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Side by Side Diff: gm/SkLinearBitmapPipelineGM.cpp

Issue 1877483002: Add clone to Stage. Rename place to mix and PolymorphicUnion to Stage. Cleanup. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Address review comments. Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkBlitter.h" 9 #include "SkBlitter.h"
10 #include "SkCanvas.h" 10 #include "SkCanvas.h"
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52 SkBitmap bmdst; 52 SkBitmap bmdst;
53 bmdst.allocN32Pixels(ir.width(), ir.height()); 53 bmdst.allocN32Pixels(ir.width(), ir.height());
54 bmdst.eraseColor(0xFFFFFFFF); 54 bmdst.eraseColor(0xFFFFFFFF);
55 SkPixmap pmdst; 55 SkPixmap pmdst;
56 bmdst.peekPixels(&pmdst); 56 bmdst.peekPixels(&pmdst);
57 57
58 SkImageInfo info = SkImageInfo::MakeN32Premul(ir.width(), ir.height(), kLine ar_SkColorProfileType); 58 SkImageInfo info = SkImageInfo::MakeN32Premul(ir.width(), ir.height(), kLine ar_SkColorProfileType);
59 59
60 sk_sp<SkImage> image(SkImage::MakeRasterCopy(SkPixmap(info, pmsrc.addr32(), pmsrc.rowBytes()))); 60 sk_sp<SkImage> image(SkImage::MakeRasterCopy(SkPixmap(info, pmsrc.addr32(), pmsrc.rowBytes())));
61 SkPaint paint; 61 SkPaint paint;
62 int32_t storage[300]; 62 int32_t storage[400];
63 63
64 sk_sp<SkShader> shader = image->makeShader(SkShader::kRepeat_TileMode, 64 sk_sp<SkShader> shader = image->makeShader(SkShader::kRepeat_TileMode,
65 SkShader::kRepeat_TileMode); 65 SkShader::kRepeat_TileMode);
66 66
67 if (useBilerp) { 67 if (useBilerp) {
68 paint.setFilterQuality(SkFilterQuality::kLow_SkFilterQuality); 68 paint.setFilterQuality(SkFilterQuality::kLow_SkFilterQuality);
69 } else { 69 } else {
70 paint.setFilterQuality(SkFilterQuality::kNone_SkFilterQuality); 70 paint.setFilterQuality(SkFilterQuality::kNone_SkFilterQuality);
71 } 71 }
72 paint.setShader(std::move(shader)); 72 paint.setShader(std::move(shader));
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195 } 195 }
196 canvas->restore(); 196 canvas->restore();
197 canvas->translate(0, H + 20); 197 canvas->translate(0, H + 20);
198 } 198 }
199 canvas->restore(); 199 canvas->restore();
200 canvas->translate(0, (H + 20) * SK_ARRAY_COUNT(mats)); 200 canvas->translate(0, (H + 20) * SK_ARRAY_COUNT(mats));
201 if (useBilerp) break; 201 if (useBilerp) break;
202 useBilerp = true; 202 useBilerp = true;
203 } 203 }
204 } 204 }
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