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Issue 187683002: Make sure that we grow the slots buffer when we are in evacuation scope. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 9 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
79 } 79 }
80 80
81 81
82 void MarkCompactCollector::RecordSlot(Object** anchor_slot, 82 void MarkCompactCollector::RecordSlot(Object** anchor_slot,
83 Object** slot, 83 Object** slot,
84 Object* object, 84 Object* object,
85 SlotsBuffer::AdditionMode mode) { 85 SlotsBuffer::AdditionMode mode) {
86 Page* object_page = Page::FromAddress(reinterpret_cast<Address>(object)); 86 Page* object_page = Page::FromAddress(reinterpret_cast<Address>(object));
87 if (object_page->IsEvacuationCandidate() && 87 if (object_page->IsEvacuationCandidate() &&
88 !ShouldSkipEvacuationSlotRecording(anchor_slot)) { 88 !ShouldSkipEvacuationSlotRecording(anchor_slot)) {
89 if (!SlotsBuffer::AddTo(&slots_buffer_allocator_, 89 if (!SlotsBuffer::AddTo(heap_,
90 &slots_buffer_allocator_,
90 object_page->slots_buffer_address(), 91 object_page->slots_buffer_address(),
91 slot, 92 slot,
92 mode)) { 93 mode)) {
93 EvictEvacuationCandidate(object_page); 94 EvictEvacuationCandidate(object_page);
94 } 95 }
95 } 96 }
96 } 97 }
97 98
98 99
100 bool SlotsBuffer::AddTo(Heap* heap,
101 SlotsBufferAllocator* allocator,
102 SlotsBuffer** buffer_address,
103 ObjectSlot slot,
104 AdditionMode mode) {
105 ASSERT(!heap->mark_compact_collector()->IsInsideEvacuationScope() ||
106 mode == IGNORE_OVERFLOW);
107 ASSERT(heap->mark_compact_collector()->IsInsideEvacuationScope() ||
108 mode == FAIL_ON_OVERFLOW);
Michael Starzinger 2014/03/06 10:47:25 This invariant can be expressed in one expression
109 SlotsBuffer* buffer = *buffer_address;
110 if (buffer == NULL || buffer->IsFull()) {
111 if (mode == FAIL_ON_OVERFLOW && ChainLengthThresholdReached(buffer)) {
112 allocator->DeallocateChain(buffer_address);
113 return false;
114 }
115 buffer = allocator->AllocateBuffer(heap, buffer);
116 *buffer_address = buffer;
117 }
118 buffer->Add(slot);
119 return true;
120 }
121
122
123 bool SlotsBuffer::AddTo(Heap* heap,
124 SlotsBufferAllocator* allocator,
125 SlotsBuffer** buffer_address,
126 SlotType type,
127 Address addr,
128 AdditionMode mode) {
129 ASSERT(!heap->mark_compact_collector()->IsInsideEvacuationScope() ||
130 mode == IGNORE_OVERFLOW);
131 ASSERT(heap->mark_compact_collector()->IsInsideEvacuationScope() ||
132 mode == FAIL_ON_OVERFLOW);
Michael Starzinger 2014/03/06 10:47:25 Likewise.
133 SlotsBuffer* buffer = *buffer_address;
134 if (buffer == NULL || !buffer->HasSpaceForTypedSlot()) {
135 if (mode == FAIL_ON_OVERFLOW && ChainLengthThresholdReached(buffer)) {
136 allocator->DeallocateChain(buffer_address);
137 return false;
138 }
139 buffer = allocator->AllocateBuffer(heap, buffer);
140 *buffer_address = buffer;
141 }
142 ASSERT(buffer->HasSpaceForTypedSlot());
143 buffer->Add(reinterpret_cast<ObjectSlot>(type));
144 buffer->Add(reinterpret_cast<ObjectSlot>(addr));
145 return true;
146 }
147
148
99 } } // namespace v8::internal 149 } } // namespace v8::internal
100 150
101 #endif // V8_MARK_COMPACT_INL_H_ 151 #endif // V8_MARK_COMPACT_INL_H_
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