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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shelf/shelf_layout_manager.h" | 5 #include "ash/shelf/shelf_layout_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 #include <cstring> | 9 #include <cstring> |
10 #include <string> | 10 #include <string> |
11 #include <vector> | 11 #include <vector> |
12 | 12 |
13 #include "ash/accelerators/accelerator_commands.h" | 13 #include "ash/accelerators/accelerator_commands.h" |
14 #include "ash/ash_switches.h" | 14 #include "ash/ash_switches.h" |
15 #include "ash/root_window_controller.h" | 15 #include "ash/root_window_controller.h" |
16 #include "ash/screen_util.h" | 16 #include "ash/screen_util.h" |
17 #include "ash/session/session_state_delegate.h" | 17 #include "ash/session/session_state_delegate.h" |
18 #include "ash/shelf/shelf.h" | 18 #include "ash/shelf/shelf.h" |
19 #include "ash/shelf/shelf_bezel_event_filter.h" | 19 #include "ash/shelf/shelf_bezel_event_filter.h" |
20 #include "ash/shelf/shelf_constants.h" | 20 #include "ash/shelf/shelf_constants.h" |
21 #include "ash/shelf/shelf_layout_manager_observer.h" | 21 #include "ash/shelf/shelf_layout_manager_observer.h" |
| 22 #include "ash/shelf/shelf_util.h" |
22 #include "ash/shelf/shelf_widget.h" | 23 #include "ash/shelf/shelf_widget.h" |
23 #include "ash/shell.h" | 24 #include "ash/shell.h" |
24 #include "ash/shell_window_ids.h" | 25 #include "ash/shell_window_ids.h" |
25 #include "ash/system/status_area_widget.h" | 26 #include "ash/system/status_area_widget.h" |
26 #include "ash/wm/gestures/shelf_gesture_handler.h" | 27 #include "ash/wm/gestures/shelf_gesture_handler.h" |
27 #include "ash/wm/lock_state_controller.h" | 28 #include "ash/wm/lock_state_controller.h" |
28 #include "ash/wm/mru_window_tracker.h" | 29 #include "ash/wm/mru_window_tracker.h" |
29 #include "ash/wm/window_animations.h" | 30 #include "ash/wm/window_animations.h" |
30 #include "ash/wm/window_state.h" | 31 #include "ash/wm/window_state.h" |
31 #include "ash/wm/window_state_aura.h" | 32 #include "ash/wm/window_state_aura.h" |
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380 const float kDragHideThreshold = 0.4f; | 381 const float kDragHideThreshold = 0.4f; |
381 gfx::Rect bounds = GetIdealBounds(); | 382 gfx::Rect bounds = GetIdealBounds(); |
382 float drag_ratio = fabs(gesture_drag_amount_) / | 383 float drag_ratio = fabs(gesture_drag_amount_) / |
383 (horizontal ? bounds.height() : bounds.width()); | 384 (horizontal ? bounds.height() : bounds.width()); |
384 if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN) { | 385 if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN) { |
385 should_change = drag_ratio > kDragHideThreshold; | 386 should_change = drag_ratio > kDragHideThreshold; |
386 } else { | 387 } else { |
387 bool correct_direction = false; | 388 bool correct_direction = false; |
388 switch (GetAlignment()) { | 389 switch (GetAlignment()) { |
389 case SHELF_ALIGNMENT_BOTTOM: | 390 case SHELF_ALIGNMENT_BOTTOM: |
| 391 case SHELF_ALIGNMENT_BOTTOM_LOCKED: |
390 case SHELF_ALIGNMENT_RIGHT: | 392 case SHELF_ALIGNMENT_RIGHT: |
391 correct_direction = gesture_drag_amount_ < 0; | 393 correct_direction = gesture_drag_amount_ < 0; |
392 break; | 394 break; |
393 case SHELF_ALIGNMENT_LEFT: | 395 case SHELF_ALIGNMENT_LEFT: |
394 correct_direction = gesture_drag_amount_ > 0; | 396 correct_direction = gesture_drag_amount_ > 0; |
395 break; | 397 break; |
396 } | 398 } |
397 should_change = correct_direction && drag_ratio > kDragHideThreshold; | 399 should_change = correct_direction && drag_ratio > kDragHideThreshold; |
398 } | 400 } |
399 } else if (gesture.type() == ui::ET_SCROLL_FLING_START) { | 401 } else if (gesture.type() == ui::ET_SCROLL_FLING_START) { |
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484 } | 486 } |
485 | 487 |
486 void ShelfLayoutManager::OnWindowActivated( | 488 void ShelfLayoutManager::OnWindowActivated( |
487 aura::client::ActivationChangeObserver::ActivationReason reason, | 489 aura::client::ActivationChangeObserver::ActivationReason reason, |
488 aura::Window* gained_active, | 490 aura::Window* gained_active, |
489 aura::Window* lost_active) { | 491 aura::Window* lost_active) { |
490 UpdateAutoHideStateNow(); | 492 UpdateAutoHideStateNow(); |
491 } | 493 } |
492 | 494 |
493 bool ShelfLayoutManager::IsHorizontalAlignment() const { | 495 bool ShelfLayoutManager::IsHorizontalAlignment() const { |
494 return GetAlignment() == SHELF_ALIGNMENT_BOTTOM; | 496 return ash::IsHorizontalAlignment(GetAlignment()); |
495 } | |
496 | |
497 bool ShelfLayoutManager::IsAlignmentLocked() const { | |
498 if (state_.is_screen_locked) | |
499 return true; | |
500 // The session state becomes active at the start of transitioning to a user | |
501 // session, however the session is considered blocked until the full UI is | |
502 // ready. Exit early to allow for proper layout. | |
503 SessionStateDelegate* session_state_delegate = | |
504 Shell::GetInstance()->session_state_delegate(); | |
505 if (session_state_delegate->GetSessionState() == | |
506 SessionStateDelegate::SESSION_STATE_ACTIVE) { | |
507 return false; | |
508 } | |
509 if (session_state_delegate->IsUserSessionBlocked() || | |
510 state_.is_adding_user_screen) { | |
511 return true; | |
512 } | |
513 return false; | |
514 } | 497 } |
515 | 498 |
516 void ShelfLayoutManager::SetChromeVoxPanelHeight(int height) { | 499 void ShelfLayoutManager::SetChromeVoxPanelHeight(int height) { |
517 chromevox_panel_height_ = height; | 500 chromevox_panel_height_ = height; |
518 LayoutShelf(); | 501 LayoutShelf(); |
519 } | 502 } |
520 | 503 |
521 //////////////////////////////////////////////////////////////////////////////// | 504 //////////////////////////////////////////////////////////////////////////////// |
522 // ShelfLayoutManager, private: | 505 // ShelfLayoutManager, private: |
523 | 506 |
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845 translate = resistance_free_region + diff; | 828 translate = resistance_free_region + diff; |
846 } else { | 829 } else { |
847 translate = gesture_drag_amount_; | 830 translate = gesture_drag_amount_; |
848 } | 831 } |
849 | 832 |
850 if (horizontal) { | 833 if (horizontal) { |
851 // Move and size the shelf with the gesture. | 834 // Move and size the shelf with the gesture. |
852 int shelf_height = target_bounds->shelf_bounds_in_root.height() - translate; | 835 int shelf_height = target_bounds->shelf_bounds_in_root.height() - translate; |
853 shelf_height = std::max(shelf_height, kAutoHideSize); | 836 shelf_height = std::max(shelf_height, kAutoHideSize); |
854 target_bounds->shelf_bounds_in_root.set_height(shelf_height); | 837 target_bounds->shelf_bounds_in_root.set_height(shelf_height); |
855 if (GetAlignment() == SHELF_ALIGNMENT_BOTTOM) { | 838 if (IsHorizontalAlignment()) { |
856 target_bounds->shelf_bounds_in_root.set_y( | 839 target_bounds->shelf_bounds_in_root.set_y( |
857 available_bounds.bottom() - shelf_height); | 840 available_bounds.bottom() - shelf_height); |
858 } | 841 } |
859 | 842 |
860 target_bounds->status_bounds_in_shelf.set_y(0); | 843 target_bounds->status_bounds_in_shelf.set_y(0); |
861 } else { | 844 } else { |
862 // Move and size the shelf with the gesture. | 845 // Move and size the shelf with the gesture. |
863 int shelf_width = target_bounds->shelf_bounds_in_root.width(); | 846 int shelf_width = target_bounds->shelf_bounds_in_root.width(); |
864 bool right_aligned = GetAlignment() == SHELF_ALIGNMENT_RIGHT; | 847 bool right_aligned = GetAlignment() == SHELF_ALIGNMENT_RIGHT; |
865 if (right_aligned) | 848 if (right_aligned) |
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1001 | 984 |
1002 gfx::Rect shelf_region = shelf_->GetWindowBoundsInScreen(); | 985 gfx::Rect shelf_region = shelf_->GetWindowBoundsInScreen(); |
1003 if (shelf_->status_area_widget() && | 986 if (shelf_->status_area_widget() && |
1004 shelf_->status_area_widget()->IsMessageBubbleShown() && | 987 shelf_->status_area_widget()->IsMessageBubbleShown() && |
1005 IsVisible()) { | 988 IsVisible()) { |
1006 // Increase the the hit test area to prevent the shelf from disappearing | 989 // Increase the the hit test area to prevent the shelf from disappearing |
1007 // when the mouse is over the bubble gap. | 990 // when the mouse is over the bubble gap. |
1008 ShelfAlignment alignment = GetAlignment(); | 991 ShelfAlignment alignment = GetAlignment(); |
1009 shelf_region.Inset( | 992 shelf_region.Inset( |
1010 alignment == SHELF_ALIGNMENT_RIGHT ? -kNotificationBubbleGapHeight : 0, | 993 alignment == SHELF_ALIGNMENT_RIGHT ? -kNotificationBubbleGapHeight : 0, |
1011 alignment == SHELF_ALIGNMENT_BOTTOM ? -kNotificationBubbleGapHeight : 0, | 994 IsHorizontalAlignment() ? -kNotificationBubbleGapHeight : 0, |
1012 alignment == SHELF_ALIGNMENT_LEFT ? -kNotificationBubbleGapHeight : 0, | 995 alignment == SHELF_ALIGNMENT_LEFT ? -kNotificationBubbleGapHeight : 0, |
1013 0); | 996 0); |
1014 } | 997 } |
1015 | 998 |
1016 gfx::Point cursor_position_in_screen = | 999 gfx::Point cursor_position_in_screen = |
1017 gfx::Screen::GetScreen()->GetCursorScreenPoint(); | 1000 gfx::Screen::GetScreen()->GetCursorScreenPoint(); |
1018 if (shelf_region.Contains(cursor_position_in_screen)) | 1001 if (shelf_region.Contains(cursor_position_in_screen)) |
1019 return SHELF_AUTO_HIDE_SHOWN; | 1002 return SHELF_AUTO_HIDE_SHOWN; |
1020 | 1003 |
1021 // When the shelf is auto hidden and the shelf is on the boundary between two | 1004 // When the shelf is auto hidden and the shelf is on the boundary between two |
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1111 } | 1094 } |
1112 TargetBounds target_bounds; | 1095 TargetBounds target_bounds; |
1113 CalculateTargetBounds(state_, &target_bounds); | 1096 CalculateTargetBounds(state_, &target_bounds); |
1114 UpdateBoundsAndOpacity(target_bounds, true, NULL); | 1097 UpdateBoundsAndOpacity(target_bounds, true, NULL); |
1115 UpdateVisibilityState(); | 1098 UpdateVisibilityState(); |
1116 } | 1099 } |
1117 | 1100 |
1118 void ShelfLayoutManager::UpdateShelfVisibilityAfterLoginUIChange() { | 1101 void ShelfLayoutManager::UpdateShelfVisibilityAfterLoginUIChange() { |
1119 UpdateVisibilityState(); | 1102 UpdateVisibilityState(); |
1120 LayoutShelf(); | 1103 LayoutShelf(); |
1121 // The shelf alignment may have changed when it was unlocked. | |
1122 Shell::GetInstance()->OnShelfAlignmentChanged( | |
1123 shelf_->GetNativeWindow()->GetRootWindow()); | |
1124 } | 1104 } |
1125 | 1105 |
1126 } // namespace ash | 1106 } // namespace ash |
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