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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_RENDERER_PEPPER_PPB_GRAPHICS_3D_IMPL_H_ | 5 #ifndef CONTENT_RENDERER_PEPPER_PPB_GRAPHICS_3D_IMPL_H_ |
| 6 #define CONTENT_RENDERER_PEPPER_PPB_GRAPHICS_3D_IMPL_H_ | 6 #define CONTENT_RENDERER_PEPPER_PPB_GRAPHICS_3D_IMPL_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
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| 90 | 90 |
| 91 // True if context is bound to instance. | 91 // True if context is bound to instance. |
| 92 bool bound_to_instance_; | 92 bool bound_to_instance_; |
| 93 // True when waiting for compositor to commit our backing texture. | 93 // True when waiting for compositor to commit our backing texture. |
| 94 bool commit_pending_; | 94 bool commit_pending_; |
| 95 | 95 |
| 96 gpu::Mailbox mailbox_; | 96 gpu::Mailbox mailbox_; |
| 97 gpu::SyncToken sync_token_; | 97 gpu::SyncToken sync_token_; |
| 98 bool has_alpha_; | 98 bool has_alpha_; |
| 99 scoped_refptr<gpu::GpuChannelHost> channel_; | 99 scoped_refptr<gpu::GpuChannelHost> channel_; |
| 100 scoped_ptr<gpu::CommandBufferProxyImpl> command_buffer_; | 100 std::unique_ptr<gpu::CommandBufferProxyImpl> command_buffer_; |
| 101 | 101 |
| 102 base::WeakPtrFactory<PPB_Graphics3D_Impl> weak_ptr_factory_; | 102 base::WeakPtrFactory<PPB_Graphics3D_Impl> weak_ptr_factory_; |
| 103 | 103 |
| 104 DISALLOW_COPY_AND_ASSIGN(PPB_Graphics3D_Impl); | 104 DISALLOW_COPY_AND_ASSIGN(PPB_Graphics3D_Impl); |
| 105 }; | 105 }; |
| 106 | 106 |
| 107 } // namespace content | 107 } // namespace content |
| 108 | 108 |
| 109 #endif // CONTENT_RENDERER_PEPPER_PPB_GRAPHICS_3D_IMPL_H_ | 109 #endif // CONTENT_RENDERER_PEPPER_PPB_GRAPHICS_3D_IMPL_H_ |
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