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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "mojo/services/network/tcp_server_socket_impl.h" | |
| 6 | |
| 7 #include <utility> | |
| 8 | |
| 9 #include "mojo/services/network/net_adapters.h" | |
| 10 #include "mojo/services/network/net_address_type_converters.h" | |
| 11 #include "mojo/services/network/tcp_connected_socket_impl.h" | |
| 12 #include "net/base/net_errors.h" | |
| 13 | |
| 14 namespace mojo { | |
| 15 | |
| 16 TCPServerSocketImpl::TCPServerSocketImpl( | |
| 17 scoped_ptr<net::TCPSocket> socket, | |
| 18 scoped_ptr<mojo::MessageLoopRef> app_refcount, | |
| 19 InterfaceRequest<TCPServerSocket> request) | |
| 20 : socket_(std::move(socket)), | |
| 21 app_refcount_(std::move(app_refcount)), | |
| 22 binding_(this, std::move(request)) {} | |
| 23 | |
| 24 TCPServerSocketImpl::~TCPServerSocketImpl() { | |
| 25 } | |
| 26 | |
| 27 void TCPServerSocketImpl::Accept( | |
| 28 ScopedDataPipeConsumerHandle send_stream, | |
| 29 ScopedDataPipeProducerHandle receive_stream, | |
| 30 InterfaceRequest<TCPConnectedSocket> client_socket, | |
| 31 const AcceptCallback& callback) { | |
| 32 // One possible future enhancement would be to enqueue multiple Accept calls | |
| 33 // on this object. This would allow the client to accept some number of | |
| 34 // incoming connections rapidly without doing an IPC round-trip. | |
| 35 if (!pending_callback_.is_null()) { | |
| 36 // Already have a pending accept on this socket. | |
| 37 callback.Run(MakeNetworkError(net::ERR_UNEXPECTED), NetAddressPtr()); | |
| 38 return; | |
| 39 } | |
| 40 | |
| 41 int result = socket_->Accept( | |
| 42 &accepted_socket_, &accepted_address_, | |
| 43 base::Bind(&TCPServerSocketImpl::OnAcceptCompleted, | |
| 44 base::Unretained(this))); | |
| 45 if (result == net::OK || result == net::ERR_IO_PENDING) { | |
| 46 pending_callback_ = callback; | |
| 47 pending_send_stream_ = std::move(send_stream); | |
| 48 pending_receive_stream_ = std::move(receive_stream); | |
| 49 pending_client_socket_ = std::move(client_socket); | |
| 50 if (result == net::OK) | |
| 51 OnAcceptCompleted(net::OK); | |
| 52 } else { | |
| 53 callback.Run(MakeNetworkError(result), NetAddressPtr()); | |
| 54 } | |
| 55 } | |
| 56 | |
| 57 void TCPServerSocketImpl::OnAcceptCompleted(int result) { | |
| 58 if (result != net::OK) { | |
| 59 pending_callback_.Run(MakeNetworkError(result), NetAddressPtr()); | |
| 60 pending_send_stream_.reset(); | |
| 61 pending_receive_stream_.reset(); | |
| 62 pending_client_socket_ = InterfaceRequest<TCPConnectedSocket>(); | |
| 63 } else { | |
| 64 new TCPConnectedSocketImpl( | |
| 65 std::move(accepted_socket_), std::move(pending_send_stream_), | |
| 66 std::move(pending_receive_stream_), std::move(pending_client_socket_), | |
| 67 app_refcount_->Clone()); | |
| 68 pending_callback_.Run(MakeNetworkError(net::OK), | |
| 69 NetAddress::From(accepted_address_)); | |
| 70 } | |
| 71 | |
| 72 pending_callback_ = AcceptCallback(); | |
| 73 } | |
| 74 | |
| 75 } // namespace mojo | |
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