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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef NET_WEBSOCKETS_WEBSOCKET_BASIC_STREAM_H_ |
| 6 #define NET_WEBSOCKETS_WEBSOCKET_BASIC_STREAM_H_ |
| 7 |
| 8 #include <string> |
| 9 |
| 10 #include "base/callback.h" |
| 11 #include "base/memory/ref_counted.h" |
| 12 #include "base/memory/scoped_ptr.h" |
| 13 #include "base/memory/scoped_vector.h" |
| 14 #include "net/websockets/websocket_frame_parser.h" |
| 15 #include "net/websockets/websocket_stream.h" |
| 16 |
| 17 namespace net { |
| 18 |
| 19 class ClientSocketHandle; |
| 20 class DrainableIOBuffer; |
| 21 class GrowableIOBuffer; |
| 22 class HttpRequestHeaders; |
| 23 class HttpResponseInfo; |
| 24 class IOBufferWithSize; |
| 25 struct WebSocketFrameChunk; |
| 26 |
| 27 // Implementation of WebSocketStream for non-multiplexed ws:// connections (or |
| 28 // the physical side of a multiplexed ws:// connection). |
| 29 class NET_EXPORT_PRIVATE WebSocketBasicStream : public WebSocketStream { |
| 30 public: |
| 31 // The type of a pointer to a function that generates a WebSocketMaskingKey. |
| 32 typedef WebSocketMaskingKey (*WebSocketMaskingKeyGeneratorFunction)(); |
| 33 |
| 34 // This class should not normally be constructed directly; see |
| 35 // WebSocketStream::CreateAndConnectStream. |
| 36 explicit WebSocketBasicStream(scoped_ptr<ClientSocketHandle> connection); |
| 37 |
| 38 // The destructor has to make sure the connection is closed when we finish so |
| 39 // that it does not get returned to the pool. |
| 40 virtual ~WebSocketBasicStream(); |
| 41 |
| 42 // Reads one or more frame chunks. See WebSocketStream for the full |
| 43 // specifications of the behaviour. |
| 44 virtual int ReadFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks, |
| 45 const CompletionCallback& callback) OVERRIDE; |
| 46 |
| 47 // Writes one or more frame chunks. Either writes everything or fails. |
| 48 virtual int WriteFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks, |
| 49 const CompletionCallback& callback) OVERRIDE; |
| 50 |
| 51 // Closes the stream, cancelling all pending IO operations without calling the |
| 52 // callbacks. |
| 53 virtual void Close() OVERRIDE; |
| 54 |
| 55 // Returns the optional sub-protocol that was negotiated with the server. |
| 56 virtual std::string GetSubProtocol() const OVERRIDE; |
| 57 |
| 58 // Returns the extensions that were negotiated with the server. |
| 59 virtual std::string GetExtensions() const OVERRIDE; |
| 60 |
| 61 // Writes WebSocket handshake request HTTP-style to the connection. Adds |
| 62 // "Sec-WebSocket-Key" header; this should not be included in |headers|. |
| 63 // |
| 64 // "callback" will only be called if this method returns ERR_IO_PENDING. |
| 65 // |
| 66 // |response_info| must remain valid until the callback from |
| 67 // ReadHandshakeResponse has been called. |
| 68 virtual int SendHandshakeRequest(const GURL& url, |
| 69 const HttpRequestHeaders& headers, |
| 70 HttpResponseInfo* response_info, |
| 71 const CompletionCallback& callback) OVERRIDE; |
| 72 |
| 73 // Reads WebSocket handshake response from the connection. The callback |
| 74 // function completes when the response headers have been completely |
| 75 // received. Must be called after SendHandshakeRequest() completes (including |
| 76 // the callback, if relevant). If the result was not available synchronously, |
| 77 // then it will be passed to the callback. Note that the actual response info |
| 78 // is passed into the HttpResponseInfo object that was passed to |
| 79 // SendHandshakeResponse. |
| 80 virtual int ReadHandshakeResponse( |
| 81 const CompletionCallback& callback) OVERRIDE; |
| 82 |
| 83 //////////////////////////////////////////////////////////////////////////// |
| 84 // Methods for testing only. |
| 85 |
| 86 // Creates a WebSocketBasicStream with the specified |connection|, |
| 87 // |http_read_buffer|, |sub_protocol|, |extensions| and |
| 88 // |key_generator_function|. |
| 89 static scoped_ptr<WebSocketBasicStream> CreateWebSocketBasicStreamForTesting( |
| 90 scoped_ptr<ClientSocketHandle> connection, |
| 91 const scoped_refptr<GrowableIOBuffer>& http_read_buffer, |
| 92 const std::string& sub_protocol, |
| 93 const std::string& extensions, |
| 94 WebSocketMaskingKeyGeneratorFunction key_generator_function); |
| 95 |
| 96 private: |
| 97 // The semantics of WriteFrames() are such that it only returns OK or calls |
| 98 // the callback when everything is written or something has failed. But |
| 99 // Socket::Write() can do partial writes, so this method wraps the call in a |
| 100 // loop. |
| 101 int WriteEverything(const scoped_refptr<DrainableIOBuffer>& buffer, |
| 102 const CompletionCallback& callback); |
| 103 |
| 104 // Wraps the |callback| to continue writing until everything has been written. |
| 105 void WriteDone(const scoped_refptr<DrainableIOBuffer>& buffer, |
| 106 const CompletionCallback& callback, |
| 107 int result); |
| 108 |
| 109 // Called when a read completes. Parses the result and (unless no complete |
| 110 // header has been received) calls |callback|. |
| 111 void ReadDone(ScopedVector<WebSocketFrameChunk>* frame_chunks, |
| 112 const CompletionCallback& callback, |
| 113 int result); |
| 114 |
| 115 // Storage for pending reads. All active WebSockets spend all the time with a |
| 116 // call to ReadFrames() pending, so there is no benefit in trying to share |
| 117 // this between sockets. |
| 118 scoped_refptr<IOBufferWithSize> read_buffer_; |
| 119 |
| 120 // The connection, wrapped in a ClientSocketHandle so that we can prevent it |
| 121 // from being returned to the pool. |
| 122 scoped_ptr<ClientSocketHandle> connection_; |
| 123 |
| 124 // Only used during handshake. Some data may be left in this buffer after the |
| 125 // handshake, in which case it will be picked up during the first call to |
| 126 // ReadFrames(). |
| 127 scoped_refptr<GrowableIOBuffer> http_read_buffer_; |
| 128 |
| 129 // This keeps the current parse state (including any incomplete headers) and |
| 130 // parses frames. |
| 131 WebSocketFrameParser parser_; |
| 132 |
| 133 // The negotated sub-protocol, or empty for none. |
| 134 std::string sub_protocol_; |
| 135 |
| 136 // The extensions negotiated with the remote server. |
| 137 std::string extensions_; |
| 138 |
| 139 // This can be overridden in tests to make the output deterministic. We don't |
| 140 // use a Callback here because a function pointer is faster and good enough |
| 141 // for our purposes. |
| 142 WebSocketMaskingKeyGeneratorFunction generate_websocket_masking_key_; |
| 143 }; |
| 144 |
| 145 } // namespace net |
| 146 |
| 147 #endif // NET_WEBSOCKETS_WEBSOCKET_BASIC_STREAM_H_ |
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