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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/raster/gpu_rasterizer.h" | 5 #include "cc/raster/gpu_rasterizer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/metrics/histogram.h" | 10 #include "base/metrics/histogram.h" |
11 #include "base/trace_event/trace_event.h" | 11 #include "base/trace_event/trace_event.h" |
12 #include "cc/debug/devtools_instrumentation.h" | 12 #include "cc/debug/devtools_instrumentation.h" |
13 #include "cc/debug/frame_viewer_instrumentation.h" | 13 #include "cc/debug/frame_viewer_instrumentation.h" |
14 #include "cc/output/context_provider.h" | 14 #include "cc/output/context_provider.h" |
15 #include "cc/playback/raster_source.h" | 15 #include "cc/playback/raster_source.h" |
16 #include "cc/raster/raster_buffer.h" | 16 #include "cc/raster/raster_buffer.h" |
17 #include "cc/raster/scoped_gpu_raster.h" | 17 #include "cc/raster/scoped_gpu_raster.h" |
18 #include "cc/resources/resource.h" | 18 #include "cc/resources/resource.h" |
19 #include "cc/resources/resource_provider.h" | 19 #include "cc/resources/resource_provider.h" |
20 #include "cc/tiles/tile_manager.h" | 20 #include "cc/tiles/tile_manager.h" |
21 #include "gpu/command_buffer/client/gles2_interface.h" | 21 #include "gpu/command_buffer/client/gles2_interface.h" |
22 #include "third_party/skia/include/core/SkMultiPictureDraw.h" | 22 #include "third_party/skia/include/core/SkMultiPictureDraw.h" |
23 #include "third_party/skia/include/core/SkPictureRecorder.h" | 23 #include "third_party/skia/include/core/SkPictureRecorder.h" |
24 #include "third_party/skia/include/core/SkSurface.h" | 24 #include "third_party/skia/include/core/SkSurface.h" |
25 #include "third_party/skia/include/gpu/GrContext.h" | 25 #include "third_party/skia/include/gpu/GrContext.h" |
26 | 26 |
27 namespace cc { | 27 namespace cc { |
28 | 28 |
29 namespace { | |
30 SkColorType ToSkColorType(ResourceFormat format) { | |
31 switch (format) { | |
32 case RGBA_8888: | |
33 return kRGBA_8888_SkColorType; | |
34 case BGRA_8888: | |
35 return kBGRA_8888_SkColorType; | |
36 case RGBA_4444: | |
37 return kARGB_4444_SkColorType; | |
38 default: | |
39 break; | |
40 } | |
41 DCHECK(false) << "Unsupported resource format."; | |
42 return kN32_SkColorType; | |
43 } | |
44 } // namespace | |
45 | |
29 GpuRasterizer::GpuRasterizer(ContextProvider* context_provider, | 46 GpuRasterizer::GpuRasterizer(ContextProvider* context_provider, |
30 ResourceProvider* resource_provider, | 47 ResourceProvider* resource_provider, |
31 bool use_distance_field_text, | 48 bool use_device_independent_fonts, |
32 int msaa_sample_count) | 49 int msaa_sample_count) |
33 : resource_provider_(resource_provider), | 50 : resource_provider_(resource_provider), |
34 use_distance_field_text_(use_distance_field_text), | 51 use_device_independent_fonts_(use_device_independent_fonts), |
35 msaa_sample_count_(msaa_sample_count) { | 52 msaa_sample_count_(msaa_sample_count), |
36 } | 53 msaa_surface_use_device_independent_fonts_(false), |
54 msaa_surface_can_use_lcd_text_(false) {} | |
37 | 55 |
38 GpuRasterizer::~GpuRasterizer() { | 56 GpuRasterizer::~GpuRasterizer() { |
39 } | 57 } |
40 | 58 |
41 void GpuRasterizer::RasterizeSource( | 59 void GpuRasterizer::RasterizeSource( |
42 ResourceProvider::ScopedWriteLockGr* write_lock, | 60 ResourceProvider::ScopedWriteLockGr* write_lock, |
43 const RasterSource* raster_source, | 61 const RasterSource* raster_source, |
44 const gfx::Rect& raster_full_rect, | 62 const gfx::Rect& raster_full_rect, |
45 const gfx::Rect& playback_rect, | 63 const gfx::Rect& playback_rect, |
46 float scale, | 64 float scale, |
47 const RasterSource::PlaybackSettings& playback_settings) { | 65 const RasterSource::PlaybackSettings& playback_settings) { |
48 // Play back raster_source into temp SkPicture. | 66 // Play back raster_source into temp SkPicture. |
49 SkPictureRecorder recorder; | 67 SkPictureRecorder recorder; |
50 const gfx::Size size = write_lock->GetResourceSize(); | 68 const gfx::Size size = write_lock->GetResourceSize(); |
51 const int flags = SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag; | 69 const int flags = SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag; |
52 skia::RefPtr<SkCanvas> canvas = skia::SharePtr( | 70 skia::RefPtr<SkCanvas> canvas = skia::SharePtr( |
53 recorder.beginRecording(size.width(), size.height(), NULL, flags)); | 71 recorder.beginRecording(size.width(), size.height(), NULL, flags)); |
54 canvas->save(); | 72 canvas->save(); |
55 raster_source->PlaybackToCanvas(canvas.get(), raster_full_rect, playback_rect, | 73 raster_source->PlaybackToCanvas(canvas.get(), raster_full_rect, playback_rect, |
56 scale, playback_settings); | 74 scale, playback_settings); |
57 canvas->restore(); | 75 canvas->restore(); |
58 sk_sp<SkPicture> picture = recorder.finishRecordingAsPicture(); | 76 sk_sp<SkPicture> picture = recorder.finishRecordingAsPicture(); |
59 | 77 |
60 // Turn on distance fields for layers that have ever animated. | 78 // Turn on device independent fonts for layers that have ever animated. |
61 bool use_distance_field_text = | 79 bool use_device_independent_fonts = |
62 use_distance_field_text_ || | 80 use_device_independent_fonts_ || |
63 raster_source->ShouldAttemptToUseDistanceFieldText(); | 81 raster_source->ShouldAttemptToUseDistanceFieldText(); |
64 | 82 |
65 // Playback picture into resource. | 83 // Playback picture into resource. |
66 { | 84 { |
67 ScopedGpuRaster gpu_raster( | 85 ContextProvider* context_provider = |
68 resource_provider_->output_surface()->worker_context_provider()); | 86 resource_provider_->output_surface()->worker_context_provider(); |
69 write_lock->InitSkSurface(use_distance_field_text, | 87 ScopedGpuRaster gpu_raster(context_provider); |
70 raster_source->CanUseLCDText(), | 88 SkSurface* sk_surface = AcquireSurface( |
71 msaa_sample_count_); | 89 gpu_raster, context_provider, write_lock, use_device_independent_fonts, |
72 | 90 raster_source->CanUseLCDText()); |
73 SkSurface* sk_surface = write_lock->sk_surface(); | |
74 | 91 |
75 // Allocating an SkSurface will fail after a lost context. Pretend we | 92 // Allocating an SkSurface will fail after a lost context. Pretend we |
76 // rasterized, as the contents of the resource don't matter anymore. | 93 // rasterized, as the contents of the resource don't matter anymore. |
77 if (!sk_surface) | 94 if (!sk_surface) |
78 return; | 95 return; |
79 | 96 |
80 SkMultiPictureDraw multi_picture_draw; | 97 SkMultiPictureDraw multi_picture_draw; |
81 multi_picture_draw.add(sk_surface->getCanvas(), picture.get()); | 98 multi_picture_draw.add(sk_surface->getCanvas(), picture.get()); |
82 multi_picture_draw.draw(false); | 99 multi_picture_draw.draw(false); |
83 write_lock->ReleaseSkSurface(); | 100 ReleaseSurface(gpu_raster, write_lock); |
84 } | 101 } |
85 } | 102 } |
86 | 103 |
104 // ScopedGpuRaster is an argument so that we know caller holds it, proves | |
105 // that Skia context has been reset. | |
106 SkSurface* GpuRasterizer::AcquireSurface( | |
107 const ScopedGpuRaster&, | |
108 ContextProvider* context_provider, | |
109 ResourceProvider::ScopedWriteLockGr* write_lock, | |
110 bool use_device_independent_fonts, | |
111 bool can_use_lcd_text) { | |
112 bool uses_separate_msaa_backing_store = | |
113 msaa_sample_count_ > 0 && | |
114 !context_provider->ContextCapabilities() | |
115 .gpu.multisampled_render_to_texture && | |
Stephen White
2016/04/15 14:10:54
Rather than checking for the absence of multisampl
| |
116 !context_provider->ContextCapabilities() | |
117 .gpu.chromium_framebuffer_mixed_samples; | |
Stephen White
2016/04/15 14:10:54
Out of curiosity, why do we not keep a persistent
| |
118 if (uses_separate_msaa_backing_store) { | |
119 // Creating SkSurface, rendering to it and then destroying the surface is | |
120 // slow due to need to allocate the backing store, e.g. GL renderbuffers. | |
121 // Use intermediate longlived MSAA surface for rendering and then copy this | |
122 // to the actual tile. | |
123 gfx::Size size = write_lock->GetResourceSize(); | |
124 SkColorType color_type = ToSkColorType(write_lock->GetResourceFormat()); | |
125 SkImageInfo surface_image_info = SkImageInfo::Make( | |
126 size.width(), size.height(), color_type, kPremul_SkAlphaType); | |
127 AllocateMSAASurfaceIfNeeded(surface_image_info, | |
128 use_device_independent_fonts, can_use_lcd_text); | |
129 if (msaa_surface_) | |
130 return msaa_surface_.get(); | |
131 } | |
132 | |
133 msaa_surface_.reset(); | |
134 | |
135 write_lock->InitSkSurface(use_device_independent_fonts, can_use_lcd_text, | |
136 msaa_sample_count_); | |
137 | |
138 return write_lock->sk_surface(); | |
139 } | |
140 void GpuRasterizer::ReleaseSurface( | |
141 const ScopedGpuRaster&, | |
142 ResourceProvider::ScopedWriteLockGr* write_lock) { | |
143 if (msaa_sample_count_ > 0 && msaa_surface_) { | |
144 write_lock->InitSkSurface(false, false, 0); | |
145 SkSurface* target_surface = write_lock->sk_surface(); | |
146 if (!target_surface) | |
147 return; | |
148 msaa_surface_->draw(target_surface->getCanvas(), 0, 0, nullptr); | |
Stephen White
2016/04/15 14:10:53
Is this the extra blit you're talking about?
So w
| |
149 } | |
150 write_lock->ReleaseSkSurface(); | |
151 } | |
152 | |
153 void GpuRasterizer::AllocateMSAASurfaceIfNeeded( | |
154 const SkImageInfo& image_info, | |
155 bool use_device_independent_fonts, | |
156 bool can_use_lcd_text) { | |
157 if (msaa_surface_ && msaa_surface_image_info_ == image_info && | |
158 msaa_surface_use_device_independent_fonts_ == | |
159 use_device_independent_fonts && | |
160 msaa_surface_can_use_lcd_text_ == can_use_lcd_text) | |
161 return; | |
162 | |
163 msaa_surface_.reset(); | |
164 | |
165 uint32_t flags = use_device_independent_fonts | |
166 ? SkSurfaceProps::kUseDeviceIndependentFonts_Flag | |
167 : 0; | |
168 SkSurfaceProps surface_props(flags, kUnknown_SkPixelGeometry); | |
169 if (can_use_lcd_text) | |
170 surface_props = | |
171 SkSurfaceProps(flags, SkSurfaceProps::kLegacyFontHost_InitType); | |
172 | |
173 bool use_worker_context = true; | |
174 class GrContext* gr_context = | |
175 resource_provider_->GrContext(use_worker_context); | |
176 | |
177 msaa_surface_ = | |
178 SkSurface::MakeRenderTarget(gr_context, SkBudgeted::kYes, image_info, | |
179 msaa_sample_count_, &surface_props); | |
180 msaa_surface_image_info_ = image_info; | |
181 msaa_surface_use_device_independent_fonts_ = use_device_independent_fonts; | |
182 msaa_surface_can_use_lcd_text_ = can_use_lcd_text; | |
183 } | |
184 | |
87 } // namespace cc | 185 } // namespace cc |
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