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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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25 #ifndef AudioNode_h | 25 #ifndef AudioNode_h |
26 #define AudioNode_h | 26 #define AudioNode_h |
27 | 27 |
28 #include "modules/EventTargetModules.h" | 28 #include "modules/EventTargetModules.h" |
29 #include "modules/ModulesExport.h" | 29 #include "modules/ModulesExport.h" |
30 #include "platform/audio/AudioBus.h" | 30 #include "platform/audio/AudioBus.h" |
31 #include "wtf/Forward.h" | 31 #include "wtf/Forward.h" |
32 #include "wtf/OwnPtr.h" | 32 #include "wtf/OwnPtr.h" |
33 #include "wtf/PassOwnPtr.h" | 33 #include "wtf/PassOwnPtr.h" |
34 #include "wtf/RefPtr.h" | 34 #include "wtf/RefPtr.h" |
| 35 #include "wtf/ThreadSafeRefCounted.h" |
35 #include "wtf/Vector.h" | 36 #include "wtf/Vector.h" |
36 #include "wtf/build_config.h" | 37 #include "wtf/build_config.h" |
37 | 38 |
38 #define DEBUG_AUDIONODE_REFERENCES 0 | 39 #define DEBUG_AUDIONODE_REFERENCES 0 |
39 | 40 |
40 namespace blink { | 41 namespace blink { |
41 | 42 |
42 class AbstractAudioContext; | 43 class AbstractAudioContext; |
43 class AudioNode; | 44 class AudioNode; |
44 class AudioNodeInput; | 45 class AudioNodeInput; |
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331 HeapVector<Member<HeapHashSet<Member<AudioNode>>>> m_connectedNodes; | 332 HeapVector<Member<HeapHashSet<Member<AudioNode>>>> m_connectedNodes; |
332 // Represents audio node graph with Oilpan references. N-th HeapHashSet | 333 // Represents audio node graph with Oilpan references. N-th HeapHashSet |
333 // represents a set of AudioParam objects connected to this AudioNode's N-th | 334 // represents a set of AudioParam objects connected to this AudioNode's N-th |
334 // output. | 335 // output. |
335 HeapVector<Member<HeapHashSet<Member<AudioParam>>>> m_connectedParams; | 336 HeapVector<Member<HeapHashSet<Member<AudioParam>>>> m_connectedParams; |
336 }; | 337 }; |
337 | 338 |
338 } // namespace blink | 339 } // namespace blink |
339 | 340 |
340 #endif // AudioNode_h | 341 #endif // AudioNode_h |
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