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Side by Side Diff: ui/base/material_design/material_design_controller.h

Issue 1878943002: Revert of Makes MaterialDesignController initialization explicit (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_BASE_MATERIAL_DESIGN_MATERIAL_DESIGN_CONTROLLER_H_ 5 #ifndef UI_BASE_MATERIAL_DESIGN_MATERIAL_DESIGN_CONTROLLER_H_
6 #define UI_BASE_MATERIAL_DESIGN_MATERIAL_DESIGN_CONTROLLER_H_ 6 #define UI_BASE_MATERIAL_DESIGN_MATERIAL_DESIGN_CONTROLLER_H_
7 7
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "ui/base/ui_base_export.h" 9 #include "ui/base/ui_base_export.h"
10 10
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21 // updating references as these are used as array indices. 21 // updating references as these are used as array indices.
22 enum Mode { 22 enum Mode {
23 // Classic, non-material design. 23 // Classic, non-material design.
24 NON_MATERIAL = 0, 24 NON_MATERIAL = 0,
25 // Basic material design. 25 // Basic material design.
26 MATERIAL_NORMAL = 1, 26 MATERIAL_NORMAL = 1,
27 // Material design targeted at mouse/touch hybrid devices. 27 // Material design targeted at mouse/touch hybrid devices.
28 MATERIAL_HYBRID = 2 28 MATERIAL_HYBRID = 2
29 }; 29 };
30 30
31 // Initializes |mode_|. Must be called before checking |mode_|.
32 static void Initialize();
33
34 // Get the current Mode that should be used by the system. 31 // Get the current Mode that should be used by the system.
35 static Mode GetMode(); 32 static Mode GetMode();
36 33
37 // Returns true if the current mode is a material design variant. 34 // Returns true if the current mode is a material design variant.
38 static bool IsModeMaterial(); 35 static bool IsModeMaterial();
39 36
40 // Returns the per-platform default material design variant. 37 // Returns the per-platform default material design variant.
41 static Mode DefaultMode(); 38 static Mode DefaultMode();
42 39
43 private: 40 private:
44 friend class test::MaterialDesignControllerTestAPI; 41 friend class test::MaterialDesignControllerTestAPI;
45 42
46 // Tracks whether |mode_| has been initialized. This is necessary so tests can 43 // Tracks whether |mode_| has been initialized. This is necessary so tests can
47 // reset the state back to a clean state during tear down. 44 // reset the state back to a clean state during tear down.
48 static bool is_mode_initialized_; 45 static bool is_mode_initialized_;
49 46
50 // The current Mode to be used by the system. 47 // The current Mode to be used by the system.
51 static Mode mode_; 48 static Mode mode_;
52 49
53 // Declarations only. Do not allow construction of an object. 50 // Declarations only. Do not allow construction of an object.
54 MaterialDesignController(); 51 MaterialDesignController();
55 ~MaterialDesignController(); 52 ~MaterialDesignController();
56 53
54 // Initializes |mode_|.
55 static void InitializeMode();
56
57 // Resets the Mode state to uninitialized. To be used by tests to cleanup 57 // Resets the Mode state to uninitialized. To be used by tests to cleanup
58 // global state. 58 // global state.
59 static void UninitializeMode(); 59 static void UninitializeMode();
60 60
61 // Set |mode_| to |mode| and updates |is_mode_initialized_| to true. Can be 61 // Set |mode_| to |mode| and updates |is_mode_initialized_| to true. Can be
62 // used by tests to directly set the mode. 62 // used by tests to directly set the mode.
63 static void SetMode(Mode mode); 63 static void SetMode(Mode mode);
64 64
65 DISALLOW_COPY_AND_ASSIGN(MaterialDesignController); 65 DISALLOW_COPY_AND_ASSIGN(MaterialDesignController);
66 }; 66 };
67 67
68 } // namespace ui 68 } // namespace ui
69 69
70 #endif // UI_BASE_MATERIAL_DESIGN_MATERIAL_DESIGN_CONTROLLER_H_ 70 #endif // UI_BASE_MATERIAL_DESIGN_MATERIAL_DESIGN_CONTROLLER_H_
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