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| 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
| 5 | 5 |
| 6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
| 7 | 7 |
| 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
| 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
| 11 | 11 |
| 12 def SetExpectations(self): | 12 def SetExpectations(self): |
| 13 # All platforms. | 13 # All platforms. |
| 14 self.Skip('deqp/data/gles3/shaders/functions.html', bug=483282) | |
| 15 self.Skip('deqp/data/gles3/shaders/linkage.html', bug=483282) | |
| 16 self.Skip('deqp/data/gles3/shaders/preprocessor.html', bug=483282) | |
| 17 | |
| 18 self.Skip('deqp/framework/opengl/simplereference/referencecontext.html', | |
| 19 bug=483282) | |
| 20 | |
| 21 self.Skip('deqp/functional/gles3/attriblocation.html', bug=483282) | 14 self.Skip('deqp/functional/gles3/attriblocation.html', bug=483282) |
| 22 self.Skip('deqp/functional/gles3/builtinprecision*.html', bug=483282) | 15 self.Skip('deqp/functional/gles3/builtinprecision*.html', bug=483282) |
| 23 self.Skip('deqp/functional/gles3/draw.html', bug=483282) | 16 self.Skip('deqp/functional/gles3/draw.html', bug=483282) |
| 24 self.Skip('deqp/functional/gles3/fbocolorbuffer.html', bug=483282) | 17 self.Skip('deqp/functional/gles3/fbocolorbuffer.html', bug=483282) |
| 25 self.Skip('deqp/functional/gles3/fbocompleteness.html', bug=483282) | 18 self.Skip('deqp/functional/gles3/fbocompleteness.html', bug=483282) |
| 26 self.Skip('deqp/functional/gles3/fbodepthbuffer.html', bug=483282) | 19 self.Skip('deqp/functional/gles3/fbodepthbuffer.html', bug=483282) |
| 27 self.Skip('deqp/functional/gles3/fboinvalidate.html', bug=483282) | 20 self.Skip('deqp/functional/gles3/fboinvalidate.html', bug=483282) |
| 28 self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282) | 21 self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282) |
| 29 self.Skip('deqp/functional/gles3/fborender.html', bug=483282) | 22 self.Skip('deqp/functional/gles3/fborender.html', bug=483282) |
| 30 self.Skip('deqp/functional/gles3/fragmentoutput.html', bug=483282) | 23 self.Skip('deqp/functional/gles3/fragmentoutput.html', bug=483282) |
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| 53 self.Skip('deqp/functional/gles3/texturefiltering*.html', bug=483282) | 46 self.Skip('deqp/functional/gles3/texturefiltering*.html', bug=483282) |
| 54 self.Skip('deqp/functional/gles3/textureformat.html', bug=483282) | 47 self.Skip('deqp/functional/gles3/textureformat.html', bug=483282) |
| 55 self.Skip('deqp/functional/gles3/textureshadow.html', bug=483282) | 48 self.Skip('deqp/functional/gles3/textureshadow.html', bug=483282) |
| 56 self.Skip('deqp/functional/gles3/texturespecification*.html', bug=483282) | 49 self.Skip('deqp/functional/gles3/texturespecification*.html', bug=483282) |
| 57 self.Skip('deqp/functional/gles3/texturewrap.html', bug=483282) | 50 self.Skip('deqp/functional/gles3/texturewrap.html', bug=483282) |
| 58 self.Skip('deqp/functional/gles3/transformfeedback.html', bug=483282) | 51 self.Skip('deqp/functional/gles3/transformfeedback.html', bug=483282) |
| 59 self.Skip('deqp/functional/gles3/uniformapi.html', bug=483282) | 52 self.Skip('deqp/functional/gles3/uniformapi.html', bug=483282) |
| 60 self.Skip('deqp/functional/gles3/uniformbuffers.html', bug=483282) | 53 self.Skip('deqp/functional/gles3/uniformbuffers.html', bug=483282) |
| 61 self.Skip('deqp/functional/gles3/vertexarrays.html', bug=483282) | 54 self.Skip('deqp/functional/gles3/vertexarrays.html', bug=483282) |
| 62 | 55 |
| 56 self.Fail('deqp/data/gles3/shaders/linkage.html', bug=483282) |
| 57 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) |
| 58 |
| 63 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) | 59 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) |
| 64 | 60 |
| 65 self.Fail('conformance2/misc/expando-loss-2.html', bug=483282) | 61 self.Fail('conformance2/misc/expando-loss-2.html', bug=483282) |
| 66 self.Fail('conformance2/vertex_arrays/vertex-array-object.html', bug=483282) | 62 self.Fail('conformance2/vertex_arrays/vertex-array-object.html', bug=483282) |
| 67 | 63 |
| 68 # Windows only. | 64 # Windows only. |
| 69 self.Fail('conformance2/textures/canvas/' + | 65 self.Fail('conformance2/textures/canvas/' + |
| 70 'tex-2d-r8-red-unsigned_byte.html', | 66 'tex-2d-r8-red-unsigned_byte.html', |
| 71 ['win'], bug=483282) | 67 ['win'], bug=483282) |
| 72 self.Fail('conformance2/textures/canvas/' + | 68 self.Fail('conformance2/textures/canvas/' + |
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| 370 self.Fail('deqp/functional/gles3/clipping.html', | 366 self.Fail('deqp/functional/gles3/clipping.html', |
| 371 ['mac', 'amd'], bug=483282) | 367 ['mac', 'amd'], bug=483282) |
| 372 self.Fail('deqp/functional/gles3/primitiverestart.html', | 368 self.Fail('deqp/functional/gles3/primitiverestart.html', |
| 373 ['mac', 'amd'], bug=598930) | 369 ['mac', 'amd'], bug=598930) |
| 374 | 370 |
| 375 # Mac Intel | 371 # Mac Intel |
| 376 self.Fail('conformance2/textures/misc/tex-unpack-params.html', | 372 self.Fail('conformance2/textures/misc/tex-unpack-params.html', |
| 377 ['mac', 'intel'], bug=483282) | 373 ['mac', 'intel'], bug=483282) |
| 378 | 374 |
| 379 # Linux only. | 375 # Linux only. |
| 376 self.Fail('deqp/data/gles3/shaders/functions.html', |
| 377 ['linux'], bug=483282) |
| 380 self.Skip('deqp/functional/gles3/shaderswitch.html', | 378 self.Skip('deqp/functional/gles3/shaderswitch.html', |
| 381 ['linux'], bug=483282) | 379 ['linux'], bug=483282) |
| 382 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', | 380 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', |
| 383 ['linux'], bug=483282) | 381 ['linux'], bug=483282) |
| 384 self.Fail('conformance2/rendering/draw-buffers.html', | 382 self.Fail('conformance2/rendering/draw-buffers.html', |
| 385 ['linux'], bug=483282) | 383 ['linux'], bug=483282) |
| 386 self.Fail('conformance2/textures/misc/tex-unpack-params.html', | 384 self.Fail('conformance2/textures/misc/tex-unpack-params.html', |
| 387 ['linux'], bug=483282) | 385 ['linux'], bug=483282) |
| 388 # We want to mark this Flaky for all of Linux however we currently skip | 386 # We want to mark this Flaky for all of Linux however we currently skip |
| 389 # all the tests on Intel. Tag this with AMD and Nvidia to avoid an | 387 # all the tests on Intel. Tag this with AMD and Nvidia to avoid an |
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| 487 # self.Fail(page_name, | 485 # self.Fail(page_name, |
| 488 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 486 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
| 489 # self.Fail(page_name, | 487 # self.Fail(page_name, |
| 490 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 488 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| 491 | 489 |
| 492 # Conflicts if between a generic os condition and a specific version | 490 # Conflicts if between a generic os condition and a specific version |
| 493 # self.Fail(page_name, | 491 # self.Fail(page_name, |
| 494 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 492 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
| 495 # self.Fail(page_name, | 493 # self.Fail(page_name, |
| 496 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 494 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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