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Side by Side Diff: src/code-stub-assembler.h

Issue 1875583003: Separate CodeAssembler and CodeStubAssembler (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Fix gn build. Again. Created 4 years, 8 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef V8_CODE_STUB_ASSEMBLER_H_
6 #define V8_CODE_STUB_ASSEMBLER_H_
7
8 #include "src/compiler/code-assembler.h"
9 #include "src/objects.h"
10
11 namespace v8 {
12 namespace internal {
13
14 class CallInterfaceDescriptor;
15
16 // Provides JavaScript-specific "macro-assembler" functionality on top of the
17 // CodeAssembler. By factoring the JavaScript-isms out of the CodeAssembler,
18 // it's possible to add JavaScript-specific useful CodeAssembler "macros"
19 // without modifying files in the compiler directory (and requiring a review
20 // from a compiler directory OWNER).
21 class CodeStubAssembler : public compiler::CodeAssembler {
22 public:
23 // Create with CallStub linkage.
24 // |result_size| specifies the number of results returned by the stub.
25 // TODO(rmcilroy): move result_size to the CallInterfaceDescriptor.
26 CodeStubAssembler(Isolate* isolate, Zone* zone,
27 const CallInterfaceDescriptor& descriptor,
28 Code::Flags flags, const char* name,
29 size_t result_size = 1);
30
31 // Create with JSCall linkage.
32 CodeStubAssembler(Isolate* isolate, Zone* zone, int parameter_count,
33 Code::Flags flags, const char* name);
34
35 // Float64 operations.
36 compiler::Node* Float64Ceil(compiler::Node* x);
37 compiler::Node* Float64Floor(compiler::Node* x);
38 compiler::Node* Float64Round(compiler::Node* x);
39 compiler::Node* Float64Trunc(compiler::Node* x);
40
41 // Smi conversions.
42 compiler::Node* SmiToFloat64(compiler::Node* value);
43 compiler::Node* SmiFromWord32(compiler::Node* value);
44 compiler::Node* SmiToWord(compiler::Node* value) { return SmiUntag(value); }
45 compiler::Node* SmiToWord32(compiler::Node* value);
46
47 // Smi operations.
48 compiler::Node* SmiAdd(compiler::Node* a, compiler::Node* b);
49 compiler::Node* SmiAddWithOverflow(compiler::Node* a, compiler::Node* b);
50 compiler::Node* SmiSub(compiler::Node* a, compiler::Node* b);
51 compiler::Node* SmiSubWithOverflow(compiler::Node* a, compiler::Node* b);
52 compiler::Node* SmiEqual(compiler::Node* a, compiler::Node* b);
53 compiler::Node* SmiAboveOrEqual(compiler::Node* a, compiler::Node* b);
54 compiler::Node* SmiLessThan(compiler::Node* a, compiler::Node* b);
55 compiler::Node* SmiLessThanOrEqual(compiler::Node* a, compiler::Node* b);
56 compiler::Node* SmiMin(compiler::Node* a, compiler::Node* b);
57
58 // Check a value for smi-ness
59 compiler::Node* WordIsSmi(compiler::Node* a);
60 // Check that the value is a positive smi.
61 compiler::Node* WordIsPositiveSmi(compiler::Node* a);
62
63 void BranchIfSmiLessThan(compiler::Node* a, compiler::Node* b, Label* if_true,
64 Label* if_false) {
65 BranchIf(SmiLessThan(a, b), if_true, if_false);
66 }
67
68 void BranchIfSmiLessThanOrEqual(compiler::Node* a, compiler::Node* b,
69 Label* if_true, Label* if_false) {
70 BranchIf(SmiLessThanOrEqual(a, b), if_true, if_false);
71 }
72
73 void BranchIfFloat64IsNaN(compiler::Node* value, Label* if_true,
74 Label* if_false) {
75 BranchIfFloat64Equal(value, value, if_false, if_true);
76 }
77
78 // Load an object pointer from a buffer that isn't in the heap.
79 compiler::Node* LoadBufferObject(compiler::Node* buffer, int offset,
80 MachineType rep = MachineType::AnyTagged());
81 // Load a field from an object on the heap.
82 compiler::Node* LoadObjectField(compiler::Node* object, int offset,
83 MachineType rep = MachineType::AnyTagged());
84 // Load the floating point value of a HeapNumber.
85 compiler::Node* LoadHeapNumberValue(compiler::Node* object);
86 // Load the Map of an HeapObject.
87 compiler::Node* LoadMap(compiler::Node* object);
88 // Load the instance type of an HeapObject.
89 compiler::Node* LoadInstanceType(compiler::Node* object);
90 // Load the elements backing store of a JSObject.
91 compiler::Node* LoadElements(compiler::Node* object);
92 // Load the length of a fixed array base instance.
93 compiler::Node* LoadFixedArrayBaseLength(compiler::Node* array);
94 // Load the bit field of a Map.
95 compiler::Node* LoadMapBitField(compiler::Node* map);
96 // Load bit field 2 of a map.
97 compiler::Node* LoadMapBitField2(compiler::Node* map);
98 // Load bit field 3 of a map.
99 compiler::Node* LoadMapBitField3(compiler::Node* map);
100 // Load the instance type of a map.
101 compiler::Node* LoadMapInstanceType(compiler::Node* map);
102 // Load the instance descriptors of a map.
103 compiler::Node* LoadMapDescriptors(compiler::Node* map);
104
105 // Load the hash field of a name.
106 compiler::Node* LoadNameHash(compiler::Node* name);
107 // Load the instance size of a Map.
108 compiler::Node* LoadMapInstanceSize(compiler::Node* map);
109
110 // Load an array element from a FixedArray.
111 compiler::Node* LoadFixedArrayElementInt32Index(compiler::Node* object,
112 compiler::Node* int32_index,
113 int additional_offset = 0);
114 compiler::Node* LoadFixedArrayElementSmiIndex(compiler::Node* object,
115 compiler::Node* smi_index,
116 int additional_offset = 0);
117 compiler::Node* LoadFixedArrayElementConstantIndex(compiler::Node* object,
118 int index);
119
120 // Store the floating point value of a HeapNumber.
121 compiler::Node* StoreHeapNumberValue(compiler::Node* object,
122 compiler::Node* value);
123 // Store a field to an object on the heap.
124 compiler::Node* StoreObjectFieldNoWriteBarrier(
125 compiler::Node* object, int offset, compiler::Node* value,
126 MachineRepresentation rep = MachineRepresentation::kTagged);
127 // Store the Map of an HeapObject.
128 compiler::Node* StoreMapNoWriteBarrier(compiler::Node* object,
129 compiler::Node* map);
130 // Store an array element to a FixedArray.
131 compiler::Node* StoreFixedArrayElementInt32Index(compiler::Node* object,
132 compiler::Node* index,
133 compiler::Node* value);
134 compiler::Node* StoreFixedArrayElementNoWriteBarrier(compiler::Node* object,
135 compiler::Node* index,
136 compiler::Node* value);
137
138 // Allocate a HeapNumber without initializing its value.
139 compiler::Node* AllocateHeapNumber();
140 // Allocate a HeapNumber with a specific value.
141 compiler::Node* AllocateHeapNumberWithValue(compiler::Node* value);
142 // Allocate a SeqOneByteString with the given length.
143 compiler::Node* AllocateSeqOneByteString(int length);
144 // Allocate a SeqTwoByteString with the given length.
145 compiler::Node* AllocateSeqTwoByteString(int length);
146
147 compiler::Node* TruncateTaggedToFloat64(compiler::Node* context,
148 compiler::Node* value);
149 compiler::Node* TruncateTaggedToWord32(compiler::Node* context,
150 compiler::Node* value);
151 // Truncate to int32 using JavaScript truncation mode.
152 compiler::Node* TruncateFloat64ToInt32(compiler::Node* value);
153 // Truncate the floating point value of a HeapNumber to an Int32.
154 compiler::Node* TruncateHeapNumberValueToWord32(compiler::Node* object);
155
156 // Conversions.
157 compiler::Node* ChangeFloat64ToTagged(compiler::Node* value);
158 compiler::Node* ChangeInt32ToTagged(compiler::Node* value);
159 compiler::Node* ChangeUint32ToTagged(compiler::Node* value);
160
161 // Type conversions.
162 // Throws a TypeError for {method_name} if {value} is not coercible to Object,
163 // or returns the {value} converted to a String otherwise.
164 compiler::Node* ToThisString(compiler::Node* context, compiler::Node* value,
165 char const* method_name);
166
167 // String helpers.
168 // Load a character from a String (might flatten a ConsString).
169 compiler::Node* StringCharCodeAt(compiler::Node* string,
170 compiler::Node* smi_index);
171 // Return the single character string with only {code}.
172 compiler::Node* StringFromCharCode(compiler::Node* code);
173
174 // Returns a node that is true if the given bit is set in |word32|.
175 template <typename T>
176 compiler::Node* BitFieldDecode(compiler::Node* word32) {
177 return BitFieldDecode(word32, T::kShift, T::kMask);
178 }
179
180 compiler::Node* BitFieldDecode(compiler::Node* word32, uint32_t shift,
181 uint32_t mask);
182 };
183
184 } // namespace internal
185 } // namespace v8
186
187 #endif // V8_CODE_STUB_ASSEMBLER_H_
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