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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ | 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ |
| 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ | 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ |
| 7 | 7 |
| 8 #include <CoreFoundation/CoreFoundation.h> |
| 9 #include <IOKit/hid/IOHIDManager.h> |
| 8 #include <stddef.h> | 10 #include <stddef.h> |
| 9 | 11 |
| 12 #include <memory> |
| 13 |
| 10 #include "base/compiler_specific.h" | 14 #include "base/compiler_specific.h" |
| 11 #include "base/mac/scoped_cftyperef.h" | 15 #include "base/mac/scoped_cftyperef.h" |
| 12 #include "base/macros.h" | 16 #include "base/macros.h" |
| 13 #include "base/memory/scoped_ptr.h" | |
| 14 #include "build/build_config.h" | 17 #include "build/build_config.h" |
| 15 #include "content/browser/gamepad/gamepad_data_fetcher.h" | 18 #include "content/browser/gamepad/gamepad_data_fetcher.h" |
| 16 #include "content/browser/gamepad/xbox_data_fetcher_mac.h" | 19 #include "content/browser/gamepad/xbox_data_fetcher_mac.h" |
| 17 #include "content/common/gamepad_hardware_buffer.h" | 20 #include "content/common/gamepad_hardware_buffer.h" |
| 18 | 21 |
| 19 #include <CoreFoundation/CoreFoundation.h> | |
| 20 #include <IOKit/hid/IOHIDManager.h> | |
| 21 | |
| 22 #if defined(__OBJC__) | 22 #if defined(__OBJC__) |
| 23 @class NSArray; | 23 @class NSArray; |
| 24 #else | 24 #else |
| 25 class NSArray; | 25 class NSArray; |
| 26 #endif | 26 #endif |
| 27 | 27 |
| 28 namespace content { | 28 namespace content { |
| 29 | 29 |
| 30 class GamepadPlatformDataFetcherMac : public GamepadDataFetcher, | 30 class GamepadPlatformDataFetcherMac : public GamepadDataFetcher, |
| 31 public XboxDataFetcher::Delegate { | 31 public XboxDataFetcher::Delegate { |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 67 void XboxDeviceAdd(XboxController* device) override; | 67 void XboxDeviceAdd(XboxController* device) override; |
| 68 void XboxDeviceRemove(XboxController* device) override; | 68 void XboxDeviceRemove(XboxController* device) override; |
| 69 void XboxValueChanged(XboxController* device, | 69 void XboxValueChanged(XboxController* device, |
| 70 const XboxController::Data& data) override; | 70 const XboxController::Data& data) override; |
| 71 | 71 |
| 72 void RegisterForNotifications(); | 72 void RegisterForNotifications(); |
| 73 void UnregisterFromNotifications(); | 73 void UnregisterFromNotifications(); |
| 74 | 74 |
| 75 void SanitizeGamepadData(size_t index, blink::WebGamepad* pad); | 75 void SanitizeGamepadData(size_t index, blink::WebGamepad* pad); |
| 76 | 76 |
| 77 scoped_ptr<XboxDataFetcher> xbox_fetcher_; | 77 std::unique_ptr<XboxDataFetcher> xbox_fetcher_; |
| 78 | 78 |
| 79 // Side-band data that's not passed to the consumer, but we need to maintain | 79 // Side-band data that's not passed to the consumer, but we need to maintain |
| 80 // to update data_. | 80 // to update data_. |
| 81 struct AssociatedData { | 81 struct AssociatedData { |
| 82 bool is_xbox; | 82 bool is_xbox; |
| 83 union { | 83 union { |
| 84 struct { | 84 struct { |
| 85 IOHIDDeviceRef device_ref; | 85 IOHIDDeviceRef device_ref; |
| 86 IOHIDElementRef button_elements[blink::WebGamepad::buttonsLengthCap]; | 86 IOHIDElementRef button_elements[blink::WebGamepad::buttonsLengthCap]; |
| 87 IOHIDElementRef axis_elements[blink::WebGamepad::axesLengthCap]; | 87 IOHIDElementRef axis_elements[blink::WebGamepad::axesLengthCap]; |
| 88 CFIndex axis_minimums[blink::WebGamepad::axesLengthCap]; | 88 CFIndex axis_minimums[blink::WebGamepad::axesLengthCap]; |
| 89 CFIndex axis_maximums[blink::WebGamepad::axesLengthCap]; | 89 CFIndex axis_maximums[blink::WebGamepad::axesLengthCap]; |
| 90 } hid; | 90 } hid; |
| 91 struct { | 91 struct { |
| 92 XboxController* device; | 92 XboxController* device; |
| 93 UInt32 location_id; | 93 UInt32 location_id; |
| 94 } xbox; | 94 } xbox; |
| 95 }; | 95 }; |
| 96 }; | 96 }; |
| 97 AssociatedData associated_[blink::WebGamepads::itemsLengthCap]; | 97 AssociatedData associated_[blink::WebGamepads::itemsLengthCap]; |
| 98 | 98 |
| 99 DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherMac); | 99 DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherMac); |
| 100 }; | 100 }; |
| 101 | 101 |
| 102 } // namespace content | 102 } // namespace content |
| 103 | 103 |
| 104 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ | 104 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ |
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