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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SERVICES_GFX_COMPOSITOR_GRAPH_RESOURCE_DEF_H_ | 5 #ifndef SERVICES_GFX_COMPOSITOR_GRAPH_RESOURCES_H_ |
| 6 #define SERVICES_GFX_COMPOSITOR_GRAPH_RESOURCE_DEF_H_ | 6 #define SERVICES_GFX_COMPOSITOR_GRAPH_RESOURCES_H_ |
| 7 | 7 |
| 8 #include "base/macros.h" | 8 #include "base/macros.h" |
| 9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
| 10 #include "base/memory/weak_ptr.h" | 10 #include "base/memory/weak_ptr.h" |
| 11 #include "mojo/services/gfx/composition/interfaces/resources.mojom.h" | 11 #include "mojo/services/gfx/composition/interfaces/resources.mojom.h" |
| 12 #include "services/gfx/compositor/render/render_image.h" | 12 #include "services/gfx/compositor/render/render_image.h" |
| 13 | 13 |
| 14 namespace compositor { | 14 namespace compositor { |
| 15 | 15 |
| 16 class SceneDef; | 16 class SceneDef; |
| 17 | 17 |
| 18 // Abstract scene graph resource definition. | 18 // Base class for resources in a scene graph. |
| 19 // | 19 // |
| 20 // Instances of this class are immutable and reference counted so they may | 20 // Instances of this class are immutable and reference counted so they may |
| 21 // be shared by multiple versions of the same scene. | 21 // be shared by multiple versions of the same scene. |
| 22 class ResourceDef : public base::RefCounted<ResourceDef> { | 22 class Resource : public base::RefCounted<Resource> { |
| 23 public: | 23 public: |
| 24 enum class Type { kScene, kImage }; | 24 enum class Type { kScene, kImage }; |
| 25 | 25 |
| 26 ResourceDef(); | 26 Resource(); |
| 27 | 27 |
| 28 // Gets the resource type. | 28 // Gets the resource type. |
| 29 virtual Type type() const = 0; | 29 virtual Type type() const = 0; |
| 30 | 30 |
| 31 protected: | 31 protected: |
| 32 friend class base::RefCounted<ResourceDef>; | 32 friend class base::RefCounted<Resource>; |
| 33 virtual ~ResourceDef(); | 33 virtual ~Resource(); |
| 34 | 34 |
| 35 private: | 35 private: |
| 36 DISALLOW_COPY_AND_ASSIGN(ResourceDef); | 36 DISALLOW_COPY_AND_ASSIGN(Resource); |
| 37 }; | 37 }; |
| 38 | 38 |
| 39 // Reference to another scene expressed as a resource definition. | 39 // A resource which represents a reference to a specified scene. |
| 40 class SceneResourceDef : public ResourceDef { | 40 class SceneResource : public Resource { |
| 41 public: | 41 public: |
| 42 explicit SceneResourceDef( | 42 SceneResource(const mojo::gfx::composition::SceneToken& scene_token, |
| 43 const mojo::gfx::composition::SceneToken& scene_token, | 43 const base::WeakPtr<SceneDef>& referenced_scene); |
| 44 const base::WeakPtr<SceneDef>& referenced_scene); | |
| 45 | 44 |
| 46 Type type() const override; | 45 Type type() const override; |
| 47 | 46 |
| 48 const mojo::gfx::composition::SceneToken& scene_token() const { | 47 const mojo::gfx::composition::SceneToken& scene_token() const { |
| 49 return scene_token_; | 48 return scene_token_; |
| 50 } | 49 } |
| 51 | 50 |
| 52 // The referenced scene, may be null if the scene is unavailable. | 51 // The referenced scene, may be null if the scene is unavailable. |
| 53 const base::WeakPtr<SceneDef>& referenced_scene() const { | 52 const base::WeakPtr<SceneDef>& referenced_scene() const { |
| 54 return referenced_scene_; | 53 return referenced_scene_; |
| 55 } | 54 } |
| 56 | 55 |
| 57 // Returns a copy of the resource without its referenced scene. | 56 // Returns a copy of the resource without its referenced scene. |
| 58 scoped_refptr<const SceneResourceDef> Unlink() const; | 57 scoped_refptr<const SceneResource> Unlink() const; |
| 59 | 58 |
| 60 protected: | 59 protected: |
| 61 ~SceneResourceDef() override; | 60 ~SceneResource() override; |
| 62 | 61 |
| 63 private: | 62 private: |
| 64 mojo::gfx::composition::SceneToken scene_token_; | 63 mojo::gfx::composition::SceneToken scene_token_; |
| 65 base::WeakPtr<SceneDef> referenced_scene_; | 64 base::WeakPtr<SceneDef> referenced_scene_; |
| 66 | 65 |
| 67 DISALLOW_COPY_AND_ASSIGN(SceneResourceDef); | 66 DISALLOW_COPY_AND_ASSIGN(SceneResource); |
| 68 }; | 67 }; |
| 69 | 68 |
| 70 // Reference to an image expressed as a resource definition. | 69 // A resource which represents a refrence to a specified image. |
| 71 class ImageResourceDef : public ResourceDef { | 70 class ImageResource : public Resource { |
| 72 public: | 71 public: |
| 73 explicit ImageResourceDef(const scoped_refptr<RenderImage>& image); | 72 explicit ImageResource(const scoped_refptr<RenderImage>& image); |
| 74 | 73 |
| 75 Type type() const override; | 74 Type type() const override; |
| 76 | 75 |
| 77 // The referenced image, never null. | 76 // The referenced image, never null. |
| 78 const scoped_refptr<RenderImage>& image() const { return image_; } | 77 const scoped_refptr<RenderImage>& image() const { return image_; } |
| 79 | 78 |
| 80 protected: | 79 protected: |
| 81 ~ImageResourceDef() override; | 80 ~ImageResource() override; |
| 82 | 81 |
| 83 private: | 82 private: |
| 84 scoped_refptr<RenderImage> image_; | 83 scoped_refptr<RenderImage> image_; |
| 85 | 84 |
| 86 DISALLOW_COPY_AND_ASSIGN(ImageResourceDef); | 85 DISALLOW_COPY_AND_ASSIGN(ImageResource); |
| 87 }; | 86 }; |
| 88 | 87 |
| 89 } // namespace compositor | 88 } // namespace compositor |
| 90 | 89 |
| 91 #endif // SERVICES_GFX_COMPOSITOR_GRAPH_RESOURCE_DEF_H_ | 90 #endif // SERVICES_GFX_COMPOSITOR_GRAPH_RESOURCES_H_ |
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