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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/common/gpu/media/va_surface.h" | |
6 #include "content/common/gpu/media/vaapi_tfp_picture.h" | |
7 #include "content/common/gpu/media/vaapi_wrapper.h" | |
8 #include "ui/gfx/x/x11_types.h" | |
9 #include "ui/gl/gl_bindings.h" | |
10 #include "ui/gl/gl_image_glx.h" | |
11 #include "ui/gl/scoped_binders.h" | |
12 | |
13 namespace content { | |
14 | |
15 VaapiTFPPicture::VaapiTFPPicture( | |
16 const scoped_refptr<VaapiWrapper>& vaapi_wrapper, | |
17 const MakeGLContextCurrentCallback& make_context_current_cb, | |
18 int32_t picture_buffer_id, | |
19 uint32_t texture_id, | |
20 const gfx::Size& size) | |
21 : VaapiPicture(picture_buffer_id, texture_id, size), | |
22 vaapi_wrapper_(vaapi_wrapper), | |
23 make_context_current_cb_(make_context_current_cb), | |
24 x_display_(gfx::GetXDisplay()), | |
25 x_pixmap_(0) {} | |
26 | |
27 VaapiTFPPicture::~VaapiTFPPicture() { | |
28 if (glx_image_.get() && make_context_current_cb_.Run()) { | |
29 glx_image_->ReleaseTexImage(GL_TEXTURE_2D); | |
30 glx_image_->Destroy(true); | |
31 DCHECK_EQ(glGetError(), static_cast<GLenum>(GL_NO_ERROR)); | |
32 } | |
33 | |
34 if (x_pixmap_) | |
35 XFreePixmap(x_display_, x_pixmap_); | |
36 } | |
37 | |
38 bool VaapiTFPPicture::Initialize() { | |
39 if (!make_context_current_cb_.Run()) | |
40 return false; | |
41 | |
42 XWindowAttributes win_attr; | |
43 int screen = DefaultScreen(x_display_); | |
44 XGetWindowAttributes(x_display_, RootWindow(x_display_, screen), &win_attr); | |
45 // TODO(posciak): pass the depth required by libva, not the RootWindow's | |
46 // depth | |
47 x_pixmap_ = XCreatePixmap(x_display_, RootWindow(x_display_, screen), | |
48 size().width(), size().height(), win_attr.depth); | |
49 if (!x_pixmap_) { | |
50 LOG(ERROR) << "Failed creating an X Pixmap for TFP"; | |
51 return false; | |
52 } | |
53 | |
54 glx_image_ = new gl::GLImageGLX(size(), GL_RGB); | |
55 if (!glx_image_->Initialize(x_pixmap_)) { | |
56 // x_pixmap_ will be freed in the destructor. | |
57 LOG(ERROR) << "Failed creating a GLX Pixmap for TFP"; | |
58 return false; | |
59 } | |
60 | |
61 gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_2D, texture_id()); | |
62 if (!glx_image_->BindTexImage(GL_TEXTURE_2D)) { | |
63 LOG(ERROR) << "Failed to bind texture to glx image"; | |
64 return false; | |
65 } | |
66 | |
67 return true; | |
68 } | |
69 | |
70 bool VaapiTFPPicture::DownloadFromSurface( | |
71 const scoped_refptr<VASurface>& va_surface) { | |
72 return vaapi_wrapper_->PutSurfaceIntoPixmap(va_surface->id(), x_pixmap_, | |
73 va_surface->size()); | |
74 } | |
75 | |
76 scoped_refptr<gl::GLImage> VaapiTFPPicture::GetImageToBind() { | |
77 return nullptr; | |
78 } | |
79 | |
80 } // namespace content | |
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