Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(63)

Side by Side Diff: src/gpu/glsl/GrGLSL.h

Issue 1881513002: Add appendPrecisionModifier method to GrGLSLShaderBuilder (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/gpu/effects/GrTextureDomain.cpp ('k') | src/gpu/glsl/GrGLSLShaderBuilder.h » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLSL_DEFINED 8 #ifndef GrGLSL_DEFINED
9 #define GrGLSL_DEFINED 9 #define GrGLSL_DEFINED
10 10
(...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after
77 } 77 }
78 78
79 /** 79 /**
80 * Adds a line of GLSL code to declare the default precision for float types. 80 * Adds a line of GLSL code to declare the default precision for float types.
81 */ 81 */
82 void GrGLSLAppendDefaultFloatPrecisionDeclaration(GrSLPrecision, 82 void GrGLSLAppendDefaultFloatPrecisionDeclaration(GrSLPrecision,
83 const GrGLSLCaps& glslCaps, 83 const GrGLSLCaps& glslCaps,
84 SkString* out); 84 SkString* out);
85 85
86 /** 86 /**
87 * Converts a GrSLPrecision to its corresponding GLSL precision qualifier.
88 */
89 static inline const char* GrGLSLPrecisionString(GrSLPrecision p) {
90 switch (p) {
91 case kLow_GrSLPrecision:
92 return "lowp";
93 case kMedium_GrSLPrecision:
94 return "mediump";
95 case kHigh_GrSLPrecision:
96 return "highp";
97 default:
98 SkFAIL("Unexpected precision type.");
99 return "";
100 }
101 }
102
103 /**
87 * Converts a GrSLType to a string containing the name of the equivalent GLSL ty pe. 104 * Converts a GrSLType to a string containing the name of the equivalent GLSL ty pe.
88 */ 105 */
89 static inline const char* GrGLSLTypeString(GrSLType t) { 106 static inline const char* GrGLSLTypeString(GrSLType t) {
90 switch (t) { 107 switch (t) {
91 case kVoid_GrSLType: 108 case kVoid_GrSLType:
92 return "void"; 109 return "void";
93 case kFloat_GrSLType: 110 case kFloat_GrSLType:
94 return "float"; 111 return "float";
95 case kVec2f_GrSLType: 112 case kVec2f_GrSLType:
96 return "vec2"; 113 return "vec2";
(...skipping 260 matching lines...) Expand 10 before | Expand all | Expand 10 after
357 374
358 /** 375 /**
359 * Does an inplace mul, *=, of vec4VarName by mulFactor. 376 * Does an inplace mul, *=, of vec4VarName by mulFactor.
360 * A semicolon is added after the assignment. 377 * A semicolon is added after the assignment.
361 */ 378 */
362 void GrGLSLMulVarBy4f(SkString* outAppend, const char* vec4VarName, const GrGLSL Expr4& mulFactor); 379 void GrGLSLMulVarBy4f(SkString* outAppend, const char* vec4VarName, const GrGLSL Expr4& mulFactor);
363 380
364 #include "GrGLSL_impl.h" 381 #include "GrGLSL_impl.h"
365 382
366 #endif 383 #endif
OLDNEW
« no previous file with comments | « src/gpu/effects/GrTextureDomain.cpp ('k') | src/gpu/glsl/GrGLSLShaderBuilder.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698