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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/texture_manager.h" | 5 #include "gpu/command_buffer/service/texture_manager.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <algorithm> | 10 #include <algorithm> |
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| 1551 if (face_infos_.size() == 6 && !cube_complete_) | 1551 if (face_infos_.size() == 6 && !cube_complete_) |
| 1552 return false; | 1552 return false; |
| 1553 DCHECK(level >= 0 && | 1553 DCHECK(level >= 0 && |
| 1554 level < static_cast<GLint>(face_infos_[0].level_infos.size())); | 1554 level < static_cast<GLint>(face_infos_[0].level_infos.size())); |
| 1555 GLenum internal_format = face_infos_[0].level_infos[level].internal_format; | 1555 GLenum internal_format = face_infos_[0].level_infos[level].internal_format; |
| 1556 bool color_renderable = | 1556 bool color_renderable = |
| 1557 ((feature_info->validators()->texture_unsized_internal_format. | 1557 ((feature_info->validators()->texture_unsized_internal_format. |
| 1558 IsValid(internal_format) && | 1558 IsValid(internal_format) && |
| 1559 internal_format != GL_ALPHA && | 1559 internal_format != GL_ALPHA && |
| 1560 internal_format != GL_LUMINANCE && | 1560 internal_format != GL_LUMINANCE && |
| 1561 internal_format != GL_LUMINANCE_ALPHA) || | 1561 internal_format != GL_LUMINANCE_ALPHA && |
| 1562 internal_format != GL_SRGB_EXT) || |
| 1562 feature_info->validators()-> | 1563 feature_info->validators()-> |
| 1563 texture_sized_color_renderable_internal_format.IsValid( | 1564 texture_sized_color_renderable_internal_format.IsValid( |
| 1564 internal_format)); | 1565 internal_format)); |
| 1565 bool depth_renderable = feature_info->validators()-> | 1566 bool depth_renderable = feature_info->validators()-> |
| 1566 texture_depth_renderable_internal_format.IsValid(internal_format); | 1567 texture_depth_renderable_internal_format.IsValid(internal_format); |
| 1567 bool stencil_renderable = feature_info->validators()-> | 1568 bool stencil_renderable = feature_info->validators()-> |
| 1568 texture_stencil_renderable_internal_format.IsValid(internal_format); | 1569 texture_stencil_renderable_internal_format.IsValid(internal_format); |
| 1569 return (color_renderable || depth_renderable || stencil_renderable); | 1570 return (color_renderable || depth_renderable || stencil_renderable); |
| 1570 } | 1571 } |
| 1571 | 1572 |
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| 3134 uint32_t TextureManager::GetServiceIdGeneration() const { | 3135 uint32_t TextureManager::GetServiceIdGeneration() const { |
| 3135 return current_service_id_generation_; | 3136 return current_service_id_generation_; |
| 3136 } | 3137 } |
| 3137 | 3138 |
| 3138 void TextureManager::IncrementServiceIdGeneration() { | 3139 void TextureManager::IncrementServiceIdGeneration() { |
| 3139 current_service_id_generation_++; | 3140 current_service_id_generation_++; |
| 3140 } | 3141 } |
| 3141 | 3142 |
| 3142 } // namespace gles2 | 3143 } // namespace gles2 |
| 3143 } // namespace gpu | 3144 } // namespace gpu |
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