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Unified Diff: include/gpu/GrContext.h

Issue 18771004: Move gaussianBlur functionality to src\effects (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Renamed SkBlurUtils to SkGpuBlurUtils Created 7 years, 5 months ago
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Index: include/gpu/GrContext.h
===================================================================
--- include/gpu/GrContext.h (revision 10073)
+++ include/gpu/GrContext.h (working copy)
@@ -619,22 +619,6 @@
*/
void resolveRenderTarget(GrRenderTarget* target);
- /**
- * Applies a 2D Gaussian blur to a given texture.
- * @param srcTexture The source texture to be blurred.
- * @param canClobberSrc If true, srcTexture may be overwritten, and
- * may be returned as the result.
- * @param rect The destination rectangle.
- * @param sigmaX The blur's standard deviation in X.
- * @param sigmaY The blur's standard deviation in Y.
- * @return the blurred texture, which may be srcTexture reffed, or a
- * new texture. It is the caller's responsibility to unref this texture.
- */
- GrTexture* gaussianBlur(GrTexture* srcTexture,
- bool canClobberSrc,
- const SkRect& rect,
- float sigmaX, float sigmaY);
-
///////////////////////////////////////////////////////////////////////////
// Helpers
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