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Side by Side Diff: content/common/gpu/media/gpu_video_decode_accelerator.h

Issue 1882373004: Migrate content/common/gpu/media code to media/gpu (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix several more bot-identified build issues Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_
7
8 #include <stdint.h>
9
10 #include <map>
11 #include <vector>
12
13 #include "base/compiler_specific.h"
14 #include "base/macros.h"
15 #include "base/memory/ref_counted.h"
16 #include "base/memory/shared_memory.h"
17 #include "base/synchronization/waitable_event.h"
18 #include "content/common/gpu/media/gpu_video_decode_accelerator_helpers.h"
19 #include "gpu/command_buffer/service/texture_manager.h"
20 #include "gpu/config/gpu_info.h"
21 #include "gpu/ipc/service/gpu_command_buffer_stub.h"
22 #include "gpu/ipc/service/gpu_command_buffer_stub.h"
23 #include "ipc/ipc_listener.h"
24 #include "ipc/ipc_sender.h"
25 #include "media/video/video_decode_accelerator.h"
26 #include "ui/gfx/geometry/size.h"
27
28 namespace gpu {
29 struct GpuPreferences;
30 } // namespace gpu
31
32 namespace content {
33
34 class GpuVideoDecodeAccelerator
35 : public IPC::Listener,
36 public IPC::Sender,
37 public media::VideoDecodeAccelerator::Client,
38 public gpu::GpuCommandBufferStub::DestructionObserver {
39 public:
40 // Each of the arguments to the constructor must outlive this object.
41 // |stub->decoder()| will be made current around any operation that touches
42 // the underlying VDA so that it can make GL calls safely.
43 GpuVideoDecodeAccelerator(
44 int32_t host_route_id,
45 gpu::GpuCommandBufferStub* stub,
46 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner);
47
48 // Static query for the capabilities, which includes the supported profiles.
49 // This query calls the appropriate platform-specific version. The returned
50 // capabilities will not contain duplicate supported profile entries.
51 static gpu::VideoDecodeAcceleratorCapabilities GetCapabilities(
52 const gpu::GpuPreferences& gpu_preferences);
53
54 // IPC::Listener implementation.
55 bool OnMessageReceived(const IPC::Message& message) override;
56
57 // media::VideoDecodeAccelerator::Client implementation.
58 void NotifyInitializationComplete(bool success) override;
59 void ProvidePictureBuffers(uint32_t requested_num_of_buffers,
60 uint32_t textures_per_buffer,
61 const gfx::Size& dimensions,
62 uint32_t texture_target) override;
63 void DismissPictureBuffer(int32_t picture_buffer_id) override;
64 void PictureReady(const media::Picture& picture) override;
65 void NotifyEndOfBitstreamBuffer(int32_t bitstream_buffer_id) override;
66 void NotifyFlushDone() override;
67 void NotifyResetDone() override;
68 void NotifyError(media::VideoDecodeAccelerator::Error error) override;
69
70 // GpuCommandBufferStub::DestructionObserver implementation.
71 void OnWillDestroyStub() override;
72
73 // Function to delegate sending to actual sender.
74 bool Send(IPC::Message* message) override;
75
76 // Initialize VDAs from the set of VDAs supported for current platform until
77 // one of them succeeds for given |config|. Send the |init_done_msg| when
78 // done. filter_ is passed to gpu::GpuCommandBufferStub channel only if the
79 // chosen VDA can decode on IO thread.
80 bool Initialize(const media::VideoDecodeAccelerator::Config& config);
81
82 private:
83 class MessageFilter;
84
85 // We only allow self-delete, from OnWillDestroyStub(), after cleanup there.
86 ~GpuVideoDecodeAccelerator() override;
87
88 // Handlers for IPC messages.
89 void OnSetCdm(int cdm_id);
90 void OnDecode(const media::BitstreamBuffer& bitstream_buffer);
91 void OnAssignPictureBuffers(
92 const std::vector<int32_t>& buffer_ids,
93 const std::vector<media::PictureBuffer::TextureIds>& texture_ids);
94 void OnReusePictureBuffer(int32_t picture_buffer_id);
95 void OnFlush();
96 void OnReset();
97 void OnDestroy();
98
99 // Called on IO thread when |filter_| has been removed.
100 void OnFilterRemoved();
101
102 // Sets the texture to cleared.
103 void SetTextureCleared(const media::Picture& picture);
104
105 // Route ID to communicate with the host.
106 const int32_t host_route_id_;
107
108 // Unowned pointer to the underlying gpu::GpuCommandBufferStub. |this| is
109 // registered as a DestuctionObserver of |stub_| and will self-delete when
110 // |stub_| is destroyed.
111 gpu::GpuCommandBufferStub* const stub_;
112
113 // The underlying VideoDecodeAccelerator.
114 std::unique_ptr<media::VideoDecodeAccelerator> video_decode_accelerator_;
115
116 // Callback to return current GLContext, if available.
117 GetGLContextCallback get_gl_context_cb_;
118
119 // Callback for making the relevant context current for GL calls.
120 MakeGLContextCurrentCallback make_context_current_cb_;
121
122 // Callback to bind a GLImage to a given texture id and target.
123 BindGLImageCallback bind_image_cb_;
124
125 // Callback to return a WeakPtr to GLES2Decoder.
126 GetGLES2DecoderCallback get_gles2_decoder_cb_;
127
128 // The texture dimensions as requested by ProvidePictureBuffers().
129 gfx::Size texture_dimensions_;
130
131 // The texture target as requested by ProvidePictureBuffers().
132 uint32_t texture_target_;
133
134 // The number of textures per picture buffer as requests by
135 // ProvidePictureBuffers()
136 uint32_t textures_per_buffer_;
137
138 // The message filter to run VDA::Decode on IO thread if VDA supports it.
139 scoped_refptr<MessageFilter> filter_;
140
141 // Used to wait on for |filter_| to be removed, before we can safely
142 // destroy the VDA.
143 base::WaitableEvent filter_removed_;
144
145 // GPU child thread task runner.
146 const scoped_refptr<base::SingleThreadTaskRunner> child_task_runner_;
147
148 // GPU IO thread task runner.
149 const scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_;
150
151 // Weak pointers will be invalidated on IO thread.
152 base::WeakPtrFactory<Client> weak_factory_for_io_;
153
154 // Protects |uncleared_textures_| when DCHECK is on. This is for debugging
155 // only. We don't want to hold a lock on IO thread. When DCHECK is off,
156 // |uncleared_textures_| is only accessed from the child thread.
157 base::Lock debug_uncleared_textures_lock_;
158
159 // A map from picture buffer ID to set of TextureRefs that have not been
160 // cleared.
161 std::map<int32_t, std::vector<scoped_refptr<gpu::gles2::TextureRef>>>
162 uncleared_textures_;
163
164 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator);
165 };
166
167 } // namespace content
168
169 #endif // CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_
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