Index: content/renderer/pepper/pepper_plugin_instance_impl.cc |
diff --git a/content/renderer/pepper/pepper_plugin_instance_impl.cc b/content/renderer/pepper/pepper_plugin_instance_impl.cc |
index 6894654d3db4f62dc46c0b073ef27158e58e30a4..caf83520eed0de8bc70a1ede57f5fe11e38951dd 100644 |
--- a/content/renderer/pepper/pepper_plugin_instance_impl.cc |
+++ b/content/renderer/pepper/pepper_plugin_instance_impl.cc |
@@ -479,6 +479,8 @@ PepperPluginInstanceImpl::PepperPluginInstanceImpl( |
module_(module), |
instance_interface_(instance_interface), |
pp_instance_(0), |
+ graphics2d_translation_(0, 0), |
+ graphics2d_scale_(1.f), |
container_(container), |
layer_bound_to_fullscreen_(false), |
layer_is_hardware_(false), |
@@ -1545,6 +1547,15 @@ bool PepperPluginInstanceImpl::LoadTextInputInterface() { |
return !!plugin_textinput_interface_; |
} |
+void PepperPluginInstanceImpl::SetGraphics2DTransform( |
+ const float& scale, |
+ const gfx::PointF& translation) { |
+ graphics2d_scale_ = scale; |
+ graphics2d_translation_ = translation; |
+ |
+ UpdateLayerTransform(); |
+} |
+ |
void PepperPluginInstanceImpl::UpdateLayerTransform() { |
if (!bound_graphics_2d_platform_ || !texture_layer_) { |
// Currently the transform is only applied for Graphics2D. |
@@ -1564,11 +1575,24 @@ void PepperPluginInstanceImpl::UpdateLayerTransform() { |
gfx::Size plugin_size_in_dip(view_data_.rect.size.width, |
view_data_.rect.size.height); |
+ // Adding the SetLayerTransform from Graphics2D to the UV. |
+ // If graphics2d_scale_ is 1.f and graphics2d_translation_ is 0 then UV will |
+ // be top_left (0,0) and lower_right (plugin_size_in_dip.width() / |
+ // graphics_2d_size_in_dip.width(), plugin_size_in_dip.height() / |
+ // graphics_2d_size_in_dip.height()) |
+ gfx::PointF top_left = |
+ gfx::PointF(-graphics2d_translation_.x() / graphics2d_scale_, |
+ -graphics2d_translation_.y() / graphics2d_scale_); |
+ gfx::PointF lower_right = |
+ gfx::PointF((1 / graphics2d_scale_) * plugin_size_in_dip.width() - |
+ graphics2d_translation_.x() / graphics2d_scale_, |
+ (1 / graphics2d_scale_) * plugin_size_in_dip.height() - |
+ graphics2d_translation_.y() / graphics2d_scale_); |
texture_layer_->SetUV( |
- gfx::PointF(0.0f, 0.0f), |
- gfx::PointF( |
- plugin_size_in_dip.width() / graphics_2d_size_in_dip.width(), |
- plugin_size_in_dip.height() / graphics_2d_size_in_dip.height())); |
+ gfx::PointF(top_left.x() / graphics_2d_size_in_dip.width(), |
+ top_left.y() / graphics_2d_size_in_dip.height()), |
+ gfx::PointF(lower_right.x() / graphics_2d_size_in_dip.width(), |
+ lower_right.y() / graphics_2d_size_in_dip.height())); |
} |
bool PepperPluginInstanceImpl::PluginHasFocus() const { |