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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_GAMEPAD_RAW_INPUT_DATA_FETCHER_WIN_H_ | 5 #ifndef CONTENT_BROWSER_GAMEPAD_RAW_INPUT_DATA_FETCHER_WIN_H_ |
6 #define CONTENT_BROWSER_GAMEPAD_RAW_INPUT_DATA_FETCHER_WIN_H_ | 6 #define CONTENT_BROWSER_GAMEPAD_RAW_INPUT_DATA_FETCHER_WIN_H_ |
7 | 7 |
8 #include "build/build_config.h" | |
9 | |
10 #include <stdint.h> | 8 #include <stdint.h> |
11 #include <stdlib.h> | 9 #include <stdlib.h> |
12 #include <Unknwn.h> | 10 #include <Unknwn.h> |
13 #include <WinDef.h> | 11 #include <WinDef.h> |
14 #include <windows.h> | 12 #include <windows.h> |
| 13 #include <hidsdi.h> |
15 | 14 |
16 #include <hidsdi.h> | |
17 #include <map> | 15 #include <map> |
| 16 #include <memory> |
18 #include <vector> | 17 #include <vector> |
19 | 18 |
20 #include "base/macros.h" | 19 #include "base/macros.h" |
21 #include "base/memory/scoped_ptr.h" | |
22 #include "base/memory/weak_ptr.h" | 20 #include "base/memory/weak_ptr.h" |
23 #include "base/message_loop/message_loop.h" | 21 #include "base/message_loop/message_loop.h" |
24 #include "base/scoped_native_library.h" | 22 #include "base/scoped_native_library.h" |
25 #include "base/win/message_window.h" | 23 #include "base/win/message_window.h" |
| 24 #include "build/build_config.h" |
26 #include "content/browser/gamepad/gamepad_data_fetcher.h" | 25 #include "content/browser/gamepad/gamepad_data_fetcher.h" |
27 #include "content/browser/gamepad/gamepad_standard_mappings.h" | 26 #include "content/browser/gamepad/gamepad_standard_mappings.h" |
28 #include "third_party/WebKit/public/platform/WebGamepads.h" | 27 #include "third_party/WebKit/public/platform/WebGamepads.h" |
29 | 28 |
30 namespace content { | 29 namespace content { |
31 | 30 |
32 struct RawGamepadAxis { | 31 struct RawGamepadAxis { |
33 HIDP_VALUE_CAPS caps; | 32 HIDP_VALUE_CAPS caps; |
34 float value; | 33 float value; |
35 bool active; | 34 bool active; |
36 unsigned long bitmask; | 35 unsigned long bitmask; |
37 }; | 36 }; |
38 | 37 |
39 struct RawGamepadInfo { | 38 struct RawGamepadInfo { |
40 RawGamepadInfo(); | 39 RawGamepadInfo(); |
41 ~RawGamepadInfo(); | 40 ~RawGamepadInfo(); |
42 | 41 |
43 HANDLE handle; | 42 HANDLE handle; |
44 scoped_ptr<uint8_t[]> ppd_buffer; | 43 std::unique_ptr<uint8_t[]> ppd_buffer; |
45 PHIDP_PREPARSED_DATA preparsed_data; | 44 PHIDP_PREPARSED_DATA preparsed_data; |
46 | 45 |
47 uint32_t report_id; | 46 uint32_t report_id; |
48 uint32_t vendor_id; | 47 uint32_t vendor_id; |
49 uint32_t product_id; | 48 uint32_t product_id; |
50 | 49 |
51 wchar_t id[blink::WebGamepad::idLengthCap]; | 50 wchar_t id[blink::WebGamepad::idLengthCap]; |
52 | 51 |
53 uint32_t buttons_length; | 52 uint32_t buttons_length; |
54 bool buttons[blink::WebGamepad::buttonsLengthCap]; | 53 bool buttons[blink::WebGamepad::buttonsLengthCap]; |
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113 USAGE Usage, PLONG UsageValue, PHIDP_PREPARSED_DATA PreparsedData, | 112 USAGE Usage, PLONG UsageValue, PHIDP_PREPARSED_DATA PreparsedData, |
114 PCHAR Report, ULONG ReportLength); | 113 PCHAR Report, ULONG ReportLength); |
115 typedef BOOLEAN (__stdcall *HidDGetStringFunc)( | 114 typedef BOOLEAN (__stdcall *HidDGetStringFunc)( |
116 HANDLE HidDeviceObject, PVOID Buffer, ULONG BufferLength); | 115 HANDLE HidDeviceObject, PVOID Buffer, ULONG BufferLength); |
117 | 116 |
118 // Get functions from dynamically loaded hid.dll. Returns true if loading was | 117 // Get functions from dynamically loaded hid.dll. Returns true if loading was |
119 // successful. | 118 // successful. |
120 bool GetHidDllFunctions(); | 119 bool GetHidDllFunctions(); |
121 | 120 |
122 base::ScopedNativeLibrary hid_dll_; | 121 base::ScopedNativeLibrary hid_dll_; |
123 scoped_ptr<base::win::MessageWindow> window_; | 122 std::unique_ptr<base::win::MessageWindow> window_; |
124 bool rawinput_available_; | 123 bool rawinput_available_; |
125 bool filter_xinput_; | 124 bool filter_xinput_; |
126 bool events_monitored_; | 125 bool events_monitored_; |
127 | 126 |
128 std::map<HANDLE, RawGamepadInfo*> controllers_; | 127 std::map<HANDLE, RawGamepadInfo*> controllers_; |
129 | 128 |
130 // Function pointers to HID functionality, retrieved in | 129 // Function pointers to HID functionality, retrieved in |
131 // |GetHidDllFunctions|. | 130 // |GetHidDllFunctions|. |
132 HidPGetCapsFunc hidp_get_caps_; | 131 HidPGetCapsFunc hidp_get_caps_; |
133 HidPGetButtonCapsFunc hidp_get_button_caps_; | 132 HidPGetButtonCapsFunc hidp_get_button_caps_; |
134 HidPGetValueCapsFunc hidp_get_value_caps_; | 133 HidPGetValueCapsFunc hidp_get_value_caps_; |
135 HidPGetUsagesExFunc hidp_get_usages_ex_; | 134 HidPGetUsagesExFunc hidp_get_usages_ex_; |
136 HidPGetUsageValueFunc hidp_get_usage_value_; | 135 HidPGetUsageValueFunc hidp_get_usage_value_; |
137 HidPGetScaledUsageValueFunc hidp_get_scaled_usage_value_; | 136 HidPGetScaledUsageValueFunc hidp_get_scaled_usage_value_; |
138 HidDGetStringFunc hidd_get_product_string_; | 137 HidDGetStringFunc hidd_get_product_string_; |
139 | 138 |
140 DISALLOW_COPY_AND_ASSIGN(RawInputDataFetcher); | 139 DISALLOW_COPY_AND_ASSIGN(RawInputDataFetcher); |
141 }; | 140 }; |
142 | 141 |
143 } // namespace content | 142 } // namespace content |
144 | 143 |
145 #endif // CONTENT_BROWSER_GAMEPAD_RAW_INPUT_DATA_FETCHER_WIN_H_ | 144 #endif // CONTENT_BROWSER_GAMEPAD_RAW_INPUT_DATA_FETCHER_WIN_H_ |
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