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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 44 class AudioParam; | 44 class AudioParam; |
| 45 | 45 |
| 46 typedef int ExceptionCode; | 46 typedef int ExceptionCode; |
| 47 | 47 |
| 48 // An AudioNode is the basic building block for handling audio within an AudioCo
ntext. | 48 // An AudioNode is the basic building block for handling audio within an AudioCo
ntext. |
| 49 // It may be an audio source, an intermediate processing module, or an audio des
tination. | 49 // It may be an audio source, an intermediate processing module, or an audio des
tination. |
| 50 // Each AudioNode can have inputs and/or outputs. An AudioSourceNode has no inpu
ts and a single output. | 50 // Each AudioNode can have inputs and/or outputs. An AudioSourceNode has no inpu
ts and a single output. |
| 51 // An AudioDestinationNode has one input and no outputs and represents the final
destination to the audio hardware. | 51 // An AudioDestinationNode has one input and no outputs and represents the final
destination to the audio hardware. |
| 52 // Most processing nodes such as filters will have one input and one output, alt
hough multiple inputs and outputs are possible. | 52 // Most processing nodes such as filters will have one input and one output, alt
hough multiple inputs and outputs are possible. |
| 53 | 53 |
| 54 class AudioNode : public ScriptWrappable, public EventTarget { | 54 class AudioNode : public EventTarget, public ScriptWrappable { |
| 55 public: | 55 public: |
| 56 enum { ProcessingSizeInFrames = 128 }; | 56 enum { ProcessingSizeInFrames = 128 }; |
| 57 | 57 |
| 58 AudioNode(AudioContext*, float sampleRate); | 58 AudioNode(AudioContext*, float sampleRate); |
| 59 virtual ~AudioNode(); | 59 virtual ~AudioNode(); |
| 60 | 60 |
| 61 AudioContext* context() { return m_context.get(); } | 61 AudioContext* context() { return m_context.get(); } |
| 62 const AudioContext* context() const { return m_context.get(); } | 62 const AudioContext* context() const { return m_context.get(); } |
| 63 | 63 |
| 64 enum NodeType { | 64 enum NodeType { |
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| 231 | 231 |
| 232 protected: | 232 protected: |
| 233 unsigned m_channelCount; | 233 unsigned m_channelCount; |
| 234 ChannelCountMode m_channelCountMode; | 234 ChannelCountMode m_channelCountMode; |
| 235 AudioBus::ChannelInterpretation m_channelInterpretation; | 235 AudioBus::ChannelInterpretation m_channelInterpretation; |
| 236 }; | 236 }; |
| 237 | 237 |
| 238 } // namespace WebCore | 238 } // namespace WebCore |
| 239 | 239 |
| 240 #endif // AudioNode_h | 240 #endif // AudioNode_h |
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