| Index: components/mus/ws/event_dispatcher_delegate.h
|
| diff --git a/components/mus/ws/event_dispatcher_delegate.h b/components/mus/ws/event_dispatcher_delegate.h
|
| index a762df51a8ff2c25e20a7d1ae72f21b0eb390f6d..91a667a21ec3f95aaafe95c498661a9f3d5d8743 100644
|
| --- a/components/mus/ws/event_dispatcher_delegate.h
|
| +++ b/components/mus/ws/event_dispatcher_delegate.h
|
| @@ -35,6 +35,10 @@ class EventDispatcherDelegate {
|
| // ReleaseNativeCapture is invoked if appropriate.
|
| virtual void OnServerWindowCaptureLost(ServerWindow* window) = 0;
|
|
|
| + // Called when the screen location of the mouse cursor has changed. Used to
|
| + // update clients about the global screen state.
|
| + virtual void OnMouseCursorLocationChanged(const gfx::Point& location) = 0;
|
| +
|
| // |in_nonclient_area| is true if the event occurred in the non-client area.
|
| virtual void DispatchInputEventToWindow(ServerWindow* target,
|
| bool in_nonclient_area,
|
|
|