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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/webgl/WebGL2RenderingContext.h" | 5 #include "modules/webgl/WebGL2RenderingContext.h" |
| 6 | 6 |
| 7 #include "bindings/modules/v8/UnionTypesModules.h" | 7 #include "bindings/modules/v8/UnionTypesModules.h" |
| 8 #include "core/frame/LocalFrame.h" | 8 #include "core/frame/LocalFrame.h" |
| 9 #include "core/frame/Settings.h" | 9 #include "core/frame/Settings.h" |
| 10 #include "core/loader/FrameLoader.h" | 10 #include "core/loader/FrameLoader.h" |
| (...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 76 WebGL2RenderingContext::~WebGL2RenderingContext() | 76 WebGL2RenderingContext::~WebGL2RenderingContext() |
| 77 { | 77 { |
| 78 | 78 |
| 79 } | 79 } |
| 80 | 80 |
| 81 void WebGL2RenderingContext::setCanvasGetContextResult(RenderingContext& result) | 81 void WebGL2RenderingContext::setCanvasGetContextResult(RenderingContext& result) |
| 82 { | 82 { |
| 83 result.setWebGL2RenderingContext(this); | 83 result.setWebGL2RenderingContext(this); |
| 84 } | 84 } |
| 85 | 85 |
| 86 void WebGL2RenderingContext::setOffscreenCanvasGetContextResult(OffscreenRenderi
ngContext& result) |
| 87 { |
| 88 result.setWebGL2RenderingContext(this); |
| 89 } |
| 90 |
| 91 ImageBitmap* WebGL2RenderingContext::transferToImageBitmap(ExceptionState& excep
tionState) |
| 92 { |
| 93 NOTIMPLEMENTED(); |
| 94 return nullptr; |
| 95 } |
| 96 |
| 86 void WebGL2RenderingContext::registerContextExtensions() | 97 void WebGL2RenderingContext::registerContextExtensions() |
| 87 { | 98 { |
| 88 // Register extensions. | 99 // Register extensions. |
| 89 registerExtension<EXTColorBufferFloat>(m_extColorBufferFloat, DraftExtension
); | 100 registerExtension<EXTColorBufferFloat>(m_extColorBufferFloat, DraftExtension
); |
| 90 registerExtension<EXTDisjointTimerQuery>(m_extDisjointTimerQuery); | 101 registerExtension<EXTDisjointTimerQuery>(m_extDisjointTimerQuery); |
| 91 registerExtension<EXTTextureFilterAnisotropic>(m_extTextureFilterAnisotropic
); | 102 registerExtension<EXTTextureFilterAnisotropic>(m_extTextureFilterAnisotropic
); |
| 92 registerExtension<OESTextureFloatLinear>(m_oesTextureFloatLinear); | 103 registerExtension<OESTextureFloatLinear>(m_oesTextureFloatLinear); |
| 93 registerExtension<WebGLCompressedTextureASTC>(m_webglCompressedTextureASTC); | 104 registerExtension<WebGLCompressedTextureASTC>(m_webglCompressedTextureASTC); |
| 94 registerExtension<WebGLCompressedTextureATC>(m_webglCompressedTextureATC); | 105 registerExtension<WebGLCompressedTextureATC>(m_webglCompressedTextureATC); |
| 95 registerExtension<WebGLCompressedTextureETC1>(m_webglCompressedTextureETC1); | 106 registerExtension<WebGLCompressedTextureETC1>(m_webglCompressedTextureETC1); |
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| 111 visitor->trace(m_webglCompressedTextureETC1); | 122 visitor->trace(m_webglCompressedTextureETC1); |
| 112 visitor->trace(m_webglCompressedTexturePVRTC); | 123 visitor->trace(m_webglCompressedTexturePVRTC); |
| 113 visitor->trace(m_webglCompressedTextureS3TC); | 124 visitor->trace(m_webglCompressedTextureS3TC); |
| 114 visitor->trace(m_webglDebugRendererInfo); | 125 visitor->trace(m_webglDebugRendererInfo); |
| 115 visitor->trace(m_webglDebugShaders); | 126 visitor->trace(m_webglDebugShaders); |
| 116 visitor->trace(m_webglLoseContext); | 127 visitor->trace(m_webglLoseContext); |
| 117 WebGL2RenderingContextBase::trace(visitor); | 128 WebGL2RenderingContextBase::trace(visitor); |
| 118 } | 129 } |
| 119 | 130 |
| 120 } // namespace blink | 131 } // namespace blink |
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