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Side by Side Diff: src/effects/SkBlurImageFilter.cpp

Issue 18771004: Move gaussianBlur functionality to src\effects (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Renamed SkBlurUtils to SkGpuBlurUtils Created 7 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2011 The Android Open Source Project 2 * Copyright 2011 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmap.h" 8 #include "SkBitmap.h"
9 #include "SkBlurImageFilter.h" 9 #include "SkBlurImageFilter.h"
10 #include "SkColorPriv.h" 10 #include "SkColorPriv.h"
11 #include "SkFlattenableBuffers.h" 11 #include "SkFlattenableBuffers.h"
12 #include "SkGpuBlurUtils.h"
12 #if SK_SUPPORT_GPU 13 #if SK_SUPPORT_GPU
13 #include "GrContext.h" 14 #include "GrContext.h"
14 #include "SkImageFilterUtils.h" 15 #include "SkImageFilterUtils.h"
15 #endif 16 #endif
16 17
17 SkBlurImageFilter::SkBlurImageFilter(SkFlattenableReadBuffer& buffer) 18 SkBlurImageFilter::SkBlurImageFilter(SkFlattenableReadBuffer& buffer)
18 : INHERITED(buffer) { 19 : INHERITED(buffer) {
19 fSigma.fWidth = buffer.readScalar(); 20 fSigma.fWidth = buffer.readScalar();
20 fSigma.fHeight = buffer.readScalar(); 21 fSigma.fHeight = buffer.readScalar();
21 } 22 }
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196 bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitm ap* result, 197 bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitm ap* result,
197 SkIPoint* offset) { 198 SkIPoint* offset) {
198 #if SK_SUPPORT_GPU 199 #if SK_SUPPORT_GPU
199 SkBitmap input; 200 SkBitmap input;
200 if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &input, offset)) { 201 if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &input, offset)) {
201 return false; 202 return false;
202 } 203 }
203 GrTexture* source = input.getTexture(); 204 GrTexture* source = input.getTexture();
204 SkRect rect; 205 SkRect rect;
205 src.getBounds(&rect); 206 src.getBounds(&rect);
206 SkAutoTUnref<GrTexture> tex(source->getContext()->gaussianBlur(source, false , rect, 207 SkAutoTUnref<GrTexture> tex(SkGpuBlurUtils::GaussianBlur(source->getContext( ),
207 fSigma.width(), fSigma.height())); 208 source, false, rect ,
209 fSigma.width(), fSi gma.height()));
208 return SkImageFilterUtils::WrapTexture(tex, src.width(), src.height(), resul t); 210 return SkImageFilterUtils::WrapTexture(tex, src.width(), src.height(), resul t);
209 #else 211 #else
210 SkDEBUGFAIL("Should not call in GPU-less build"); 212 SkDEBUGFAIL("Should not call in GPU-less build");
211 return false; 213 return false;
212 #endif 214 #endif
213 } 215 }
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