| Index: include/gpu/GrContext.h | 
| =================================================================== | 
| --- include/gpu/GrContext.h	(revision 10073) | 
| +++ include/gpu/GrContext.h	(working copy) | 
| @@ -619,22 +619,6 @@ | 
| */ | 
| void resolveRenderTarget(GrRenderTarget* target); | 
|  | 
| -    /** | 
| -     * Applies a 2D Gaussian blur to a given texture. | 
| -     * @param srcTexture      The source texture to be blurred. | 
| -     * @param canClobberSrc   If true, srcTexture may be overwritten, and | 
| -     *                        may be returned as the result. | 
| -     * @param rect            The destination rectangle. | 
| -     * @param sigmaX          The blur's standard deviation in X. | 
| -     * @param sigmaY          The blur's standard deviation in Y. | 
| -     * @return the blurred texture, which may be srcTexture reffed, or a | 
| -     * new texture.  It is the caller's responsibility to unref this texture. | 
| -     */ | 
| -     GrTexture* gaussianBlur(GrTexture* srcTexture, | 
| -                             bool canClobberSrc, | 
| -                             const SkRect& rect, | 
| -                             float sigmaX, float sigmaY); | 
| - | 
| /////////////////////////////////////////////////////////////////////////// | 
| // Helpers | 
|  | 
|  |