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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "components/mus/surfaces/top_level_display_client.h" | 5 #include "components/mus/surfaces/top_level_display_client.h" |
| 6 | 6 |
| 7 #include "base/thread_task_runner_handle.h" | 7 #include "base/thread_task_runner_handle.h" |
| 8 #include "cc/output/compositor_frame.h" | 8 #include "cc/output/compositor_frame.h" |
| 9 #include "cc/output/copy_output_request.h" | 9 #include "cc/output/copy_output_request.h" |
| 10 #include "cc/scheduler/begin_frame_source.h" | 10 #include "cc/scheduler/begin_frame_source.h" |
| 11 #include "cc/surfaces/display.h" | 11 #include "cc/surfaces/display.h" |
| 12 #include "cc/surfaces/display_scheduler.h" | 12 #include "cc/surfaces/display_scheduler.h" |
| 13 #include "cc/surfaces/surface.h" | 13 #include "cc/surfaces/surface.h" |
| 14 #include "components/mus/gles2/gpu_state.h" | 14 #include "components/mus/gles2/gpu_state.h" |
| 15 #include "components/mus/surfaces/direct_output_surface.h" | 15 #include "components/mus/surfaces/direct_output_surface.h" |
| 16 #include "components/mus/surfaces/surfaces_context_provider.h" | 16 #include "components/mus/surfaces/surfaces_context_provider.h" |
| 17 #include "components/mus/surfaces/surfaces_state.h" | 17 #include "components/mus/surfaces/surfaces_state.h" |
| 18 #include "ui/compositor/compositor_vsync_manager.h" | |
|
Fady Samuel
2016/04/12 02:54:41
Do we want this dependency on ui/compositor from m
rjkroege
2016/04/12 19:27:54
no. I removed all of the actual dependency code. T
| |
| 19 | |
| 20 #if defined(USE_OZONE) | |
| 21 #include "components/mus/surfaces/direct_output_surface_ozone.h" | |
| 22 #include "gpu/command_buffer/client/gles2_interface.h" | |
| 23 #endif | |
| 18 | 24 |
| 19 namespace base { | 25 namespace base { |
| 20 class SingleThreadTaskRunner; | 26 class SingleThreadTaskRunner; |
| 21 } | 27 } |
| 22 | 28 |
| 23 namespace mus { | 29 namespace mus { |
| 24 namespace { | 30 namespace { |
| 25 void CallCallback(const base::Closure& callback, cc::SurfaceDrawStatus status) { | 31 void CallCallback(const base::Closure& callback, cc::SurfaceDrawStatus status) { |
| 26 callback.Run(); | 32 callback.Run(); |
| 27 } | 33 } |
| 28 } | 34 } |
| 29 | 35 |
| 30 TopLevelDisplayClient::TopLevelDisplayClient( | 36 TopLevelDisplayClient::TopLevelDisplayClient( |
| 31 gfx::AcceleratedWidget widget, | 37 gfx::AcceleratedWidget widget, |
| 32 const scoped_refptr<GpuState>& gpu_state, | 38 const scoped_refptr<GpuState>& gpu_state, |
| 33 const scoped_refptr<SurfacesState>& surfaces_state) | 39 const scoped_refptr<SurfacesState>& surfaces_state) |
| 34 : task_runner_(base::ThreadTaskRunnerHandle::Get()), | 40 : task_runner_(base::ThreadTaskRunnerHandle::Get()), |
| 35 surfaces_state_(surfaces_state), | 41 surfaces_state_(surfaces_state), |
| 36 factory_(surfaces_state->manager(), this), | 42 factory_(surfaces_state->manager(), this), |
| 37 cc_id_(static_cast<uint64_t>(surfaces_state->next_id_namespace()) << 32) { | 43 cc_id_(static_cast<uint64_t>(surfaces_state->next_id_namespace()) << 32) { |
| 38 factory_.Create(cc_id_); | 44 factory_.Create(cc_id_); |
| 39 | 45 |
| 40 display_.reset(new cc::Display(this, surfaces_state_->manager(), nullptr, | 46 display_.reset(new cc::Display(this, surfaces_state_->manager(), nullptr, |
| 41 nullptr, cc::RendererSettings())); | 47 nullptr, cc::RendererSettings())); |
| 42 | 48 |
| 43 scoped_ptr<cc::OutputSurface> output_surface = | 49 scoped_refptr<SurfacesContextProvider> scp( |
|
Fady Samuel
2016/04/12 02:54:41
nit: better variable name please.
rjkroege
2016/04/12 19:27:54
Done.
| |
| 44 make_scoped_ptr(new DirectOutputSurface( | 50 new SurfacesContextProvider(this, widget, gpu_state)); |
| 45 new SurfacesContextProvider(this, widget, gpu_state))); | 51 // TODO(rjkroege): If there is something better to do than CHECK, add it. |
| 52 CHECK(scp->BindToCurrentThread()); | |
| 53 | |
| 54 scoped_ptr<cc::OutputSurface> output_surface; | |
| 55 if (scp->ContextCapabilities().gpu.surfaceless) { | |
| 56 #if defined(USE_OZONE) | |
| 57 output_surface = make_scoped_ptr( | |
| 58 new DirectOutputSurfaceOzone(scp, widget, GL_TEXTURE_2D, GL_RGB)); | |
| 59 #else | |
| 60 NOTREACHED(); | |
| 61 #endif | |
| 62 } else { | |
| 63 output_surface = make_scoped_ptr(new DirectOutputSurface(scp)); | |
| 64 } | |
| 46 | 65 |
| 47 int max_frames_pending = output_surface->capabilities().max_frames_pending; | 66 int max_frames_pending = output_surface->capabilities().max_frames_pending; |
| 48 DCHECK_GT(max_frames_pending, 0); | 67 DCHECK_GT(max_frames_pending, 0); |
| 49 | 68 |
| 50 synthetic_frame_source_.reset(new cc::SyntheticBeginFrameSource( | 69 synthetic_frame_source_.reset(new cc::SyntheticBeginFrameSource( |
| 51 task_runner_.get(), cc::BeginFrameArgs::DefaultInterval())); | 70 task_runner_.get(), cc::BeginFrameArgs::DefaultInterval())); |
| 52 | 71 |
| 53 scheduler_.reset( | 72 scheduler_.reset( |
| 54 new cc::DisplayScheduler(display_.get(), synthetic_frame_source_.get(), | 73 new cc::DisplayScheduler(display_.get(), synthetic_frame_source_.get(), |
| 55 task_runner_.get(), max_frames_pending)); | 74 task_runner_.get(), max_frames_pending)); |
| (...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 117 const cc::ReturnedResourceArray& resources) { | 136 const cc::ReturnedResourceArray& resources) { |
| 118 // TODO(fsamuel): Implement this. | 137 // TODO(fsamuel): Implement this. |
| 119 } | 138 } |
| 120 | 139 |
| 121 void TopLevelDisplayClient::SetBeginFrameSource( | 140 void TopLevelDisplayClient::SetBeginFrameSource( |
| 122 cc::BeginFrameSource* begin_frame_source) { | 141 cc::BeginFrameSource* begin_frame_source) { |
| 123 // TODO(tansell): Implement this. | 142 // TODO(tansell): Implement this. |
| 124 } | 143 } |
| 125 | 144 |
| 126 } // namespace mus | 145 } // namespace mus |
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