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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_ | 5 #ifndef CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_ |
| 6 #define CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_ | 6 #define CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <map> | 10 #include <map> |
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| 83 void EntryComplete(void* entry); | 83 void EntryComplete(void* entry); |
| 84 void ReadComplete(); | 84 void ReadComplete(); |
| 85 | 85 |
| 86 bool cache_available_; | 86 bool cache_available_; |
| 87 int host_id_; | 87 int host_id_; |
| 88 base::FilePath cache_path_; | 88 base::FilePath cache_path_; |
| 89 bool is_initialized_; | 89 bool is_initialized_; |
| 90 net::CompletionCallback available_callback_; | 90 net::CompletionCallback available_callback_; |
| 91 net::CompletionCallback cache_complete_callback_; | 91 net::CompletionCallback cache_complete_callback_; |
| 92 | 92 |
| 93 scoped_ptr<disk_cache::Backend> backend_; | 93 std::unique_ptr<disk_cache::Backend> backend_; |
| 94 | 94 |
| 95 scoped_refptr<ShaderDiskReadHelper> helper_; | 95 scoped_refptr<ShaderDiskReadHelper> helper_; |
| 96 std::map<void*, scoped_refptr<ShaderDiskCacheEntry> > entry_map_; | 96 std::map<void*, scoped_refptr<ShaderDiskCacheEntry> > entry_map_; |
| 97 | 97 |
| 98 DISALLOW_COPY_AND_ASSIGN(ShaderDiskCache); | 98 DISALLOW_COPY_AND_ASSIGN(ShaderDiskCache); |
| 99 }; | 99 }; |
| 100 | 100 |
| 101 // ShaderCacheFactory maintains a cache of ShaderDiskCache objects | 101 // ShaderCacheFactory maintains a cache of ShaderDiskCache objects |
| 102 // so we only create one per profile directory. | 102 // so we only create one per profile directory. |
| 103 class CONTENT_EXPORT ShaderCacheFactory { | 103 class CONTENT_EXPORT ShaderCacheFactory { |
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| 148 typedef std::map<base::FilePath, ShaderClearQueue> ShaderClearMap; | 148 typedef std::map<base::FilePath, ShaderClearQueue> ShaderClearMap; |
| 149 ShaderClearMap shader_clear_map_; | 149 ShaderClearMap shader_clear_map_; |
| 150 | 150 |
| 151 DISALLOW_COPY_AND_ASSIGN(ShaderCacheFactory); | 151 DISALLOW_COPY_AND_ASSIGN(ShaderCacheFactory); |
| 152 }; | 152 }; |
| 153 | 153 |
| 154 } // namespace content | 154 } // namespace content |
| 155 | 155 |
| 156 #endif // CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_ | 156 #endif // CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_ |
| 157 | 157 |
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