Index: include/gpu/GrContext.h |
=================================================================== |
--- include/gpu/GrContext.h (revision 10073) |
+++ include/gpu/GrContext.h (working copy) |
@@ -619,22 +619,6 @@ |
*/ |
void resolveRenderTarget(GrRenderTarget* target); |
- /** |
- * Applies a 2D Gaussian blur to a given texture. |
- * @param srcTexture The source texture to be blurred. |
- * @param canClobberSrc If true, srcTexture may be overwritten, and |
- * may be returned as the result. |
- * @param rect The destination rectangle. |
- * @param sigmaX The blur's standard deviation in X. |
- * @param sigmaY The blur's standard deviation in Y. |
- * @return the blurred texture, which may be srcTexture reffed, or a |
- * new texture. It is the caller's responsibility to unref this texture. |
- */ |
- GrTexture* gaussianBlur(GrTexture* srcTexture, |
- bool canClobberSrc, |
- const SkRect& rect, |
- float sigmaX, float sigmaY); |
- |
/////////////////////////////////////////////////////////////////////////// |
// Helpers |