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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/texture_manager.h" | 5 #include "gpu/command_buffer/service/texture_manager.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <algorithm> | 10 #include <algorithm> |
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| 1585 if (face_infos_.size() == 6 && !cube_complete_) | 1585 if (face_infos_.size() == 6 && !cube_complete_) |
| 1586 return false; | 1586 return false; |
| 1587 DCHECK(level >= 0 && | 1587 DCHECK(level >= 0 && |
| 1588 level < static_cast<GLint>(face_infos_[0].level_infos.size())); | 1588 level < static_cast<GLint>(face_infos_[0].level_infos.size())); |
| 1589 GLenum internal_format = face_infos_[0].level_infos[level].internal_format; | 1589 GLenum internal_format = face_infos_[0].level_infos[level].internal_format; |
| 1590 bool color_renderable = | 1590 bool color_renderable = |
| 1591 ((feature_info->validators()->texture_unsized_internal_format. | 1591 ((feature_info->validators()->texture_unsized_internal_format. |
| 1592 IsValid(internal_format) && | 1592 IsValid(internal_format) && |
| 1593 internal_format != GL_ALPHA && | 1593 internal_format != GL_ALPHA && |
| 1594 internal_format != GL_LUMINANCE && | 1594 internal_format != GL_LUMINANCE && |
| 1595 internal_format != GL_LUMINANCE_ALPHA) || | 1595 internal_format != GL_LUMINANCE_ALPHA && |
| 1596 internal_format != GL_SRGB_EXT) || |
| 1596 feature_info->validators()-> | 1597 feature_info->validators()-> |
| 1597 texture_sized_color_renderable_internal_format.IsValid( | 1598 texture_sized_color_renderable_internal_format.IsValid( |
| 1598 internal_format)); | 1599 internal_format)); |
| 1599 bool depth_renderable = feature_info->validators()-> | 1600 bool depth_renderable = feature_info->validators()-> |
| 1600 texture_depth_renderable_internal_format.IsValid(internal_format); | 1601 texture_depth_renderable_internal_format.IsValid(internal_format); |
| 1601 bool stencil_renderable = feature_info->validators()-> | 1602 bool stencil_renderable = feature_info->validators()-> |
| 1602 texture_stencil_renderable_internal_format.IsValid(internal_format); | 1603 texture_stencil_renderable_internal_format.IsValid(internal_format); |
| 1603 return (color_renderable || depth_renderable || stencil_renderable); | 1604 return (color_renderable || depth_renderable || stencil_renderable); |
| 1604 } | 1605 } |
| 1605 | 1606 |
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| 3172 uint32_t TextureManager::GetServiceIdGeneration() const { | 3173 uint32_t TextureManager::GetServiceIdGeneration() const { |
| 3173 return current_service_id_generation_; | 3174 return current_service_id_generation_; |
| 3174 } | 3175 } |
| 3175 | 3176 |
| 3176 void TextureManager::IncrementServiceIdGeneration() { | 3177 void TextureManager::IncrementServiceIdGeneration() { |
| 3177 current_service_id_generation_++; | 3178 current_service_id_generation_++; |
| 3178 } | 3179 } |
| 3179 | 3180 |
| 3180 } // namespace gles2 | 3181 } // namespace gles2 |
| 3181 } // namespace gpu | 3182 } // namespace gpu |
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