OLD | NEW |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/test/ui_controls.h" | 5 #include "ui/base/test/ui_controls.h" |
6 | 6 |
7 #import <Cocoa/Cocoa.h> | 7 #import <Cocoa/Cocoa.h> |
| 8 #include <memory> |
8 #include <vector> | 9 #include <vector> |
9 | 10 |
10 #include "base/bind.h" | 11 #include "base/bind.h" |
11 #include "base/callback.h" | 12 #include "base/callback.h" |
| 13 #import "base/mac/foundation_util.h" |
| 14 #import "base/mac/scoped_nsobject.h" |
| 15 #import "base/mac/scoped_objc_class_swizzler.h" |
12 #include "base/message_loop/message_loop.h" | 16 #include "base/message_loop/message_loop.h" |
| 17 #include "base/thread_task_runner_handle.h" |
13 #include "ui/base/cocoa/cocoa_base_utils.h" | 18 #include "ui/base/cocoa/cocoa_base_utils.h" |
14 #include "ui/events/keycodes/keyboard_code_conversion_mac.h" | 19 #include "ui/events/keycodes/keyboard_code_conversion_mac.h" |
15 #import "ui/events/test/cocoa_test_event_utils.h" | 20 #import "ui/events/test/cocoa_test_event_utils.h" |
| 21 #import "ui/gfx/mac/coordinate_conversion.h" |
| 22 #include "ui/gfx/screen.h" |
16 | 23 |
17 // Implementation details: We use [NSApplication sendEvent:] instead | 24 // Implementation details: We use [NSApplication sendEvent:] instead |
18 // of [NSApplication postEvent:atStart:] so that the event gets sent | 25 // of [NSApplication postEvent:atStart:] so that the event gets sent |
19 // immediately. This lets us run the post-event task right | 26 // immediately. This lets us run the post-event task right |
20 // immediately as well. Unfortunately I cannot subclass NSEvent (it's | 27 // immediately as well. Unfortunately I cannot subclass NSEvent (it's |
21 // probably a class cluster) to allow other easy answers. For | 28 // probably a class cluster) to allow other easy answers. For |
22 // example, if I could subclass NSEvent, I could run the Task in it's | 29 // example, if I could subclass NSEvent, I could run the Task in it's |
23 // dealloc routine (which necessarily happens after the event is | 30 // dealloc routine (which necessarily happens after the event is |
24 // dispatched). Unlike Linux, Mac does not have message loop | 31 // dispatched). Unlike Linux, Mac does not have message loop |
25 // observer/notification. Unlike windows, I cannot post non-events | 32 // observer/notification. Unlike windows, I cannot post non-events |
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41 // events causes BrowserKeyEventsTest.CommandKeyEvents to fail. | 48 // events causes BrowserKeyEventsTest.CommandKeyEvents to fail. |
42 // See http://crbug.com/49270 | 49 // See http://crbug.com/49270 |
43 // 2. On OSX 10.6, [NSEvent addLocalMonitorForEventsMatchingMask:handler:] may | 50 // 2. On OSX 10.6, [NSEvent addLocalMonitorForEventsMatchingMask:handler:] may |
44 // be used, so that we don't need to poll the event queue time to time. | 51 // be used, so that we don't need to poll the event queue time to time. |
45 | 52 |
46 using cocoa_test_event_utils::SynthesizeKeyEvent; | 53 using cocoa_test_event_utils::SynthesizeKeyEvent; |
47 using cocoa_test_event_utils::TimeIntervalSinceSystemStartup; | 54 using cocoa_test_event_utils::TimeIntervalSinceSystemStartup; |
48 | 55 |
49 namespace { | 56 namespace { |
50 | 57 |
| 58 // When enabled, all simulated mouse events will be posted to |
| 59 // the WindowServer, and the actual mouse will move on the screen. |
| 60 bool g_use_cgevents = false; |
| 61 |
51 // Stores the current mouse location on the screen. So that we can use it | 62 // Stores the current mouse location on the screen. So that we can use it |
52 // when firing keyboard and mouse click events. | 63 // when firing keyboard and mouse click events. |
53 NSPoint g_mouse_location = { 0, 0 }; | 64 NSPoint g_mouse_location = { 0, 0 }; |
54 | 65 |
| 66 // If enabled overrides results returned by +[NSEvent mouseLocation] and |
| 67 // -[NSWindow mouseLocationOutsideOfEventStream] |
| 68 NSPoint g_mouse_location_override = {0, 0}; |
| 69 bool g_mouse_location_override_enabled = false; |
| 70 |
| 71 // Stores the current pressed mouse buttons. Indexed by |
| 72 // ui_controls::MouseButton. |
| 73 bool g_mouse_button_down[3] = {false, false, false}; |
| 74 |
55 bool g_ui_controls_enabled = false; | 75 bool g_ui_controls_enabled = false; |
56 | 76 |
57 // Creates the proper sequence of autoreleased key events for a key down + up. | 77 // Creates the proper sequence of autoreleased key events for a key down + up. |
58 void SynthesizeKeyEventsSequence(NSWindow* window, | 78 void SynthesizeKeyEventsSequence(NSWindow* window, |
59 ui::KeyboardCode keycode, | 79 ui::KeyboardCode keycode, |
60 bool control, | 80 bool control, |
61 bool shift, | 81 bool shift, |
62 bool alt, | 82 bool alt, |
63 bool command, | 83 bool command, |
64 std::vector<NSEvent*>* events) { | 84 std::vector<NSEvent*>* events) { |
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115 events->push_back(event); | 135 events->push_back(event); |
116 } | 136 } |
117 if (control) { | 137 if (control) { |
118 flags &= ~NSControlKeyMask; | 138 flags &= ~NSControlKeyMask; |
119 event = SynthesizeKeyEvent(window, false, ui::VKEY_CONTROL, flags); | 139 event = SynthesizeKeyEvent(window, false, ui::VKEY_CONTROL, flags); |
120 DCHECK(event); | 140 DCHECK(event); |
121 events->push_back(event); | 141 events->push_back(event); |
122 } | 142 } |
123 } | 143 } |
124 | 144 |
| 145 void RunTaskInTaskRunner( |
| 146 scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
| 147 const base::Closure& task) { |
| 148 task_runner->PostTask(FROM_HERE, task); |
| 149 } |
| 150 |
125 // A helper function to watch for the event queue. The specific task will be | 151 // A helper function to watch for the event queue. The specific task will be |
126 // fired when there is no more event in the queue. | 152 // fired when there is no more event in the queue. |
127 void EventQueueWatcher(const base::Closure& task) { | 153 void EventQueueWatcher(const base::Closure& task) { |
| 154 DCHECK_EQ(dispatch_get_current_queue(), dispatch_get_main_queue()) |
| 155 << "It should be run on the UI thread, as otherwise it will always " |
| 156 "report there are no pending events"; |
128 NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask | 157 NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask |
129 untilDate:nil | 158 untilDate:nil |
130 inMode:NSDefaultRunLoopMode | 159 inMode:NSDefaultRunLoopMode |
131 dequeue:NO]; | 160 dequeue:NO]; |
132 // If there is still event in the queue, then we need to check again. | 161 // If there is still event in the queue, then we need to check again. |
133 if (event) { | 162 if (event) { |
134 base::MessageLoop::current()->PostTask( | 163 base::MessageLoop::current()->PostTask( |
135 FROM_HERE, | 164 FROM_HERE, |
136 base::Bind(&EventQueueWatcher, task)); | 165 base::Bind(&EventQueueWatcher, task)); |
137 } else { | 166 } else { |
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166 return window; | 195 return window; |
167 } | 196 } |
168 | 197 |
169 // Note that -[NSApplication orderedWindows] won't include NSPanels. If a test | 198 // Note that -[NSApplication orderedWindows] won't include NSPanels. If a test |
170 // uses those, it will need to handle that itself. | 199 // uses those, it will need to handle that itself. |
171 return nil; | 200 return nil; |
172 } | 201 } |
173 | 202 |
174 } // namespace | 203 } // namespace |
175 | 204 |
| 205 // Since CGEvents take some time to reach -[NSApplication sendEvent:] we use |
| 206 // this class to wait for the events to start being processed before sending |
| 207 // finish notifications. |
| 208 class EventMonitor { |
| 209 public: |
| 210 void NotifyWhenEventIsProcessed(NSEvent* event, const base::Closure& task) { |
| 211 if (g_use_cgevents) { |
| 212 CHECK([[NSApplication sharedApplication] isActive]) |
| 213 << "If we generate CGEvents and the application is not active, we'll " |
| 214 "deadlock waiting for NSMouseMoved events. Use " |
| 215 "ui_test_utils::BringBrowserWindowToFront() to activate the " |
| 216 "browser window prior to generating CGEvents."; |
| 217 } |
| 218 |
| 219 base::AutoLock auto_lock(lock_); |
| 220 tasks_.emplace_back(Task(event, task)); |
| 221 } |
| 222 |
| 223 void ProcessingEvent(NSEvent* event) { |
| 224 base::AutoLock auto_lock(lock_); |
| 225 auto it = std::find_if( |
| 226 tasks_.begin(), tasks_.end(), |
| 227 [&event](const Task& task) { return task.MatchesEvent(event); }); |
| 228 if (it != tasks_.end()) { |
| 229 it->Run(); |
| 230 tasks_.erase(it); |
| 231 } |
| 232 } |
| 233 |
| 234 static EventMonitor* Instance() { |
| 235 static EventMonitor* monitor = nullptr; |
| 236 if (!monitor) { |
| 237 monitor = new EventMonitor(); |
| 238 } |
| 239 return monitor; |
| 240 } |
| 241 |
| 242 private: |
| 243 class Task { |
| 244 public: |
| 245 Task(NSEvent* event, const base::Closure& task) |
| 246 : task_runner_(base::ThreadTaskRunnerHandle::Get()), |
| 247 event_([event retain]), |
| 248 finish_closure_(task) {} |
| 249 |
| 250 bool MatchesEvent(NSEvent* event) const { |
| 251 // When moving the window using BridgedNativeWidget::RunMoveLoop the |
| 252 // locationInWindow can be a little inconsistent with what we expect. |
| 253 // Seems that only comparing event type is fine. |
| 254 return |
| 255 [event_ type] == [event type] && [event_ subtype] == [event subtype]; |
| 256 } |
| 257 |
| 258 void Run() { |
| 259 // We get here before the event is actually processed. Run the |
| 260 // EventQueueWatcher on the main thread in order to wait for all events to |
| 261 // finish processing. |
| 262 base::MessageLoop::current()->PostTask( |
| 263 FROM_HERE, base::Bind(&EventQueueWatcher, |
| 264 base::Bind(&RunTaskInTaskRunner, task_runner_, |
| 265 finish_closure_))); |
| 266 } |
| 267 |
| 268 private: |
| 269 // Events could be spawned on background threads. Be sure to invoke the |
| 270 // |finish_closure_| on an appropriate thread. |
| 271 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| 272 base::scoped_nsobject<NSEvent> event_; |
| 273 base::Closure finish_closure_; |
| 274 }; |
| 275 |
| 276 EventMonitor() |
| 277 : send_event_swizzler_( |
| 278 new base::mac::ScopedObjCClassSwizzler([NSApplication class], |
| 279 @selector(sendEvent:), |
| 280 @selector(cr_sendEvent:))) {} |
| 281 |
| 282 std::vector<Task> tasks_; |
| 283 |
| 284 // synchronizes access to the |tasks_| in case we spawn the events on a |
| 285 // different thread |
| 286 base::Lock lock_; |
| 287 |
| 288 std::unique_ptr<base::mac::ScopedObjCClassSwizzler> send_event_swizzler_; |
| 289 |
| 290 DISALLOW_COPY_AND_ASSIGN(EventMonitor); |
| 291 }; |
| 292 |
| 293 // Donates testing implementations of NSApplication methods. We can't simply |
| 294 // use -[NSEvent addLocalMonitorForEventsMatchingMask:handler:], as other event |
| 295 // monitors could have precedence, and they could filter the events before we |
| 296 // can see them. But since nobody swizzles -[NSApplication sendEvent:] we should |
| 297 // be safe. |
| 298 @interface NSApplication (TestingDonor) |
| 299 @end |
| 300 |
| 301 @implementation NSApplication (TestingDonor) |
| 302 - (void)cr_sendEvent:(NSEvent*)event { |
| 303 // Invoke the finish handler before the event is processed, since we can get |
| 304 // stuck in BridgedNativeWidget::RunMoveLoop and would never see the event |
| 305 // otherwise. |
| 306 EventMonitor::Instance()->ProcessingEvent(event); |
| 307 |
| 308 [self cr_sendEvent:event]; |
| 309 } |
| 310 @end |
| 311 |
| 312 // Donates testing implementations of NSEvent methods. |
| 313 @interface FakeNSEventTestingDonor : NSObject |
| 314 @end |
| 315 |
| 316 @implementation FakeNSEventTestingDonor |
| 317 + (NSPoint)mouseLocation { |
| 318 if (g_mouse_location_override_enabled) |
| 319 return g_mouse_location_override; |
| 320 |
| 321 return g_mouse_location; |
| 322 } |
| 323 |
| 324 + (NSUInteger)pressedMouseButtons { |
| 325 NSUInteger result = 0; |
| 326 const int buttons[3] = {ui_controls::LEFT, ui_controls::RIGHT, |
| 327 ui_controls::MIDDLE}; |
| 328 for (unsigned int i = 0; i < arraysize(buttons); ++i) { |
| 329 if (g_mouse_button_down[buttons[i]]) |
| 330 result |= (1 << i); |
| 331 } |
| 332 return result; |
| 333 } |
| 334 @end |
| 335 |
| 336 // Donates testing implementations of NSWindow methods. |
| 337 @interface FakeNSWindowTestingDonor : NSObject |
| 338 @end |
| 339 |
| 340 @implementation FakeNSWindowTestingDonor |
| 341 - (NSPoint)mouseLocationOutsideOfEventStream { |
| 342 NSWindow* window = base::mac::ObjCCastStrict<NSWindow>(self); |
| 343 if (g_mouse_location_override_enabled) { |
| 344 return ui::ConvertPointFromScreenToWindow(window, |
| 345 g_mouse_location_override); |
| 346 } |
| 347 |
| 348 return ui::ConvertPointFromScreenToWindow(window, g_mouse_location); |
| 349 } |
| 350 @end |
| 351 |
| 352 namespace { |
| 353 class NSEventSwizzler { |
| 354 public: |
| 355 static void Install() { |
| 356 static NSEventSwizzler* swizzler = nullptr; |
| 357 if (!swizzler) { |
| 358 swizzler = new NSEventSwizzler(); |
| 359 } |
| 360 } |
| 361 |
| 362 protected: |
| 363 NSEventSwizzler() |
| 364 : mouse_location_swizzler_(new base::mac::ScopedObjCClassSwizzler( |
| 365 [NSEvent class], |
| 366 [FakeNSEventTestingDonor class], |
| 367 @selector(mouseLocation))), |
| 368 pressed_mouse_buttons_swizzler_(new base::mac::ScopedObjCClassSwizzler( |
| 369 [NSEvent class], |
| 370 [FakeNSEventTestingDonor class], |
| 371 @selector(pressedMouseButtons))), |
| 372 mouse_location_outside_of_event_stream_swizzler_( |
| 373 new base::mac::ScopedObjCClassSwizzler( |
| 374 [NSWindow class], |
| 375 [FakeNSWindowTestingDonor class], |
| 376 @selector(mouseLocationOutsideOfEventStream))) {} |
| 377 |
| 378 private: |
| 379 std::unique_ptr<base::mac::ScopedObjCClassSwizzler> mouse_location_swizzler_; |
| 380 std::unique_ptr<base::mac::ScopedObjCClassSwizzler> |
| 381 pressed_mouse_buttons_swizzler_; |
| 382 std::unique_ptr<base::mac::ScopedObjCClassSwizzler> |
| 383 mouse_location_outside_of_event_stream_swizzler_; |
| 384 }; |
| 385 } // namespace |
| 386 |
176 namespace ui_controls { | 387 namespace ui_controls { |
177 | 388 |
178 void EnableUIControls() { | 389 void EnableUIControls() { |
179 g_ui_controls_enabled = true; | 390 g_ui_controls_enabled = true; |
180 } | 391 } |
181 | 392 |
182 bool IsUIControlsEnabled() { | 393 bool IsUIControlsEnabled() { |
183 return g_ui_controls_enabled; | 394 return g_ui_controls_enabled; |
184 } | 395 } |
185 | 396 |
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197 | 408 |
198 // Win and Linux implement a SendKeyPress() this as a | 409 // Win and Linux implement a SendKeyPress() this as a |
199 // SendKeyPressAndRelease(), so we should as well (despite the name). | 410 // SendKeyPressAndRelease(), so we should as well (despite the name). |
200 bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window, | 411 bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window, |
201 ui::KeyboardCode key, | 412 ui::KeyboardCode key, |
202 bool control, | 413 bool control, |
203 bool shift, | 414 bool shift, |
204 bool alt, | 415 bool alt, |
205 bool command, | 416 bool command, |
206 const base::Closure& task) { | 417 const base::Closure& task) { |
| 418 DCHECK(!g_use_cgevents) << "Not implemented"; |
207 CHECK(g_ui_controls_enabled); | 419 CHECK(g_ui_controls_enabled); |
208 DCHECK(base::MessageLoopForUI::IsCurrent()); | 420 DCHECK(base::MessageLoopForUI::IsCurrent()); |
209 | 421 |
210 std::vector<NSEvent*> events; | 422 std::vector<NSEvent*> events; |
211 SynthesizeKeyEventsSequence( | 423 SynthesizeKeyEventsSequence( |
212 window, key, control, shift, alt, command, &events); | 424 window, key, control, shift, alt, command, &events); |
213 | 425 |
214 // TODO(suzhe): Using [NSApplication postEvent:atStart:] here causes | 426 // TODO(suzhe): Using [NSApplication postEvent:atStart:] here causes |
215 // BrowserKeyEventsTest.CommandKeyEvents to fail. See http://crbug.com/49270 | 427 // BrowserKeyEventsTest.CommandKeyEvents to fail. See http://crbug.com/49270 |
216 // But using [NSApplication sendEvent:] should be safe for keyboard events, | 428 // But using [NSApplication sendEvent:] should be safe for keyboard events, |
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232 CHECK(g_ui_controls_enabled); | 444 CHECK(g_ui_controls_enabled); |
233 return SendMouseMoveNotifyWhenDone(x, y, base::Closure()); | 445 return SendMouseMoveNotifyWhenDone(x, y, base::Closure()); |
234 } | 446 } |
235 | 447 |
236 // Input position is in screen coordinates. However, NSMouseMoved | 448 // Input position is in screen coordinates. However, NSMouseMoved |
237 // events require them window-relative, so we adjust. We *DO* flip | 449 // events require them window-relative, so we adjust. We *DO* flip |
238 // the coordinate space, so input events can be the same for all | 450 // the coordinate space, so input events can be the same for all |
239 // platforms. E.g. (0,0) is upper-left. | 451 // platforms. E.g. (0,0) is upper-left. |
240 bool SendMouseMoveNotifyWhenDone(long x, long y, const base::Closure& task) { | 452 bool SendMouseMoveNotifyWhenDone(long x, long y, const base::Closure& task) { |
241 CHECK(g_ui_controls_enabled); | 453 CHECK(g_ui_controls_enabled); |
242 CGFloat screenHeight = | 454 g_mouse_location = gfx::ScreenPointToNSPoint(gfx::Point(x, y)); // flip! |
243 [[[NSScreen screens] firstObject] frame].size.height; | 455 NSEventSwizzler::Install(); |
244 g_mouse_location = NSMakePoint(x, screenHeight - y); // flip! | |
245 | 456 |
246 NSWindow* window = WindowAtCurrentMouseLocation(); | 457 NSWindow* window = WindowAtCurrentMouseLocation(); |
247 | 458 |
248 NSPoint pointInWindow = g_mouse_location; | 459 NSPoint pointInWindow = g_mouse_location; |
249 if (window) | 460 if (window) |
250 pointInWindow = ui::ConvertPointFromScreenToWindow(window, pointInWindow); | 461 pointInWindow = ui::ConvertPointFromScreenToWindow(window, pointInWindow); |
251 NSTimeInterval timestamp = TimeIntervalSinceSystemStartup(); | 462 NSTimeInterval timestamp = TimeIntervalSinceSystemStartup(); |
252 | 463 |
| 464 NSEventType event_type = NSMouseMoved; |
| 465 if (g_mouse_button_down[LEFT]) { |
| 466 event_type = NSLeftMouseDragged; |
| 467 } else if (g_mouse_button_down[RIGHT]) { |
| 468 event_type = NSRightMouseDragged; |
| 469 } else if (g_mouse_button_down[MIDDLE]) { |
| 470 event_type = NSOtherMouseDragged; |
| 471 } |
| 472 |
253 NSEvent* event = | 473 NSEvent* event = |
254 [NSEvent mouseEventWithType:NSMouseMoved | 474 [NSEvent mouseEventWithType:event_type |
255 location:pointInWindow | 475 location:pointInWindow |
256 modifierFlags:0 | 476 modifierFlags:0 |
257 timestamp:timestamp | 477 timestamp:timestamp |
258 windowNumber:[window windowNumber] | 478 windowNumber:[window windowNumber] |
259 context:nil | 479 context:nil |
260 eventNumber:0 | 480 eventNumber:0 |
261 clickCount:0 | 481 clickCount:(event_type == NSMouseMoved ? 0 : 1) |
262 pressure:0.0]; | 482 pressure:(event_type == NSMouseMoved ? 0.0 : 1.0)]; |
263 [[NSApplication sharedApplication] postEvent:event atStart:NO]; | |
264 | 483 |
265 if (!task.is_null()) { | 484 if (!task.is_null()) { |
266 base::MessageLoop::current()->PostTask( | 485 EventMonitor::Instance()->NotifyWhenEventIsProcessed(event, task); |
267 FROM_HERE, base::Bind(&EventQueueWatcher, task)); | 486 } |
| 487 |
| 488 gfx::Point gp = gfx::ScreenPointFromNSPoint(g_mouse_location); |
| 489 CGWarpMouseCursorPosition(CGPointMake(gp.x(), gp.y())); |
| 490 |
| 491 if (g_use_cgevents) { |
| 492 CGEventPost(kCGSessionEventTap, [event CGEvent]); |
| 493 } else { |
| 494 [[NSApplication sharedApplication] postEvent:event atStart:NO]; |
268 } | 495 } |
269 | 496 |
270 return true; | 497 return true; |
271 } | 498 } |
272 | 499 |
273 bool SendMouseEvents(MouseButton type, int state) { | 500 bool SendMouseEvents(MouseButton type, int state) { |
274 CHECK(g_ui_controls_enabled); | 501 CHECK(g_ui_controls_enabled); |
275 return SendMouseEventsNotifyWhenDone(type, state, base::Closure()); | 502 return SendMouseEventsNotifyWhenDone(type, state, base::Closure()); |
276 } | 503 } |
277 | 504 |
278 bool SendMouseEventsNotifyWhenDone(MouseButton type, int state, | 505 bool SendMouseEventsNotifyWhenDone(MouseButton type, int state, |
279 const base::Closure& task) { | 506 const base::Closure& task) { |
280 CHECK(g_ui_controls_enabled); | 507 CHECK(g_ui_controls_enabled); |
281 // On windows it appears state can be (UP|DOWN). It is unclear if | 508 // On windows it appears state can be (UP|DOWN). It is unclear if |
282 // that'll happen here but prepare for it just in case. | 509 // that'll happen here but prepare for it just in case. |
283 if (state == (UP|DOWN)) { | 510 if (state == (UP|DOWN)) { |
284 return (SendMouseEventsNotifyWhenDone(type, DOWN, base::Closure()) && | 511 return (SendMouseEventsNotifyWhenDone(type, DOWN, base::Closure()) && |
285 SendMouseEventsNotifyWhenDone(type, UP, task)); | 512 SendMouseEventsNotifyWhenDone(type, UP, task)); |
286 } | 513 } |
287 NSEventType etype = NSLeftMouseDown; | 514 NSEventType event_type = NSLeftMouseDown; |
288 if (type == LEFT) { | 515 if (type == LEFT) { |
289 if (state == UP) { | 516 if (state == UP) { |
290 etype = NSLeftMouseUp; | 517 event_type = NSLeftMouseUp; |
291 } else { | 518 } else { |
292 etype = NSLeftMouseDown; | 519 event_type = NSLeftMouseDown; |
293 } | 520 } |
294 } else if (type == MIDDLE) { | 521 } else if (type == MIDDLE) { |
295 if (state == UP) { | 522 if (state == UP) { |
296 etype = NSOtherMouseUp; | 523 event_type = NSOtherMouseUp; |
297 } else { | 524 } else { |
298 etype = NSOtherMouseDown; | 525 event_type = NSOtherMouseDown; |
299 } | 526 } |
300 } else if (type == RIGHT) { | 527 } else if (type == RIGHT) { |
301 if (state == UP) { | 528 if (state == UP) { |
302 etype = NSRightMouseUp; | 529 event_type = NSRightMouseUp; |
303 } else { | 530 } else { |
304 etype = NSRightMouseDown; | 531 event_type = NSRightMouseDown; |
305 } | 532 } |
306 } else { | 533 } else { |
| 534 NOTREACHED(); |
307 return false; | 535 return false; |
308 } | 536 } |
| 537 g_mouse_button_down[type] = state == DOWN; |
| 538 |
309 NSWindow* window = WindowAtCurrentMouseLocation(); | 539 NSWindow* window = WindowAtCurrentMouseLocation(); |
310 NSPoint pointInWindow = g_mouse_location; | 540 NSPoint pointInWindow = g_mouse_location; |
311 if (window) | 541 if (window) |
312 pointInWindow = ui::ConvertPointFromScreenToWindow(window, pointInWindow); | 542 pointInWindow = ui::ConvertPointFromScreenToWindow(window, pointInWindow); |
313 | 543 |
314 NSEvent* event = | 544 NSEventSwizzler::Install(); |
315 [NSEvent mouseEventWithType:etype | 545 |
316 location:pointInWindow | 546 NSEvent* event = [NSEvent mouseEventWithType:event_type |
317 modifierFlags:0 | 547 location:pointInWindow |
318 timestamp:TimeIntervalSinceSystemStartup() | 548 modifierFlags:0 |
319 windowNumber:[window windowNumber] | 549 timestamp:TimeIntervalSinceSystemStartup() |
320 context:nil | 550 windowNumber:[window windowNumber] |
321 eventNumber:0 | 551 context:nil |
322 clickCount:1 | 552 eventNumber:0 |
323 pressure:(state == DOWN ? 1.0 : 0.0 )]; | 553 clickCount:1 |
324 [[NSApplication sharedApplication] postEvent:event atStart:NO]; | 554 pressure:(state == DOWN ? 1.0 : 0.0)]; |
325 | 555 |
326 if (!task.is_null()) { | 556 if (!task.is_null()) { |
327 base::MessageLoop::current()->PostTask( | 557 EventMonitor::Instance()->NotifyWhenEventIsProcessed(event, task); |
328 FROM_HERE, base::Bind(&EventQueueWatcher, task)); | 558 } |
| 559 |
| 560 if (g_use_cgevents) { |
| 561 CGEventPost(kCGSessionEventTap, [event CGEvent]); |
| 562 } else { |
| 563 [[NSApplication sharedApplication] postEvent:event atStart:NO]; |
329 } | 564 } |
330 | 565 |
331 return true; | 566 return true; |
332 } | 567 } |
333 | 568 |
334 bool SendMouseClick(MouseButton type) { | 569 bool SendMouseClick(MouseButton type) { |
335 CHECK(g_ui_controls_enabled); | 570 CHECK(g_ui_controls_enabled); |
336 return SendMouseEventsNotifyWhenDone(type, UP|DOWN, base::Closure()); | 571 return SendMouseEventsNotifyWhenDone(type, UP|DOWN, base::Closure()); |
337 } | 572 } |
338 | 573 |
339 void RunClosureAfterAllPendingUIEvents(const base::Closure& closure) { | 574 void RunClosureAfterAllPendingUIEvents(const base::Closure& closure) { |
340 base::MessageLoop::current()->PostTask( | 575 base::MessageLoop::current()->PostTask( |
341 FROM_HERE, base::Bind(&EventQueueWatcher, closure)); | 576 FROM_HERE, base::Bind(&EventQueueWatcher, closure)); |
342 } | 577 } |
343 | 578 |
344 bool IsFullKeyboardAccessEnabled() { | 579 bool IsFullKeyboardAccessEnabled() { |
345 return [NSApp isFullKeyboardAccessEnabled]; | 580 return [NSApp isFullKeyboardAccessEnabled]; |
346 } | 581 } |
347 | 582 |
| 583 void SetSendMouseEventsAsCGEvents(bool enable_cgevents) { |
| 584 g_use_cgevents = enable_cgevents; |
| 585 } |
| 586 |
| 587 bool SendMouseEventsAsCGEvents() { |
| 588 return g_use_cgevents; |
| 589 } |
| 590 |
| 591 void NotifyWhenEventIsProcessed(NSEvent* event, const base::Closure& task) { |
| 592 EventMonitor::Instance()->NotifyWhenEventIsProcessed(event, task); |
| 593 } |
| 594 |
| 595 void SetMousePositionOverride(bool enable_override, const gfx::Point& p) { |
| 596 g_mouse_location_override_enabled = enable_override; |
| 597 g_mouse_location_override = gfx::ScreenPointToNSPoint(p); // flip! |
| 598 } |
| 599 |
348 } // namespace ui_controls | 600 } // namespace ui_controls |
OLD | NEW |