVLOG(3) << "PictureCleared(). clearing count=" << picture_clearing_count_;
- DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
- DCHECK_GT(picture_clearing_count_, 0);
- picture_clearing_count_--;
- SendPictureReady();
-}
-
-} // namespace content

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