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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <assert.h> | 5 #include <assert.h> |
6 #include <stdarg.h> | 6 #include <stdarg.h> |
7 #include <stdio.h> | 7 #include <stdio.h> |
8 | 8 |
9 #if V8_TARGET_ARCH_IA32 | 9 #if V8_TARGET_ARCH_IA32 |
10 | 10 |
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274 kRCL = 2, | 274 kRCL = 2, |
275 kRCR = 3, | 275 kRCR = 3, |
276 kSHL = 4, | 276 kSHL = 4, |
277 KSHR = 5, | 277 KSHR = 5, |
278 kSAR = 7 | 278 kSAR = 7 |
279 }; | 279 }; |
280 | 280 |
281 bool vex_128() { | 281 bool vex_128() { |
282 DCHECK(vex_byte0_ == 0xc4 || vex_byte0_ == 0xc5); | 282 DCHECK(vex_byte0_ == 0xc4 || vex_byte0_ == 0xc5); |
283 byte checked = vex_byte0_ == 0xc4 ? vex_byte2_ : vex_byte1_; | 283 byte checked = vex_byte0_ == 0xc4 ? vex_byte2_ : vex_byte1_; |
284 return (checked & 4) != 1; | 284 return (checked & 4) == 0; |
285 } | 285 } |
286 | 286 |
287 bool vex_none() { | 287 bool vex_none() { |
288 DCHECK(vex_byte0_ == 0xc4 || vex_byte0_ == 0xc5); | 288 DCHECK(vex_byte0_ == 0xc4 || vex_byte0_ == 0xc5); |
289 byte checked = vex_byte0_ == 0xc4 ? vex_byte2_ : vex_byte1_; | 289 byte checked = vex_byte0_ == 0xc4 ? vex_byte2_ : vex_byte1_; |
290 return (checked & 3) == 0; | 290 return (checked & 3) == 0; |
291 } | 291 } |
292 | 292 |
293 bool vex_66() { | 293 bool vex_66() { |
294 DCHECK(vex_byte0_ == 0xc4 || vex_byte0_ == 0xc5); | 294 DCHECK(vex_byte0_ == 0xc4 || vex_byte0_ == 0xc5); |
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2279 fprintf(f, " "); | 2279 fprintf(f, " "); |
2280 } | 2280 } |
2281 fprintf(f, " %s\n", buffer.start()); | 2281 fprintf(f, " %s\n", buffer.start()); |
2282 } | 2282 } |
2283 } | 2283 } |
2284 | 2284 |
2285 | 2285 |
2286 } // namespace disasm | 2286 } // namespace disasm |
2287 | 2287 |
2288 #endif // V8_TARGET_ARCH_IA32 | 2288 #endif // V8_TARGET_ARCH_IA32 |
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