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Side by Side Diff: content/common/gpu/media/vt_video_decode_accelerator_mac.h

Issue 1882373004: Migrate content/common/gpu/media code to media/gpu (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix several more bot-identified build issues Created 4 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_
7
8 #include <stdint.h>
9
10 #include <map>
11 #include <queue>
12
13 #include "base/mac/scoped_cftyperef.h"
14 #include "base/macros.h"
15 #include "base/memory/linked_ptr.h"
16 #include "base/memory/weak_ptr.h"
17 #include "base/message_loop/message_loop.h"
18 #include "base/threading/thread.h"
19 #include "base/threading/thread_checker.h"
20 #include "content/common/gpu/media/gpu_video_decode_accelerator_helpers.h"
21 #include "content/common/gpu/media/vt_mac.h"
22 #include "media/filters/h264_parser.h"
23 #include "media/video/h264_poc.h"
24 #include "media/video/video_decode_accelerator.h"
25 #include "ui/gfx/geometry/size.h"
26 #include "ui/gl/gl_context_cgl.h"
27 #include "ui/gl/gl_image_io_surface.h"
28
29 namespace content {
30
31 // Preload VideoToolbox libraries, needed for sandbox warmup.
32 bool InitializeVideoToolbox();
33
34 // VideoToolbox.framework implementation of the VideoDecodeAccelerator
35 // interface for Mac OS X (currently limited to 10.9+).
36 class VTVideoDecodeAccelerator : public media::VideoDecodeAccelerator {
37 public:
38 explicit VTVideoDecodeAccelerator(
39 const MakeGLContextCurrentCallback& make_context_current_cb,
40 const BindGLImageCallback& bind_image_cb);
41
42 ~VTVideoDecodeAccelerator() override;
43
44 // VideoDecodeAccelerator implementation.
45 bool Initialize(const Config& config, Client* client) override;
46 void Decode(const media::BitstreamBuffer& bitstream) override;
47 void AssignPictureBuffers(
48 const std::vector<media::PictureBuffer>& pictures) override;
49 void ReusePictureBuffer(int32_t picture_id) override;
50 void Flush() override;
51 void Reset() override;
52 void Destroy() override;
53 bool TryToSetupDecodeOnSeparateThread(
54 const base::WeakPtr<Client>& decode_client,
55 const scoped_refptr<base::SingleThreadTaskRunner>& decode_task_runner)
56 override;
57
58 // Called by OutputThunk() when VideoToolbox finishes decoding a frame.
59 void Output(
60 void* source_frame_refcon,
61 OSStatus status,
62 CVImageBufferRef image_buffer);
63
64 static media::VideoDecodeAccelerator::SupportedProfiles
65 GetSupportedProfiles();
66
67 private:
68 // Logged to UMA, so never reuse values. Make sure to update
69 // VTVDASessionFailureType in histograms.xml to match.
70 enum VTVDASessionFailureType {
71 SFT_SUCCESSFULLY_INITIALIZED = 0,
72 SFT_PLATFORM_ERROR = 1,
73 SFT_INVALID_STREAM = 2,
74 SFT_UNSUPPORTED_STREAM_PARAMETERS = 3,
75 SFT_DECODE_ERROR = 4,
76 SFT_UNSUPPORTED_STREAM = 5,
77 // Must always be equal to largest entry logged.
78 SFT_MAX = SFT_UNSUPPORTED_STREAM
79 };
80
81 enum State {
82 STATE_DECODING,
83 STATE_ERROR,
84 STATE_DESTROYING,
85 };
86
87 enum TaskType {
88 TASK_FRAME,
89 TASK_FLUSH,
90 TASK_RESET,
91 TASK_DESTROY,
92 };
93
94 struct Frame {
95 explicit Frame(int32_t bitstream_id);
96 ~Frame();
97
98 // ID of the bitstream buffer this Frame will be decoded from.
99 int32_t bitstream_id;
100
101 // Relative presentation order of this frame (see AVC spec).
102 int32_t pic_order_cnt;
103
104 // Whether this frame is an IDR.
105 bool is_idr;
106
107 // Number of frames after this one in decode order that can appear before
108 // before it in presentation order.
109 int32_t reorder_window;
110
111 // Size of the decoded frame.
112 // TODO(sandersd): visible_rect.
113 gfx::Size coded_size;
114
115 // VideoToolbox decoded image, if decoding was successful.
116 base::ScopedCFTypeRef<CVImageBufferRef> image;
117 };
118
119 struct Task {
120 Task(TaskType type);
121 Task(const Task& other);
122 ~Task();
123
124 TaskType type;
125 linked_ptr<Frame> frame;
126 };
127
128 struct PictureInfo {
129 PictureInfo(uint32_t client_texture_id, uint32_t service_texture_id);
130 ~PictureInfo();
131
132 // Image buffer, kept alive while they are bound to pictures.
133 base::ScopedCFTypeRef<CVImageBufferRef> cv_image;
134
135 // The GLImage representation of |cv_image|. This is kept around to ensure
136 // that Destroy is called on it before it hits its destructor (there is a
137 // DCHECK that requires this).
138 scoped_refptr<gl::GLImageIOSurface> gl_image;
139
140 // Texture IDs for the image buffer.
141 const uint32_t client_texture_id;
142 const uint32_t service_texture_id;
143
144 private:
145 DISALLOW_COPY_AND_ASSIGN(PictureInfo);
146 };
147
148 //
149 // Methods for interacting with VideoToolbox. Run on |decoder_thread_|.
150 //
151
152 // Compute the |pic_order_cnt| for a frame. Returns true or calls
153 // NotifyError() before returning false.
154 bool ComputePicOrderCnt(
155 const media::H264SPS* sps,
156 const media::H264SliceHeader& slice_hdr,
157 Frame* frame);
158
159 // Set up VideoToolbox using the current SPS and PPS. Returns true or calls
160 // NotifyError() before returning false.
161 bool ConfigureDecoder();
162
163 // Wait for VideoToolbox to output all pending frames. Returns true or calls
164 // NotifyError() before returning false.
165 bool FinishDelayedFrames();
166
167 // |frame| is owned by |pending_frames_|.
168 void DecodeTask(const media::BitstreamBuffer&, Frame* frame);
169 void DecodeDone(Frame* frame);
170
171 //
172 // Methods for interacting with |client_|. Run on |gpu_task_runner_|.
173 //
174 void NotifyError(
175 Error vda_error_type,
176 VTVDASessionFailureType session_failure_type);
177
178 // |type| is the type of task that the flush will complete, one of TASK_FLUSH,
179 // TASK_RESET, or TASK_DESTROY.
180 void QueueFlush(TaskType type);
181 void FlushTask(TaskType type);
182 void FlushDone(TaskType type);
183
184 // Try to make progress on tasks in the |task_queue_| or sending frames in the
185 // |reorder_queue_|.
186 void ProcessWorkQueues();
187
188 // These methods returns true if a task was completed, false otherwise.
189 bool ProcessTaskQueue();
190 bool ProcessReorderQueue();
191 bool ProcessFrame(const Frame& frame);
192 bool SendFrame(const Frame& frame);
193
194 //
195 // GPU thread state.
196 //
197 MakeGLContextCurrentCallback make_context_current_cb_;
198 BindGLImageCallback bind_image_cb_;
199
200 media::VideoDecodeAccelerator::Client* client_;
201 State state_;
202
203 // Queue of pending flush tasks. This is used to drop frames when a reset
204 // is pending.
205 std::queue<TaskType> pending_flush_tasks_;
206
207 // Queue of tasks to complete in the GPU thread.
208 std::queue<Task> task_queue_;
209
210 // Utility class to define the order of frames in the reorder queue.
211 struct FrameOrder {
212 bool operator()(
213 const linked_ptr<Frame>& lhs,
214 const linked_ptr<Frame>& rhs) const;
215 };
216
217 // Queue of decoded frames in presentation order.
218 std::priority_queue<linked_ptr<Frame>,
219 std::vector<linked_ptr<Frame>>,
220 FrameOrder> reorder_queue_;
221
222 // Size of assigned picture buffers.
223 gfx::Size picture_size_;
224
225 // Frames that have not yet been decoded, keyed by bitstream ID; maintains
226 // ownership of Frame objects while they flow through VideoToolbox.
227 std::map<int32_t, linked_ptr<Frame>> pending_frames_;
228
229 // Set of assigned bitstream IDs, so that Destroy() can release them all.
230 std::set<int32_t> assigned_bitstream_ids_;
231
232 // All picture buffers assigned to us. Used to check if reused picture buffers
233 // should be added back to the available list or released. (They are not
234 // released immediately because we need the reuse event to free the binding.)
235 std::set<int32_t> assigned_picture_ids_;
236
237 // Texture IDs and image buffers of assigned pictures.
238 std::map<int32_t, std::unique_ptr<PictureInfo>> picture_info_map_;
239
240 // Pictures ready to be rendered to.
241 std::vector<int32_t> available_picture_ids_;
242
243 //
244 // Decoder thread state.
245 //
246 VTDecompressionOutputCallbackRecord callback_;
247 base::ScopedCFTypeRef<CMFormatDescriptionRef> format_;
248 base::ScopedCFTypeRef<VTDecompressionSessionRef> session_;
249 media::H264Parser parser_;
250 gfx::Size coded_size_;
251
252 int last_sps_id_;
253 std::vector<uint8_t> last_sps_;
254 std::vector<uint8_t> last_spsext_;
255 int last_pps_id_;
256 std::vector<uint8_t> last_pps_;
257 bool config_changed_;
258 bool waiting_for_idr_;
259 bool missing_idr_logged_;
260 media::H264POC poc_;
261
262 //
263 // Shared state (set up and torn down on GPU thread).
264 //
265 scoped_refptr<base::SingleThreadTaskRunner> gpu_task_runner_;
266 base::ThreadChecker gpu_thread_checker_;
267 base::WeakPtr<VTVideoDecodeAccelerator> weak_this_;
268 base::Thread decoder_thread_;
269
270 // Declared last to ensure that all weak pointers are invalidated before
271 // other destructors run.
272 base::WeakPtrFactory<VTVideoDecodeAccelerator> weak_this_factory_;
273
274 DISALLOW_COPY_AND_ASSIGN(VTVideoDecodeAccelerator);
275 };
276
277 } // namespace content
278
279 #endif // CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_
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