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Side by Side Diff: media/gpu/avda_state_provider.h

Issue 1882373004: Migrate content/common/gpu/media code to media/gpu (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix several more bot-identified build issues Created 4 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_STATE_PROVIDER _H_ 5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_STATE_PROVIDER _H_
6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_STATE_PROVIDER _H_ 6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_STATE_PROVIDER _H_
7 7
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "base/threading/thread_checker.h" 9 #include "base/threading/thread_checker.h"
10 #include "content/common/content_export.h"
11 #include "gpu/command_buffer/service/texture_manager.h" 10 #include "gpu/command_buffer/service/texture_manager.h"
11 #include "media/gpu/media_gpu_export.h"
12 #include "media/video/video_decode_accelerator.h" 12 #include "media/video/video_decode_accelerator.h"
13 13
14 namespace gfx { 14 namespace gfx {
15 class SurfaceTexture; 15 class SurfaceTexture;
16 } 16 }
17 17
18 namespace gpu { 18 namespace gpu {
19 namespace gles2 { 19 namespace gles2 {
20 class GLES2Decoder; 20 class GLES2Decoder;
21 } 21 }
22 } 22 }
23 23
24 namespace media { 24 namespace media {
25 class VideoCodecBridge; 25 class VideoCodecBridge;
26 } 26 }
27 27
28 namespace content { 28 namespace media {
29 29
30 // Helper class that provides the BackingStrategy with enough state 30 // Helper class that provides the BackingStrategy with enough state
31 // to do useful work. 31 // to do useful work.
32 class AVDAStateProvider { 32 class AVDAStateProvider {
33 public: 33 public:
34 virtual ~AVDAStateProvider() {} 34 virtual ~AVDAStateProvider() {}
35 35
36 // Various handy getters. 36 // Various handy getters.
37 virtual const gfx::Size& GetSize() const = 0; 37 virtual const gfx::Size& GetSize() const = 0;
38 virtual const base::ThreadChecker& ThreadChecker() const = 0; 38 virtual const base::ThreadChecker& ThreadChecker() const = 0;
39 virtual base::WeakPtr<gpu::gles2::GLES2Decoder> GetGlDecoder() const = 0; 39 virtual base::WeakPtr<gpu::gles2::GLES2Decoder> GetGlDecoder() const = 0;
40 virtual gpu::gles2::TextureRef* GetTextureForPicture( 40 virtual gpu::gles2::TextureRef* GetTextureForPicture(
41 const media::PictureBuffer& picture_buffer) = 0; 41 const media::PictureBuffer& picture_buffer) = 0;
42 42
43 // Helper function to report an error condition and stop decoding. 43 // Helper function to report an error condition and stop decoding.
44 // This will post NotifyError(), and transition to the error state. 44 // This will post NotifyError(), and transition to the error state.
45 // It is meant to be called from the RETURN_ON_FAILURE macro. 45 // It is meant to be called from the RETURN_ON_FAILURE macro.
46 virtual void PostError(const ::tracked_objects::Location& from_here, 46 virtual void PostError(const ::tracked_objects::Location& from_here,
47 media::VideoDecodeAccelerator::Error error) = 0; 47 media::VideoDecodeAccelerator::Error error) = 0;
48 }; 48 };
49 49
50 } // namespace content 50 } // namespace media
51 51
52 #endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_STATE_PROVI DER_H_ 52 #endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_STATE_PROVI DER_H_
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