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1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
6 | 6 |
7 #include "xfa/fde/fde_gedevice.h" | 7 #include "xfa/fde/fde_gedevice.h" |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 | 10 |
11 #include "xfa/fde/fde_brush.h" | 11 #include "xfa/fde/fde_brush.h" |
12 #include "xfa/fde/fde_devbasic.h" | |
13 #include "xfa/fde/fde_geobject.h" | 12 #include "xfa/fde/fde_geobject.h" |
14 #include "xfa/fde/fde_image.h" | 13 #include "xfa/fde/fde_image.h" |
| 14 #include "xfa/fde/fde_object.h" |
15 #include "xfa/fde/fde_pen.h" | 15 #include "xfa/fde/fde_pen.h" |
16 | 16 |
17 FX_BOOL FDE_GetStockHatchMask(int32_t iHatchStyle, CFX_DIBitmap& hatchMask) { | |
18 FDE_LPCHATCHDATA pData = FDE_DEVGetHatchData(iHatchStyle); | |
19 if (!pData) { | |
20 return FALSE; | |
21 } | |
22 hatchMask.Create(pData->iWidth, pData->iHeight, FXDIB_1bppMask); | |
23 FXSYS_memcpy(hatchMask.GetBuffer(), pData->MaskBits, | |
24 hatchMask.GetPitch() * pData->iHeight); | |
25 return TRUE; | |
26 } | |
27 | |
28 IFDE_RenderDevice* IFDE_RenderDevice::Create(CFX_DIBitmap* pBitmap, | 17 IFDE_RenderDevice* IFDE_RenderDevice::Create(CFX_DIBitmap* pBitmap, |
29 FX_BOOL bRgbByteOrder) { | 18 FX_BOOL bRgbByteOrder) { |
30 if (pBitmap == NULL) { | 19 if (pBitmap == NULL) { |
31 return NULL; | 20 return NULL; |
32 } | 21 } |
33 CFX_FxgeDevice* pDevice = new CFX_FxgeDevice; | 22 CFX_FxgeDevice* pDevice = new CFX_FxgeDevice; |
34 pDevice->Attach(pBitmap, 0, bRgbByteOrder); | 23 pDevice->Attach(pBitmap, 0, bRgbByteOrder); |
35 return new CFDE_FxgeDevice(pDevice, TRUE); | 24 return new CFDE_FxgeDevice(pDevice, TRUE); |
36 } | 25 } |
37 IFDE_RenderDevice* IFDE_RenderDevice::Create(CFX_RenderDevice* pDevice) { | 26 IFDE_RenderDevice* IFDE_RenderDevice::Create(CFX_RenderDevice* pDevice) { |
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371 } | 360 } |
372 int32_t iDashCount = dashArray.GetSize(); | 361 int32_t iDashCount = dashArray.GetSize(); |
373 if (iDashCount > 0) { | 362 if (iDashCount > 0) { |
374 graphState.SetDashCount(iDashCount); | 363 graphState.SetDashCount(iDashCount); |
375 for (int32_t i = 0; i < iDashCount; ++i) { | 364 for (int32_t i = 0; i < iDashCount; ++i) { |
376 graphState.m_DashArray[i] = dashArray[i] * fPenWidth; | 365 graphState.m_DashArray[i] = dashArray[i] * fPenWidth; |
377 } | 366 } |
378 } | 367 } |
379 return TRUE; | 368 return TRUE; |
380 } | 369 } |
381 typedef FX_BOOL (CFDE_FxgeDevice::*pfFillPath)(IFDE_Brush* pBrush, | 370 |
382 const CFX_PathData* pPath, | |
383 const CFX_Matrix* pMatrix); | |
384 static const pfFillPath gs_FillPath[] = { | |
385 &CFDE_FxgeDevice::FillSolidPath, &CFDE_FxgeDevice::FillHatchPath, | |
386 &CFDE_FxgeDevice::FillTexturePath, &CFDE_FxgeDevice::FillLinearGradientPath, | |
387 }; | |
388 FX_BOOL CFDE_FxgeDevice::FillPath(IFDE_Brush* pBrush, | 371 FX_BOOL CFDE_FxgeDevice::FillPath(IFDE_Brush* pBrush, |
389 const IFDE_Path* pPath, | 372 const IFDE_Path* pPath, |
390 const CFX_Matrix* pMatrix) { | 373 const CFX_Matrix* pMatrix) { |
391 CFDE_Path* pGePath = (CFDE_Path*)pPath; | 374 CFDE_Path* pGePath = (CFDE_Path*)pPath; |
392 if (pGePath == NULL) { | 375 if (!pGePath) |
393 return FALSE; | 376 return FALSE; |
394 } | 377 |
395 if (pBrush == NULL) { | 378 if (!pBrush) |
396 return FALSE; | 379 return FALSE; |
397 } | 380 |
398 int32_t iType = pBrush->GetType(); | 381 return FillSolidPath(pBrush, &pGePath->m_Path, pMatrix); |
399 if (iType < 0 || iType > FDE_BRUSHTYPE_MAX) { | |
400 return FALSE; | |
401 } | |
402 return (this->*gs_FillPath[iType])(pBrush, &pGePath->m_Path, pMatrix); | |
403 } | 382 } |
| 383 |
404 FX_BOOL CFDE_FxgeDevice::FillSolidPath(IFDE_Brush* pBrush, | 384 FX_BOOL CFDE_FxgeDevice::FillSolidPath(IFDE_Brush* pBrush, |
405 const CFX_PathData* pPath, | 385 const CFX_PathData* pPath, |
406 const CFX_Matrix* pMatrix) { | 386 const CFX_Matrix* pMatrix) { |
407 FXSYS_assert(pPath && pBrush && pBrush->GetType() == FDE_BRUSHTYPE_Solid); | 387 FXSYS_assert(pPath && pBrush && pBrush->GetType() == FDE_BRUSHTYPE_Solid); |
408 IFDE_SolidBrush* pSolidBrush = (IFDE_SolidBrush*)pBrush; | 388 |
| 389 IFDE_SolidBrush* pSolidBrush = static_cast<IFDE_SolidBrush*>(pBrush); |
409 return m_pDevice->DrawPath(pPath, (const CFX_Matrix*)pMatrix, NULL, | 390 return m_pDevice->DrawPath(pPath, (const CFX_Matrix*)pMatrix, NULL, |
410 pSolidBrush->GetColor(), 0, FXFILL_WINDING); | 391 pSolidBrush->GetColor(), 0, FXFILL_WINDING); |
411 } | 392 } |
412 FX_BOOL CFDE_FxgeDevice::FillHatchPath(IFDE_Brush* pBrush, | |
413 const CFX_PathData* pPath, | |
414 const CFX_Matrix* pMatrix) { | |
415 FXSYS_assert(pPath && pBrush && pBrush->GetType() == FDE_BRUSHTYPE_Hatch); | |
416 IFDE_HatchBrush* pHatchBrush = (IFDE_HatchBrush*)pBrush; | |
417 int32_t iStyle = pHatchBrush->GetHatchStyle(); | |
418 if (iStyle < FDE_HATCHSTYLE_Min || iStyle > FDE_HATCHSTYLE_Max) { | |
419 return FALSE; | |
420 } | |
421 CFX_DIBitmap mask; | |
422 if (!FDE_GetStockHatchMask(iStyle, mask)) { | |
423 return FALSE; | |
424 } | |
425 FX_ARGB dwForeColor = pHatchBrush->GetColor(TRUE); | |
426 FX_ARGB dwBackColor = pHatchBrush->GetColor(FALSE); | |
427 CFX_FloatRect rectf = pPath->GetBoundingBox(); | |
428 if (pMatrix) { | |
429 rectf.Transform((const CFX_Matrix*)pMatrix); | |
430 } | |
431 FX_RECT rect(FXSYS_round(rectf.left), FXSYS_round(rectf.top), | |
432 FXSYS_round(rectf.right), FXSYS_round(rectf.bottom)); | |
433 m_pDevice->SaveState(); | |
434 m_pDevice->StartRendering(); | |
435 m_pDevice->SetClip_PathFill(pPath, (const CFX_Matrix*)pMatrix, | |
436 FXFILL_WINDING); | |
437 m_pDevice->FillRect(&rect, dwBackColor); | |
438 for (int32_t j = rect.bottom; j < rect.top; j += mask.GetHeight()) | |
439 for (int32_t i = rect.left; i < rect.right; i += mask.GetWidth()) { | |
440 m_pDevice->SetBitMask(&mask, i, j, dwForeColor); | |
441 } | |
442 m_pDevice->EndRendering(); | |
443 m_pDevice->RestoreState(); | |
444 return TRUE; | |
445 } | |
446 FX_BOOL CFDE_FxgeDevice::FillTexturePath(IFDE_Brush* pBrush, | |
447 const CFX_PathData* pPath, | |
448 const CFX_Matrix* pMatrix) { | |
449 FXSYS_assert(pPath && pBrush && pBrush->GetType() == FDE_BRUSHTYPE_Texture); | |
450 IFDE_TextureBrush* pTextureBrush = static_cast<IFDE_TextureBrush*>(pBrush); | |
451 IFDE_Image* pImage = pTextureBrush->GetImage(); | |
452 if (!pImage) | |
453 return FALSE; | |
454 | |
455 CFX_Size size(pImage->GetImageWidth(), pImage->GetImageHeight()); | |
456 CFX_DIBitmap bmp; | |
457 bmp.Create(size.x, size.y, FXDIB_Argb); | |
458 if (!pImage->StartLoadImage(&bmp, 0, 0, size.x, size.y, 0, 0, size.x, | |
459 size.y)) { | |
460 return FALSE; | |
461 } | |
462 if (pImage->DoLoadImage() < 100) { | |
463 return FALSE; | |
464 } | |
465 pImage->StopLoadImage(); | |
466 return WrapTexture(pTextureBrush->GetWrapMode(), &bmp, pPath, pMatrix); | |
467 } | |
468 FX_BOOL CFDE_FxgeDevice::WrapTexture(int32_t iWrapMode, | |
469 const CFX_DIBitmap* pBitmap, | |
470 const CFX_PathData* pPath, | |
471 const CFX_Matrix* pMatrix) { | |
472 CFX_FloatRect rectf = pPath->GetBoundingBox(); | |
473 if (pMatrix) { | |
474 rectf.Transform((const CFX_Matrix*)pMatrix); | |
475 } | |
476 FX_RECT rect(FXSYS_round(rectf.left), FXSYS_round(rectf.top), | |
477 FXSYS_round(rectf.right), FXSYS_round(rectf.bottom)); | |
478 rect.Normalize(); | |
479 if (rect.IsEmpty()) { | |
480 return FALSE; | |
481 } | |
482 m_pDevice->SaveState(); | |
483 m_pDevice->StartRendering(); | |
484 m_pDevice->SetClip_PathFill(pPath, (const CFX_Matrix*)pMatrix, | |
485 FXFILL_WINDING); | |
486 switch (iWrapMode) { | |
487 case FDE_WRAPMODE_Tile: | |
488 case FDE_WRAPMODE_TileFlipX: | |
489 case FDE_WRAPMODE_TileFlipY: | |
490 case FDE_WRAPMODE_TileFlipXY: { | |
491 FX_BOOL bFlipX = iWrapMode == FDE_WRAPMODE_TileFlipXY || | |
492 iWrapMode == FDE_WRAPMODE_TileFlipX; | |
493 FX_BOOL bFlipY = iWrapMode == FDE_WRAPMODE_TileFlipXY || | |
494 iWrapMode == FDE_WRAPMODE_TileFlipY; | |
495 const CFX_DIBitmap* pFlip[2][2]; | |
496 pFlip[0][0] = pBitmap; | |
497 pFlip[0][1] = bFlipX ? pBitmap->FlipImage(TRUE, FALSE) : pBitmap; | |
498 pFlip[1][0] = bFlipY ? pBitmap->FlipImage(FALSE, TRUE) : pBitmap; | |
499 pFlip[1][1] = | |
500 (bFlipX || bFlipY) ? pBitmap->FlipImage(bFlipX, bFlipY) : pBitmap; | |
501 int32_t iCounterY = 0; | |
502 for (int32_t j = rect.top; j < rect.bottom; j += pBitmap->GetHeight()) { | |
503 int32_t indexY = iCounterY++ % 2; | |
504 int32_t iCounterX = 0; | |
505 for (int32_t i = rect.left; i < rect.right; i += pBitmap->GetWidth()) { | |
506 int32_t indexX = iCounterX++ % 2; | |
507 m_pDevice->SetDIBits(pFlip[indexY][indexX], i, j); | |
508 } | |
509 } | |
510 if (pFlip[0][1] != pFlip[0][0]) { | |
511 delete pFlip[0][1]; | |
512 } | |
513 if (pFlip[1][0] != pFlip[0][0]) { | |
514 delete pFlip[1][0]; | |
515 } | |
516 if (pFlip[1][1] != pFlip[0][0]) { | |
517 delete pFlip[1][1]; | |
518 } | |
519 } break; | |
520 case FDE_WRAPMODE_Clamp: { | |
521 m_pDevice->SetDIBits(pBitmap, rect.left, rect.bottom); | |
522 } break; | |
523 } | |
524 m_pDevice->EndRendering(); | |
525 m_pDevice->RestoreState(); | |
526 return TRUE; | |
527 } | |
528 FX_BOOL CFDE_FxgeDevice::FillLinearGradientPath(IFDE_Brush* pBrush, | |
529 const CFX_PathData* pPath, | |
530 const CFX_Matrix* pMatrix) { | |
531 FXSYS_assert(pPath && pBrush && | |
532 pBrush->GetType() == FDE_BRUSHTYPE_LinearGradient); | |
533 IFDE_LinearGradientBrush* pLinearBrush = (IFDE_LinearGradientBrush*)pBrush; | |
534 CFX_PointF pt0, pt1; | |
535 pLinearBrush->GetLinearPoints(pt0, pt1); | |
536 CFX_VectorF fDiagonal(pt0, pt1); | |
537 FX_FLOAT fTheta = FXSYS_atan2(fDiagonal.y, fDiagonal.x); | |
538 FX_FLOAT fLength = fDiagonal.Length(); | |
539 FX_FLOAT fTotalX = fLength / FXSYS_cos(fTheta); | |
540 FX_FLOAT fTotalY = fLength / FXSYS_cos(FX_PI / 2 - fTheta); | |
541 FX_FLOAT fSteps = std::max(fTotalX, fTotalY); | |
542 FX_FLOAT dx = fTotalX / fSteps; | |
543 FX_FLOAT dy = fTotalY / fSteps; | |
544 FX_ARGB cr0, cr1; | |
545 pLinearBrush->GetLinearColors(cr0, cr1); | |
546 FX_FLOAT a0 = FXARGB_A(cr0); | |
547 FX_FLOAT r0 = FXARGB_R(cr0); | |
548 FX_FLOAT g0 = FXARGB_G(cr0); | |
549 FX_FLOAT b0 = FXARGB_B(cr0); | |
550 FX_FLOAT da = (FXARGB_A(cr1) - a0) / fSteps; | |
551 FX_FLOAT dr = (FXARGB_R(cr1) - r0) / fSteps; | |
552 FX_FLOAT dg = (FXARGB_G(cr1) - g0) / fSteps; | |
553 FX_FLOAT db = (FXARGB_B(cr1) - b0) / fSteps; | |
554 CFX_DIBitmap bmp; | |
555 bmp.Create(FXSYS_round(FXSYS_fabs(fDiagonal.x)), | |
556 FXSYS_round(FXSYS_fabs(fDiagonal.y)), FXDIB_Argb); | |
557 CFX_FxgeDevice dev; | |
558 dev.Attach(&bmp); | |
559 pt1 = pt0; | |
560 int32_t iSteps = FXSYS_round(FXSYS_ceil(fSteps)); | |
561 while (--iSteps >= 0) { | |
562 cr0 = ArgbEncode(FXSYS_round(a0), FXSYS_round(r0), FXSYS_round(g0), | |
563 FXSYS_round(b0)); | |
564 dev.DrawCosmeticLine(pt0.x, pt0.y, pt1.x, pt1.y, cr0); | |
565 pt1.x += dx; | |
566 pt0.y += dy; | |
567 a0 += da; | |
568 r0 += dr; | |
569 g0 += dg; | |
570 b0 += db; | |
571 } | |
572 return WrapTexture(pLinearBrush->GetWrapMode(), &bmp, pPath, pMatrix); | |
573 } | |
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