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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_REMOTE_WINDOW_TREE_HOST_WIN_H_ | 5 #ifndef UI_AURA_REMOTE_WINDOW_TREE_HOST_WIN_H_ |
6 #define UI_AURA_REMOTE_WINDOW_TREE_HOST_WIN_H_ | 6 #define UI_AURA_REMOTE_WINDOW_TREE_HOST_WIN_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
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240 // ui::EventSource: | 240 // ui::EventSource: |
241 virtual ui::EventProcessor* GetEventProcessor() OVERRIDE; | 241 virtual ui::EventProcessor* GetEventProcessor() OVERRIDE; |
242 | 242 |
243 // ui::internal::RemoteInputMethodDelegateWin overrides: | 243 // ui::internal::RemoteInputMethodDelegateWin overrides: |
244 virtual void CancelComposition() OVERRIDE; | 244 virtual void CancelComposition() OVERRIDE; |
245 virtual void OnTextInputClientUpdated( | 245 virtual void OnTextInputClientUpdated( |
246 const std::vector<int32>& input_scopes, | 246 const std::vector<int32>& input_scopes, |
247 const std::vector<gfx::Rect>& composition_character_bounds) OVERRIDE; | 247 const std::vector<gfx::Rect>& composition_character_bounds) OVERRIDE; |
248 | 248 |
249 // Helper function to dispatch a keyboard message to the desired target. | 249 // Helper function to dispatch a keyboard message to the desired target. |
250 // The default target is the WindowTreeHostDelegate. For nested message loop | 250 // The default target is the WindowEventDispatcher. For nested message loop |
251 // invocations we post a synthetic keyboard message directly into the message | 251 // invocations we post a synthetic keyboard message directly into the message |
252 // loop. The dispatcher for the nested loop would then decide how this | 252 // loop. The dispatcher for the nested loop would then decide how this |
253 // message is routed. | 253 // message is routed. |
254 void DispatchKeyboardMessage(ui::EventType type, | 254 void DispatchKeyboardMessage(ui::EventType type, |
255 uint32 vkey, | 255 uint32 vkey, |
256 uint32 repeat_count, | 256 uint32 repeat_count, |
257 uint32 scan_code, | 257 uint32 scan_code, |
258 uint32 flags, | 258 uint32 flags, |
259 bool is_character); | 259 bool is_character); |
260 | 260 |
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299 | 299 |
300 // Current size of this root window. | 300 // Current size of this root window. |
301 gfx::Size window_size_; | 301 gfx::Size window_size_; |
302 | 302 |
303 DISALLOW_COPY_AND_ASSIGN(RemoteWindowTreeHostWin); | 303 DISALLOW_COPY_AND_ASSIGN(RemoteWindowTreeHostWin); |
304 }; | 304 }; |
305 | 305 |
306 } // namespace aura | 306 } // namespace aura |
307 | 307 |
308 #endif // UI_AURA_REMOTE_WINDOW_TREE_HOST_WIN_H_ | 308 #endif // UI_AURA_REMOTE_WINDOW_TREE_HOST_WIN_H_ |
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