| Index: include/gpu/GrContext.h
|
| ===================================================================
|
| --- include/gpu/GrContext.h (revision 10073)
|
| +++ include/gpu/GrContext.h (working copy)
|
| @@ -619,22 +619,6 @@
|
| */
|
| void resolveRenderTarget(GrRenderTarget* target);
|
|
|
| - /**
|
| - * Applies a 2D Gaussian blur to a given texture.
|
| - * @param srcTexture The source texture to be blurred.
|
| - * @param canClobberSrc If true, srcTexture may be overwritten, and
|
| - * may be returned as the result.
|
| - * @param rect The destination rectangle.
|
| - * @param sigmaX The blur's standard deviation in X.
|
| - * @param sigmaY The blur's standard deviation in Y.
|
| - * @return the blurred texture, which may be srcTexture reffed, or a
|
| - * new texture. It is the caller's responsibility to unref this texture.
|
| - */
|
| - GrTexture* gaussianBlur(GrTexture* srcTexture,
|
| - bool canClobberSrc,
|
| - const SkRect& rect,
|
| - float sigmaX, float sigmaY);
|
| -
|
| ///////////////////////////////////////////////////////////////////////////
|
| // Helpers
|
|
|
|
|