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Side by Side Diff: media/gpu/android_video_decode_accelerator.h

Issue 1882373004: Migrate content/common/gpu/media code to media/gpu (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix several more bot-identified build issues Created 4 years, 8 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ 5 #ifndef MEDIA_GPU_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ 6 #define MEDIA_GPU_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <list> 10 #include <list>
11 #include <map> 11 #include <map>
12 #include <queue> 12 #include <queue>
13 #include <string> 13 #include <string>
14 #include <vector> 14 #include <vector>
15 15
16 #include "base/compiler_specific.h" 16 #include "base/compiler_specific.h"
17 #include "base/threading/thread_checker.h" 17 #include "base/threading/thread_checker.h"
18 #include "base/timer/timer.h" 18 #include "base/timer/timer.h"
19 #include "content/common/content_export.h"
20 #include "content/common/gpu/media/avda_state_provider.h"
21 #include "content/common/gpu/media/gpu_video_decode_accelerator_helpers.h"
22 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 19 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
23 #include "gpu/command_buffer/service/gpu_preferences.h" 20 #include "gpu/command_buffer/service/gpu_preferences.h"
24 #include "media/base/android/media_drm_bridge_cdm_context.h" 21 #include "media/base/android/media_drm_bridge_cdm_context.h"
25 #include "media/base/android/sdk_media_codec_bridge.h" 22 #include "media/base/android/sdk_media_codec_bridge.h"
26 #include "media/base/media_keys.h" 23 #include "media/base/media_keys.h"
24 #include "media/gpu/avda_state_provider.h"
25 #include "media/gpu/gpu_video_decode_accelerator_helpers.h"
26 #include "media/gpu/media_gpu_export.h"
27 #include "media/video/video_decode_accelerator.h" 27 #include "media/video/video_decode_accelerator.h"
28 #include "ui/gl/android/scoped_java_surface.h" 28 #include "ui/gl/android/scoped_java_surface.h"
29 29
30 namespace gfx { 30 namespace gfx {
31 class SurfaceTexture; 31 class SurfaceTexture;
32 } 32 }
33 33
34 namespace content { 34 namespace media {
35 35
36 // A VideoDecodeAccelerator implementation for Android. 36 // A VideoDecodeAccelerator implementation for Android.
37 // This class decodes the input encoded stream by using Android's MediaCodec 37 // This class decodes the input encoded stream by using Android's MediaCodec
38 // class. http://developer.android.com/reference/android/media/MediaCodec.html 38 // class. http://developer.android.com/reference/android/media/MediaCodec.html
39 // It delegates attaching pictures to PictureBuffers to a BackingStrategy, but 39 // It delegates attaching pictures to PictureBuffers to a BackingStrategy, but
40 // otherwise handles the work of transferring data to / from MediaCodec. 40 // otherwise handles the work of transferring data to / from MediaCodec.
41 class CONTENT_EXPORT AndroidVideoDecodeAccelerator 41 class MEDIA_GPU_EXPORT AndroidVideoDecodeAccelerator
42 : public media::VideoDecodeAccelerator, 42 : public media::VideoDecodeAccelerator,
43 public AVDAStateProvider { 43 public AVDAStateProvider {
44 public: 44 public:
45 using OutputBufferMap = std::map<int32_t, media::PictureBuffer>; 45 using OutputBufferMap = std::map<int32_t, media::PictureBuffer>;
46 46
47 // A BackingStrategy is responsible for making a PictureBuffer's texture 47 // A BackingStrategy is responsible for making a PictureBuffer's texture
48 // contain the image that a MediaCodec decoder buffer tells it to. 48 // contain the image that a MediaCodec decoder buffer tells it to.
49 class BackingStrategy { 49 class BackingStrategy {
50 public: 50 public:
51 virtual ~BackingStrategy() {} 51 virtual ~BackingStrategy() {}
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381 // True if and only if VDA initialization is deferred, and we have not yet 381 // True if and only if VDA initialization is deferred, and we have not yet
382 // called NotifyInitializationComplete. 382 // called NotifyInitializationComplete.
383 bool deferred_initialization_pending_; 383 bool deferred_initialization_pending_;
384 384
385 // WeakPtrFactory for posting tasks back to |this|. 385 // WeakPtrFactory for posting tasks back to |this|.
386 base::WeakPtrFactory<AndroidVideoDecodeAccelerator> weak_this_factory_; 386 base::WeakPtrFactory<AndroidVideoDecodeAccelerator> weak_this_factory_;
387 387
388 friend class AndroidVideoDecodeAcceleratorTest; 388 friend class AndroidVideoDecodeAcceleratorTest;
389 }; 389 };
390 390
391 } // namespace content 391 } // namespace media
392 392
393 #endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ 393 #endif // MEDIA_GPU_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
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