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Side by Side Diff: content/common/gpu/media/vaapi_drm_picture.cc

Issue 1882373004: Migrate content/common/gpu/media code to media/gpu (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix several more bot-identified build issues Created 4 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/file_descriptor_posix.h"
6 #include "content/common/gpu/media/va_surface.h"
7 #include "content/common/gpu/media/vaapi_drm_picture.h"
8 #include "content/common/gpu/media/vaapi_wrapper.h"
9 #include "third_party/libva/va/drm/va_drm.h"
10 #include "third_party/libva/va/va.h"
11 #include "ui/gfx/gpu_memory_buffer.h"
12 #include "ui/gl/gl_bindings.h"
13 #include "ui/gl/gl_image_ozone_native_pixmap.h"
14 #include "ui/gl/scoped_binders.h"
15 #include "ui/ozone/public/native_pixmap.h"
16 #include "ui/ozone/public/ozone_platform.h"
17 #include "ui/ozone/public/surface_factory_ozone.h"
18
19 namespace {
20 // We decode video into YUV420, but for usage with GLImages we have to convert
21 // to BGRX_8888.
22 const gfx::BufferFormat kPictureForGLImageFormat = gfx::BufferFormat::BGRX_8888;
23
24 } // namespace
25
26 namespace content {
27
28 VaapiDrmPicture::VaapiDrmPicture(
29 const scoped_refptr<VaapiWrapper>& vaapi_wrapper,
30 const MakeGLContextCurrentCallback& make_context_current_cb,
31 int32_t picture_buffer_id,
32 uint32_t texture_id,
33 const gfx::Size& size)
34 : VaapiPicture(picture_buffer_id, texture_id, size),
35 vaapi_wrapper_(vaapi_wrapper),
36 make_context_current_cb_(make_context_current_cb) {}
37
38 VaapiDrmPicture::~VaapiDrmPicture() {
39 if (gl_image_ && make_context_current_cb_.Run()) {
40 gl_image_->ReleaseTexImage(GL_TEXTURE_EXTERNAL_OES);
41 gl_image_->Destroy(true);
42
43 DCHECK_EQ(glGetError(), static_cast<GLenum>(GL_NO_ERROR));
44 }
45 }
46
47 bool VaapiDrmPicture::Initialize() {
48 // We want to create a VASurface and an EGLImage out of the same
49 // memory buffer, so we can output decoded pictures to it using
50 // VAAPI and also use it to paint with GL.
51 ui::OzonePlatform* platform = ui::OzonePlatform::GetInstance();
52 ui::SurfaceFactoryOzone* factory = platform->GetSurfaceFactoryOzone();
53 pixmap_ = factory->CreateNativePixmap(gfx::kNullAcceleratedWidget, size(),
54 kPictureForGLImageFormat,
55 gfx::BufferUsage::SCANOUT);
56 if (!pixmap_) {
57 LOG(ERROR) << "Failed creating an Ozone NativePixmap";
58 return false;
59 }
60
61 va_surface_ = vaapi_wrapper_->CreateVASurfaceForPixmap(pixmap_);
62 if (!va_surface_) {
63 LOG(ERROR) << "Failed creating VASurface for NativePixmap";
64 return false;
65 }
66
67 pixmap_->SetProcessingCallback(
68 base::Bind(&VaapiWrapper::ProcessPixmap, vaapi_wrapper_));
69
70 if (!make_context_current_cb_.Run())
71 return false;
72
73 gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_EXTERNAL_OES,
74 texture_id());
75 scoped_refptr<gfx::GLImageOzoneNativePixmap> image(
76 new gfx::GLImageOzoneNativePixmap(size(), GL_BGRA_EXT));
77 if (!image->Initialize(pixmap_.get(), pixmap_->GetBufferFormat())) {
78 LOG(ERROR) << "Failed to create GLImage";
79 return false;
80 }
81 gl_image_ = image;
82 if (!gl_image_->BindTexImage(GL_TEXTURE_EXTERNAL_OES)) {
83 LOG(ERROR) << "Failed to bind texture to GLImage";
84 return false;
85 }
86
87 return true;
88 }
89
90 bool VaapiDrmPicture::DownloadFromSurface(
91 const scoped_refptr<VASurface>& va_surface) {
92 return vaapi_wrapper_->BlitSurface(va_surface, va_surface_);
93 }
94
95 scoped_refptr<gl::GLImage> VaapiDrmPicture::GetImageToBind() {
96 return gl_image_;
97 }
98
99 bool VaapiDrmPicture::AllowOverlay() const {
100 return true;
101 }
102
103 } // namespace
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