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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #include "gpu/command_buffer/service/feature_info.h" | 5 #include "gpu/command_buffer/service/feature_info.h" | 
| 6 | 6 | 
| 7 #include <stddef.h> | 7 #include <stddef.h> | 
| 8 | 8 | 
| 9 #include <set> | 9 #include <set> | 
| 10 #include <vector> | 10 #include <vector> | 
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| 535     AddExtensionString("GL_OES_element_index_uint"); | 535     AddExtensionString("GL_OES_element_index_uint"); | 
| 536     validators_.index_type.AddValue(GL_UNSIGNED_INT); | 536     validators_.index_type.AddValue(GL_UNSIGNED_INT); | 
| 537   } | 537   } | 
| 538 | 538 | 
| 539   // With EXT_sRGB, unsized SRGB_EXT and SRGB_ALPHA_EXT are accepted by the | 539   // With EXT_sRGB, unsized SRGB_EXT and SRGB_ALPHA_EXT are accepted by the | 
| 540   // <format> and <internalformat> parameter of TexImage2D. GLES3 adds support | 540   // <format> and <internalformat> parameter of TexImage2D. GLES3 adds support | 
| 541   // for SRGB Textures but the accepted internal formats for TexImage2D are only | 541   // for SRGB Textures but the accepted internal formats for TexImage2D are only | 
| 542   // sized formats GL_SRGB8 and GL_SRGB8_ALPHA8. Also, SRGB_EXT isn't a valid | 542   // sized formats GL_SRGB8 and GL_SRGB8_ALPHA8. Also, SRGB_EXT isn't a valid | 
| 543   // <format> in this case. So, even with GLES3 explicitly check for | 543   // <format> in this case. So, even with GLES3 explicitly check for | 
| 544   // GL_EXT_sRGB. | 544   // GL_EXT_sRGB. | 
| 545   if (((gl_version_info_->is_es3 || extensions.Contains("GL_OES_rgb8_rgba8")) && | 545   if ((((gl_version_info_->is_es3 || | 
| 546        extensions.Contains("GL_EXT_sRGB")) || | 546          extensions.Contains("GL_OES_rgb8_rgba8")) && | 
| 547       gfx::HasDesktopGLFeatures()) { | 547         extensions.Contains("GL_EXT_sRGB")) || | 
|  | 548        gfx::HasDesktopGLFeatures()) && | 
|  | 549       (context_type_ == CONTEXT_TYPE_WEBGL1 || | 
|  | 550        context_type_ == CONTEXT_TYPE_OPENGLES2)) { | 
| 548     AddExtensionString("GL_EXT_sRGB"); | 551     AddExtensionString("GL_EXT_sRGB"); | 
| 549     validators_.texture_internal_format.AddValue(GL_SRGB_EXT); | 552     validators_.texture_internal_format.AddValue(GL_SRGB_EXT); | 
| 550     validators_.texture_internal_format.AddValue(GL_SRGB_ALPHA_EXT); | 553     validators_.texture_internal_format.AddValue(GL_SRGB_ALPHA_EXT); | 
| 551     validators_.texture_format.AddValue(GL_SRGB_EXT); | 554     validators_.texture_format.AddValue(GL_SRGB_EXT); | 
| 552     validators_.texture_format.AddValue(GL_SRGB_ALPHA_EXT); | 555     validators_.texture_format.AddValue(GL_SRGB_ALPHA_EXT); | 
| 553     validators_.render_buffer_format.AddValue(GL_SRGB8_ALPHA8_EXT); | 556     validators_.render_buffer_format.AddValue(GL_SRGB8_ALPHA8_EXT); | 
| 554     validators_.frame_buffer_parameter.AddValue( | 557     validators_.frame_buffer_parameter.AddValue( | 
| 555         GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT); | 558         GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT); | 
|  | 559     validators_.texture_unsized_internal_format.AddValue(GL_SRGB_EXT); | 
| 556     validators_.texture_unsized_internal_format.AddValue(GL_SRGB_ALPHA_EXT); | 560     validators_.texture_unsized_internal_format.AddValue(GL_SRGB_ALPHA_EXT); | 
| 557   } | 561   } | 
| 558 | 562 | 
| 559   bool enable_texture_format_bgra8888 = false; | 563   bool enable_texture_format_bgra8888 = false; | 
| 560   bool enable_read_format_bgra = false; | 564   bool enable_read_format_bgra = false; | 
| 561   bool enable_render_buffer_bgra = false; | 565   bool enable_render_buffer_bgra = false; | 
| 562   bool enable_immutable_texture_format_bgra_on_es3 = | 566   bool enable_immutable_texture_format_bgra_on_es3 = | 
| 563       extensions.Contains("GL_APPLE_texture_format_BGRA8888"); | 567       extensions.Contains("GL_APPLE_texture_format_BGRA8888"); | 
| 564 | 568 | 
| 565   // Check if we should allow GL_EXT_texture_format_BGRA8888. | 569   // Check if we should allow GL_EXT_texture_format_BGRA8888. | 
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| 1367   if (pos == std::string::npos) { | 1371   if (pos == std::string::npos) { | 
| 1368     extensions_ += (extensions_.empty() ? "" : " ") + str; | 1372     extensions_ += (extensions_.empty() ? "" : " ") + str; | 
| 1369   } | 1373   } | 
| 1370 } | 1374 } | 
| 1371 | 1375 | 
| 1372 FeatureInfo::~FeatureInfo() { | 1376 FeatureInfo::~FeatureInfo() { | 
| 1373 } | 1377 } | 
| 1374 | 1378 | 
| 1375 }  // namespace gles2 | 1379 }  // namespace gles2 | 
| 1376 }  // namespace gpu | 1380 }  // namespace gpu | 
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