| OLD | NEW |
| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_CODE_STUB_ASSEMBLER_H_ |
| 6 #define V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | 6 #define V8_COMPILER_CODE_STUB_ASSEMBLER_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 | 9 |
| 10 // Clients of this interface shouldn't depend on lots of compiler internals. | 10 // Clients of this interface shouldn't depend on lots of compiler internals. |
| (...skipping 290 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 301 | 301 |
| 302 // Check that the value is a positive smi. | 302 // Check that the value is a positive smi. |
| 303 Node* WordIsPositiveSmi(Node* a); | 303 Node* WordIsPositiveSmi(Node* a); |
| 304 | 304 |
| 305 // Load an object pointer from a buffer that isn't in the heap. | 305 // Load an object pointer from a buffer that isn't in the heap. |
| 306 Node* LoadBufferObject(Node* buffer, int offset, | 306 Node* LoadBufferObject(Node* buffer, int offset, |
| 307 MachineType rep = MachineType::AnyTagged()); | 307 MachineType rep = MachineType::AnyTagged()); |
| 308 // Load a field from an object on the heap. | 308 // Load a field from an object on the heap. |
| 309 Node* LoadObjectField(Node* object, int offset, | 309 Node* LoadObjectField(Node* object, int offset, |
| 310 MachineType rep = MachineType::AnyTagged()); | 310 MachineType rep = MachineType::AnyTagged()); |
| 311 // Store a field to an object on the heap. |
| 312 Node* StoreObjectFieldNoWriteBarrier( |
| 313 Node* object, int offset, Node* value, |
| 314 MachineRepresentation rep = MachineRepresentation::kTagged); |
| 311 // Load the floating point value of a HeapNumber. | 315 // Load the floating point value of a HeapNumber. |
| 312 Node* LoadHeapNumberValue(Node* object); | 316 Node* LoadHeapNumberValue(Node* object); |
| 313 // Store the floating point value of a HeapNumber. | 317 // Store the floating point value of a HeapNumber. |
| 314 Node* StoreHeapNumberValue(Node* object, Node* value); | 318 Node* StoreHeapNumberValue(Node* object, Node* value); |
| 315 // Truncate the floating point value of a HeapNumber to an Int32. | 319 // Truncate the floating point value of a HeapNumber to an Int32. |
| 316 Node* TruncateHeapNumberValueToWord32(Node* object); | 320 Node* TruncateHeapNumberValueToWord32(Node* object); |
| 317 // Load the bit field of a Map. | 321 // Load the bit field of a Map. |
| 318 Node* LoadMapBitField(Node* map); | 322 Node* LoadMapBitField(Node* map); |
| 319 // Load bit field 2 of a map. | 323 // Load bit field 2 of a map. |
| 320 Node* LoadMapBitField2(Node* map); | 324 Node* LoadMapBitField2(Node* map); |
| 321 // Load bit field 3 of a map. | 325 // Load bit field 3 of a map. |
| 322 Node* LoadMapBitField3(Node* map); | 326 Node* LoadMapBitField3(Node* map); |
| 323 // Load the instance type of a map. | 327 // Load the instance type of a map. |
| 324 Node* LoadMapInstanceType(Node* map); | 328 Node* LoadMapInstanceType(Node* map); |
| 325 // Load the instance descriptors of a map. | 329 // Load the instance descriptors of a map. |
| 326 Node* LoadMapDescriptors(Node* map); | 330 Node* LoadMapDescriptors(Node* map); |
| 327 | 331 |
| 328 // Load the hash field of a name. | 332 // Load the hash field of a name. |
| 329 Node* LoadNameHash(Node* name); | 333 Node* LoadNameHash(Node* name); |
| 334 // Load the instance size of a Map. |
| 335 Node* LoadMapInstanceSize(Node* map); |
| 330 | 336 |
| 331 // Load an array element from a FixedArray. | 337 // Load an array element from a FixedArray. |
| 332 Node* LoadFixedArrayElementInt32Index(Node* object, Node* int32_index, | 338 Node* LoadFixedArrayElementInt32Index(Node* object, Node* int32_index, |
| 333 int additional_offset = 0); | 339 int additional_offset = 0); |
| 334 Node* LoadFixedArrayElementSmiIndex(Node* object, Node* smi_index, | 340 Node* LoadFixedArrayElementSmiIndex(Node* object, Node* smi_index, |
| 335 int additional_offset = 0); | 341 int additional_offset = 0); |
| 336 Node* LoadFixedArrayElementConstantIndex(Node* object, int index); | 342 Node* LoadFixedArrayElementConstantIndex(Node* object, int index); |
| 337 | 343 |
| 338 // Allocate an object of the given size. | 344 // Allocate an object of the given size. |
| 339 Node* Allocate(int size, AllocationFlags flags = kNone); | 345 Node* Allocate(int size, AllocationFlags flags = kNone); |
| 340 // Allocate a HeapNumber without initializing its value. | 346 // Allocate a HeapNumber without initializing its value. |
| 341 Node* AllocateHeapNumber(); | 347 Node* AllocateHeapNumber(); |
| 342 // Allocate a HeapNumber with a specific value. | 348 // Allocate a HeapNumber with a specific value. |
| 343 Node* AllocateHeapNumberWithValue(Node* value); | 349 Node* AllocateHeapNumberWithValue(Node* value); |
| 350 Node* InnerAllocate(Node* previous, int offset); |
| 344 | 351 |
| 345 // Store an array element to a FixedArray. | 352 // Store an array element to a FixedArray. |
| 346 Node* StoreFixedArrayElementNoWriteBarrier(Node* object, Node* index, | 353 Node* StoreFixedArrayElementNoWriteBarrier(Node* object, Node* index, |
| 347 Node* value); | 354 Node* value); |
| 348 // Load the Map of an HeapObject. | 355 // Load the Map of an HeapObject. |
| 349 Node* LoadMap(Node* object); | 356 Node* LoadMap(Node* object); |
| 350 // Store the Map of an HeapObject. | 357 // Store the Map of an HeapObject. |
| 351 Node* StoreMapNoWriteBarrier(Node* object, Node* map); | 358 Node* StoreMapNoWriteBarrier(Node* object, Node* map); |
| 352 // Load the instance type of an HeapObject. | 359 // Load the instance type of an HeapObject. |
| 353 Node* LoadInstanceType(Node* object); | 360 Node* LoadInstanceType(Node* object); |
| (...skipping 117 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 471 // Map of variables to the list of value nodes that have been added from each | 478 // Map of variables to the list of value nodes that have been added from each |
| 472 // merge path in their order of merging. | 479 // merge path in their order of merging. |
| 473 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; | 480 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; |
| 474 }; | 481 }; |
| 475 | 482 |
| 476 } // namespace compiler | 483 } // namespace compiler |
| 477 } // namespace internal | 484 } // namespace internal |
| 478 } // namespace v8 | 485 } // namespace v8 |
| 479 | 486 |
| 480 #endif // V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | 487 #endif // V8_COMPILER_CODE_STUB_ASSEMBLER_H_ |
| OLD | NEW |