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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/window_animations.h" | 5 #include "ash/wm/window_animations.h" |
6 | 6 |
7 #include <math.h> | 7 #include <math.h> |
8 #include <algorithm> | 8 #include <algorithm> |
9 #include <utility> | 9 #include <utility> |
10 #include <vector> | 10 #include <vector> |
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461 return item_rect; | 461 return item_rect; |
462 | 462 |
463 // If both the icon width and height are 0, then there is no icon in the | 463 // If both the icon width and height are 0, then there is no icon in the |
464 // launcher for |window|. If the launcher is auto hidden, one of the height or | 464 // launcher for |window|. If the launcher is auto hidden, one of the height or |
465 // width will be 0 but the position in the launcher and the major dimension | 465 // width will be 0 but the position in the launcher and the major dimension |
466 // are still reported correctly and the window can be animated to the launcher | 466 // are still reported correctly and the window can be animated to the launcher |
467 // item's light bar. | 467 // item's light bar. |
468 if (item_rect.width() != 0 || item_rect.height() != 0) { | 468 if (item_rect.width() != 0 || item_rect.height() != 0) { |
469 if (shelf->shelf_layout_manager()->visibility_state() == SHELF_AUTO_HIDE) { | 469 if (shelf->shelf_layout_manager()->visibility_state() == SHELF_AUTO_HIDE) { |
470 gfx::Rect shelf_bounds = shelf->shelf_widget()->GetWindowBoundsInScreen(); | 470 gfx::Rect shelf_bounds = shelf->shelf_widget()->GetWindowBoundsInScreen(); |
471 switch (shelf->alignment()) { | 471 if (shelf->alignment() == SHELF_ALIGNMENT_LEFT) |
472 case SHELF_ALIGNMENT_BOTTOM: | 472 item_rect.set_x(shelf_bounds.right()); |
473 item_rect.set_y(shelf_bounds.y()); | 473 else if (shelf->alignment() == SHELF_ALIGNMENT_RIGHT) |
474 break; | 474 item_rect.set_x(shelf_bounds.x()); |
475 case SHELF_ALIGNMENT_LEFT: | 475 else |
476 item_rect.set_x(shelf_bounds.right()); | 476 item_rect.set_y(shelf_bounds.y()); |
477 break; | |
478 case SHELF_ALIGNMENT_RIGHT: | |
479 item_rect.set_x(shelf_bounds.x()); | |
480 break; | |
481 } | |
482 return item_rect; | 477 return item_rect; |
483 } | 478 } |
484 } | 479 } |
485 | 480 |
486 // Coming here, there is no visible icon of that shelf item and we zoom back | 481 // Coming here, there is no visible icon of that shelf item and we zoom back |
487 // to the location of the application launcher (which is fixed as first item | 482 // to the location of the application launcher (which is fixed as first item |
488 // of the shelf). | 483 // of the shelf). |
489 gfx::Rect work_area = | 484 gfx::Rect work_area = |
490 gfx::Screen::GetScreen()->GetDisplayNearestWindow(window).work_area(); | 485 gfx::Screen::GetScreen()->GetDisplayNearestWindow(window).work_area(); |
491 int ltr_adjusted_x = base::i18n::IsRTL() ? work_area.right() : work_area.x(); | 486 int ltr_adjusted_x = base::i18n::IsRTL() ? work_area.right() : work_area.x(); |
492 return shelf->SelectValueForShelfAlignment( | 487 return shelf->SelectValueForShelfAlignment( |
493 gfx::Rect(ltr_adjusted_x, work_area.bottom(), 0, 0), | 488 gfx::Rect(ltr_adjusted_x, work_area.bottom(), 0, 0), |
494 gfx::Rect(work_area.x(), work_area.y(), 0, 0), | 489 gfx::Rect(work_area.x(), work_area.y(), 0, 0), |
495 gfx::Rect(work_area.right(), work_area.y(), 0, 0)); | 490 gfx::Rect(work_area.right(), work_area.y(), 0, 0)); |
496 } | 491 } |
497 | 492 |
498 } // namespace ash | 493 } // namespace ash |
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