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Side by Side Diff: media/gpu/dxva_video_decode_accelerator_win.h

Issue 1882373004: Migrate content/common/gpu/media code to media/gpu (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix several more bot-identified build issues Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ 5 #ifndef MEDIA_GPU_DXVA_VIDEO_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ 6 #define MEDIA_GPU_DXVA_VIDEO_DECODE_ACCELERATOR_H_
7 7
8 #include <d3d11.h> 8 #include <d3d11.h>
9 #include <d3d9.h> 9 #include <d3d9.h>
10 #include <initguid.h> 10 #include <initguid.h>
11 #include <stdint.h> 11 #include <stdint.h>
12 // Work around bug in this header by disabling the relevant warning for it. 12 // Work around bug in this header by disabling the relevant warning for it.
13 // https://connect.microsoft.com/VisualStudio/feedback/details/911260/dxva2api-h -in-win8-sdk-triggers-c4201-with-w4 13 // https://connect.microsoft.com/VisualStudio/feedback/details/911260/dxva2api-h -in-win8-sdk-triggers-c4201-with-w4
14 #pragma warning(push) 14 #pragma warning(push)
15 #pragma warning(disable:4201) 15 #pragma warning(disable : 4201)
16 #include <dxva2api.h> 16 #include <dxva2api.h>
17 #pragma warning(pop) 17 #pragma warning(pop)
18 #include <mfidl.h> 18 #include <mfidl.h>
19 19
20 #include <list> 20 #include <list>
21 #include <map> 21 #include <map>
22 #include <vector> 22 #include <vector>
23 23
24 #include "base/compiler_specific.h" 24 #include "base/compiler_specific.h"
25 #include "base/macros.h" 25 #include "base/macros.h"
26 #include "base/memory/linked_ptr.h" 26 #include "base/memory/linked_ptr.h"
27 #include "base/memory/weak_ptr.h" 27 #include "base/memory/weak_ptr.h"
28 #include "base/synchronization/lock.h" 28 #include "base/synchronization/lock.h"
29 #include "base/threading/non_thread_safe.h" 29 #include "base/threading/non_thread_safe.h"
30 #include "base/threading/thread.h" 30 #include "base/threading/thread.h"
31 #include "base/win/scoped_comptr.h" 31 #include "base/win/scoped_comptr.h"
32 #include "content/common/content_export.h"
33 #include "content/common/gpu/media/gpu_video_decode_accelerator_helpers.h"
34 #include "media/filters/h264_parser.h" 32 #include "media/filters/h264_parser.h"
33 #include "media/gpu/gpu_video_decode_accelerator_helpers.h"
34 #include "media/gpu/media_gpu_export.h"
35 #include "media/video/video_decode_accelerator.h" 35 #include "media/video/video_decode_accelerator.h"
36 36
37 interface IMFSample; 37 interface IMFSample;
38 interface IDirect3DSurface9; 38 interface IDirect3DSurface9;
39 39
40 namespace gfx { 40 namespace gfx {
41 class GLContext; 41 class GLContext;
42 } 42 }
43 43
44 typedef HRESULT (WINAPI* CreateDXGIDeviceManager)( 44 typedef HRESULT(WINAPI* CreateDXGIDeviceManager)(
45 UINT* reset_token, 45 UINT* reset_token,
46 IMFDXGIDeviceManager** device_manager); 46 IMFDXGIDeviceManager** device_manager);
47 47
48 namespace content { 48 namespace media {
49 49
50 // Provides functionality to detect H.264 stream configuration changes. 50 // Provides functionality to detect H.264 stream configuration changes.
51 // TODO(ananta) 51 // TODO(ananta)
52 // Move this to a common place so that all VDA's can use this. 52 // Move this to a common place so that all VDA's can use this.
53 class H264ConfigChangeDetector { 53 class H264ConfigChangeDetector {
54 public: 54 public:
55 H264ConfigChangeDetector(); 55 H264ConfigChangeDetector();
56 ~H264ConfigChangeDetector(); 56 ~H264ConfigChangeDetector();
57 57
58 // Detects stream configuration changes. 58 // Detects stream configuration changes.
59 // Returns false on failure. 59 // Returns false on failure.
60 bool DetectConfig(const uint8_t* stream, unsigned int size); 60 bool DetectConfig(const uint8_t* stream, unsigned int size);
61 61
62 bool config_changed() const { 62 bool config_changed() const { return config_changed_; }
63 return config_changed_;
64 }
65 63
66 private: 64 private:
67 // These fields are used to track the SPS/PPS in the H.264 bitstream and 65 // These fields are used to track the SPS/PPS in the H.264 bitstream and
68 // are eventually compared against the SPS/PPS in the bitstream to detect 66 // are eventually compared against the SPS/PPS in the bitstream to detect
69 // a change. 67 // a change.
70 int last_sps_id_; 68 int last_sps_id_;
71 std::vector<uint8_t> last_sps_; 69 std::vector<uint8_t> last_sps_;
72 int last_pps_id_; 70 int last_pps_id_;
73 std::vector<uint8_t> last_pps_; 71 std::vector<uint8_t> last_pps_;
74 // Set to true if we detect a stream configuration change. 72 // Set to true if we detect a stream configuration change.
75 bool config_changed_; 73 bool config_changed_;
76 // We want to indicate configuration changes only after we see IDR slices. 74 // We want to indicate configuration changes only after we see IDR slices.
77 // This flag tracks that we potentially have a configuration change which 75 // This flag tracks that we potentially have a configuration change which
78 // we want to honor after we see an IDR slice. 76 // we want to honor after we see an IDR slice.
79 bool pending_config_changed_; 77 bool pending_config_changed_;
80 78
81 std::unique_ptr<media::H264Parser> parser_; 79 std::unique_ptr<media::H264Parser> parser_;
82 80
83 DISALLOW_COPY_AND_ASSIGN(H264ConfigChangeDetector); 81 DISALLOW_COPY_AND_ASSIGN(H264ConfigChangeDetector);
84 }; 82 };
85 83
86
87 // Class to provide a DXVA 2.0 based accelerator using the Microsoft Media 84 // Class to provide a DXVA 2.0 based accelerator using the Microsoft Media
88 // foundation APIs via the VideoDecodeAccelerator interface. 85 // foundation APIs via the VideoDecodeAccelerator interface.
89 // This class lives on a single thread and DCHECKs that it is never accessed 86 // This class lives on a single thread and DCHECKs that it is never accessed
90 // from any other. 87 // from any other.
91 class CONTENT_EXPORT DXVAVideoDecodeAccelerator 88 class MEDIA_GPU_EXPORT DXVAVideoDecodeAccelerator
92 : public media::VideoDecodeAccelerator { 89 : public media::VideoDecodeAccelerator {
93 public: 90 public:
94 enum State { 91 enum State {
95 kUninitialized, // un-initialized. 92 kUninitialized, // un-initialized.
96 kNormal, // normal playing state. 93 kNormal, // normal playing state.
97 kResetting, // upon received Reset(), before ResetDone() 94 kResetting, // upon received Reset(), before ResetDone()
98 kStopped, // upon output EOS received. 95 kStopped, // upon output EOS received.
99 kFlushing, // upon flush request received. 96 kFlushing, // upon flush request received.
100 kConfigChange, // stream configuration change detected. 97 kConfigChange, // stream configuration change detected.
101 }; 98 };
102 99
103 // Does not take ownership of |client| which must outlive |*this|. 100 // Does not take ownership of |client| which must outlive |*this|.
104 DXVAVideoDecodeAccelerator( 101 DXVAVideoDecodeAccelerator(
105 const GetGLContextCallback& get_gl_context_cb, 102 const GetGLContextCallback& get_gl_context_cb,
106 const MakeGLContextCurrentCallback& make_context_current_cb, 103 const MakeGLContextCurrentCallback& make_context_current_cb,
107 bool enable_accelerated_vpx_decode); 104 bool enable_accelerated_vpx_decode);
108 ~DXVAVideoDecodeAccelerator() override; 105 ~DXVAVideoDecodeAccelerator() override;
109 106
110 // media::VideoDecodeAccelerator implementation. 107 // media::VideoDecodeAccelerator implementation.
111 bool Initialize(const Config& config, Client* client) override; 108 bool Initialize(const Config& config, Client* client) override;
112 void Decode(const media::BitstreamBuffer& bitstream_buffer) override; 109 void Decode(const media::BitstreamBuffer& bitstream_buffer) override;
113 void AssignPictureBuffers( 110 void AssignPictureBuffers(
114 const std::vector<media::PictureBuffer>& buffers) override; 111 const std::vector<media::PictureBuffer>& buffers) override;
115 void ReusePictureBuffer(int32_t picture_buffer_id) override; 112 void ReusePictureBuffer(int32_t picture_buffer_id) override;
116 void Flush() override; 113 void Flush() override;
117 void Reset() override; 114 void Reset() override;
118 void Destroy() override; 115 void Destroy() override;
119 bool TryToSetupDecodeOnSeparateThread( 116 bool TryToSetupDecodeOnSeparateThread(
120 const base::WeakPtr<Client>& decode_client, 117 const base::WeakPtr<Client>& decode_client,
121 const scoped_refptr<base::SingleThreadTaskRunner>& decode_task_runner) 118 const scoped_refptr<base::SingleThreadTaskRunner>& decode_task_runner)
122 override; 119 override;
123 GLenum GetSurfaceInternalFormat() const override; 120 GLenum GetSurfaceInternalFormat() const override;
124 121
125 static media::VideoDecodeAccelerator::SupportedProfiles 122 static media::VideoDecodeAccelerator::SupportedProfiles
126 GetSupportedProfiles(); 123 GetSupportedProfiles();
127 124
128 // Preload dlls required for decoding. 125 // Preload dlls required for decoding.
129 static void PreSandboxInitialization(); 126 static void PreSandboxInitialization();
130 127
131 private: 128 private:
132 typedef void* EGLConfig; 129 typedef void* EGLConfig;
133 typedef void* EGLSurface; 130 typedef void* EGLSurface;
134 131
135 // Returns the minimum resolution for the |profile| passed in. 132 // Returns the minimum resolution for the |profile| passed in.
136 static std::pair<int, int> GetMinResolution( 133 static std::pair<int, int> GetMinResolution(
137 const media::VideoCodecProfile profile); 134 const media::VideoCodecProfile profile);
138 135
139 // Returns the maximum resolution for the |profile| passed in. 136 // Returns the maximum resolution for the |profile| passed in.
140 static std::pair<int, int> GetMaxResolution( 137 static std::pair<int, int> GetMaxResolution(
141 const media::VideoCodecProfile profile); 138 const media::VideoCodecProfile profile);
142 139
143 // Returns the maximum resolution for H264 video. 140 // Returns the maximum resolution for H264 video.
144 static std::pair<int, int> GetMaxH264Resolution(); 141 static std::pair<int, int> GetMaxH264Resolution();
145 142
146 // Certain AMD GPU drivers like R600, R700, Evergreen and Cayman and 143 // Certain AMD GPU drivers like R600, R700, Evergreen and Cayman and
147 // some second generation Intel GPU drivers crash if we create a video 144 // some second generation Intel GPU drivers crash if we create a video
148 // device with a resolution higher then 1920 x 1088. This function 145 // device with a resolution higher then 1920 x 1088. This function
149 // checks if the GPU is in this list and if yes returns true. 146 // checks if the GPU is in this list and if yes returns true.
150 static bool IsLegacyGPU(ID3D11Device* device); 147 static bool IsLegacyGPU(ID3D11Device* device);
151 148
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210 // Notifies the client that the decoder was flushed. 207 // Notifies the client that the decoder was flushed.
211 void NotifyFlushDone(); 208 void NotifyFlushDone();
212 209
213 // Notifies the client that the decoder was reset. 210 // Notifies the client that the decoder was reset.
214 void NotifyResetDone(); 211 void NotifyResetDone();
215 212
216 // Requests picture buffers from the client. 213 // Requests picture buffers from the client.
217 void RequestPictureBuffers(int width, int height); 214 void RequestPictureBuffers(int width, int height);
218 215
219 // Notifies the client about the availability of a picture. 216 // Notifies the client about the availability of a picture.
220 void NotifyPictureReady(int picture_buffer_id, 217 void NotifyPictureReady(int picture_buffer_id, int input_buffer_id);
221 int input_buffer_id);
222 218
223 // Sends pending input buffer processed acks to the client if we don't have 219 // Sends pending input buffer processed acks to the client if we don't have
224 // output samples waiting to be processed. 220 // output samples waiting to be processed.
225 void NotifyInputBuffersDropped(); 221 void NotifyInputBuffersDropped();
226 222
227 // Decodes pending input buffers. 223 // Decodes pending input buffers.
228 void DecodePendingInputBuffers(); 224 void DecodePendingInputBuffers();
229 225
230 // Helper for handling the Flush operation. 226 // Helper for handling the Flush operation.
231 void FlushInternal(); 227 void FlushInternal();
(...skipping 105 matching lines...) Expand 10 before | Expand all | Expand 10 after
337 media::VideoDecodeAccelerator::Client* client_; 333 media::VideoDecodeAccelerator::Client* client_;
338 334
339 base::win::ScopedComPtr<IMFTransform> decoder_; 335 base::win::ScopedComPtr<IMFTransform> decoder_;
340 base::win::ScopedComPtr<IMFTransform> video_format_converter_mft_; 336 base::win::ScopedComPtr<IMFTransform> video_format_converter_mft_;
341 337
342 base::win::ScopedComPtr<IDirect3D9Ex> d3d9_; 338 base::win::ScopedComPtr<IDirect3D9Ex> d3d9_;
343 base::win::ScopedComPtr<IDirect3DDevice9Ex> d3d9_device_ex_; 339 base::win::ScopedComPtr<IDirect3DDevice9Ex> d3d9_device_ex_;
344 base::win::ScopedComPtr<IDirect3DDeviceManager9> device_manager_; 340 base::win::ScopedComPtr<IDirect3DDeviceManager9> device_manager_;
345 base::win::ScopedComPtr<IDirect3DQuery9> query_; 341 base::win::ScopedComPtr<IDirect3DQuery9> query_;
346 342
347 base::win::ScopedComPtr<ID3D11Device > d3d11_device_; 343 base::win::ScopedComPtr<ID3D11Device> d3d11_device_;
348 base::win::ScopedComPtr<IMFDXGIDeviceManager> d3d11_device_manager_; 344 base::win::ScopedComPtr<IMFDXGIDeviceManager> d3d11_device_manager_;
349 base::win::ScopedComPtr<ID3D10Multithread> multi_threaded_; 345 base::win::ScopedComPtr<ID3D10Multithread> multi_threaded_;
350 base::win::ScopedComPtr<ID3D11DeviceContext> d3d11_device_context_; 346 base::win::ScopedComPtr<ID3D11DeviceContext> d3d11_device_context_;
351 base::win::ScopedComPtr<ID3D11Query> d3d11_query_; 347 base::win::ScopedComPtr<ID3D11Query> d3d11_query_;
352 348
353 // Ideally the reset token would be a stack variable which is used while 349 // Ideally the reset token would be a stack variable which is used while
354 // creating the device manager. However it seems that the device manager 350 // creating the device manager. However it seems that the device manager
355 // holds onto the token and attempts to access it if the underlying device 351 // holds onto the token and attempts to access it if the underlying device
356 // changes. 352 // changes.
357 // TODO(ananta): This needs to be verified. 353 // TODO(ananta): This needs to be verified.
(...skipping 120 matching lines...) Expand 10 before | Expand all | Expand 10 after
478 474
479 // WeakPtrFactory for posting tasks back to |this|. 475 // WeakPtrFactory for posting tasks back to |this|.
480 base::WeakPtrFactory<DXVAVideoDecodeAccelerator> weak_this_factory_; 476 base::WeakPtrFactory<DXVAVideoDecodeAccelerator> weak_this_factory_;
481 477
482 // Function pointer for the MFCreateDXGIDeviceManager API. 478 // Function pointer for the MFCreateDXGIDeviceManager API.
483 static CreateDXGIDeviceManager create_dxgi_device_manager_; 479 static CreateDXGIDeviceManager create_dxgi_device_manager_;
484 480
485 DISALLOW_COPY_AND_ASSIGN(DXVAVideoDecodeAccelerator); 481 DISALLOW_COPY_AND_ASSIGN(DXVAVideoDecodeAccelerator);
486 }; 482 };
487 483
488 } // namespace content 484 } // namespace media
489 485
490 #endif // CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ 486 #endif // MEDIA_GPU_DXVA_VIDEO_DECODE_ACCELERATOR_H_
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