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Side by Side Diff: media/gpu/avda_shared_state.h

Issue 1882373004: Migrate content/common/gpu/media code to media/gpu (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix several more bot-identified build issues Created 4 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_AVDA_SHARED_STATE_H_ 5 #ifndef CONTENT_COMMON_GPU_AVDA_SHARED_STATE_H_
6 #define CONTENT_COMMON_GPU_AVDA_SHARED_STATE_H_ 6 #define CONTENT_COMMON_GPU_AVDA_SHARED_STATE_H_
7 7
8 #include "base/synchronization/waitable_event.h" 8 #include "base/synchronization/waitable_event.h"
9 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 9 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
10 #include "media/base/android/media_codec_bridge.h" 10 #include "media/base/android/media_codec_bridge.h"
11 #include "media/base/android/sdk_media_codec_bridge.h" 11 #include "media/base/android/sdk_media_codec_bridge.h"
12 #include "ui/gl/gl_context.h" 12 #include "ui/gl/gl_context.h"
13 #include "ui/gl/gl_image.h" 13 #include "ui/gl/gl_image.h"
14 #include "ui/gl/gl_surface.h" 14 #include "ui/gl/gl_surface.h"
15 15
16 namespace gfx { 16 namespace gfx {
17 class SurfaceTexture; 17 class SurfaceTexture;
18 } 18 }
19 19
20 namespace content { 20 namespace media {
21 21
22 // Shared state to allow communication between the AVDA and the 22 // Shared state to allow communication between the AVDA and the
23 // GLImages that configure GL for drawing the frames. 23 // GLImages that configure GL for drawing the frames.
24 class AVDASharedState : public base::RefCounted<AVDASharedState> { 24 class AVDASharedState : public base::RefCounted<AVDASharedState> {
25 public: 25 public:
26 AVDASharedState(); 26 AVDASharedState();
27 27
28 GLint surface_texture_service_id() const { 28 GLint surface_texture_service_id() const {
29 return surface_texture_service_id_; 29 return surface_texture_service_id_;
30 } 30 }
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after
81 scoped_refptr<gfx::GLContext> context_; 81 scoped_refptr<gfx::GLContext> context_;
82 scoped_refptr<gfx::GLSurface> surface_; 82 scoped_refptr<gfx::GLSurface> surface_;
83 83
84 protected: 84 protected:
85 virtual ~AVDASharedState(); 85 virtual ~AVDASharedState();
86 86
87 private: 87 private:
88 friend class base::RefCounted<AVDASharedState>; 88 friend class base::RefCounted<AVDASharedState>;
89 }; 89 };
90 90
91 } // namespace content 91 } // namespace media
92 92
93 #endif // CONTENT_COMMON_GPU_AVDA_SHARED_STATE_H_ 93 #endif // CONTENT_COMMON_GPU_AVDA_SHARED_STATE_H_
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