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Side by Side Diff: src/compiler/code-stub-assembler.h

Issue 1874693002: Version 5.1.294.2 (cherry-pick) (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@5.1.294
Patch Set: Created 4 years, 8 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved. 1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_CODE_STUB_ASSEMBLER_H_ 5 #ifndef V8_COMPILER_CODE_STUB_ASSEMBLER_H_
6 #define V8_COMPILER_CODE_STUB_ASSEMBLER_H_ 6 #define V8_COMPILER_CODE_STUB_ASSEMBLER_H_
7 7
8 #include <map> 8 #include <map>
9 9
10 // Clients of this interface shouldn't depend on lots of compiler internals. 10 // Clients of this interface shouldn't depend on lots of compiler internals.
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301 301
302 // Check that the value is a positive smi. 302 // Check that the value is a positive smi.
303 Node* WordIsPositiveSmi(Node* a); 303 Node* WordIsPositiveSmi(Node* a);
304 304
305 // Load an object pointer from a buffer that isn't in the heap. 305 // Load an object pointer from a buffer that isn't in the heap.
306 Node* LoadBufferObject(Node* buffer, int offset, 306 Node* LoadBufferObject(Node* buffer, int offset,
307 MachineType rep = MachineType::AnyTagged()); 307 MachineType rep = MachineType::AnyTagged());
308 // Load a field from an object on the heap. 308 // Load a field from an object on the heap.
309 Node* LoadObjectField(Node* object, int offset, 309 Node* LoadObjectField(Node* object, int offset,
310 MachineType rep = MachineType::AnyTagged()); 310 MachineType rep = MachineType::AnyTagged());
311 // Store a field to an object on the heap.
312 Node* StoreObjectFieldNoWriteBarrier(
313 Node* object, int offset, Node* value,
314 MachineRepresentation rep = MachineRepresentation::kTagged);
311 // Load the floating point value of a HeapNumber. 315 // Load the floating point value of a HeapNumber.
312 Node* LoadHeapNumberValue(Node* object); 316 Node* LoadHeapNumberValue(Node* object);
313 // Store the floating point value of a HeapNumber. 317 // Store the floating point value of a HeapNumber.
314 Node* StoreHeapNumberValue(Node* object, Node* value); 318 Node* StoreHeapNumberValue(Node* object, Node* value);
315 // Truncate the floating point value of a HeapNumber to an Int32. 319 // Truncate the floating point value of a HeapNumber to an Int32.
316 Node* TruncateHeapNumberValueToWord32(Node* object); 320 Node* TruncateHeapNumberValueToWord32(Node* object);
317 // Load the bit field of a Map. 321 // Load the bit field of a Map.
318 Node* LoadMapBitField(Node* map); 322 Node* LoadMapBitField(Node* map);
319 // Load bit field 2 of a map. 323 // Load bit field 2 of a map.
320 Node* LoadMapBitField2(Node* map); 324 Node* LoadMapBitField2(Node* map);
321 // Load bit field 3 of a map. 325 // Load bit field 3 of a map.
322 Node* LoadMapBitField3(Node* map); 326 Node* LoadMapBitField3(Node* map);
323 // Load the instance type of a map. 327 // Load the instance type of a map.
324 Node* LoadMapInstanceType(Node* map); 328 Node* LoadMapInstanceType(Node* map);
325 // Load the instance descriptors of a map. 329 // Load the instance descriptors of a map.
326 Node* LoadMapDescriptors(Node* map); 330 Node* LoadMapDescriptors(Node* map);
327 331
328 // Load the hash field of a name. 332 // Load the hash field of a name.
329 Node* LoadNameHash(Node* name); 333 Node* LoadNameHash(Node* name);
334 // Load the instance size of a Map.
335 Node* LoadMapInstanceSize(Node* map);
330 336
331 // Load an array element from a FixedArray. 337 // Load an array element from a FixedArray.
332 Node* LoadFixedArrayElementInt32Index(Node* object, Node* int32_index, 338 Node* LoadFixedArrayElementInt32Index(Node* object, Node* int32_index,
333 int additional_offset = 0); 339 int additional_offset = 0);
334 Node* LoadFixedArrayElementSmiIndex(Node* object, Node* smi_index, 340 Node* LoadFixedArrayElementSmiIndex(Node* object, Node* smi_index,
335 int additional_offset = 0); 341 int additional_offset = 0);
336 Node* LoadFixedArrayElementConstantIndex(Node* object, int index); 342 Node* LoadFixedArrayElementConstantIndex(Node* object, int index);
337 343
338 // Allocate an object of the given size. 344 // Allocate an object of the given size.
339 Node* Allocate(int size, AllocationFlags flags = kNone); 345 Node* Allocate(int size, AllocationFlags flags = kNone);
340 // Allocate a HeapNumber without initializing its value. 346 // Allocate a HeapNumber without initializing its value.
341 Node* AllocateHeapNumber(); 347 Node* AllocateHeapNumber();
342 // Allocate a HeapNumber with a specific value. 348 // Allocate a HeapNumber with a specific value.
343 Node* AllocateHeapNumberWithValue(Node* value); 349 Node* AllocateHeapNumberWithValue(Node* value);
350 Node* InnerAllocate(Node* previous, int offset);
344 351
345 // Store an array element to a FixedArray. 352 // Store an array element to a FixedArray.
346 Node* StoreFixedArrayElementNoWriteBarrier(Node* object, Node* index, 353 Node* StoreFixedArrayElementNoWriteBarrier(Node* object, Node* index,
347 Node* value); 354 Node* value);
348 // Load the Map of an HeapObject. 355 // Load the Map of an HeapObject.
349 Node* LoadMap(Node* object); 356 Node* LoadMap(Node* object);
350 // Store the Map of an HeapObject. 357 // Store the Map of an HeapObject.
351 Node* StoreMapNoWriteBarrier(Node* object, Node* map); 358 Node* StoreMapNoWriteBarrier(Node* object, Node* map);
352 // Load the instance type of an HeapObject. 359 // Load the instance type of an HeapObject.
353 Node* LoadInstanceType(Node* object); 360 Node* LoadInstanceType(Node* object);
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471 // Map of variables to the list of value nodes that have been added from each 478 // Map of variables to the list of value nodes that have been added from each
472 // merge path in their order of merging. 479 // merge path in their order of merging.
473 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; 480 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_;
474 }; 481 };
475 482
476 } // namespace compiler 483 } // namespace compiler
477 } // namespace internal 484 } // namespace internal
478 } // namespace v8 485 } // namespace v8
479 486
480 #endif // V8_COMPILER_CODE_STUB_ASSEMBLER_H_ 487 #endif // V8_COMPILER_CODE_STUB_ASSEMBLER_H_
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