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Side by Side Diff: media/gpu/gpu_video_decode_accelerator_helpers.h

Issue 1882373004: Migrate content/common/gpu/media code to media/gpu (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix several more bot-identified build issues Created 4 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_HELPERS_H_ 5 #ifndef MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_HELPERS_H_
6 #define CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_HELPERS_H_ 6 #define MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_HELPERS_H_
7 7
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/memory/weak_ptr.h" 9 #include "base/memory/weak_ptr.h"
10 10
11 namespace gfx { 11 namespace gfx {
12 class GLContext; 12 class GLContext;
13 } 13 }
14 14
15 namespace gl { 15 namespace gl {
16 class GLImage; 16 class GLImage;
17 } 17 }
18 18
19 namespace gpu { 19 namespace gpu {
20 namespace gles2 { 20 namespace gles2 {
21 class GLES2Decoder; 21 class GLES2Decoder;
22 } 22 }
23 } 23 }
24 24
25 namespace content { 25 namespace media {
26 26
27 // Helpers/defines for specific VideoDecodeAccelerator implementations in GPU 27 // Helpers/defines for specific VideoDecodeAccelerator implementations in GPU
28 // process. Which callbacks are required depends on the implementation. 28 // process. Which callbacks are required depends on the implementation.
29 // 29 //
30 // Note that these callbacks may be called more than once, and so must own/share 30 // Note that these callbacks may be called more than once, and so must own/share
31 // ownership of any objects bound to them. 31 // ownership of any objects bound to them.
32 // 32 //
33 // Unless specified otherwise, these callbacks must be executed on the GPU Child 33 // Unless specified otherwise, these callbacks must be executed on the GPU Child
34 // thread (i.e. the thread which the VDAs are initialized on). 34 // thread (i.e. the thread which the VDAs are initialized on).
35 35
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47 using BindGLImageCallback = 47 using BindGLImageCallback =
48 base::Callback<bool(uint32_t client_texture_id, 48 base::Callback<bool(uint32_t client_texture_id,
49 uint32_t texture_target, 49 uint32_t texture_target,
50 const scoped_refptr<gl::GLImage>& image, 50 const scoped_refptr<gl::GLImage>& image,
51 bool can_bind_to_sampler)>; 51 bool can_bind_to_sampler)>;
52 52
53 // Return a WeakPtr to a GLES2Decoder, if one is available. 53 // Return a WeakPtr to a GLES2Decoder, if one is available.
54 using GetGLES2DecoderCallback = 54 using GetGLES2DecoderCallback =
55 base::Callback<base::WeakPtr<gpu::gles2::GLES2Decoder>(void)>; 55 base::Callback<base::WeakPtr<gpu::gles2::GLES2Decoder>(void)>;
56 56
57 } // namespace content 57 } // namespace media
58 58
59 #endif // CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_HELPERS_H_ 59 #endif // MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_HELPERS_H_
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