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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "SkBlurMaskFilter.h" | 9 #include "SkBlurMaskFilter.h" |
| 10 #include "SkBlurMask.h" | 10 #include "SkBlurMask.h" |
| 11 #include "SkGpuBlurUtils.h" |
| 11 #include "SkFlattenableBuffers.h" | 12 #include "SkFlattenableBuffers.h" |
| 12 #include "SkMaskFilter.h" | 13 #include "SkMaskFilter.h" |
| 13 #include "SkRTConf.h" | 14 #include "SkRTConf.h" |
| 14 #include "SkStringUtils.h" | 15 #include "SkStringUtils.h" |
| 15 #include "SkStrokeRec.h" | 16 #include "SkStrokeRec.h" |
| 16 | 17 |
| 17 #if SK_SUPPORT_GPU | 18 #if SK_SUPPORT_GPU |
| 18 #include "GrContext.h" | 19 #include "GrContext.h" |
| 19 #include "GrTexture.h" | 20 #include "GrTexture.h" |
| 20 #include "effects/GrSimpleTextureEffect.h" | 21 #include "effects/GrSimpleTextureEffect.h" |
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| 403 GrContext::AutoWideOpenIdentityDraw awo(context, NULL); | 404 GrContext::AutoWideOpenIdentityDraw awo(context, NULL); |
| 404 | 405 |
| 405 SkScalar xformedRadius = this->computeXformedRadius(context->getMatrix()); | 406 SkScalar xformedRadius = this->computeXformedRadius(context->getMatrix()); |
| 406 SkASSERT(xformedRadius > 0); | 407 SkASSERT(xformedRadius > 0); |
| 407 | 408 |
| 408 float sigma = SkScalarToFloat(xformedRadius) * kBLUR_SIGMA_SCALE; | 409 float sigma = SkScalarToFloat(xformedRadius) * kBLUR_SIGMA_SCALE; |
| 409 | 410 |
| 410 // If we're doing a normal blur, we can clobber the pathTexture in the | 411 // If we're doing a normal blur, we can clobber the pathTexture in the |
| 411 // gaussianBlur. Otherwise, we need to save it for later compositing. | 412 // gaussianBlur. Otherwise, we need to save it for later compositing. |
| 412 bool isNormalBlur = (SkBlurMaskFilter::kNormal_BlurStyle == fBlurStyle); | 413 bool isNormalBlur = (SkBlurMaskFilter::kNormal_BlurStyle == fBlurStyle); |
| 413 *result = context->gaussianBlur(src, isNormalBlur && canOverwriteSrc, | 414 *result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOver
writeSrc, |
| 414 clipRect, sigma, sigma); | 415 clipRect, sigma, sigma); |
| 415 if (NULL == *result) { | 416 if (NULL == *result) { |
| 416 return false; | 417 return false; |
| 417 } | 418 } |
| 418 | 419 |
| 419 if (!isNormalBlur) { | 420 if (!isNormalBlur) { |
| 420 context->setIdentityMatrix(); | 421 context->setIdentityMatrix(); |
| 421 GrPaint paint; | 422 GrPaint paint; |
| 422 SkMatrix matrix; | 423 SkMatrix matrix; |
| 423 matrix.setIDiv(src->width(), src->height()); | 424 matrix.setIDiv(src->width(), src->height()); |
| 424 // Blend pathTexture over blurTexture. | 425 // Blend pathTexture over blurTexture. |
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| 470 } else { | 471 } else { |
| 471 str->append("None"); | 472 str->append("None"); |
| 472 } | 473 } |
| 473 str->append("))"); | 474 str->append("))"); |
| 474 } | 475 } |
| 475 #endif | 476 #endif |
| 476 | 477 |
| 477 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) | 478 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) |
| 478 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) | 479 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) |
| 479 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 480 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
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