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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ | |
| 6 #define CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ | |
| 7 | |
| 8 #include <stdint.h> | |
| 9 | |
| 10 #include <map> | |
| 11 #include <vector> | |
| 12 | |
| 13 #include "base/compiler_specific.h" | |
| 14 #include "base/macros.h" | |
| 15 #include "base/memory/ref_counted.h" | |
| 16 #include "base/memory/shared_memory.h" | |
| 17 #include "base/synchronization/waitable_event.h" | |
| 18 #include "content/common/gpu/media/gpu_video_decode_accelerator_helpers.h" | |
| 19 #include "gpu/command_buffer/service/texture_manager.h" | |
| 20 #include "gpu/config/gpu_info.h" | |
| 21 #include "gpu/ipc/service/gpu_command_buffer_stub.h" | |
| 22 #include "gpu/ipc/service/gpu_command_buffer_stub.h" | |
| 23 #include "ipc/ipc_listener.h" | |
| 24 #include "ipc/ipc_sender.h" | |
| 25 #include "media/video/video_decode_accelerator.h" | |
| 26 #include "ui/gfx/geometry/size.h" | |
| 27 | |
| 28 namespace gpu { | |
| 29 struct GpuPreferences; | |
| 30 } // namespace gpu | |
| 31 | |
| 32 namespace content { | |
| 33 | |
| 34 class GpuVideoDecodeAccelerator | |
| 35 : public IPC::Listener, | |
| 36 public IPC::Sender, | |
| 37 public media::VideoDecodeAccelerator::Client, | |
| 38 public gpu::GpuCommandBufferStub::DestructionObserver { | |
| 39 public: | |
| 40 // Each of the arguments to the constructor must outlive this object. | |
| 41 // |stub->decoder()| will be made current around any operation that touches | |
| 42 // the underlying VDA so that it can make GL calls safely. | |
| 43 GpuVideoDecodeAccelerator( | |
| 44 int32_t host_route_id, | |
| 45 gpu::GpuCommandBufferStub* stub, | |
| 46 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner); | |
| 47 | |
| 48 // Static query for the capabilities, which includes the supported profiles. | |
| 49 // This query calls the appropriate platform-specific version. The returned | |
| 50 // capabilities will not contain duplicate supported profile entries. | |
| 51 static gpu::VideoDecodeAcceleratorCapabilities GetCapabilities( | |
| 52 const gpu::GpuPreferences& gpu_preferences); | |
| 53 | |
| 54 // IPC::Listener implementation. | |
| 55 bool OnMessageReceived(const IPC::Message& message) override; | |
| 56 | |
| 57 // media::VideoDecodeAccelerator::Client implementation. | |
| 58 void NotifyInitializationComplete(bool success) override; | |
| 59 void ProvidePictureBuffers(uint32_t requested_num_of_buffers, | |
| 60 uint32_t textures_per_buffer, | |
| 61 const gfx::Size& dimensions, | |
| 62 uint32_t texture_target) override; | |
| 63 void DismissPictureBuffer(int32_t picture_buffer_id) override; | |
| 64 void PictureReady(const media::Picture& picture) override; | |
| 65 void NotifyEndOfBitstreamBuffer(int32_t bitstream_buffer_id) override; | |
| 66 void NotifyFlushDone() override; | |
| 67 void NotifyResetDone() override; | |
| 68 void NotifyError(media::VideoDecodeAccelerator::Error error) override; | |
| 69 | |
| 70 // GpuCommandBufferStub::DestructionObserver implementation. | |
| 71 void OnWillDestroyStub() override; | |
| 72 | |
| 73 // Function to delegate sending to actual sender. | |
| 74 bool Send(IPC::Message* message) override; | |
| 75 | |
| 76 // Initialize VDAs from the set of VDAs supported for current platform until | |
| 77 // one of them succeeds for given |config|. Send the |init_done_msg| when | |
| 78 // done. filter_ is passed to gpu::GpuCommandBufferStub channel only if the | |
| 79 // chosen VDA can decode on IO thread. | |
| 80 bool Initialize(const media::VideoDecodeAccelerator::Config& config); | |
| 81 | |
| 82 private: | |
| 83 class MessageFilter; | |
| 84 | |
| 85 // We only allow self-delete, from OnWillDestroyStub(), after cleanup there. | |
| 86 ~GpuVideoDecodeAccelerator() override; | |
| 87 | |
| 88 // Handlers for IPC messages. | |
| 89 void OnSetCdm(int cdm_id); | |
| 90 void OnDecode(const media::BitstreamBuffer& bitstream_buffer); | |
| 91 void OnAssignPictureBuffers( | |
| 92 const std::vector<int32_t>& buffer_ids, | |
| 93 const std::vector<media::PictureBuffer::TextureIds>& texture_ids); | |
| 94 void OnReusePictureBuffer(int32_t picture_buffer_id); | |
| 95 void OnFlush(); | |
| 96 void OnReset(); | |
| 97 void OnDestroy(); | |
| 98 | |
| 99 // Called on IO thread when |filter_| has been removed. | |
| 100 void OnFilterRemoved(); | |
| 101 | |
| 102 // Sets the texture to cleared. | |
| 103 void SetTextureCleared(const media::Picture& picture); | |
| 104 | |
| 105 // Route ID to communicate with the host. | |
| 106 const int32_t host_route_id_; | |
| 107 | |
| 108 // Unowned pointer to the underlying gpu::GpuCommandBufferStub. |this| is | |
| 109 // registered as a DestuctionObserver of |stub_| and will self-delete when | |
| 110 // |stub_| is destroyed. | |
| 111 gpu::GpuCommandBufferStub* const stub_; | |
| 112 | |
| 113 // The underlying VideoDecodeAccelerator. | |
| 114 std::unique_ptr<media::VideoDecodeAccelerator> video_decode_accelerator_; | |
| 115 | |
| 116 // Callback to return current GLContext, if available. | |
| 117 GetGLContextCallback get_gl_context_cb_; | |
| 118 | |
| 119 // Callback for making the relevant context current for GL calls. | |
| 120 MakeGLContextCurrentCallback make_context_current_cb_; | |
| 121 | |
| 122 // Callback to bind a GLImage to a given texture id and target. | |
| 123 BindGLImageCallback bind_image_cb_; | |
| 124 | |
| 125 // Callback to return a WeakPtr to GLES2Decoder. | |
| 126 GetGLES2DecoderCallback get_gles2_decoder_cb_; | |
| 127 | |
| 128 // The texture dimensions as requested by ProvidePictureBuffers(). | |
| 129 gfx::Size texture_dimensions_; | |
| 130 | |
| 131 // The texture target as requested by ProvidePictureBuffers(). | |
| 132 uint32_t texture_target_; | |
| 133 | |
| 134 // The number of textures per picture buffer as requests by | |
| 135 // ProvidePictureBuffers() | |
| 136 uint32_t textures_per_buffer_; | |
| 137 | |
| 138 // The message filter to run VDA::Decode on IO thread if VDA supports it. | |
| 139 scoped_refptr<MessageFilter> filter_; | |
| 140 | |
| 141 // Used to wait on for |filter_| to be removed, before we can safely | |
| 142 // destroy the VDA. | |
| 143 base::WaitableEvent filter_removed_; | |
| 144 | |
| 145 // GPU child thread task runner. | |
| 146 const scoped_refptr<base::SingleThreadTaskRunner> child_task_runner_; | |
| 147 | |
| 148 // GPU IO thread task runner. | |
| 149 const scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; | |
| 150 | |
| 151 // Weak pointers will be invalidated on IO thread. | |
| 152 base::WeakPtrFactory<Client> weak_factory_for_io_; | |
| 153 | |
| 154 // Protects |uncleared_textures_| when DCHECK is on. This is for debugging | |
| 155 // only. We don't want to hold a lock on IO thread. When DCHECK is off, | |
| 156 // |uncleared_textures_| is only accessed from the child thread. | |
| 157 base::Lock debug_uncleared_textures_lock_; | |
| 158 | |
| 159 // A map from picture buffer ID to set of TextureRefs that have not been | |
| 160 // cleared. | |
| 161 std::map<int32_t, std::vector<scoped_refptr<gpu::gles2::TextureRef>>> | |
| 162 uncleared_textures_; | |
| 163 | |
| 164 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator); | |
| 165 }; | |
| 166 | |
| 167 } // namespace content | |
| 168 | |
| 169 #endif // CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ | |
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