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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 */ | 27 */ |
28 | 28 |
29 #ifndef AudioArray_h | 29 #ifndef AudioArray_h |
30 #define AudioArray_h | 30 #define AudioArray_h |
31 | 31 |
32 #include "wtf/Allocator.h" | 32 #include "wtf/Allocator.h" |
33 #include "wtf/Partitions.h" | |
34 #include "wtf/Vector.h" | 33 #include "wtf/Vector.h" |
| 34 #include "wtf/allocator/Partitions.h" |
35 #include "wtf/build_config.h" | 35 #include "wtf/build_config.h" |
36 #include <string.h> | 36 #include <string.h> |
37 | 37 |
38 namespace blink { | 38 namespace blink { |
39 | 39 |
40 template<typename T> | 40 template<typename T> |
41 class AudioArray { | 41 class AudioArray { |
42 USING_FAST_MALLOC(AudioArray); | 42 USING_FAST_MALLOC(AudioArray); |
43 WTF_MAKE_NONCOPYABLE(AudioArray); | 43 WTF_MAKE_NONCOPYABLE(AudioArray); |
44 public: | 44 public: |
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155 T* m_alignedData; | 155 T* m_alignedData; |
156 size_t m_size; | 156 size_t m_size; |
157 }; | 157 }; |
158 | 158 |
159 typedef AudioArray<float> AudioFloatArray; | 159 typedef AudioArray<float> AudioFloatArray; |
160 typedef AudioArray<double> AudioDoubleArray; | 160 typedef AudioArray<double> AudioDoubleArray; |
161 | 161 |
162 } // namespace blink | 162 } // namespace blink |
163 | 163 |
164 #endif // AudioArray_h | 164 #endif // AudioArray_h |
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